diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-11-11 06:59:30 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-11-11 06:59:30 +0300 |
commit | d753ebd40afe941bddc86f8f7dbb6dcb014d2716 (patch) | |
tree | 5fcc2c96153ddec9ca0eab814bead3af9e024bc5 /source/blender/editors/interface | |
parent | ddf0bacaa9ce4019af6d838836a80f237e45d282 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r-- | source/blender/editors/interface/interface_icons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index f849ec55e4f..d0a7716b4dd 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -1484,7 +1484,7 @@ PreviewImage *UI_icon_to_preview(int icon_id) /** * Version of #icon_draw_rect() that uses the GPU for scaling. This is only used for - * #ICON_TYPE_IMBUF because it's a backported fix for performance issues, see T92922. Only + * #ICON_TYPE_IMBUF because it's a back-ported fix for performance issues, see T92922. Only * File/Asset Browser use #ICON_TYPE_IMBUF right now, which makes implications more predictable. * * TODO(Julian): This code is mostly duplicated. #icon_draw_rect() should be ported to use the GPU |