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authorRichard Antalik <richardantalik@gmail.com>2019-02-23 22:37:24 +0300
committerRichard Antalik <richardantalik@gmail.com>2019-02-23 22:37:24 +0300
commitf680ab9c4e2ee467017405d6a32d770c576a6f69 (patch)
treeb5f77af9c5aaf39d2873ffb7133672bd6b3bcffc /source/blender/editors/interface/view2d.c
parent82b3b1a3c616abb9c56d1e59366ea2a35fd1b7f6 (diff)
Fix strips text offset when zooming VSE timeline
Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw This caused text in strips to "jump around" There was a comment in UI_view2d_zoom_cache_reset: While scaling we can accumulate fonts at many sizes (~20 or so). Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244].
Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r--source/blender/editors/interface/view2d.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 6ac8d83da92..bb49f024bc3 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -2572,6 +2572,8 @@ void UI_view2d_text_cache_draw(ARegion *ar)
/* investigate using BLF_ascender() */
const int font_id = BLF_default();
+
+ BLF_set_default();
const float default_height = g_v2d_strings ? BLF_height(font_id, "28", 3) : 0.0f;
wmOrtho2_region_pixelspace(ar);