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authorCampbell Barton <ideasman42@gmail.com>2012-10-21 00:20:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-21 00:20:02 +0400
commitc56a911cd966d4103b2c13903548dfe97b04742b (patch)
treedefc49c9fbc7371b892bc7d7bc9a27aa9227b984 /source/blender/editors/interface/resources.c
parent80d3423b00583195c94d24aacfa7d841f6a581f7 (diff)
style cleanup: comments
Diffstat (limited to 'source/blender/editors/interface/resources.c')
-rw-r--r--source/blender/editors/interface/resources.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 1efb24341b8..e03a2887866 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -651,7 +651,7 @@ void ui_theme_init_default(void)
strcpy(btheme->name, "Default");
}
- UI_SetTheme(0, 0); // make sure the global used in this file is set
+ UI_SetTheme(0, 0); /* make sure the global used in this file is set */
/* UI buttons */
ui_widget_color_init(&btheme->tui);
@@ -808,9 +808,9 @@ void ui_theme_init_default(void)
rgba_char_args_set_fl(btheme->tfile.list, 0.4, 0.4, 0.4, 1);
rgba_char_args_set(btheme->tfile.text, 250, 250, 250, 255);
rgba_char_args_set(btheme->tfile.text_hi, 15, 15, 15, 255);
- rgba_char_args_set(btheme->tfile.panel, 145, 145, 145, 255); // bookmark/ui regions
- rgba_char_args_set(btheme->tfile.active, 130, 130, 130, 255); // selected files
- rgba_char_args_set(btheme->tfile.hilite, 255, 140, 25, 255); // selected files
+ rgba_char_args_set(btheme->tfile.panel, 145, 145, 145, 255); /* bookmark/ui regions */
+ rgba_char_args_set(btheme->tfile.active, 130, 130, 130, 255); /* selected files */
+ rgba_char_args_set(btheme->tfile.hilite, 255, 140, 25, 255); /* selected files */
rgba_char_args_set(btheme->tfile.grid, 250, 250, 250, 255);
rgba_char_args_set(btheme->tfile.image, 250, 250, 250, 255);
@@ -891,7 +891,7 @@ void ui_theme_init_default(void)
btheme->ttime = btheme->tv3d;
rgba_char_args_set_fl(btheme->ttime.back, 0.45, 0.45, 0.45, 1.0);
rgba_char_args_set_fl(btheme->ttime.grid, 0.36, 0.36, 0.36, 1.0);
- rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); // sliders
+ rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); /* sliders */
/* space node, re-uses syntax color storage */
btheme->tnode = btheme->tv3d;
@@ -932,7 +932,7 @@ void ui_theme_init_default(void)
void UI_SetTheme(int spacetype, int regionid)
{
- if (spacetype == 0) { // called for safety, when delete themes
+ if (spacetype == 0) { /* called for safety, when delete themes */
theme_active = U.themes.first;
theme_spacetype = SPACE_VIEW3D;
theme_regionid = RGN_TYPE_WINDOW;
@@ -950,7 +950,7 @@ bTheme *UI_GetTheme(void)
return U.themes.first;
}
-// for space windows only
+/* for space windows only */
void UI_ThemeColor(int colorid)
{
const unsigned char *cp;
@@ -960,7 +960,7 @@ void UI_ThemeColor(int colorid)
}
-// plus alpha
+/* plus alpha */
void UI_ThemeColor4(int colorid)
{
const unsigned char *cp;
@@ -970,7 +970,7 @@ void UI_ThemeColor4(int colorid)
}
-// set the color with offset for shades
+/* set the color with offset for shades */
void UI_ThemeColorShade(int colorid, int offset)
{
int r, g, b;
@@ -1003,7 +1003,7 @@ void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset)
glColor4ub(r, g, b, a);
}
-// blend between to theme colors, and set it
+/* blend between to theme colors, and set it */
void UI_ThemeColorBlend(int colorid1, int colorid2, float fac)
{
int r, g, b;
@@ -1020,7 +1020,7 @@ void UI_ThemeColorBlend(int colorid1, int colorid2, float fac)
glColor3ub(r, g, b);
}
-// blend between to theme colors, shade it, and set it
+/* blend between to theme colors, shade it, and set it */
void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
{
int r, g, b;
@@ -1041,7 +1041,7 @@ void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
glColor3ub(r, g, b);
}
-// blend between to theme colors, shade it, and set it
+/* blend between to theme colors, shade it, and set it */
void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset)
{
int r, g, b, a;
@@ -1065,7 +1065,7 @@ void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int off
}
-// get individual values, not scaled
+/* get individual values, not scaled */
float UI_GetThemeValuef(int colorid)
{
const unsigned char *cp;
@@ -1075,7 +1075,7 @@ float UI_GetThemeValuef(int colorid)
}
-// get individual values, not scaled
+/* get individual values, not scaled */
int UI_GetThemeValue(int colorid)
{
const unsigned char *cp;
@@ -1086,7 +1086,7 @@ int UI_GetThemeValue(int colorid)
}
-// get the color, range 0.0-1.0
+/* get the color, range 0.0-1.0 */
void UI_GetThemeColor3fv(int colorid, float col[3])
{
const unsigned char *cp;
@@ -1108,7 +1108,7 @@ void UI_GetThemeColor4fv(int colorid, float col[4])
col[3] = ((float)cp[3]) / 255.0f;
}
-// get the color, range 0.0-1.0, complete with shading offset
+/* get the color, range 0.0-1.0, complete with shading offset */
void UI_GetThemeColorShade3fv(int colorid, int offset, float col[3])
{
int r, g, b;
@@ -1147,7 +1147,7 @@ void UI_GetThemeColorShade3ubv(int colorid, int offset, unsigned char col[3])
col[2] = b;
}
-// get the color, in char pointer
+/* get the color, in char pointer */
void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
{
const unsigned char *cp;
@@ -1158,7 +1158,7 @@ void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
col[2] = cp[2];
}
-// get the color, in char pointer
+/* get the color, in char pointer */
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
{
const unsigned char *cp;
@@ -1181,7 +1181,7 @@ void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4])
col[3] = cp[3];
}
-// blends and shades between two char color pointers
+/* blends and shades between two char color pointers */
void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset)
{
int r, g, b;
@@ -1214,7 +1214,7 @@ void UI_GetColorPtrShade3ubv(const unsigned char cp[3], unsigned char col[3], in
col[2] = b;
}
-// get a 3 byte color, blended and shaded between two other char color pointers
+/* get a 3 byte color, blended and shaded between two other char color pointers */
void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3],
float fac, int offset)
{
@@ -1360,7 +1360,7 @@ void init_userdef_do_versions(void)
btheme->ttime = btheme->tv3d;
rgba_char_args_set_fl(btheme->ttime.back, 0.45, 0.45, 0.45, 1.0);
rgba_char_args_set_fl(btheme->ttime.grid, 0.36, 0.36, 0.36, 1.0);
- rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); // sliders
+ rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); /* sliders */
}
if (btheme->text.syntaxn[3] == 0) {
rgba_char_args_set(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/