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author | Campbell Barton <ideasman42@gmail.com> | 2013-12-02 13:33:45 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-12-02 14:10:07 +0400 |
commit | 1815225faa75eb64e83fdc9f066fcd6339502d52 (patch) | |
tree | 6558780d85792c9c41fcf280069870fae70eed7a /source/blender/editors/interface/view2d.c | |
parent | f64ae4cbe5a724496624de9e479c04f325613be5 (diff) |
Blender Font (BLF): add length argument to string width/height functions
This also fixes a crash editing buttons longer then UI_MAX_DRAW_STR
Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r-- | source/blender/editors/interface/view2d.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index e3787789165..6bb623155a5 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -2196,7 +2196,7 @@ void UI_view2d_text_cache_draw(ARegion *ar) int col_pack_prev = 0; /* investigate using BLF_ascender() */ - const float default_height = strings.first ? BLF_height_default("28") : 0.0f; + const float default_height = strings.first ? BLF_height_default("28", 3) : 0.0f; // glMatrixMode(GL_PROJECTION); // glPushMatrix(); |