diff options
author | Julian Eisel <julian@blender.org> | 2022-06-16 12:29:20 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2022-06-16 20:25:50 +0300 |
commit | 23d2e77a54f4f813d7ee38ddb06c14ecc0943e4e (patch) | |
tree | ca697c2b8c3e4a3fc2bbbfb8dd1d70a99e0e610a /source/blender/editors/interface/interface_handlers.c | |
parent | 69d3f41d75ec62e3a7c9658104f438e0756a7e01 (diff) |
UI: Add initial "grid view"
Part of T98560.
See https://wiki.blender.org/wiki/Source/Interface/Views
Adds all the basic functionality needed for grid views. They display
items in a grid of rows and columns, typically with a preview image and
a label underneath. Think of the main region in the Asset Browser.
Current features:
- Active item
- Notifier listening (also added this to the tree view)
- Performance: Skip adding buttons that are not scrolled into view
(solves performance problems for big asset libraries, for example).
- Custom item size
- Preview items (items that draw a preview with a label underneath)
- Margins between items scale so the entire region width is filled with
column, rather than leaving a big empty block at the right if there's
not enough space for another column (like the File and current Asset
Browser does it).
- "Data-View Item" theme colors. Not shown in the UI yet.
No user visible changes expected since the grid views aren't used for
anything yet.
This was developed as part of a rewrite of the Asset Browser UI
(`asset-browser-grid-view` branch), see T95653. There's no reason to
keep this part in a branch, continuing development in master makes
things easier.
Grid and tree views have a lot of very similar code, so I'm planning to
unify them to a degree. I kept things separate for the start to first
find out how much and what exactly makes sense to override.
Diffstat (limited to 'source/blender/editors/interface/interface_handlers.c')
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 94 |
1 files changed, 83 insertions, 11 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 6d2f45813fe..341d5e78872 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -2289,6 +2289,9 @@ static void ui_apply_but( case UI_BTYPE_ROW: ui_apply_but_ROW(C, block, but, data); break; + case UI_BTYPE_GRID_TILE: + ui_apply_but_ROW(C, block, but, data); + break; case UI_BTYPE_TREEROW: ui_apply_but_TREEROW(C, block, but, data); break; @@ -4810,6 +4813,47 @@ static int ui_do_but_TREEROW(bContext *C, return WM_UI_HANDLER_CONTINUE; } +static int ui_do_but_GRIDTILE(bContext *C, + uiBut *but, + uiHandleButtonData *data, + const wmEvent *event) +{ + uiButGridTile *grid_tile_but = (uiButGridTile *)but; + BLI_assert(grid_tile_but->but.type == UI_BTYPE_GRID_TILE); + + if (data->state == BUTTON_STATE_HIGHLIGHT) { + if (event->type == LEFTMOUSE) { + switch (event->val) { + case KM_PRESS: + /* Extra icons have priority, don't mess with them. */ + if (ui_but_extra_operator_icon_mouse_over_get(but, data->region, event)) { + return WM_UI_HANDLER_BREAK; + } + button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); + data->dragstartx = event->xy[0]; + data->dragstarty = event->xy[1]; + return WM_UI_HANDLER_CONTINUE; + + case KM_CLICK: + button_activate_state(C, but, BUTTON_STATE_EXIT); + return WM_UI_HANDLER_BREAK; + + case KM_DBL_CLICK: + data->cancel = true; + // UI_tree_view_item_begin_rename(grid_tile_but->tree_item); + ED_region_tag_redraw(CTX_wm_region(C)); + return WM_UI_HANDLER_BREAK; + } + } + } + else if (data->state == BUTTON_STATE_WAIT_DRAG) { + /* Let "default" button handling take care of the drag logic. */ + return ui_do_but_EXIT(C, but, data, event); + } + + return WM_UI_HANDLER_CONTINUE; +} + static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event) { if (data->state == BUTTON_STATE_HIGHLIGHT) { @@ -4851,6 +4895,10 @@ static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, con ret = WM_UI_HANDLER_CONTINUE; } } + const uiBut *view_but = ui_view_item_find_mouse_over(data->region, event->xy); + if (view_but) { + ret = WM_UI_HANDLER_CONTINUE; + } button_activate_state(C, but, BUTTON_STATE_EXIT); return ret; } @@ -8005,6 +8053,9 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent * case UI_BTYPE_ROW: retval = ui_do_but_TOG(C, but, data, event); break; + case UI_BTYPE_GRID_TILE: + retval = ui_do_but_GRIDTILE(C, but, data, event); + break; case UI_BTYPE_TREEROW: retval = ui_do_but_TREEROW(C, but, data, event); break; @@ -9672,31 +9723,31 @@ static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *regi return retval; } -static int ui_handle_tree_hover(const wmEvent *event, const ARegion *region) +static int ui_handle_view_items_hover(const wmEvent *event, const ARegion *region) { - bool has_treerows = false; + bool has_view_item = false; LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) { - /* Avoid unnecessary work: Tree-rows are assumed to be inside tree-views. */ + /* Avoid unnecessary work: view item buttons are assumed to be inside views. */ if (BLI_listbase_is_empty(&block->views)) { continue; } LISTBASE_FOREACH (uiBut *, but, &block->buttons) { - if (but->type == UI_BTYPE_TREEROW) { + if (ui_but_is_view_item(but)) { but->flag &= ~UI_ACTIVE; - has_treerows = true; + has_view_item = true; } } } - if (!has_treerows) { + if (!has_view_item) { /* Avoid unnecessary lookup. */ return WM_UI_HANDLER_CONTINUE; } - /* Always highlight the hovered tree-row, even if the mouse hovers another button inside of it. + /* Always highlight the hovered view item, even if the mouse hovers another button inside of it. */ - uiBut *hovered_row_but = ui_tree_row_find_mouse_over(region, event->xy); + uiBut *hovered_row_but = ui_view_item_find_mouse_over(region, event->xy); if (hovered_row_but) { hovered_row_but->flag |= UI_ACTIVE; } @@ -9704,6 +9755,21 @@ static int ui_handle_tree_hover(const wmEvent *event, const ARegion *region) return WM_UI_HANDLER_CONTINUE; } +static int ui_handle_view_item_event(bContext *C, + const wmEvent *event, + ARegion *region, + uiBut *view_but) +{ + BLI_assert(ui_but_is_view_item(view_but)); + if (event->type == LEFTMOUSE) { + /* Will free active button if there already is one. */ + ui_handle_button_activate(C, region, view_but, BUTTON_ACTIVATE_OVER); + return ui_do_button(C, view_but->block, view_but, event); + } + + return WM_UI_HANDLER_CONTINUE; +} + static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, uiBut *but) { uiHandleButtonData *data = but->active; @@ -11304,9 +11370,15 @@ static int ui_region_handler(bContext *C, const wmEvent *event, void *UNUSED(use ui_blocks_set_tooltips(region, true); } - /* Always do this, to reliably update tree-row highlighting, even if the mouse hovers a button - * inside the row (it's an overlapping layout). */ - ui_handle_tree_hover(event, region); + /* Always do this, to reliably update view item highlighting, even if the mouse hovers a button + * nested in the item (it's an overlapping layout). */ + ui_handle_view_items_hover(event, region); + if (retval == WM_UI_HANDLER_CONTINUE) { + uiBut *view_item = ui_view_item_find_mouse_over(region, event->xy); + if (view_item) { + retval = ui_handle_view_item_event(C, event, region, view_item); + } + } /* delayed apply callbacks */ ui_apply_but_funcs_after(C); |