diff options
author | Julian Eisel <julian@blender.org> | 2020-09-04 22:18:45 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2020-09-04 22:26:31 +0300 |
commit | e6f0b60c2e9111af1878d31dcc295c59ed1bea77 (patch) | |
tree | 4df10fc869f5f512c233a2755246c1749bafc1c7 /source/blender/editors/interface/interface_handlers.c | |
parent | 47881791be0538f9558b2ef091e1761187df250d (diff) |
UI Code Quality: Use derived struct for number buttons
For the man rationale behind this design, see 49f088e2d093. Further,
this removes users of uiBut.a1/uiBut.a2, which is a very ugly design
choice (hard to reason about).
Note that I had to do rather ugly, specific exceptions for the number
buttons in `ui_def_but_rna()`. But once all users of a1/a2 are removed,
this special handling shouldn't be needed anymore.
I also had to move a sanity check out of the button definition. It's now
moved into a new debug only sanity checking function executed when
finishing the layout definition (block end).
Diffstat (limited to 'source/blender/editors/interface/interface_handlers.c')
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 26 |
1 files changed, 18 insertions, 8 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 83cbdeff0d8..a4042ab8265 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -3896,12 +3896,14 @@ static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data) softrange = softmax - softmin; if ((but->type == UI_BTYPE_NUM) && (ui_but_is_cursor_warp(but) == false)) { + uiButNumber *number_but = (uiButNumber *)but; /* Use a minimum so we have a predictable range, * otherwise some float buttons get a large range. */ const float value_step_float_min = 0.1f; const bool is_float = ui_but_is_float(but); - const double value_step = is_float ? (double)(but->a1 * UI_PRECISION_FLOAT_SCALE) : - (int)but->a1; + const double value_step = is_float ? + (double)(number_but->step_size * UI_PRECISION_FLOAT_SCALE) : + (int)number_but->step_size; const float drag_map_softrange_max = UI_DRAG_MAP_SOFT_RANGE_PIXEL_MAX * UI_DPI_FAC; const float softrange_max = min_ff( softrange, @@ -4699,13 +4701,14 @@ static float ui_numedit_apply_snap(int temp, return temp; } -static bool ui_numedit_but_NUM(uiBut *but, +static bool ui_numedit_but_NUM(uiButNumber *number_but, uiHandleButtonData *data, int mx, const bool is_motion, const enum eSnapType snap, float fac) { + uiBut *but = &number_but->but; float deler, tempf; int lvalue, temp; bool changed = false; @@ -4724,7 +4727,7 @@ static bool ui_numedit_but_NUM(uiBut *but, /* Mouse location isn't screen clamped to the screen so use a linear mapping * 2px == 1-int, or 1px == 1-ClickStep */ if (is_float) { - fac *= 0.01f * but->a1; + fac *= 0.01f * number_but->step_size; tempf = (float)data->startvalue + ((float)(mx - data->dragstartx) * fac); tempf = ui_numedit_apply_snapf(but, tempf, softmin, softmax, snap); @@ -4927,6 +4930,7 @@ static void ui_numedit_set_active(uiBut *but) static int ui_do_but_NUM( bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event) { + uiButNumber *number_but = (uiButNumber *)but; int click = 0; int retval = WM_UI_HANDLER_CONTINUE; @@ -4936,6 +4940,8 @@ static int ui_do_but_NUM( /* mouse location kept at screen pixel coords */ const int screen_mx = event->x; + BLI_assert(but->type == UI_BTYPE_NUM); + ui_window_to_block(data->region, block, &mx, &my); ui_numedit_set_active(but); @@ -5028,8 +5034,12 @@ static int ui_do_but_NUM( fac /= 10.0f; } - if (ui_numedit_but_NUM( - but, data, (ui_but_is_cursor_warp(but) ? screen_mx : mx), is_motion, snap, fac)) { + if (ui_numedit_but_NUM(number_but, + data, + (ui_but_is_cursor_warp(but) ? screen_mx : mx), + is_motion, + snap, + fac)) { ui_numedit_apply(C, block, but, data); } #ifdef USE_DRAG_MULTINUM @@ -5060,7 +5070,7 @@ static int ui_do_but_NUM( if (but->drawflag & (UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); - const int value_step = (int)but->a1; + const int value_step = (int)number_but->step_size; BLI_assert(value_step > 0); const int softmin = round_fl_to_int_clamp(but->softmin); const int softmax = round_fl_to_int_clamp(but->softmax); @@ -5084,7 +5094,7 @@ static int ui_do_but_NUM( if (but->drawflag & (UI_BUT_ACTIVE_LEFT | UI_BUT_ACTIVE_RIGHT)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); - const double value_step = (double)but->a1 * UI_PRECISION_FLOAT_SCALE; + const double value_step = (double)number_but->step_size * UI_PRECISION_FLOAT_SCALE; BLI_assert(value_step > 0.0f); const double value_test = (but->drawflag & UI_BUT_ACTIVE_LEFT) ? (double)max_ff(but->softmin, |