Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulian Eisel <julian@blender.org>2022-01-17 20:13:54 +0300
committerJulian Eisel <julian@blender.org>2022-01-17 20:26:10 +0300
commit194979e92947524c6257a38ae7bee4b20dc61d9e (patch)
treec78efadde53238ce954ff0b090016ddbe7441005 /source/blender/editors/interface
parentaa0ecd17918d5f1c3ce684f8f14b6aa7080ea9e1 (diff)
Cleanup: Improve naming of immediate mode buffer draw functions
Followup to the previous commit. Jeroen and I agreed the old naming was confusing.
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r--source/blender/editors/interface/interface_draw.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index f2fa375aa09..f7492e56b62 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -325,17 +325,17 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(region),
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
- immDrawPixelsTex(&state,
- (float)rect->xmin,
- (float)rect->ymin,
- ibuf->x,
- ibuf->y,
- GPU_RGBA8,
- false,
- ibuf->rect,
- 1.0f,
- 1.0f,
- col);
+ immDrawPixelsTexTiled(&state,
+ (float)rect->xmin,
+ (float)rect->ymin,
+ ibuf->x,
+ ibuf->y,
+ GPU_RGBA8,
+ false,
+ ibuf->rect,
+ 1.0f,
+ 1.0f,
+ col);
GPU_blend(GPU_BLEND_NONE);
@@ -2135,17 +2135,17 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
- immDrawPixelsTex(&state,
- rect.xmin,
- rect.ymin + 1,
- drawibuf->x,
- drawibuf->y,
- GPU_RGBA8,
- true,
- drawibuf->rect,
- 1.0f,
- 1.0f,
- NULL);
+ immDrawPixelsTexTiled(&state,
+ rect.xmin,
+ rect.ymin + 1,
+ drawibuf->x,
+ drawibuf->y,
+ GPU_RGBA8,
+ true,
+ drawibuf->rect,
+ 1.0f,
+ 1.0f,
+ NULL);
/* draw cross for pixel position */
GPU_matrix_translate_2f(rect.xmin + scopes->track_pos[0], rect.ymin + scopes->track_pos[1]);