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author | Mike Erwin <significant.bit@gmail.com> | 2016-11-14 05:27:50 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-11-14 05:27:50 +0300 |
commit | 8859aa38281803932fbd15039d313bd50da277fa (patch) | |
tree | 5f59b0163e8a7b37b9f2f6f465a57367e382c07d /source/blender/editors/interface/interface_style.c | |
parent | ffc26fc5a89c3e2e4477d9df92876a6b730b5590 (diff) |
OpenGL: use packed normals for fancy wireframes
Consumes much less memory (1/3 for both normals = 32 bytes less per edge). Same visual result.
We can pack normals for other draw modes to get similar savings.
Part of T49165
Diffstat (limited to 'source/blender/editors/interface/interface_style.c')
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