diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-08 08:12:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-08 08:12:11 +0400 |
commit | 79d97ca509a3804e3a174959a65267826a6ea77a (patch) | |
tree | be00422245f80a0dd24edfe0ea2bb5859e94915e /source/blender/editors/interface | |
parent | 17786b3b3ee57bc26cef4a279afcc2fb7278cb0d (diff) |
style cleanup - spelling.
Diffstat (limited to 'source/blender/editors/interface')
4 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 7e4ca0212fb..edddd9bf407 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -669,7 +669,7 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut return found; } -/* needed for temporarily rename buttons, such as in outliner or fileselect, +/* needed for temporarily rename buttons, such as in outliner or file-select, * they should keep calling uiDefButs to keep them alive */ /* returns 0 when button removed */ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but) @@ -764,7 +764,7 @@ static void ui_menu_block_set_keyaccels(uiBlock *block) } if(pass==0) { - /* Skip to next delimeter on first pass (be picky) */ + /* Skip to next delimiter on first pass (be picky) */ while(isalpha(*str_pt)) str_pt++; @@ -1878,7 +1878,7 @@ static double soft_range_round_down(double value, double max) void ui_set_but_soft_range(uiBut *but, double value) { - /* ideally we would not limit this but practially, its more then + /* ideally we would not limit this but practically, its more then * enough worst case is very long vectors wont use a smart soft-range * which isnt so bad. */ diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index b7c250743a9..fbc196467aa 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -2888,7 +2888,7 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wm * to cancel changes made to this button, but changing state to EXIT also makes no button active for * a while which leads to triggering operator when doing fast scrolling mouse wheel. * using post activate stuff from button allows to make button be active again after checking for all - * all that mouse leave and cancel stuff, so quick scroll wouldnt't be an issue anymore. + * all that mouse leave and cancel stuff, so quick scroll wouldn't be an issue anymore. * same goes for scrolling wheel in another direction below (sergey) */ data->postbut= but; @@ -2963,7 +2963,7 @@ static int ui_numedit_but_NORMAL(uiBut *but, uiHandleButtonData *data, int mx, i /* if mouse moves outside of sphere, it does negative normal */ /* note that both data->vec and data->origvec should be normalized - * else we'll get a hamrless but annoying jump when first clicking */ + * else we'll get a harmless but annoying jump when first clicking */ fp= data->origvec; rad= (but->x2 - but->x1); diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 40bd332a056..f971410672c 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -1755,11 +1755,11 @@ void ui_block_func_ICONTEXTROW(bContext *UNUSED(C), uiLayout *layout, void *arg_ static void ui_warp_pointer(int x, int y) { /* XXX 2.50 which function to use for this? */ - /* OSX has very poor mousewarp support, it sends events; + /* OSX has very poor mouse-warp support, it sends events; * this causes a menu being pressed immediately ... */ - #ifndef __APPLE__ +# ifndef __APPLE__ warp_pointer(x, y); - #endif +# endif } #endif diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index e539c02ee17..2feccf7a4e8 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -1105,7 +1105,7 @@ static void step_to_grid(float *step, int *power, int unit) } } -/* Intialise settings necessary for drawing gridlines in a 2d-view +/* Initialize settings necessary for drawing gridlines in a 2d-view * - Currently, will return pointer to View2DGrid struct that needs to * be freed with UI_view2d_grid_free() * - Is used for scrollbar drawing too (for units drawing) |