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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-09 01:31:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-09 01:31:28 +0400
commit51ae88aa3b84565d79ab8819807f90aa3844479a (patch)
tree355d3ef7ac873c259321c574e6fcea82b4585087 /source/blender/editors/interface
parent288bfeea1ed8435cfa22938346afbabb7e91bdbb (diff)
2.5: Mesh and Various Fixes
* 3D view Mesh menu works again, but incomplete. * Add Properties and Toolbar to 3D View menu. * Added "specials" menus back, vertex/edge/face and general. * Various fixes in existing mesh operators, some were not working. * Add MESH_OT_merge. * Merge all subdivide ops into MESH_OT_subdivide, subdivide code changes to make smooth + multi give good results. * Rename all select inverse ops to *_OT_select_inverse. * Fix "search for unknown operator" prints at startup, and some warnings in py code. * Don't run .pyc files on startup. * Remove unused image window header C code.
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r--source/blender/editors/interface/interface_layout.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 59726c6d5fd..8bafc5ce1e8 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -1093,9 +1093,11 @@ void uiItemM(uiLayout *layout, bContext *C, char *name, int icon, char *menuname
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
ui_item_menu(layout, name, icon, ui_item_menutype_func, mt, NULL);
- break;
+ return;
}
}
+
+ printf("uiItemM: not found %s\n", menuname);
}
/* label item */