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authorRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
committerRay Molenkamp <github@lazydodo.com>2018-06-28 04:07:23 +0300
commit8e02106d0ddc7b31844d26037a824d56d3c65663 (patch)
treebfa1898220d74ac9610b8a1363a4087a44f7b41d /source/blender/editors/interface/resources.c
parentfe258fd4451a7fb1ccdd85d1607b6dbd30442f28 (diff)
GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
Diffstat (limited to 'source/blender/editors/interface/resources.c')
-rw-r--r--source/blender/editors/interface/resources.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index b5036f19671..df5f5cbfeb7 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -62,6 +62,7 @@
#include "UI_interface_icons.h"
#include "interface_intern.h"
+#include "GPU_framebuffer.h"
extern const bTheme U_theme_default;
@@ -1274,14 +1275,14 @@ void UI_ThemeClearColor(int colorid)
float col[3];
UI_GetThemeColor3fv(colorid, col);
- glClearColor(col[0], col[1], col[2], 0.0f);
+ GPU_clear_color(col[0], col[1], col[2], 0.0f);
}
void UI_ThemeClearColorAlpha(int colorid, float alpha)
{
float col[3];
UI_GetThemeColor3fv(colorid, col);
- glClearColor(col[0], col[1], col[2], alpha);
+ GPU_clear_color(col[0], col[1], col[2], alpha);
}