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authorTon Roosendaal <ton@blender.org>2009-04-15 21:53:12 +0400
committerTon Roosendaal <ton@blender.org>2009-04-15 21:53:12 +0400
commit09015aa8aba073326e5c30060c5f8476bb0d5b24 (patch)
treec189ff1eefd626bb823d2e8fe5d29fe853664105 /source/blender/editors/interface/interface_panel.c
parent41dd360420e3b069077ef5c063988b102fcb04ca (diff)
2.5
- Fun for testers: Added "Redo Operator" Panel in view3d 'nkey' region. It's going to be part of tools UI I know, but this will give good tests of what goes on with operators. I had to add small fixes in Transform for it already. :) One important issue to note is that it lists every operator, also from non-3D-window ops. Needs checked or classified somehow. - Fix: removed bad 2.4x hack from how pulldown menus were defined. Made widget code cleaner, and will show menus like SHIFT+A correct now.
Diffstat (limited to 'source/blender/editors/interface/interface_panel.c')
-rw-r--r--source/blender/editors/interface/interface_panel.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 261d36cf38e..9e7d13b68cc 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -584,11 +584,15 @@ static void ui_draw_panel_header_style(ARegion *ar, uiStyle *style, uiBlock *blo
panelname= pa->drawname[0]?pa->drawname:pa->panelname;
if(pa->active && (pa==panel || pa->paneltab==panel)) {
+ float col[3];
+
+ UI_GetThemeColor3fv(TH_TEXT, col);
+
/* active tab */
if(pa==panel)
- UI_ThemeColor(TH_TEXT);
+ glColor4f(col[0], col[1], col[2], 1.0f);
else
- UI_ThemeColorBlend(TH_TEXT, TH_BACK, 0.5f);
+ glColor4f(col[0], col[1], col[2], 0.5f);
hrect= *rect;
hrect.xmin= rect->xmin+pnl_icons + a*width;