Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoerg Mueller <nexyon@gmail.com>2011-08-23 00:31:46 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-23 00:31:46 +0400
commitf0d5abfcb2b54f6fd7a24220e81e0c88a914d87f (patch)
tree328a631d447ea7c7be2a757d092065c721090f82 /source/blender/editors/interface
parent1d529d83a0693693878749110a05d8b0fa929d0f (diff)
parent6a374d266d8213629f74a9f4c9a4984ddf59ef4c (diff)
Merging trunk up to r39637.
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r--source/blender/editors/interface/interface.c80
-rw-r--r--source/blender/editors/interface/interface_draw.c48
-rw-r--r--source/blender/editors/interface/interface_handlers.c8
-rw-r--r--source/blender/editors/interface/interface_intern.h4
-rw-r--r--source/blender/editors/interface/interface_layout.c4
-rw-r--r--source/blender/editors/interface/interface_regions.c3
-rw-r--r--source/blender/editors/interface/interface_widgets.c2
7 files changed, 88 insertions, 61 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index ccc5ac52744..0dee7a3813a 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -710,6 +710,27 @@ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but)
return 1;
}
+/* use to check if we need to disable undo, but dont make any changes
+ * returns FALSE if undo needs to be disabled. */
+static int ui_but_is_rna_undo(uiBut *but)
+{
+ if(but->rnapoin.id.data) {
+ /* avoid undo push for buttons who's ID are screen or wm level
+ * we could disable undo for buttons with no ID too but may have
+ * unforseen conciquences, so best check for ID's we _know_ are not
+ * handled by undo - campbell */
+ ID *id= but->rnapoin.id.data;
+ if(ELEM(GS(id->name), ID_SCR, ID_WM)) {
+ return FALSE;
+ }
+ else {
+ return TRUE;
+ }
+ }
+
+ return TRUE;
+}
+
/* assigns automatic keybindings to menu items for fast access
* (underline key in menu) */
static void ui_menu_block_set_keyaccels(uiBlock *block)
@@ -1245,14 +1266,14 @@ int ui_is_but_float(uiBut *but)
int ui_is_but_unit(uiBut *but)
{
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
- int unit_type= uiButGetUnitType(but);
+ UnitSettings *unit= but->block->unit;
+ const int unit_type= uiButGetUnitType(but);
if(unit_type == PROP_UNIT_NONE)
return 0;
#if 1 // removed so angle buttons get correct snapping
- if (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
+ if (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
return 0;
#endif
@@ -1260,7 +1281,7 @@ int ui_is_but_unit(uiBut *but)
if (unit_type == PROP_UNIT_TIME)
return 0;
- if (scene->unit.system == USER_UNIT_NONE) {
+ if (unit->system == USER_UNIT_NONE) {
if (unit_type != PROP_UNIT_ROTATION) {
return 0;
}
@@ -1293,19 +1314,19 @@ double ui_get_but_val(uiBut *but)
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN:
- if(RNA_property_array_length(&but->rnapoin, prop))
+ if(RNA_property_array_check(prop))
value= RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_boolean_get(&but->rnapoin, prop);
break;
case PROP_INT:
- if(RNA_property_array_length(&but->rnapoin, prop))
+ if(RNA_property_array_check(prop))
value= RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_int_get(&but->rnapoin, prop);
break;
case PROP_FLOAT:
- if(RNA_property_array_length(&but->rnapoin, prop))
+ if(RNA_property_array_check(prop))
value= RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_float_get(&but->rnapoin, prop);
@@ -1459,19 +1480,20 @@ int ui_get_but_string_max_length(uiBut *but)
static double ui_get_but_scale_unit(uiBut *but, double value)
{
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ UnitSettings *unit= but->block->unit;
int unit_type= uiButGetUnitType(but);
if(unit_type == PROP_UNIT_LENGTH) {
- return value * (double)scene->unit.scale_length;
+ return value * (double)unit->scale_length;
}
else if(unit_type == PROP_UNIT_AREA) {
- return value * pow(scene->unit.scale_length, 2);
+ return value * pow(unit->scale_length, 2);
}
else if(unit_type == PROP_UNIT_VOLUME) {
- return value * pow(scene->unit.scale_length, 3);
+ return value * pow(unit->scale_length, 3);
}
else if(unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
+ Scene *scene= CTX_data_scene(but->block->evil_C);
return FRA2TIME(value);
}
else {
@@ -1483,14 +1505,14 @@ static double ui_get_but_scale_unit(uiBut *but, double value)
void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen)
{
if(ui_is_but_unit(but)) {
+ UnitSettings *unit= but->block->unit;
int unit_type= uiButGetUnitType(but);
char *orig_str;
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
orig_str= MEM_callocN(sizeof(char)*maxlen + 1, "textedit sub str");
memcpy(orig_str, str, maxlen);
- bUnit_ToUnitAltName(str, maxlen, orig_str, scene->unit.system, unit_type>>16);
+ bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, unit_type>>16);
MEM_freeN(orig_str);
}
@@ -1498,27 +1520,26 @@ void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen)
static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad)
{
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
- int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
+ UnitSettings *unit= but->block->unit;
+ int do_split= unit->flag & USER_UNIT_OPT_SPLIT;
int unit_type= uiButGetUnitType(but);
int precision= but->a2;
- if(scene->unit.scale_length<0.0001f) scene->unit.scale_length= 1.0f; // XXX do_versions
+ if(unit->scale_length<0.0001f) unit->scale_length= 1.0f; // XXX do_versions
/* Sanity checks */
if(precision > PRECISION_FLOAT_MAX) precision= PRECISION_FLOAT_MAX;
else if(precision==0) precision= 2;
- bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type>>16, do_split, pad);
+ bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, unit->system, unit_type>>16, do_split, pad);
}
static float ui_get_but_step_unit(uiBut *but, float step_default)
{
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
int unit_type= uiButGetUnitType(but)>>16;
float step;
- step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), scene->unit.system, unit_type);
+ step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), but->block->unit->system, unit_type);
if(step > 0.0f) { /* -1 is an error value */
return (float)((double)step/ui_get_but_scale_unit(but, 1.0))*100.0f;
@@ -1606,12 +1627,11 @@ static int ui_set_but_string_eval_num_unit(bContext *C, uiBut *but, const char *
{
char str_unit_convert[256];
const int unit_type= uiButGetUnitType(but);
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
/* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */
- bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type>>16);
+ bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), but->block->unit->system, unit_type>>16);
return (BPY_button_exec(C, str_unit_convert, value, TRUE) != -1);
}
@@ -1962,7 +1982,10 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor
block->active= 1;
block->dt= dt;
block->evil_C= (void*)C; // XXX
- if (scn) block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
+ if (scn) {
+ block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
+ block->unit= &scn->unit;
+ }
BLI_strncpy(block->name, name, sizeof(block->name));
if(region)
@@ -2510,12 +2533,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
{
+ const PropertyType proptype= RNA_property_type(prop);
uiBut *but;
- PropertyType proptype;
int freestr= 0, icon= 0;
- proptype= RNA_property_type(prop);
-
/* use rna values if parameters are not specified */
if(!str) {
if(type == MENU && proptype == PROP_ENUM) {
@@ -2640,9 +2661,14 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
UI_DEF_BUT_RNA_DISABLE(but);
}
+ if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == FALSE)) {
+ but->flag &= ~UI_BUT_UNDO;
+ }
+
/* If this button uses units, calculate the step from this */
- if(ui_is_but_unit(but))
+ if((proptype == PROP_FLOAT) && ui_is_but_unit(but)) {
but->a1= ui_get_but_step_unit(but, but->a1);
+ }
if(freestr)
MEM_freeN((void *)str);
@@ -2686,6 +2712,7 @@ static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname,
but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip);
but->optype= ot;
but->opcontext= opcontext;
+ but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
if(!ot) {
but->flag |= UI_BUT_DISABLED;
@@ -2715,6 +2742,7 @@ static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opn
but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
but->optype= ot;
but->opcontext= opcontext;
+ but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
if(!ot) {
but->flag |= UI_BUT_DISABLED;
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 97299a6a766..dd7d2ca765f 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -140,26 +140,25 @@ void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float r
glEnd();
}
-static void round_box_shade_col(float *col1, float *col2, float fac)
+static void round_box_shade_col(const float col1[3], float const col2[3], const float fac)
{
- float col[4];
+ float col[3];
col[0]= (fac*col1[0] + (1.0f-fac)*col2[0]);
col[1]= (fac*col1[1] + (1.0f-fac)*col2[1]);
col[2]= (fac*col1[2] + (1.0f-fac)*col2[2]);
- col[3]= (fac*col1[3] + (1.0f-fac)*col2[3]);
- glColor4fv(col);
+ glColor3fv(col);
}
-
/* linear horizontal shade within button or in outline */
/* view2d scrollers use it */
void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown)
{
float vec[7][2]= {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
- float div= maxy-miny;
- float coltop[4], coldown[4], color[4];
+ const float div= maxy - miny;
+ const float idiv= 1.0f / div;
+ float coltop[3], coldown[3], color[4];
int a;
/* mult */
@@ -173,11 +172,9 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
coltop[0]= color[0]+shadetop; if(coltop[0]>1.0f) coltop[0]= 1.0f;
coltop[1]= color[1]+shadetop; if(coltop[1]>1.0f) coltop[1]= 1.0f;
coltop[2]= color[2]+shadetop; if(coltop[2]>1.0f) coltop[2]= 1.0f;
- coltop[3]= color[3];
coldown[0]= color[0]+shadedown; if(coldown[0]<0.0f) coldown[0]= 0.0f;
coldown[1]= color[1]+shadedown; if(coldown[1]<0.0f) coldown[1]= 0.0f;
coldown[2]= color[2]+shadedown; if(coldown[2]<0.0f) coldown[2]= 0.0f;
- coldown[3]= color[3];
glShadeModel(GL_SMOOTH);
glBegin(mode);
@@ -189,11 +186,11 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
glVertex2f(maxx-rad, miny);
for(a=0; a<7; a++) {
- round_box_shade_col(coltop, coldown, vec[a][1]/div);
+ round_box_shade_col(coltop, coldown, vec[a][1]*idiv);
glVertex2f(maxx-rad+vec[a][0], miny+vec[a][1]);
}
- round_box_shade_col(coltop, coldown, rad/div);
+ round_box_shade_col(coltop, coldown, rad*idiv);
glVertex2f(maxx, miny+rad);
}
else {
@@ -204,11 +201,11 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
/* corner right-top */
if(roundboxtype & 2) {
- round_box_shade_col(coltop, coldown, (div-rad)/div);
+ round_box_shade_col(coltop, coldown, (div-rad)*idiv);
glVertex2f(maxx, maxy-rad);
for(a=0; a<7; a++) {
- round_box_shade_col(coltop, coldown, (div-rad+vec[a][1])/div);
+ round_box_shade_col(coltop, coldown, (div-rad+vec[a][1])*idiv);
glVertex2f(maxx-vec[a][1], maxy-rad+vec[a][0]);
}
round_box_shade_col(coltop, coldown, 1.0);
@@ -226,11 +223,11 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
glVertex2f(minx+rad, maxy);
for(a=0; a<7; a++) {
- round_box_shade_col(coltop, coldown, (div-vec[a][1])/div);
+ round_box_shade_col(coltop, coldown, (div-vec[a][1])*idiv);
glVertex2f(minx+rad-vec[a][0], maxy-vec[a][1]);
}
- round_box_shade_col(coltop, coldown, (div-rad)/div);
+ round_box_shade_col(coltop, coldown, (div-rad)*idiv);
glVertex2f(minx, maxy-rad);
}
else {
@@ -241,11 +238,11 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
/* corner left-bottom */
if(roundboxtype & 8) {
- round_box_shade_col(coltop, coldown, rad/div);
+ round_box_shade_col(coltop, coldown, rad*idiv);
glVertex2f(minx, miny+rad);
for(a=0; a<7; a++) {
- round_box_shade_col(coltop, coldown, (rad-vec[a][1])/div);
+ round_box_shade_col(coltop, coldown, (rad-vec[a][1])*idiv);
glVertex2f(minx+vec[a][1], miny+rad-vec[a][0]);
}
@@ -267,7 +264,8 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
{
float vec[7][2]= {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
{0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
- float div= maxx-minx;
+ const float div= maxx - minx;
+ const float idiv= 1.0f / div;
float colLeft[3], colRight[3], color[4];
int a;
@@ -295,11 +293,11 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
glVertex2f(maxx-rad, miny);
for(a=0; a<7; a++) {
- round_box_shade_col(colLeft, colRight, vec[a][0]/div);
+ round_box_shade_col(colLeft, colRight, vec[a][0]*idiv);
glVertex2f(maxx-rad+vec[a][0], miny+vec[a][1]);
}
- round_box_shade_col(colLeft, colRight, rad/div);
+ round_box_shade_col(colLeft, colRight, rad*idiv);
glVertex2f(maxx, miny+rad);
}
else {
@@ -314,10 +312,10 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
for(a=0; a<7; a++) {
- round_box_shade_col(colLeft, colRight, (div-rad-vec[a][0])/div);
+ round_box_shade_col(colLeft, colRight, (div-rad-vec[a][0])*idiv);
glVertex2f(maxx-vec[a][1], maxy-rad+vec[a][0]);
}
- round_box_shade_col(colLeft, colRight, (div-rad)/div);
+ round_box_shade_col(colLeft, colRight, (div-rad)*idiv);
glVertex2f(maxx-rad, maxy);
}
else {
@@ -327,11 +325,11 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
/* corner left-top */
if(roundboxtype & 1) {
- round_box_shade_col(colLeft, colRight, (div-rad)/div);
+ round_box_shade_col(colLeft, colRight, (div-rad)*idiv);
glVertex2f(minx+rad, maxy);
for(a=0; a<7; a++) {
- round_box_shade_col(colLeft, colRight, (div-rad+vec[a][0])/div);
+ round_box_shade_col(colLeft, colRight, (div-rad+vec[a][0])*idiv);
glVertex2f(minx+rad-vec[a][0], maxy-vec[a][1]);
}
@@ -349,7 +347,7 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
glVertex2f(minx, miny+rad);
for(a=0; a<7; a++) {
- round_box_shade_col(colLeft, colRight, (vec[a][0])/div);
+ round_box_shade_col(colLeft, colRight, (vec[a][0])*idiv);
glVertex2f(minx+vec[a][1], miny+rad-vec[a][0]);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 15f46b4eee4..173aa98374c 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -2310,13 +2310,13 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa
float fac= 1.0f;
if(ui_is_but_unit(but)) {
- Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ UnitSettings *unit= but->block->unit;
int unit_type= uiButGetUnitType(but)>>16;
- if(bUnit_IsValid(scene->unit.system, unit_type)) {
- fac= (float)bUnit_BaseScalar(scene->unit.system, unit_type);
+ if(bUnit_IsValid(unit->system, unit_type)) {
+ fac= (float)bUnit_BaseScalar(unit->system, unit_type);
if(ELEM3(unit_type, B_UNIT_LENGTH, B_UNIT_AREA, B_UNIT_VOLUME)) {
- fac /= scene->unit.scale_length;
+ fac /= unit->scale_length;
}
}
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 76a56598e14..ebc8725ad5d 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -332,7 +332,9 @@ struct uiBlock {
void *evil_C; // XXX hack for dynamic operator enums
float _hsv[3]; // XXX, only access via ui_block_hsv_get()
- char color_profile; // color profile for correcting linear colors for display
+ char color_profile; // color profile for correcting linear colors for display
+ struct UnitSettings *unit; // unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time.
+
};
typedef struct uiSafetyRct {
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 4810b3fdf54..3575a8527fc 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -1017,12 +1017,10 @@ void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index
ui_item_array(layout, block, name, icon, ptr, prop, len, 0, 0, w, h, expand, slider, toggle, icon_only);
/* enum item */
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE) {
- const char *identifier= RNA_property_identifier(prop);
-
if(icon && name[0] && !icon_only)
uiDefIconTextButR_prop(block, ROW, 0, icon, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
else if(icon)
- uiDefIconButR(block, ROW, 0, icon, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
+ uiDefIconButR_prop(block, ROW, 0, icon, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
else
uiDefButR_prop(block, ROW, 0, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
}
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 8bce27e366b..a55ee01202c 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -424,7 +424,8 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
if (unit_type == PROP_UNIT_ROTATION) {
if (RNA_property_type(but->rnaprop) == PROP_FLOAT) {
- BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Radians: %f", RNA_property_float_get_index(&but->rnapoin, but->rnaprop, but->rnaindex));
+ float value= RNA_property_array_check(but->rnaprop) ? RNA_property_float_get_index(&but->rnapoin, but->rnaprop, but->rnaindex) : RNA_property_float_get(&but->rnapoin, but->rnaprop);
+ BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Radians: %f", value);
data->color[data->totline]= 0x888888;
data->totline++;
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index d235fd0c16a..5da875356ea 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -180,7 +180,7 @@ void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y
glEnable(GL_BLEND);
glGetFloatv(GL_CURRENT_COLOR, color);
- color[3]*= 0.125;
+ color[3] *= 0.125f;
glColor4fv(color);
/* for each AA step */