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author | Clément Foucault <foucault.clem@gmail.com> | 2020-05-20 18:03:06 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-05-20 18:48:24 +0300 |
commit | e15ffc0c54c25e503c5e59f73d0e9f5092ee5773 (patch) | |
tree | bf94ffb0d67ea6be49c784e7b4250686854feabe /source/blender/editors/interface | |
parent | 8fe448b44d1dc8b5e62a293686704d6cb192d2fb (diff) |
UI: Fix Wideline AA for timeline
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r-- | source/blender/editors/interface/view2d_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/interface/view2d_draw.c b/source/blender/editors/interface/view2d_draw.c index 95fec2a10e9..36213f919a3 100644 --- a/source/blender/editors/interface/view2d_draw.c +++ b/source/blender/editors/interface/view2d_draw.c @@ -203,9 +203,9 @@ static void draw_parallel_lines(const ParallelLinesSet *lines, immBindBuiltinProgram(GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR); immUniform2fv("viewportSize", &viewport[2]); - /* 0.5f factor here is because the line is too fat due to the builtin antialiasing. + /* -1.0f offset here is because the line is too fat due to the builtin antialiasing. * TODO make a variant or a uniform to toggle it off. */ - immUniform1f("lineWidth", 0.5f * U.pixelsize); + immUniform1f("lineWidth", U.pixelsize - 1.0f); } else { immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); |