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authorAlexander Romanov <a.romanov@blend4web.com>2016-05-16 11:13:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-06-09 22:38:17 +0300
commit6798809c7ec8388509f541a64359b3d107e6fd3f (patch)
treecab8d4b80cfca2974814af7598248edd6368b6e5 /source/blender/editors/interface/interface_panel.c
parentd733826708f9b562687b78424e5c0835cba8c3c9 (diff)
Flat shading for basic shader
The purpose of the patch is to replace deprecated glShadeModel. To decrease glShadeModel calls I've set GL_SMOOTH by default Reviewers: merwin, brecht Reviewed By: brecht Subscribers: blueprintrandom, Evgeny_Rodygin, AlexKowel, yurikovelenov Differential Revision: https://developer.blender.org/D1958
Diffstat (limited to 'source/blender/editors/interface/interface_panel.c')
-rw-r--r--source/blender/editors/interface/interface_panel.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 62b373c58c8..85e32144bcd 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -1763,12 +1763,10 @@ void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
ui_panel_category_draw_tab(GL_LINE_STRIP, rct->xmin - px, rct->ymin - px, rct->xmax - px, rct->ymax + px,
tab_curve_radius, roundboxtype, true, true, NULL);
/* tab highlight (3d look) */
- glShadeModel(GL_SMOOTH);
glColor3ubv(is_active ? theme_col_tab_highlight : theme_col_tab_highlight_inactive);
ui_panel_category_draw_tab(GL_LINE_STRIP, rct->xmin, rct->ymin, rct->xmax, rct->ymax,
- tab_curve_radius, roundboxtype, true, false,
- is_active ? theme_col_back : theme_col_tab_inactive);
- glShadeModel(GL_FLAT);
+ tab_curve_radius, roundboxtype, true, false,
+ is_active ? theme_col_back : theme_col_tab_inactive);
}
/* tab blackline */