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author | Campbell Barton <ideasman42@gmail.com> | 2020-06-05 07:34:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-06-05 07:34:00 +0300 |
commit | 9e96c6d05488370cd74c89b69b306da6f5e4de69 (patch) | |
tree | c443908c02f3eb6386aab015fce8d78a9bdc2798 /source/blender/editors/interface | |
parent | b2d1c4873fd5ee6244490e47836dd24c83955574 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r-- | source/blender/editors/interface/view2d_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/view2d_draw.c b/source/blender/editors/interface/view2d_draw.c index 36213f919a3..677043c1ccf 100644 --- a/source/blender/editors/interface/view2d_draw.c +++ b/source/blender/editors/interface/view2d_draw.c @@ -203,7 +203,7 @@ static void draw_parallel_lines(const ParallelLinesSet *lines, immBindBuiltinProgram(GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR); immUniform2fv("viewportSize", &viewport[2]); - /* -1.0f offset here is because the line is too fat due to the builtin antialiasing. + /* -1.0f offset here is because the line is too fat due to the builtin anti-aliasing. * TODO make a variant or a uniform to toggle it off. */ immUniform1f("lineWidth", U.pixelsize - 1.0f); } |