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author | Campbell Barton <ideasman42@gmail.com> | 2010-07-05 11:08:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-05 11:08:10 +0400 |
commit | d9e9aa1e4d7a63f7ed9a6c8ae6097eeb55b2e6dc (patch) | |
tree | cd6006ead8f6efbc838476abcb017395e034a78d /source/blender/editors/interface/interface_intern.h | |
parent | 1c3512121357c37cf6a7b8b22e627a77c8cf02e5 (diff) |
changes to color wheel commit.
- use a flag rather then a2 for locking color.
- remove float from button added for color wheel size, use a2 instead.
- holding shift on the color wheel gives higher precission.
Diffstat (limited to 'source/blender/editors/interface/interface_intern.h')
-rw-r--r-- | source/blender/editors/interface/interface_intern.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index 078e337f8f9..cb8130573fe 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -173,7 +173,6 @@ struct uiBut { float hardmin, hardmax, softmin, softmax; float a1, a2, hsv[3]; // hsv is temp memory for hsv buttons float aspect; - float color_lum; /* used only for color buttons so far */ uiButHandleFunc func; void *func_arg1; |