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authorJulian Eisel <julian@blender.org>2020-04-17 17:40:25 +0300
committerJulian Eisel <julian@blender.org>2020-04-17 18:00:57 +0300
commit219049bb3b763b58e71fdf0091309136e6b513a8 (patch)
tree57e2ad231fbbf95e1b0a6d02d92ae3b765abb97c /source/blender/editors/interface/interface_templates.c
parent20614d331d04f7e7b9e48b3408248aa53394989e (diff)
UI: Better split layout support for checkboxes
Makes the following layout changes possible: {F8473498} {F8473499} {F8473502} The next commit will contain many layout changes to make good use of these new possibilities. The result should be more consistent, easier to read and should give a more organized impression. Additionally, it should be possible to replace many sub-panels with compacter layouts. Main changes: * Checkboxes now respect the property split layouts * Add support for row and column headers (i.e. `uiLayout.column(heading="Foo")`, `uiLayout.row(heading="Bar")`). If the first property added to this layout doesn't insert anything into the label split column, the heading is inserted there. Otherwise, it's inserted as own item. * Add support for manually inserting decorators for an existing item (`uiLayout.prop_decorator()`). That way layout creators can manually insert this, which was the only way I saw to support property split layouts with a checkbox before the actual property. {F8471883} * Autogenerated layouts for operator properties look bad if there are only checkboxes (which only use half the region width). So before creating the layout, we iterate over visible properties and disable split layout if all are booleans. I think this is fine, if needed we could also add layout hints to operators. * `uiTemplateOperatorPropertyButs()` now handles macros itself, the caller used to be responsible for this. Code that didn't handle these so far never used macros I think, so this change should be invisible. * Remove manual property split layout from autogenerated operator properties layout. * Padding of checkboxes is tweaked to make their label visually more connected to the checkboxes. * Support split layout for menus (should work for `uiLayout.menu()`, `.operator_menu_enum()`, `.prop_menu_enum()`, maybe more) Maniphest Task: https://developer.blender.org/T65965 Differential Revision: https://developer.blender.org/D7427 Reviewed by: Brecht Van Lommel, William Reynish, Pablo Vazques
Diffstat (limited to 'source/blender/editors/interface/interface_templates.c')
-rw-r--r--source/blender/editors/interface/interface_templates.c427
1 files changed, 238 insertions, 189 deletions
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 52afb17079d..eebf60bad20 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2428,21 +2428,196 @@ uiLayout *uiTemplateShaderFx(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Buttons Template
+/** \name Operator Property Buttons Template
* \{ */
-static void template_operator_redo_property_buts_draw(
- const bContext *C, wmOperator *op, uiLayout *layout, int layout_flags, bool *r_has_advanced)
+typedef struct uiTemplateOperatorPropertyPollParam {
+ const bContext *C;
+ wmOperator *op;
+ short flag;
+} uiTemplateOperatorPropertyPollParam;
+
+#ifdef USE_OP_RESET_BUT
+static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
+ void *op_pt,
+ void *UNUSED(arg_dummy2))
+{
+ WM_operator_properties_reset((wmOperator *)op_pt);
+}
+#endif
+
+static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
+ struct PropertyRNA *prop,
+ void *user_data)
+{
+ uiTemplateOperatorPropertyPollParam *params = user_data;
+
+ if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
+ (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
+ return false;
+ }
+ return params->op->type->poll_property(params->C, params->op, prop);
+}
+
+static eAutoPropButsReturn template_operator_property_buts_draw_single(
+ const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags)
+{
+ uiBlock *block = uiLayoutGetBlock(layout);
+ eAutoPropButsReturn return_info = 0;
+
+ if (!op->properties) {
+ IDPropertyTemplate val = {0};
+ op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
+ }
+
+ /* poll() on this operator may still fail,
+ * at the moment there is no nice feedback when this happens just fails silently. */
+ if (!WM_operator_repeat_check(C, op)) {
+ UI_block_lock_set(block, true, "Operator can't' redo");
+ return return_info;
+ }
+ else {
+ /* useful for macros where only one of the steps can't be re-done */
+ UI_block_lock_clear(block);
+ }
+
+ if (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
+ uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
+ }
+
+ /* menu */
+ if (op->type->flag & OPTYPE_PRESET) {
+ /* XXX, no simple way to get WM_MT_operator_presets.bl_label
+ * from python! Label remains the same always! */
+ PointerRNA op_ptr;
+ uiLayout *row;
+
+ block->ui_operator = op;
+
+ row = uiLayoutRow(layout, true);
+ uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
+
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
+ uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+
+ uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+ RNA_boolean_set(&op_ptr, "remove_active", true);
+ }
+
+ if (op->type->ui) {
+ op->layout = layout;
+ op->type->ui((bContext *)C, op);
+ op->layout = NULL;
+
+ /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could
+ * allow ot.ui callback to return this, but not needed right now. */
+ }
+ else {
+ wmWindowManager *wm = CTX_wm_manager(C);
+ PointerRNA ptr;
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ const bool use_prop_split = (layout_flags & UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT) == 0;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ uiLayoutSetPropSep(layout, use_prop_split);
+ uiLayoutSetPropDecorate(layout, false);
+
+ /* main draw call */
+ return_info = uiDefAutoButsRNA(
+ layout,
+ &ptr,
+ op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
+ op->type->poll_property ? &user_data : NULL,
+ op->type->prop,
+ label_align,
+ (layout_flags & UI_TEMPLATE_OP_PROPS_COMPACT));
+
+ if ((return_info & UI_PROP_BUTS_NONE_ADDED) &&
+ (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
+ uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
+ }
+ }
+
+#ifdef USE_OP_RESET_BUT
+ /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
+ * but this is not so important if this button is drawn in those cases
+ * (which isn't all that likely anyway) - campbell */
+ if (op->properties->len) {
+ uiBut *but;
+ uiLayout *col; /* needed to avoid alignment errors with previous buttons */
+
+ col = uiLayoutColumn(layout, false);
+ block = uiLayoutGetBlock(col);
+ but = uiDefIconTextBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_FILE_REFRESH,
+ IFACE_("Reset"),
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Reset operator defaults"));
+ UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
+ }
+#endif
+
+ /* set various special settings for buttons */
+
+ /* Only do this if we're not refreshing an existing UI. */
+ if (block->oldblock == NULL) {
+ const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
+ uiBut *but;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ /* no undo for buttons for operator redo panels */
+ UI_but_flag_disable(but, UI_BUT_UNDO);
+
+ /* only for popups, see [#36109] */
+
+ /* if button is operator's default property, and a text-field, enable focus for it
+ * - this is used for allowing operators with popups to rename stuff with fewer clicks
+ */
+ if (is_popup) {
+ if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
+ UI_but_focus_on_enter_event(CTX_wm_window(C), but);
+ }
+ }
+ }
+ }
+
+ return return_info;
+}
+
+static void template_operator_property_buts_draw_recursive(const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags,
+ bool *r_has_advanced)
{
if (op->type->flag & OPTYPE_MACRO) {
LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
- template_operator_redo_property_buts_draw(C, macro_op, layout, layout_flags, r_has_advanced);
+ template_operator_property_buts_draw_recursive(
+ C, macro_op, layout, label_align, layout_flags, r_has_advanced);
}
}
else {
/* Might want to make label_align adjustable somehow. */
- eAutoPropButsReturn return_info = uiTemplateOperatorPropertyButs(
- C, layout, op, UI_BUT_LABEL_ALIGN_NONE, layout_flags);
+ eAutoPropButsReturn return_info = template_operator_property_buts_draw_single(
+ C, op, layout, label_align, layout_flags);
if (return_info & UI_PROP_BUTS_ANY_FAILED_CHECK) {
if (r_has_advanced) {
*r_has_advanced = true;
@@ -2451,6 +2626,61 @@ static void template_operator_redo_property_buts_draw(
}
}
+static bool ui_layout_operator_properties_only_booleans(const bContext *C,
+ wmWindowManager *wm,
+ wmOperator *op,
+ int layout_flags)
+{
+ if (op->type->flag & OPTYPE_MACRO) {
+ LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
+ if (!ui_layout_operator_properties_only_booleans(C, wm, macro_op, layout_flags)) {
+ return false;
+ }
+ }
+ }
+ else {
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ PointerRNA ptr;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ RNA_STRUCT_BEGIN (&ptr, prop) {
+ if (RNA_property_flag(prop) & PROP_HIDDEN) {
+ continue;
+ }
+ if (op->type->poll_property &&
+ !ui_layout_operator_buts_poll_property(&ptr, prop, &user_data)) {
+ continue;
+ }
+ if (RNA_property_type(prop) != PROP_BOOLEAN) {
+ return false;
+ }
+ }
+ RNA_STRUCT_END;
+ }
+
+ return true;
+}
+
+/**
+ * Draw Operator property buttons for redoing execution with different settings.
+ * This function does not initialize the layout,
+ * functions can be called on the layout before and after.
+ */
+void uiTemplateOperatorPropertyButs(
+ const bContext *C, uiLayout *layout, wmOperator *op, eButLabelAlign label_align, short flag)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+
+ /* If there are only checkbox items, don't use split layout by default. It looks weird if the
+ * checkboxes only use half the width. */
+ if (ui_layout_operator_properties_only_booleans(C, wm, op, flag)) {
+ flag |= UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT;
+ }
+
+ template_operator_property_buts_draw_recursive(C, op, layout, label_align, flag, NULL);
+}
+
void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
{
wmOperator *op = WM_operator_last_redo(C);
@@ -2483,8 +2713,8 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
#endif
UI_block_func_handle_set(block, ED_undo_operator_repeat_cb_evt, op);
- template_operator_redo_property_buts_draw(
- C, op, layout, layout_flags, NULL /* &has_advanced */);
+ template_operator_property_buts_draw_recursive(
+ C, op, layout, UI_BUT_LABEL_ALIGN_NONE, layout_flags, NULL /* &has_advanced */);
/* Warning! this leaves the handle function for any other users of this block. */
#if 0
@@ -7344,187 +7574,6 @@ void uiTemplateMenuSearch(uiLayout *layout)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Properties Template
- * \{ */
-
-#ifdef USE_OP_RESET_BUT
-static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
- void *op_pt,
- void *UNUSED(arg_dummy2))
-{
- WM_operator_properties_reset((wmOperator *)op_pt);
-}
-#endif
-
-struct uiTemplateOperatorPropertyPollParam {
- const bContext *C;
- wmOperator *op;
- short flag;
-};
-
-static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
- struct PropertyRNA *prop,
- void *user_data)
-{
- struct uiTemplateOperatorPropertyPollParam *params = user_data;
- if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
- (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
- return false;
- }
- return params->op->type->poll_property(params->C, params->op, prop);
-}
-
-/**
- * Draw Operator property buttons for redoing execution with different settings.
- * This function does not initialize the layout,
- * functions can be called on the layout before and after.
- */
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const bContext *C,
- uiLayout *layout,
- wmOperator *op,
- const eButLabelAlign label_align,
- const short flag)
-{
- uiBlock *block = uiLayoutGetBlock(layout);
- eAutoPropButsReturn return_info = 0;
-
- if (!op->properties) {
- IDPropertyTemplate val = {0};
- op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
- }
-
- /* poll() on this operator may still fail,
- * at the moment there is no nice feedback when this happens just fails silently. */
- if (!WM_operator_repeat_check(C, op)) {
- UI_block_lock_set(block, true, "Operator can't' redo");
- return return_info;
- }
- else {
- /* useful for macros where only one of the steps can't be re-done */
- UI_block_lock_clear(block);
- }
-
- if (flag & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
- uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
- }
-
- /* menu */
- if (op->type->flag & OPTYPE_PRESET) {
- /* XXX, no simple way to get WM_MT_operator_presets.bl_label
- * from python! Label remains the same always! */
- PointerRNA op_ptr;
- uiLayout *row;
-
- block->ui_operator = op;
-
- row = uiLayoutRow(layout, true);
- uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
-
- wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
- uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
-
- uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
- RNA_boolean_set(&op_ptr, "remove_active", true);
- }
-
- if (op->type->ui) {
- op->layout = layout;
- op->type->ui((bContext *)C, op);
- op->layout = NULL;
-
- /* UI_LAYOUT_OP_SHOW_EMPTY ignored. return_info is ignored too. We could
- * allow ot.ui callback to return this, but not needed right now. */
- }
- else {
- wmWindowManager *wm = CTX_wm_manager(C);
- PointerRNA ptr;
- struct uiTemplateOperatorPropertyPollParam user_data = {
- .C = C,
- .op = op,
- .flag = flag,
- };
-
- RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
-
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
-
- /* main draw call */
- return_info = uiDefAutoButsRNA(
- layout,
- &ptr,
- op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
- op->type->poll_property ? &user_data : NULL,
- op->type->prop,
- label_align,
- (flag & UI_TEMPLATE_OP_PROPS_COMPACT));
-
- if ((return_info & UI_PROP_BUTS_NONE_ADDED) && (flag & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
- uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
- }
- }
-
-#ifdef USE_OP_RESET_BUT
- /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
- * but this is not so important if this button is drawn in those cases
- * (which isn't all that likely anyway) - campbell */
- if (op->properties->len) {
- uiBut *but;
- uiLayout *col; /* needed to avoid alignment errors with previous buttons */
-
- col = uiLayoutColumn(layout, false);
- block = uiLayoutGetBlock(col);
- but = uiDefIconTextBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_FILE_REFRESH,
- IFACE_("Reset"),
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Reset operator defaults"));
- UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
- }
-#endif
-
- /* set various special settings for buttons */
-
- /* Only do this if we're not refreshing an existing UI. */
- if (block->oldblock == NULL) {
- const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
- uiBut *but;
-
- for (but = block->buttons.first; but; but = but->next) {
- /* no undo for buttons for operator redo panels */
- UI_but_flag_disable(but, UI_BUT_UNDO);
-
- /* only for popups, see [#36109] */
-
- /* if button is operator's default property, and a text-field, enable focus for it
- * - this is used for allowing operators with popups to rename stuff with fewer clicks
- */
- if (is_popup) {
- if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
- UI_but_focus_on_enter_event(CTX_wm_window(C), but);
- }
- }
- }
- }
-
- return return_info;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Running Jobs Template
* \{ */