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authorCampbell Barton <ideasman42@gmail.com>2020-08-16 14:14:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-16 14:14:26 +0300
commit59bc71d69b138db12c9017c7a7d492fdb6dcddc3 (patch)
tree76843fbd74a77f31c8a66a20a32de7b613c48416 /source/blender/editors/interface/interface_region_menu_popup.c
parent73fb445b8dbe88b1ac8e12acd2515618f9e64ac0 (diff)
Fix popups opening in the wrong direction over headers
Checks for header alignment didn't account for tool-header & header having different alignment. There is no reason to use a lookup function on the area (ED_area_header_alignment) as we already have region. Check the regions alignment directly, remove access functions.
Diffstat (limited to 'source/blender/editors/interface/interface_region_menu_popup.c')
-rw-r--r--source/blender/editors/interface/interface_region_menu_popup.c13
1 files changed, 3 insertions, 10 deletions
diff --git a/source/blender/editors/interface/interface_region_menu_popup.c b/source/blender/editors/interface/interface_region_menu_popup.c
index 077e8888d53..dbb072fa4a6 100644
--- a/source/blender/editors/interface/interface_region_menu_popup.c
+++ b/source/blender/editors/interface/interface_region_menu_popup.c
@@ -284,17 +284,10 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
else {
/* for a header menu we set the direction automatic */
if (!pup->slideout && flip) {
- ScrArea *area = CTX_wm_area(C);
ARegion *region = CTX_wm_region(C);
- if (area && region) {
- if (ELEM(region->regiontype, RGN_TYPE_HEADER, RGN_TYPE_TOOL_HEADER)) {
- if (RGN_ALIGN_ENUM_FROM_MASK(ED_area_header_alignment(area)) == RGN_ALIGN_BOTTOM) {
- UI_block_direction_set(block, UI_DIR_UP);
- UI_block_order_flip(block);
- }
- }
- if (region->regiontype == RGN_TYPE_FOOTER) {
- if (RGN_ALIGN_ENUM_FROM_MASK(ED_area_footer_alignment(area)) == RGN_ALIGN_BOTTOM) {
+ if (region) {
+ if (RGN_TYPE_IS_HEADER_ANY(region->regiontype)) {
+ if (RGN_ALIGN_ENUM_FROM_MASK(region->alignment) == RGN_ALIGN_BOTTOM) {
UI_block_direction_set(block, UI_DIR_UP);
UI_block_order_flip(block);
}