diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/editors/interface/interface_eyedropper_depth.c | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/editors/interface/interface_eyedropper_depth.c')
-rw-r--r-- | source/blender/editors/interface/interface_eyedropper_depth.c | 510 |
1 files changed, 252 insertions, 258 deletions
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c index 9e559f65335..adb317f488c 100644 --- a/source/blender/editors/interface/interface_eyedropper_depth.c +++ b/source/blender/editors/interface/interface_eyedropper_depth.c @@ -60,334 +60,328 @@ * \note #DepthDropper is only internal name to avoid confusion with other kinds of eye-droppers. */ typedef struct DepthDropper { - PointerRNA ptr; - PropertyRNA *prop; - bool is_undo; + PointerRNA ptr; + PropertyRNA *prop; + bool is_undo; - bool is_set; - float init_depth; /* for resetting on cancel */ + bool is_set; + float init_depth; /* for resetting on cancel */ - bool accum_start; /* has mouse been presed */ - float accum_depth; - int accum_tot; + bool accum_start; /* has mouse been presed */ + float accum_depth; + int accum_tot; - ARegionType *art; - void *draw_handle_pixel; - char name[200]; + ARegionType *art; + void *draw_handle_pixel; + char name[200]; } DepthDropper; - static void depthdropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg) { - DepthDropper *ddr = arg; - eyedropper_draw_cursor_text(C, ar, ddr->name); + DepthDropper *ddr = arg; + eyedropper_draw_cursor_text(C, ar, ddr->name); } - static int depthdropper_init(bContext *C, wmOperator *op) { - int index_dummy; - - SpaceType *st; - ARegionType *art; - - st = BKE_spacetype_from_id(SPACE_VIEW3D); - art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW); - - DepthDropper *ddr = MEM_callocN(sizeof(DepthDropper), __func__); - - uiBut *but = UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy); - - /* fallback to the active camera's dof */ - if (ddr->prop == NULL) { - RegionView3D *rv3d = CTX_wm_region_view3d(C); - if (rv3d && rv3d->persp == RV3D_CAMOB) { - View3D *v3d = CTX_wm_view3d(C); - if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) { - RNA_id_pointer_create(v3d->camera->data, &ddr->ptr); - ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance"); - ddr->is_undo = true; - } - } - } - else { - ddr->is_undo = UI_but_flag_is_set(but, UI_BUT_UNDO); - } - - if ((ddr->ptr.data == NULL) || - (ddr->prop == NULL) || - (RNA_property_editable(&ddr->ptr, ddr->prop) == false) || - (RNA_property_type(ddr->prop) != PROP_FLOAT)) - { - MEM_freeN(ddr); - return false; - } - op->customdata = ddr; - - ddr->art = art; - ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL); - ddr->init_depth = RNA_property_float_get(&ddr->ptr, ddr->prop); - - return true; + int index_dummy; + + SpaceType *st; + ARegionType *art; + + st = BKE_spacetype_from_id(SPACE_VIEW3D); + art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW); + + DepthDropper *ddr = MEM_callocN(sizeof(DepthDropper), __func__); + + uiBut *but = UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy); + + /* fallback to the active camera's dof */ + if (ddr->prop == NULL) { + RegionView3D *rv3d = CTX_wm_region_view3d(C); + if (rv3d && rv3d->persp == RV3D_CAMOB) { + View3D *v3d = CTX_wm_view3d(C); + if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) { + RNA_id_pointer_create(v3d->camera->data, &ddr->ptr); + ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance"); + ddr->is_undo = true; + } + } + } + else { + ddr->is_undo = UI_but_flag_is_set(but, UI_BUT_UNDO); + } + + if ((ddr->ptr.data == NULL) || (ddr->prop == NULL) || + (RNA_property_editable(&ddr->ptr, ddr->prop) == false) || + (RNA_property_type(ddr->prop) != PROP_FLOAT)) { + MEM_freeN(ddr); + return false; + } + op->customdata = ddr; + + ddr->art = art; + ddr->draw_handle_pixel = ED_region_draw_cb_activate( + art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL); + ddr->init_depth = RNA_property_float_get(&ddr->ptr, ddr->prop); + + return true; } static void depthdropper_exit(bContext *C, wmOperator *op) { - WM_cursor_modal_restore(CTX_wm_window(C)); + WM_cursor_modal_restore(CTX_wm_window(C)); - if (op->customdata) { - DepthDropper *ddr = (DepthDropper *)op->customdata; + if (op->customdata) { + DepthDropper *ddr = (DepthDropper *)op->customdata; - if (ddr->art) { - ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel); - } + if (ddr->art) { + ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel); + } - MEM_freeN(op->customdata); + MEM_freeN(op->customdata); - op->customdata = NULL; - } + op->customdata = NULL; + } } /* *** depthdropper id helper functions *** */ /** * \brief get the ID from the screen. */ -static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth) +static void depthdropper_depth_sample_pt( + bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth) { - /* we could use some clever */ - bScreen *screen = CTX_wm_screen(C); - ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my); - Scene *scene = CTX_data_scene(C); - - ScrArea *area_prev = CTX_wm_area(C); - ARegion *ar_prev = CTX_wm_region(C); - - ddr->name[0] = '\0'; - - if (sa) { - if (sa->spacetype == SPACE_VIEW3D) { - ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); - if (ar) { - struct Depsgraph *depsgraph = CTX_data_depsgraph(C); - View3D *v3d = sa->spacedata.first; - RegionView3D *rv3d = ar->regiondata; - /* weak, we could pass in some reference point */ - const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3]; - const int mval[2] = { - mx - ar->winrct.xmin, - my - ar->winrct.ymin}; - float co[3]; - - CTX_wm_area_set(C, sa); - CTX_wm_region_set(C, ar); - - /* grr, always draw else we leave stale text */ - ED_region_tag_redraw(ar); - - view3d_operator_needs_opengl(C); - - if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) { - const float mval_center_fl[2] = { - (float)ar->winx / 2, - (float)ar->winy / 2}; - float co_align[3]; - - /* quick way to get view-center aligned point */ - ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align); - - *r_depth = len_v3v3(view_co, co_align); - - bUnit_AsString2( - ddr->name, sizeof(ddr->name), (double)*r_depth, - 4, B_UNIT_LENGTH, &scene->unit, false); - } - else { - BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name)); - } - } - } - } - - CTX_wm_area_set(C, area_prev); - CTX_wm_region_set(C, ar_prev); + /* we could use some clever */ + bScreen *screen = CTX_wm_screen(C); + ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my); + Scene *scene = CTX_data_scene(C); + + ScrArea *area_prev = CTX_wm_area(C); + ARegion *ar_prev = CTX_wm_region(C); + + ddr->name[0] = '\0'; + + if (sa) { + if (sa->spacetype == SPACE_VIEW3D) { + ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); + if (ar) { + struct Depsgraph *depsgraph = CTX_data_depsgraph(C); + View3D *v3d = sa->spacedata.first; + RegionView3D *rv3d = ar->regiondata; + /* weak, we could pass in some reference point */ + const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3]; + const int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin}; + float co[3]; + + CTX_wm_area_set(C, sa); + CTX_wm_region_set(C, ar); + + /* grr, always draw else we leave stale text */ + ED_region_tag_redraw(ar); + + view3d_operator_needs_opengl(C); + + if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) { + const float mval_center_fl[2] = {(float)ar->winx / 2, (float)ar->winy / 2}; + float co_align[3]; + + /* quick way to get view-center aligned point */ + ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align); + + *r_depth = len_v3v3(view_co, co_align); + + bUnit_AsString2(ddr->name, + sizeof(ddr->name), + (double)*r_depth, + 4, + B_UNIT_LENGTH, + &scene->unit, + false); + } + else { + BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name)); + } + } + } + } + + CTX_wm_area_set(C, area_prev); + CTX_wm_region_set(C, ar_prev); } /* sets the sample depth RGB, maintaining A */ static void depthdropper_depth_set(bContext *C, DepthDropper *ddr, const float depth) { - RNA_property_float_set(&ddr->ptr, ddr->prop, depth); - ddr->is_set = true; - RNA_property_update(C, &ddr->ptr, ddr->prop); + RNA_property_float_set(&ddr->ptr, ddr->prop, depth); + ddr->is_set = true; + RNA_property_update(C, &ddr->ptr, ddr->prop); } /* set sample from accumulated values */ static void depthdropper_depth_set_accum(bContext *C, DepthDropper *ddr) { - float depth = ddr->accum_depth; - if (ddr->accum_tot) { - depth /= (float)ddr->accum_tot; - } - depthdropper_depth_set(C, ddr, depth); + float depth = ddr->accum_depth; + if (ddr->accum_tot) { + depth /= (float)ddr->accum_tot; + } + depthdropper_depth_set(C, ddr, depth); } /* single point sample & set */ static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, int mx, int my) { - float depth = -1.0f; - if (depth != -1.0f) { - depthdropper_depth_sample_pt(C, ddr, mx, my, &depth); - depthdropper_depth_set(C, ddr, depth); - } + float depth = -1.0f; + if (depth != -1.0f) { + depthdropper_depth_sample_pt(C, ddr, mx, my, &depth); + depthdropper_depth_set(C, ddr, depth); + } } static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, int mx, int my) { - float depth = -1.0f; - depthdropper_depth_sample_pt(C, ddr, mx, my, &depth); - if (depth != -1.0f) { - ddr->accum_depth += depth; - ddr->accum_tot++; - } + float depth = -1.0f; + depthdropper_depth_sample_pt(C, ddr, mx, my, &depth); + if (depth != -1.0f) { + ddr->accum_depth += depth; + ddr->accum_tot++; + } } static void depthdropper_cancel(bContext *C, wmOperator *op) { - DepthDropper *ddr = op->customdata; - if (ddr->is_set) { - depthdropper_depth_set(C, ddr, ddr->init_depth); - } - depthdropper_exit(C, op); + DepthDropper *ddr = op->customdata; + if (ddr->is_set) { + depthdropper_depth_set(C, ddr, ddr->init_depth); + } + depthdropper_exit(C, op); } /* main modal status check */ static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event) { - DepthDropper *ddr = (DepthDropper *)op->customdata; - - /* handle modal keymap */ - if (event->type == EVT_MODAL_MAP) { - switch (event->val) { - case EYE_MODAL_CANCEL: - depthdropper_cancel(C, op); - return OPERATOR_CANCELLED; - case EYE_MODAL_SAMPLE_CONFIRM: - { - const bool is_undo = ddr->is_undo; - if (ddr->accum_tot == 0) { - depthdropper_depth_sample(C, ddr, event->x, event->y); - } - else { - depthdropper_depth_set_accum(C, ddr); - } - depthdropper_exit(C, op); - /* Could support finished & undo-skip. */ - return is_undo ? OPERATOR_FINISHED : OPERATOR_CANCELLED; - } - case EYE_MODAL_SAMPLE_BEGIN: - /* enable accum and make first sample */ - ddr->accum_start = true; - depthdropper_depth_sample_accum(C, ddr, event->x, event->y); - break; - case EYE_MODAL_SAMPLE_RESET: - ddr->accum_tot = 0; - ddr->accum_depth = 0.0f; - depthdropper_depth_sample_accum(C, ddr, event->x, event->y); - depthdropper_depth_set_accum(C, ddr); - break; - } - } - else if (event->type == MOUSEMOVE) { - if (ddr->accum_start) { - /* button is pressed so keep sampling */ - depthdropper_depth_sample_accum(C, ddr, event->x, event->y); - depthdropper_depth_set_accum(C, ddr); - } - } - - return OPERATOR_RUNNING_MODAL; + DepthDropper *ddr = (DepthDropper *)op->customdata; + + /* handle modal keymap */ + if (event->type == EVT_MODAL_MAP) { + switch (event->val) { + case EYE_MODAL_CANCEL: + depthdropper_cancel(C, op); + return OPERATOR_CANCELLED; + case EYE_MODAL_SAMPLE_CONFIRM: { + const bool is_undo = ddr->is_undo; + if (ddr->accum_tot == 0) { + depthdropper_depth_sample(C, ddr, event->x, event->y); + } + else { + depthdropper_depth_set_accum(C, ddr); + } + depthdropper_exit(C, op); + /* Could support finished & undo-skip. */ + return is_undo ? OPERATOR_FINISHED : OPERATOR_CANCELLED; + } + case EYE_MODAL_SAMPLE_BEGIN: + /* enable accum and make first sample */ + ddr->accum_start = true; + depthdropper_depth_sample_accum(C, ddr, event->x, event->y); + break; + case EYE_MODAL_SAMPLE_RESET: + ddr->accum_tot = 0; + ddr->accum_depth = 0.0f; + depthdropper_depth_sample_accum(C, ddr, event->x, event->y); + depthdropper_depth_set_accum(C, ddr); + break; + } + } + else if (event->type == MOUSEMOVE) { + if (ddr->accum_start) { + /* button is pressed so keep sampling */ + depthdropper_depth_sample_accum(C, ddr, event->x, event->y); + depthdropper_depth_set_accum(C, ddr); + } + } + + return OPERATOR_RUNNING_MODAL; } /* Modal Operator init */ static int depthdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { - /* init */ - if (depthdropper_init(C, op)) { - WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR); - - /* add temp handler */ - WM_event_add_modal_handler(C, op); - - return OPERATOR_RUNNING_MODAL; - } - else { - return OPERATOR_CANCELLED; - } + /* init */ + if (depthdropper_init(C, op)) { + WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR); + + /* add temp handler */ + WM_event_add_modal_handler(C, op); + + return OPERATOR_RUNNING_MODAL; + } + else { + return OPERATOR_CANCELLED; + } } /* Repeat operator */ static int depthdropper_exec(bContext *C, wmOperator *op) { - /* init */ - if (depthdropper_init(C, op)) { - /* cleanup */ - depthdropper_exit(C, op); - - return OPERATOR_FINISHED; - } - else { - return OPERATOR_CANCELLED; - } + /* init */ + if (depthdropper_init(C, op)) { + /* cleanup */ + depthdropper_exit(C, op); + + return OPERATOR_FINISHED; + } + else { + return OPERATOR_CANCELLED; + } } static bool depthdropper_poll(bContext *C) { - PointerRNA ptr; - PropertyRNA *prop; - int index_dummy; - uiBut *but; - - /* check if there's an active button taking depth value */ - if ((CTX_wm_window(C) != NULL) && - (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) && - (but->type == UI_BTYPE_NUM) && - (prop != NULL)) - { - if ((RNA_property_type(prop) == PROP_FLOAT) && - (RNA_property_subtype(prop) & PROP_UNIT_LENGTH) && - (RNA_property_array_check(prop) == false)) - { - return 1; - } - } - else { - RegionView3D *rv3d = CTX_wm_region_view3d(C); - if (rv3d && rv3d->persp == RV3D_CAMOB) { - View3D *v3d = CTX_wm_view3d(C); - if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) { - return 1; - } - } - } - - return 0; + PointerRNA ptr; + PropertyRNA *prop; + int index_dummy; + uiBut *but; + + /* check if there's an active button taking depth value */ + if ((CTX_wm_window(C) != NULL) && + (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) && + (but->type == UI_BTYPE_NUM) && (prop != NULL)) { + if ((RNA_property_type(prop) == PROP_FLOAT) && + (RNA_property_subtype(prop) & PROP_UNIT_LENGTH) && + (RNA_property_array_check(prop) == false)) { + return 1; + } + } + else { + RegionView3D *rv3d = CTX_wm_region_view3d(C); + if (rv3d && rv3d->persp == RV3D_CAMOB) { + View3D *v3d = CTX_wm_view3d(C); + if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) { + return 1; + } + } + } + + return 0; } void UI_OT_eyedropper_depth(wmOperatorType *ot) { - /* identifiers */ - ot->name = "Eyedropper Depth"; - ot->idname = "UI_OT_eyedropper_depth"; - ot->description = "Sample depth from the 3D view"; - - /* api callbacks */ - ot->invoke = depthdropper_invoke; - ot->modal = depthdropper_modal; - ot->cancel = depthdropper_cancel; - ot->exec = depthdropper_exec; - ot->poll = depthdropper_poll; - - /* flags */ - ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_INTERNAL; - - /* properties */ + /* identifiers */ + ot->name = "Eyedropper Depth"; + ot->idname = "UI_OT_eyedropper_depth"; + ot->description = "Sample depth from the 3D view"; + + /* api callbacks */ + ot->invoke = depthdropper_invoke; + ot->modal = depthdropper_modal; + ot->cancel = depthdropper_cancel; + ot->exec = depthdropper_exec; + ot->poll = depthdropper_poll; + + /* flags */ + ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_INTERNAL; + + /* properties */ } |