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authorMatt Ebb <matt@mke3.net>2010-01-28 10:26:21 +0300
committerMatt Ebb <matt@mke3.net>2010-01-28 10:26:21 +0300
commit9d0dbd707e2ccac6b11a6be4c19b9413f96cc3c0 (patch)
tree5bfd0a03e4f608dbb355b24b8ca973d4414df76e /source/blender/editors/interface/interface_draw.c
parentb0989aac023b0c1b9cfc2e7cc1006c62e857275f (diff)
Fix [#20754] Histogram Not Updating, Showing Incorrect Levels, Colour Management on/off leads to Crash
Various internal fixes, also additional feature - can drag on the histogram to change scale (0 key to reset). Also fix [#20844] Color balance node (lift freeze)
Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r--source/blender/editors/interface/interface_draw.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 5363cf8937c..330209ef6f5 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -690,7 +690,7 @@ static void ui_draw_but_CHARTAB(uiBut *but)
#endif
-void ui_draw_but_HISTOGRAM(uiBut *but, uiWidgetColors *wcol, rcti *recti)
+void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *recti)
{
Histogram *hist = (Histogram *)but->poin;
int res = hist->x_resolution;
@@ -699,6 +699,7 @@ void ui_draw_but_HISTOGRAM(uiBut *but, uiWidgetColors *wcol, rcti *recti)
int rgb;
float w, h;
float alpha;
+ GLint scissor[4];
if (hist==NULL) { printf("hist is null \n"); return; }
@@ -709,6 +710,7 @@ void ui_draw_but_HISTOGRAM(uiBut *but, uiWidgetColors *wcol, rcti *recti)
w = rect.xmax - rect.xmin;
h = rect.ymax - rect.ymin;
+ h *= hist->ymax;
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
@@ -724,6 +726,10 @@ void ui_draw_but_HISTOGRAM(uiBut *but, uiWidgetColors *wcol, rcti *recti)
fdrawline(rect.xmin+(i/4.f)*w, rect.ymin, rect.xmin+(i/4.f)*w, rect.ymax);
}
+ /* need scissor test, histogram can draw outside of boundary */
+ glGetIntegerv(GL_VIEWPORT, scissor);
+ glScissor(ar->winrct.xmin + (rect.xmin-1), ar->winrct.ymin+(rect.ymin-1), (rect.xmax+1)-(rect.xmin-1), (rect.ymax+1)-(rect.ymin-1));
+
for (rgb=0; rgb<3; rgb++) {
float *data;
@@ -761,6 +767,9 @@ void ui_draw_but_HISTOGRAM(uiBut *but, uiWidgetColors *wcol, rcti *recti)
glDisable(GL_LINE_SMOOTH);
}
+ /* restore scissortest */
+ glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
+
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
glColor4f(0.f, 0.f, 0.f, 0.5f);
uiSetRoundBox(15);