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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-20 11:57:26 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-20 11:57:26 +0400 |
commit | a462d69bbf771e49d2fa49589608c375376b42ed (patch) | |
tree | 60d85d4131399a0a39dbc582e30a7144b14edc18 /source/blender/editors/interface/resources.c | |
parent | d433cd65f7127d60e17d05a824290423ad226eae (diff) |
Another big patch set by Bastien Montagne, thanks a lot!
* Made Freestyle optional (turned on by default).
* Fix for missing bpath.c updates in the previous merge of trunk changes.
Diffstat (limited to 'source/blender/editors/interface/resources.c')
-rw-r--r-- | source/blender/editors/interface/resources.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index b45d14bfa90..20d7277a94d 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -349,10 +349,12 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo cp = ts->handle_sel_vect; break; case TH_HANDLE_SEL_ALIGN: cp = ts->handle_sel_align; break; +#ifdef WITH_FREESTYLE case TH_FREESTYLE_EDGE_MARK: cp = ts->freestyle_edge_mark; break; case TH_FREESTYLE_FACE_MARK: cp = ts->freestyle_face_mark; break; +#endif case TH_SYNTAX_B: cp = ts->syntaxb; break; @@ -732,8 +734,10 @@ void ui_theme_init_default(void) rgba_char_args_set(btheme->tv3d.button_text_hi, 255, 255, 255, 255); rgba_char_args_set(btheme->tv3d.button_title, 0, 0, 0, 255); rgba_char_args_set(btheme->tv3d.title, 0, 0, 0, 255); +#ifdef WITH_FREESTYLE rgba_char_args_set(btheme->tv3d.freestyle_edge_mark, 0x7f, 0xff, 0x7f, 255); rgba_char_args_set(btheme->tv3d.freestyle_face_mark, 0x7f, 0xff, 0x7f, 51); +#endif btheme->tv3d.facedot_size = 4; @@ -1979,6 +1983,7 @@ void init_userdef_do_versions(void) } } +#ifdef WITH_FREESTYLE /* Freestyle color settings */ { bTheme *btheme; @@ -1991,6 +1996,7 @@ void init_userdef_do_versions(void) } } } +#endif /* GL Texture Garbage Collection (variable abused above!) */ if (U.textimeout == 0) { |