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authorJoshua Leung <aligorith@gmail.com>2016-07-07 14:37:15 +0300
committerJoshua Leung <aligorith@gmail.com>2016-07-07 16:49:25 +0300
commitf3b3eb70a6c0576db88115e5b9742295809ca6fd (patch)
tree7c828d8bc86da96eb2d9b21613118de979509380 /source/blender/editors/interface/resources.c
parent2ba2860e11c122824bb4e083b3f1148610693be3 (diff)
Dopesheet: Added "Moving Hold" as a keyframe type
Currently "long keyframes" are only useful for indicating where stationary holds occur. If however you try to create a "moving hold" (where the values are slightly different, but in terms of overall effect, it's still a hold) then it could get tricky to keep track of where these occur. Now it's possible to tag such keyframes (using the keyframe types - RKEY) as being part of a moving hold. These will not only be drawn differently from normal keyframes, but they will also result in a "long keyframe" being drawn between each pair of them, just like if they had been completely stationary instead. Currently the theming/styling of these is a bit rough. They reuse the existing theme colours for long keyframes.
Diffstat (limited to 'source/blender/editors/interface/resources.c')
-rw-r--r--source/blender/editors/interface/resources.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index a9607d93672..c8ff335f2a0 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1473,6 +1473,30 @@ void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
col[2] = cp[2];
}
+/* get the color, range 0.0-1.0, complete with shading offset */
+void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4])
+{
+ int r, g, b, a;
+ const unsigned char *cp;
+
+ cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
+
+ r = offset + (int) cp[0];
+ CLAMP(r, 0, 255);
+ g = offset + (int) cp[1];
+ CLAMP(g, 0, 255);
+ b = offset + (int) cp[2];
+ CLAMP(b, 0, 255);
+
+ a = (int) cp[3]; /* no shading offset... */
+ CLAMP(a, 0, 255);
+
+ col[0] = ((float)r) / 255.0f;
+ col[1] = ((float)g) / 255.0f;
+ col[2] = ((float)b) / 255.0f;
+ col[3] = ((float)a) / 255.0f;
+}
+
/* get the color, in char pointer */
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
{