Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
commit405cf80eb8dc2df8ae160aee70aef34052add24a (patch)
treef03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/blender/editors/interface/interface_style.c
parent71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff)
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/blender/editors/interface/interface_style.c')
-rw-r--r--source/blender/editors/interface/interface_style.c15
1 files changed, 3 insertions, 12 deletions
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 8c07a6ea0ab..d0361174e70 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -171,11 +171,7 @@ void uiStyleFontDraw(uiFontStyle *fs, rcti *rect, char *str)
xofs= rect->xmax - rect->xmin - BLF_width(str);
/* clip is very strict, so we give it some space */
- if (BLF_type_get() == BLF_FONT_INTERNAL)
- BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+8, rect->ymax+4);
- else
- BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+4, rect->ymax+4);
-
+ BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+4, rect->ymax+4);
BLF_enable(BLF_CLIPPING);
if(fs->shadow)
@@ -240,18 +236,13 @@ void uiStyleInit(void)
font->blf_id= BLF_load_mem("default", (unsigned char*)datatoc_bfont_ttf, datatoc_bfont_ttf_size);
}
- if (font->blf_id == -1) {
- /* when all fail, we go back to the internal font. */
- font->blf_id= BLF_load_mem("helv", NULL, 0);
- }
-
if (font->blf_id == -1)
printf("uiStyleInit error, no fonts available\n");
else {
BLF_set(font->blf_id);
/* ? just for speed to initialize?
- * Yes but only if we used the freetype2 library,
- * this build the glyph cache and create the texture.
+ * Yes, this build the glyph cache and create
+ * the texture.
*/
BLF_size(11, U.dpi);
BLF_size(12, U.dpi);