diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2010-07-26 08:00:09 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2010-07-26 08:00:09 +0400 |
commit | ec19c7dffca92119c964dc18ef3af6efd1d8c0c9 (patch) | |
tree | 549f8b92d3badebd2a0e25710a86b639df9502c5 /source/blender/editors/interface/interface_icons.c | |
parent | 6561da03ae1f0bd90b257c096f38c8432f413076 (diff) |
== Sculpt ==
Fixed brush icons loading slowly
* Changed brush icon property from an enum to a flag that toggles whether a custom file is used for the brush icon
* Changed get_brush_icon to only handle loading external icons, built-ins are handled through the regular icon system
* Modified preview icon drawing to allow built-in icons
* When not using a custom icon, a default icon is selected based on the current tool
TODO:
* Allowing preview to show built-in icons makes the brush texture selector look ugly when nothing is selected. As discussed on IRC though, the nothing-selected state needs to be clarified anyway; I'll address this in another commit
* Use image browser when selecting a custom icon
* Selecting the default icon is ugly (uses the active object's mode), this can be fixed by making brushes know which paint mode they are part of
Diffstat (limited to 'source/blender/editors/interface/interface_icons.c')
-rw-r--r-- | source/blender/editors/interface/interface_icons.c | 47 |
1 files changed, 45 insertions, 2 deletions
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index 8db5724cf20..02586a86d1e 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -44,9 +44,13 @@ #include "BLI_blenlib.h" #include "BLI_storage_types.h" +#include "DNA_brush_types.h" +#include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_userdef_types.h" -#include "DNA_brush_types.h" + +#include "RNA_access.h" +#include "RNA_enum_types.h" #include "BKE_context.h" #include "BKE_global.h" @@ -1009,6 +1013,43 @@ void ui_id_icon_render(bContext *C, ID *id, int preview) } } +static int ui_id_brush_get_icon(bContext *C, ID *id, int preview) +{ + Brush *br = (Brush*)id; + + if(br->flag & BRUSH_CUSTOM_ICON) { + BKE_icon_getid(id); + ui_id_icon_render(C, id, preview); + } + else if(!id->icon_id) { + /* no icon found, reset it */ + + /* this is not nice, should probably make + brushes be strictly in one paint mode only + to avoid this kind of thing */ + Object *ob = CTX_data_active_object(C); + EnumPropertyItem *items; + int tool; + + if(ob->mode & OB_MODE_SCULPT) { + items = brush_sculpt_tool_items; + tool = br->sculpt_tool; + } + else if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT)) { + items = brush_vertexpaint_tool_items; + tool = br->vertexpaint_tool; + } + else { + items = brush_imagepaint_tool_items; + tool = br->imagepaint_tool; + } + + RNA_enum_icon_from_value(items, tool, &id->icon_id); + } + + return id->icon_id; +} + int ui_id_icon_get(bContext *C, ID *id, int preview) { int iconid= 0; @@ -1016,12 +1057,14 @@ int ui_id_icon_get(bContext *C, ID *id, int preview) /* icon */ switch(GS(id->name)) { + case ID_BR: + iconid= ui_id_brush_get_icon(C, id, preview); + break; case ID_MA: /* fall through */ case ID_TE: /* fall through */ case ID_IM: /* fall through */ case ID_WO: /* fall through */ case ID_LA: /* fall through */ - case ID_BR: /* fall through */ iconid= BKE_icon_getid(id); /* checks if not exists, or changed */ ui_id_icon_render(C, id, preview); |