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authorCampbell Barton <ideasman42@gmail.com>2010-12-03 15:30:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-03 15:30:59 +0300
commitcd972535027a73ba70069051fe9038b6a8b5696a (patch)
treeb50696bddbc710192b89e34fcdd1e82e6c8073b7 /source/blender/editors/interface/interface_draw.c
parentaca76ddb502cbf0ee7888c3356f9f35240919410 (diff)
- added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r--source/blender/editors/interface/interface_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 0f298f5cbef..be54e6a2feb 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -386,7 +386,7 @@ void uiRoundRectFakeAA(float minx, float miny, float maxx, float maxy, float rad
float raddiff;
int i, passes=4;
- /* get the colour and divide up the alpha */
+ /* get the color and divide up the alpha */
glGetFloatv(GL_CURRENT_COLOR, color);
alpha = 1; //color[3];
color[3]= 0.5*alpha/(float)passes;