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authorRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
committerRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
commit8e02106d0ddc7b31844d26037a824d56d3c65663 (patch)
treebfa1898220d74ac9610b8a1363a4087a44f7b41d /source/blender/editors/interface/interface_region_hud.c
parentfe258fd4451a7fb1ccdd85d1607b6dbd30442f28 (diff)
GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
Diffstat (limited to 'source/blender/editors/interface/interface_region_hud.c')
-rw-r--r--source/blender/editors/interface/interface_region_hud.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/interface/interface_region_hud.c b/source/blender/editors/interface/interface_region_hud.c
index 1a49010ad9d..3ac9932fdc9 100644
--- a/source/blender/editors/interface/interface_region_hud.c
+++ b/source/blender/editors/interface/interface_region_hud.c
@@ -60,6 +60,7 @@
#include "ED_undo.h"
#include "interface_intern.h"
+#include "GPU_framebuffer.h"
/* -------------------------------------------------------------------- */
@@ -194,8 +195,8 @@ static void hud_region_draw(const bContext *C, ARegion *ar)
{
UI_view2d_view_ortho(&ar->v2d);
wmOrtho2_region_pixelspace(ar);
- glClearColor(0, 0, 0, 0.0f);
- glClear(GL_COLOR_BUFFER_BIT);
+ GPU_clear_color(0, 0, 0, 0.0f);
+ GPU_clear(GPU_COLOR_BIT);
if ((ar->flag & RGN_FLAG_HIDDEN) == 0) {
float color[4];