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authorCampbell Barton <ideasman42@gmail.com>2010-07-05 11:08:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-05 11:08:10 +0400
commitd9e9aa1e4d7a63f7ed9a6c8ae6097eeb55b2e6dc (patch)
treecd6006ead8f6efbc838476abcb017395e034a78d /source/blender/editors/interface/interface_intern.h
parent1c3512121357c37cf6a7b8b22e627a77c8cf02e5 (diff)
changes to color wheel commit.
- use a flag rather then a2 for locking color. - remove float from button added for color wheel size, use a2 instead. - holding shift on the color wheel gives higher precission.
Diffstat (limited to 'source/blender/editors/interface/interface_intern.h')
-rw-r--r--source/blender/editors/interface/interface_intern.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 078e337f8f9..cb8130573fe 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -173,7 +173,6 @@ struct uiBut {
float hardmin, hardmax, softmin, softmax;
float a1, a2, hsv[3]; // hsv is temp memory for hsv buttons
float aspect;
- float color_lum; /* used only for color buttons so far */
uiButHandleFunc func;
void *func_arg1;