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authorHans Goudey <h.goudey@me.com>2020-11-13 21:56:55 +0300
committerHans Goudey <h.goudey@me.com>2020-11-13 21:57:20 +0300
commit9d28353b525ecfbcca1501be72e4276dfb2bbc2a (patch)
tree533876e87d98d0800ad3e55eb3e637492fc66de5 /source/blender/editors/interface/interface_templates.c
parent4c193f731e31664eae335f7f093699b7a6dfac42 (diff)
Cleanup: Make panel type flag names more clear
The overlap with the `Panel` flags that start with "PNL" was quite confusing because wasn't clear which enum a flag was from. The new names are a bit longer, but the clarity is worth it.
Diffstat (limited to 'source/blender/editors/interface/interface_templates.c')
-rw-r--r--source/blender/editors/interface/interface_templates.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 83274db9db9..43ead511cfe 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1931,7 +1931,7 @@ void uiTemplateModifiers(uiLayout *UNUSED(layout), bContext *C)
}
/* Move to the next instanced panel corresponding to the next modifier. */
- while ((panel->type == NULL) || !(panel->type->flag & PNL_INSTANCED)) {
+ while ((panel->type == NULL) || !(panel->type->flag & PANEL_TYPE_INSTANCED)) {
panel = panel->next;
BLI_assert(panel != NULL); /* There shouldn't be fewer panels than modifiers with UIs. */
}
@@ -2096,7 +2096,7 @@ void uiTemplateConstraints(uiLayout *UNUSED(layout), bContext *C, bool use_bone_
}
/* Move to the next instanced panel corresponding to the next constraint. */
- while ((panel->type == NULL) || !(panel->type->flag & PNL_INSTANCED)) {
+ while ((panel->type == NULL) || !(panel->type->flag & PANEL_TYPE_INSTANCED)) {
panel = panel->next;
BLI_assert(panel != NULL); /* There shouldn't be fewer panels than constraint panels. */
}
@@ -2166,7 +2166,7 @@ void uiTemplateGpencilModifiers(uiLayout *UNUSED(layout), bContext *C)
}
/* Move to the next instanced panel corresponding to the next modifier. */
- while ((panel->type == NULL) || !(panel->type->flag & PNL_INSTANCED)) {
+ while ((panel->type == NULL) || !(panel->type->flag & PANEL_TYPE_INSTANCED)) {
panel = panel->next;
BLI_assert(panel != NULL); /* There shouldn't be fewer panels than modifiers with UIs. */
}
@@ -2237,7 +2237,7 @@ void uiTemplateShaderFx(uiLayout *UNUSED(layout), bContext *C)
}
/* Move to the next instanced panel corresponding to the next modifier. */
- while ((panel->type == NULL) || !(panel->type->flag & PNL_INSTANCED)) {
+ while ((panel->type == NULL) || !(panel->type->flag & PANEL_TYPE_INSTANCED)) {
panel = panel->next;
BLI_assert(panel != NULL); /* There shouldn't be fewer panels than modifiers with UIs. */
}