diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
commit | 405cf80eb8dc2df8ae160aee70aef34052add24a (patch) | |
tree | f03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/blender/editors/interface/interface_style.c | |
parent | 71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff) |
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
the old BMF api.
I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.
MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
Always have to link/include the freetype2 library
Remove any reference to libbmfont
Remove any reference to libftfont
Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/blender/editors/interface/interface_style.c')
-rw-r--r-- | source/blender/editors/interface/interface_style.c | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c index 8c07a6ea0ab..d0361174e70 100644 --- a/source/blender/editors/interface/interface_style.c +++ b/source/blender/editors/interface/interface_style.c @@ -171,11 +171,7 @@ void uiStyleFontDraw(uiFontStyle *fs, rcti *rect, char *str) xofs= rect->xmax - rect->xmin - BLF_width(str); /* clip is very strict, so we give it some space */ - if (BLF_type_get() == BLF_FONT_INTERNAL) - BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+8, rect->ymax+4); - else - BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+4, rect->ymax+4); - + BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+4, rect->ymax+4); BLF_enable(BLF_CLIPPING); if(fs->shadow) @@ -240,18 +236,13 @@ void uiStyleInit(void) font->blf_id= BLF_load_mem("default", (unsigned char*)datatoc_bfont_ttf, datatoc_bfont_ttf_size); } - if (font->blf_id == -1) { - /* when all fail, we go back to the internal font. */ - font->blf_id= BLF_load_mem("helv", NULL, 0); - } - if (font->blf_id == -1) printf("uiStyleInit error, no fonts available\n"); else { BLF_set(font->blf_id); /* ? just for speed to initialize? - * Yes but only if we used the freetype2 library, - * this build the glyph cache and create the texture. + * Yes, this build the glyph cache and create + * the texture. */ BLF_size(11, U.dpi); BLF_size(12, U.dpi); |