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authorTon Roosendaal <ton@blender.org>2009-02-07 17:03:34 +0300
committerTon Roosendaal <ton@blender.org>2009-02-07 17:03:34 +0300
commit875a08884ba670387299a0baef19ace90170d271 (patch)
tree9eb93b650166385b82ab60965abf8416d5baf23b /source/blender/editors/interface/interface_utils.c
parentd21a4780dabb8827eeed2a82079aa468594763c6 (diff)
2.5
- Node editor: link cut back, now under ALT+LMB, to prevent accidents. Note it now nicely intersects the real curved noodles with a line you draw! - To make above work, replaced ogl curve draw with own bezier code. - Added new WM standard operator callback for lines-gesture, the Lasso gesture now draws a closed line. - Both callbacks have optional property 'cursor' to make it give modal info. For future also linestyle or color can be defined. - Changed 'pin' icon in Image header to something that looks less scary... but there's no pin icon yet?
Diffstat (limited to 'source/blender/editors/interface/interface_utils.c')
-rw-r--r--source/blender/editors/interface/interface_utils.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 898115cdbbd..5c9ed4dd81d 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -503,7 +503,7 @@ int uiDefIDPoinButs(uiBlock *block, Main *bmain, ID *parid, ID **id_p, int id_co
/* pin button */
if(id && (events & UI_ID_PIN)) {
- but= uiDefIconButS(block, ICONTOG, (events & UI_ID_PIN), 0 /* XXX ICON_PIN_DEHLT */, x, y ,DEF_ICON_BUT_WIDTH,DEF_BUT_HEIGHT, pin_p, 0, 0, 0, 0, "Keeps this view displaying the current data regardless of what object is selected");
+ but= uiDefIconButS(block, ICONTOG, (events & UI_ID_PIN), ICON_KEY_DEHLT, x, y ,DEF_ICON_BUT_WIDTH,DEF_BUT_HEIGHT, pin_p, 0, 0, 0, 0, "Keeps this view displaying the current data regardless of what object is selected");
uiButSetNFunc(but, idpoin_cb, MEM_dupallocN(params), SET_INT_IN_POINTER(UI_ID_PIN));
x+= DEF_ICON_BUT_WIDTH;
}