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authorCampbell Barton <ideasman42@gmail.com>2017-11-03 13:22:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-11-03 13:22:27 +0300
commit3a7a7ed03b7611a29de0e2a27e358035aee83dce (patch)
tree24573d439cc204217a038ee07616fb75477f358a /source/blender/editors/interface/interface_region_menu_popup.c
parentcd4f925f564a01d96038c83a9d39396e275f71a4 (diff)
parent2a87bd89951204a5dd15b60ba86cbba72fc3b088 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/interface/interface_region_menu_popup.c')
-rw-r--r--source/blender/editors/interface/interface_region_menu_popup.c619
1 files changed, 619 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_region_menu_popup.c b/source/blender/editors/interface/interface_region_menu_popup.c
new file mode 100644
index 00000000000..a0aecb12b84
--- /dev/null
+++ b/source/blender/editors/interface/interface_region_menu_popup.c
@@ -0,0 +1,619 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_region_menu_popup.c
+ * \ingroup edinterface
+ *
+ * PopUp Menu Region
+ */
+
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_userdef_types.h"
+
+#include "BLI_math.h"
+#include "BLI_listbase.h"
+
+#include "BLI_string.h"
+#include "BLI_rect.h"
+#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_report.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+
+#include "BLT_translation.h"
+
+#include "ED_screen.h"
+
+#include "interface_intern.h"
+#include "interface_regions_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Utility Functions
+ * \{ */
+
+bool ui_but_menu_step_poll(const uiBut *but)
+{
+ BLI_assert(but->type == UI_BTYPE_MENU);
+
+ /* currently only RNA buttons */
+ return ((but->menu_step_func != NULL) ||
+ (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM));
+}
+
+int ui_but_menu_step(uiBut *but, int direction)
+{
+ if (ui_but_menu_step_poll(but)) {
+ if (but->menu_step_func) {
+ return but->menu_step_func(but->block->evil_C, direction, but->poin);
+ }
+ else {
+ const int curval = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
+ return RNA_property_enum_step(but->block->evil_C, &but->rnapoin, but->rnaprop, curval, direction);
+ }
+ }
+
+ printf("%s: cannot cycle button '%s'\n", __func__, but->str);
+ return 0;
+}
+
+static uint ui_popup_string_hash(const char *str)
+{
+ /* sometimes button contains hotkey, sometimes not, strip for proper compare */
+ int hash;
+ const char *delimit = strrchr(str, UI_SEP_CHAR);
+
+ if (delimit) {
+ hash = BLI_ghashutil_strhash_n(str, delimit - str);
+ }
+ else {
+ hash = BLI_ghashutil_strhash(str);
+ }
+
+ return hash;
+}
+
+uint ui_popup_menu_hash(const char *str)
+{
+ return BLI_ghashutil_strhash(str);
+}
+
+/* but == NULL read, otherwise set */
+static uiBut *ui_popup_menu_memory__internal(uiBlock *block, uiBut *but)
+{
+ static uint mem[256];
+ static bool first = true;
+
+ const uint hash = block->puphash;
+ const uint hash_mod = hash & 255;
+
+ if (first) {
+ /* init */
+ memset(mem, -1, sizeof(mem));
+ first = 0;
+ }
+
+ if (but) {
+ /* set */
+ mem[hash_mod] = ui_popup_string_hash(but->str);
+ return NULL;
+ }
+ else {
+ /* get */
+ for (but = block->buttons.first; but; but = but->next)
+ if (ui_popup_string_hash(but->str) == mem[hash_mod])
+ return but;
+
+ return NULL;
+ }
+}
+
+uiBut *ui_popup_menu_memory_get(uiBlock *block)
+{
+ return ui_popup_menu_memory__internal(block, NULL);
+}
+
+void ui_popup_menu_memory_set(uiBlock *block, uiBut *but)
+{
+ ui_popup_menu_memory__internal(block, but);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Menu with Callback or String
+ * \{ */
+
+struct uiPopupMenu {
+ uiBlock *block;
+ uiLayout *layout;
+ uiBut *but;
+ ARegion *butregion;
+
+ int mx, my;
+ bool popup, slideout;
+
+ uiMenuCreateFunc menu_func;
+ void *menu_arg;
+};
+
+static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, void *arg_pup)
+{
+ uiBlock *block;
+ uiBut *bt;
+ uiPopupMenu *pup = arg_pup;
+ int offset[2], minwidth, width, height;
+ char direction;
+ bool flip;
+
+ if (pup->menu_func) {
+ pup->block->handle = handle;
+ pup->menu_func(C, pup->layout, pup->menu_arg);
+ pup->block->handle = NULL;
+ }
+
+ if (pup->but) {
+ /* minimum width to enforece */
+ minwidth = BLI_rctf_size_x(&pup->but->rect);
+
+ /* settings (typically rna-enum-popups) show above the button,
+ * menu's like file-menu, show below */
+ if (pup->block->direction != 0) {
+ /* allow overriding the direction from menu_func */
+ direction = pup->block->direction;
+ }
+ else if ((pup->but->type == UI_BTYPE_PULLDOWN) ||
+ (UI_but_menutype_get(pup->but) != NULL))
+ {
+ direction = UI_DIR_DOWN;
+ }
+ else {
+ direction = UI_DIR_UP;
+ }
+ }
+ else {
+ minwidth = 50;
+ direction = UI_DIR_DOWN;
+ }
+
+ flip = (direction == UI_DIR_DOWN);
+
+ block = pup->block;
+
+ /* in some cases we create the block before the region,
+ * so we set it delayed here if necessary */
+ if (BLI_findindex(&handle->region->uiblocks, block) == -1)
+ UI_block_region_set(block, handle->region);
+
+ block->direction = direction;
+
+ UI_block_layout_resolve(block, &width, &height);
+
+ UI_block_flag_enable(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
+ if (pup->popup) {
+ uiBut *but_activate = NULL;
+ UI_block_flag_enable(block, UI_BLOCK_LOOP | UI_BLOCK_NUMSELECT);
+ UI_block_direction_set(block, direction);
+
+ /* offset the mouse position, possibly based on earlier selection */
+ if ((block->flag & UI_BLOCK_POPUP_MEMORY) &&
+ (bt = ui_popup_menu_memory_get(block)))
+ {
+ /* position mouse on last clicked item, at 0.8*width of the
+ * button, so it doesn't overlap the text too much, also note
+ * the offset is negative because we are inverse moving the
+ * block to be under the mouse */
+ offset[0] = -(bt->rect.xmin + 0.8f * BLI_rctf_size_x(&bt->rect));
+ offset[1] = -(bt->rect.ymin + 0.5f * UI_UNIT_Y);
+
+ if (ui_but_is_editable(bt)) {
+ but_activate = bt;
+ }
+ }
+ else {
+ /* position mouse at 0.8*width of the button and below the tile
+ * on the first item */
+ offset[0] = 0;
+ for (bt = block->buttons.first; bt; bt = bt->next)
+ offset[0] = min_ii(offset[0], -(bt->rect.xmin + 0.8f * BLI_rctf_size_x(&bt->rect)));
+
+ offset[1] = 2.1 * UI_UNIT_Y;
+
+ for (bt = block->buttons.first; bt; bt = bt->next) {
+ if (ui_but_is_editable(bt)) {
+ but_activate = bt;
+ break;
+ }
+ }
+ }
+
+ /* in rare cases this is needed since moving the popup
+ * to be within the window bounds may move it away from the mouse,
+ * This ensures we set an item to be active. */
+ if (but_activate) {
+ ui_but_activate_over(C, handle->region, but_activate);
+ }
+
+ block->minbounds = minwidth;
+ UI_block_bounds_set_menu(block, 1, offset[0], offset[1]);
+ }
+ else {
+ /* for a header menu we set the direction automatic */
+ if (!pup->slideout && flip) {
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->headertype == HEADERDOWN) {
+ ARegion *ar = CTX_wm_region(C);
+ if (ar && ar->regiontype == RGN_TYPE_HEADER) {
+ UI_block_direction_set(block, UI_DIR_UP);
+ UI_block_order_flip(block);
+ }
+ }
+ }
+
+ block->minbounds = minwidth;
+ UI_block_bounds_set_text(block, 3.0f * UI_UNIT_X);
+ }
+
+ /* if menu slides out of other menu, override direction */
+ if (pup->slideout)
+ UI_block_direction_set(block, UI_DIR_RIGHT);
+
+ return pup->block;
+}
+
+uiPopupBlockHandle *ui_popup_menu_create(
+ bContext *C, ARegion *butregion, uiBut *but,
+ uiMenuCreateFunc menu_func, void *arg)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiStyle *style = UI_style_get_dpi();
+ uiPopupBlockHandle *handle;
+ uiPopupMenu *pup;
+
+ pup = MEM_callocN(sizeof(uiPopupMenu), __func__);
+ pup->block = UI_block_begin(C, NULL, __func__, UI_EMBOSS_PULLDOWN);
+ pup->block->flag |= UI_BLOCK_NUMSELECT; /* default menus to numselect */
+ pup->layout = UI_block_layout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, MENU_PADDING, style);
+ pup->slideout = but ? ui_block_is_menu(but->block) : false;
+ pup->but = but;
+ uiLayoutSetOperatorContext(pup->layout, WM_OP_INVOKE_REGION_WIN);
+
+ if (!but) {
+ /* no button to start from, means we are a popup */
+ pup->mx = window->eventstate->x;
+ pup->my = window->eventstate->y;
+ pup->popup = true;
+ pup->block->flag |= UI_BLOCK_NO_FLIP;
+ }
+ /* some enums reversing is strange, currently we have no good way to
+ * reverse some enum's but not others, so reverse all so the first menu
+ * items are always close to the mouse cursor */
+ else {
+#if 0
+ /* if this is an rna button then we can assume its an enum
+ * flipping enums is generally not good since the order can be
+ * important [#28786] */
+ if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
+ pup->block->flag |= UI_BLOCK_NO_FLIP;
+ }
+#endif
+ if (but->context)
+ uiLayoutContextCopy(pup->layout, but->context);
+ }
+
+ /* menu is created from a callback */
+ pup->menu_func = menu_func;
+ pup->menu_arg = arg;
+
+ handle = ui_popup_block_create(C, butregion, but, NULL, ui_block_func_POPUP, pup);
+
+ if (!but) {
+ handle->popup = true;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ WM_event_add_mousemove(C);
+ }
+
+ handle->can_refresh = false;
+ MEM_freeN(pup);
+
+ return handle;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Menu API with begin & end
+ * \{ */
+
+/**
+ * Only return handler, and set optional title.
+ * \param block_name: Assigned to uiBlock.name (useful info for debugging).
+ */
+uiPopupMenu *UI_popup_menu_begin_ex(bContext *C, const char *title, const char *block_name, int icon)
+{
+ uiStyle *style = UI_style_get_dpi();
+ uiPopupMenu *pup = MEM_callocN(sizeof(uiPopupMenu), "popup menu");
+ uiBut *but;
+
+ pup->block = UI_block_begin(C, NULL, block_name, UI_EMBOSS_PULLDOWN);
+ pup->block->flag |= UI_BLOCK_POPUP_MEMORY | UI_BLOCK_IS_FLIP;
+ pup->block->puphash = ui_popup_menu_hash(title);
+ pup->layout = UI_block_layout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, MENU_PADDING, style);
+
+ /* note, this intentionally differs from the menu & submenu default because many operators
+ * use popups like this to select one of their options - where having invoke doesn't make sense */
+ uiLayoutSetOperatorContext(pup->layout, WM_OP_EXEC_REGION_WIN);
+
+ /* create in advance so we can let buttons point to retval already */
+ pup->block->handle = MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle");
+
+ /* create title button */
+ if (title[0]) {
+ char titlestr[256];
+
+ if (icon) {
+ BLI_snprintf(titlestr, sizeof(titlestr), " %s", title);
+ uiDefIconTextBut(
+ pup->block, UI_BTYPE_LABEL, 0, icon, titlestr, 0, 0, 200, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ }
+ else {
+ but = uiDefBut(pup->block, UI_BTYPE_LABEL, 0, title, 0, 0, 200, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ but->drawflag = UI_BUT_TEXT_LEFT;
+ }
+
+ uiItemS(pup->layout);
+ }
+
+ return pup;
+}
+
+uiPopupMenu *UI_popup_menu_begin(bContext *C, const char *title, int icon)
+{
+ return UI_popup_menu_begin_ex(C, title, __func__, icon);
+}
+
+/**
+ * Setting the button makes the popup open from the button instead of the cursor.
+ */
+void UI_popup_menu_but_set(uiPopupMenu *pup, struct ARegion *butregion, uiBut *but)
+{
+ pup->but = but;
+ pup->butregion = butregion;
+}
+
+/* set the whole structure to work */
+void UI_popup_menu_end(bContext *C, uiPopupMenu *pup)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *menu;
+ uiBut *but = NULL;
+ ARegion *butregion = NULL;
+
+ pup->popup = true;
+ pup->mx = window->eventstate->x;
+ pup->my = window->eventstate->y;
+
+ if (pup->but) {
+ but = pup->but;
+ butregion = pup->butregion;
+ }
+
+ menu = ui_popup_block_create(C, butregion, but, NULL, ui_block_func_POPUP, pup);
+ menu->popup = true;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, menu, 0);
+ WM_event_add_mousemove(C);
+
+ menu->can_refresh = false;
+ MEM_freeN(pup);
+}
+
+uiLayout *UI_popup_menu_layout(uiPopupMenu *pup)
+{
+ return pup->layout;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Standard Popup Menus
+ * \{ */
+
+void UI_popup_menu_reports(bContext *C, ReportList *reports)
+{
+ Report *report;
+
+ uiPopupMenu *pup = NULL;
+ uiLayout *layout;
+
+ if (!CTX_wm_window(C))
+ return;
+
+ for (report = reports->list.first; report; report = report->next) {
+ int icon;
+ const char *msg, *msg_next;
+
+ if (report->type < reports->printlevel) {
+ continue;
+ }
+
+ if (pup == NULL) {
+ char title[UI_MAX_DRAW_STR];
+ BLI_snprintf(title, sizeof(title), "%s: %s", IFACE_("Report"), report->typestr);
+ /* popup_menu stuff does just what we need (but pass meaningful block name) */
+ pup = UI_popup_menu_begin_ex(C, title, __func__, ICON_NONE);
+ layout = UI_popup_menu_layout(pup);
+ }
+ else {
+ uiItemS(layout);
+ }
+
+ /* split each newline into a label */
+ msg = report->message;
+ icon = UI_icon_from_report_type(report->type);
+ do {
+ char buf[UI_MAX_DRAW_STR];
+ msg_next = strchr(msg, '\n');
+ if (msg_next) {
+ msg_next++;
+ BLI_strncpy(buf, msg, MIN2(sizeof(buf), msg_next - msg));
+ msg = buf;
+ }
+ uiItemL(layout, msg, icon);
+ icon = ICON_NONE;
+ } while ((msg = msg_next) && *msg);
+ }
+
+ if (pup) {
+ UI_popup_menu_end(C, pup);
+ }
+}
+
+int UI_popup_menu_invoke(bContext *C, const char *idname, ReportList *reports)
+{
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ MenuType *mt = WM_menutype_find(idname, true);
+
+ if (mt == NULL) {
+ BKE_reportf(reports, RPT_ERROR, "Menu \"%s\" not found", idname);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (mt->poll && mt->poll(C, mt) == 0)
+ /* cancel but allow event to pass through, just like operators do */
+ return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
+
+ pup = UI_popup_menu_begin(C, IFACE_(mt->label), ICON_NONE);
+ layout = UI_popup_menu_layout(pup);
+
+ UI_menutype_draw(C, mt, layout);
+
+ UI_popup_menu_end(C, pup);
+
+ return OPERATOR_INTERFACE;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Popup Block API
+ * \{ */
+
+void UI_popup_block_invoke_ex(bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *handle;
+
+ handle = ui_popup_block_create(C, NULL, NULL, func, NULL, arg);
+ handle->popup = true;
+ handle->optype = (opname) ? WM_operatortype_find(opname, 0) : NULL;
+ handle->opcontext = opcontext;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ WM_event_add_mousemove(C);
+}
+
+void UI_popup_block_invoke(bContext *C, uiBlockCreateFunc func, void *arg)
+{
+ UI_popup_block_invoke_ex(C, func, arg, NULL, WM_OP_INVOKE_DEFAULT);
+}
+
+void UI_popup_block_ex(
+ bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func,
+ void *arg, wmOperator *op)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *handle;
+
+ handle = ui_popup_block_create(C, NULL, NULL, func, NULL, arg);
+ handle->popup = true;
+ handle->retvalue = 1;
+
+ handle->popup_op = op;
+ handle->popup_arg = arg;
+ handle->popup_func = popup_func;
+ handle->cancel_func = cancel_func;
+ // handle->opcontext = opcontext;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ WM_event_add_mousemove(C);
+}
+
+#if 0 /* UNUSED */
+void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int opcontext)
+{
+ wmWindow *window = CTX_wm_window(C);
+ uiPopupBlockHandle *handle;
+
+ handle = ui_popup_block_create(C, NULL, NULL, func, NULL, op);
+ handle->popup = 1;
+ handle->retvalue = 1;
+
+ handle->popup_arg = op;
+ handle->popup_func = operator_cb;
+ handle->cancel_func = confirm_cancel_operator;
+ handle->opcontext = opcontext;
+
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
+ WM_event_add_mousemove(C);
+}
+#endif
+
+void UI_popup_block_close(bContext *C, wmWindow *win, uiBlock *block)
+{
+ /* if loading new .blend while popup is open, window will be NULL */
+ if (block->handle) {
+ if (win) {
+ const bScreen *screen = WM_window_get_active_screen(win);
+
+ UI_popup_handlers_remove(&win->modalhandlers, block->handle);
+ ui_popup_block_free(C, block->handle);
+
+ /* In the case we have nested popups, closing one may need to redraw another, see: T48874 */
+ for (ARegion *ar = screen->regionbase.first; ar; ar = ar->next) {
+ ED_region_tag_refresh_ui(ar);
+ }
+ }
+ }
+}
+
+/** \} */