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authorCampbell Barton <ideasman42@gmail.com>2011-06-06 13:12:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-06 13:12:03 +0400
commit6a1e74418ce0cb19bea51354a46ec77f73f4eb8b (patch)
tree75ea4b8d146ecfcdd934e30061559d23b58d4ac8 /source/blender/editors/interface/interface_intern.h
parent2f5c7623b08027a7bb0d433333ad62c787c05cbf (diff)
use the same stippled drawing for colorband background as alpha color swatches, with low DPI would look squashed, also use the same colors for both.
Diffstat (limited to 'source/blender/editors/interface/interface_intern.h')
-rw-r--r--source/blender/editors/interface/interface_intern.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 3f3665aae38..8475090b468 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -486,6 +486,11 @@ void ui_widget_color_init(struct ThemeUI *tui);
void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
+extern unsigned char checker_stipple_sml[];
+/* used for transp checkers */
+#define UI_TRANSP_DARK 100
+#define UI_TRANSP_LIGHT 160
+
/* interface_style.c */
void uiStyleInit(void);