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authorTon Roosendaal <ton@blender.org>2009-04-14 19:59:52 +0400
committerTon Roosendaal <ton@blender.org>2009-04-14 19:59:52 +0400
commit5b3d7bfdf6305e880f89d58cbe852a8d2ba7b241 (patch)
treecbe98c77a1d09dcdbc4a1e4130860d5bd3165a3e /source/blender/editors/interface/interface_layout.c
parent3ef247eed953ea28aca2bc92879ff1c32f04b7f4 (diff)
2.5
More cleanup! - removed old UI font completely, including from uiBeginBlock - emboss hints for uiBlock only have three types now; Regular, Pulldown, or "Nothing" (only icon/text) - removed old font path from Userdef - removed all old button theme hinting - removed old "auto block" to merge buttons in groups (was only in use for radiosity buttons) And went over all warnings. One hooray for make giving clean output :) Well, we need uniform definitions for warnings, so people at least fix them... here's the real bad bugs I found: - in mesh code, a call to editmesh mixed *em and *me - in armature, ED_util.h was not included, so no warnings for wrong call to ED_undo_push() - The extern Py api .h was not included in the bpy_interface.c, showing a several calls using different args. Further just added the missing includes, and removed unused vars.
Diffstat (limited to 'source/blender/editors/interface/interface_layout.c')
-rw-r--r--source/blender/editors/interface/interface_layout.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index e5e9706c25b..786d819674c 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -922,12 +922,11 @@ void uiTemplateSlot(uiLayout *layout, int slot)
static void ui_layout_templates(const bContext *C, uiBlock *block, uiLayout *layout)
{
uiTemplate *template;
- int oldcolor= 0;
for(template=layout->templates.first; template; template=template->next) {
if(template->color) {
- oldcolor= uiBlockGetCol(block);
- uiBlockSetCol(block, template->color);
+ // XXX oldcolor= uiBlockGetCol(block);
+ // XXX uiBlockSetCol(block, template->color);
}
switch(template->type) {
@@ -954,8 +953,8 @@ static void ui_layout_templates(const bContext *C, uiBlock *block, uiLayout *lay
break;
}
- if(template->color)
- uiBlockSetCol(block, oldcolor);
+// XXX if(template->color)
+// XXX uiBlockSetCol(block, oldcolor);
if(layout->dir == UI_LAYOUT_HORIZONTAL)
layout->x += TEMPLATE_SPACE;
@@ -1038,7 +1037,7 @@ void uiRegionPanelLayout(const bContext *C, ARegion *ar, int vertical, char *con
continue;
if(pt->draw && (!pt->poll || pt->poll(C))) {
- block= uiBeginBlock(C, ar, pt->idname, UI_EMBOSS, UI_HELV);
+ block= uiBeginBlock(C, ar, pt->idname, UI_EMBOSS);
if(vertical)
w= (ar->type->minsizex)? ar->type->minsizex-12: block->aspect*ar->winx-12;
@@ -1103,7 +1102,7 @@ void uiRegionHeaderLayout(const bContext *C, ARegion *ar)
/* draw all headers types */
for(ht= ar->type->headertypes.first; ht; ht= ht->next) {
- block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS, UI_HELV);
+ block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
layout= uiLayoutBegin(UI_LAYOUT_HORIZONTAL, xco, yco, 0, 24);
if(ht->draw)