diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2021-09-16 13:40:22 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2021-09-29 10:12:47 +0300 |
commit | 008ae26712f85475a8a9dc4d031447e12fb05522 (patch) | |
tree | dd4e5215c73acb26932e1f51197bae0c5b0ef22b /source/blender/editors/interface/view2d.c | |
parent | eddc3f5bc8473a4914476dc3ff3ee9091bb42b9a (diff) |
Fix T91237: Wrong Editors could sync animation 'Visible Range'
This was reported for the Outliner.
It was possible to set 'show_locked_time' on any space (via python, not
sure if there are other ways to achieve this).
Navigating in an animation editor obviously ruined the layout in certain
Editors that are not made for this.
Now restrict syncing to editors that support it well (the ones that have
this setting exposed in their menus) and prevent setting this in RNA.
Maniphest Tasks: T91237
Differential Revision: https://developer.blender.org/D12512
Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r-- | source/blender/editors/interface/view2d.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 23c8a0d35bf..0036a812a87 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -866,6 +866,11 @@ void UI_view2d_curRect_changed(const bContext *C, View2D *v2d) /* ------------------ */ +bool UI_view2d_area_supports_sync(ScrArea *area) +{ + return ELEM(area->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_SEQ, SPACE_CLIP, SPACE_GRAPH); +} + /* Called by menus to activate it, or by view2d operators * to make sure 'related' views stay in synchrony */ void UI_view2d_sync(bScreen *screen, ScrArea *area, View2D *v2dcur, int flag) @@ -903,6 +908,9 @@ void UI_view2d_sync(bScreen *screen, ScrArea *area, View2D *v2dcur, int flag) /* check if doing whole screen syncing (i.e. time/horizontal) */ if ((v2dcur->flag & V2D_VIEWSYNC_SCREEN_TIME) && (screen)) { LISTBASE_FOREACH (ScrArea *, area_iter, &screen->areabase) { + if (!UI_view2d_area_supports_sync(area_iter)) { + continue; + } LISTBASE_FOREACH (ARegion *, region, &area_iter->regionbase) { /* don't operate on self */ if (v2dcur != ®ion->v2d) { |