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authorClément Foucault <foucault.clem@gmail.com>2020-09-18 23:41:33 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-18 23:41:49 +0300
commitea72c5d69be6fe25f7ed759f024dcbcd5db726cf (patch)
tree68a507fa209fa49249ce77e76ba46c61fec5de6a /source/blender/editors/interface/interface_panel.c
parent649b0ccac8b514b471cdeede97b1a2839c2176b9 (diff)
GPUShader: Fix wide line emulation with flat color interpolation.
This was causing flashing colors in the node editor grid. This is because in some cases the flat color is only set on the provoking vertex which is the last of the primitive by default.
Diffstat (limited to 'source/blender/editors/interface/interface_panel.c')
0 files changed, 0 insertions, 0 deletions