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authorDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
commit405cf80eb8dc2df8ae160aee70aef34052add24a (patch)
treef03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/blender/editors/interface/view2d.c
parent71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff)
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r--source/blender/editors/interface/view2d.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 3b503f00fd3..6107aa4ccc8 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -49,8 +49,6 @@
#include "ED_screen.h"
-#include "BMF_Api.h"
-
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
@@ -1391,8 +1389,7 @@ static void scroll_printstr(View2DScrollers *scrollers, Scene *scene, float x, f
}
/* draw it */
- glRasterPos2f(x, y);
- BMF_DrawString(G.fonts, str); // XXX check this again when new text-drawing api is done
+ BLF_draw_default(x, y, 0.0f, str);
}
/* local defines for scrollers drawing */