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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 09:48:07 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 09:48:07 +0400 |
commit | d86663ee1a4e845afd15752bac6dfb05dd675f69 (patch) | |
tree | f81003eabb6326214bb03e3180426053b29ccdd9 /source/blender/editors/interface/interface_panel.c | |
parent | 128cf1522453c8f800d31fd663ac9027f56ec151 (diff) |
2.5/Modes:
* Added OBJECT_OT_mode_set for setting the object mode. Takes one property, "mode", which can be any of the OB_MODE_* flags. The available modes are limited based on the active object (e.g. only meshes can have sculptmode, and so forth.)
* Set the icon properties in the object mode enum RNA
TODO:
At this point I think everything is ready to start ripping out the ugly hacks in view3d_header for setting the mode :)
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