diff options
author | Ton Roosendaal <ton@blender.org> | 2011-06-04 21:03:46 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2011-06-04 21:03:46 +0400 |
commit | 88676349a473020937ba5f2637535bf5960059c9 (patch) | |
tree | cb02be5fea2f127b284430508fcab3de959c37d7 /source/blender/editors/interface | |
parent | 4a59928484b93a6c3876c0c8b065f6d313640804 (diff) |
Code holiday commit:
- fix: user pref, window title was reset to 'Blender' on tab usage
- Undo history menu back:
- name "Undo History"
- hotkey alt+ctrl+z (alt+apple+z for mac)
- works like 2.4x, only for global undo, editmode and particle edit.
- Menu scroll
- for small windows or screens, popup menus now allow to display
all items, using internal scrolling
- works with a timer, scrolling 10 items per second when mouse
is over the top or bottom arrow
- if menu is too big to display, it now draws to top or bottom,
based on largest available space.
- also works for hotkey driven pop up menus.
- User pref "DPI" follows widget/layout size
- widgets & headers now become bigger and smaller, to match
'dpi' font sizes. Works well to match UI to monitor size.
- note that icons can get fuzzy, we need better mipmaps for it
Diffstat (limited to 'source/blender/editors/interface')
9 files changed, 215 insertions, 35 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index d139eafc09d..c431af9fd8e 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -892,13 +892,14 @@ void uiDrawBlock(const bContext *C, uiBlock *block) /* widgets */ for(but= block->buttons.first; but; but= but->next) { - ui_but_to_pixelrect(&rect, ar, block, but); + if(!(but->flag & (UI_HIDDEN|UI_SCROLLED))) { + ui_but_to_pixelrect(&rect, ar, block, but); - if(!(but->flag & UI_HIDDEN) && /* XXX: figure out why invalid coordinates happen when closing render window */ /* and material preview is redrawn in main window (temp fix for bug #23848) */ - rect.xmin < rect.xmax && rect.ymin < rect.ymax) - ui_draw_but(C, ar, &style, but, &rect); + if(rect.xmin < rect.xmax && rect.ymin < rect.ymax) + ui_draw_but(C, ar, &style, but, &rect); + } } /* restore matrix */ diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 531c9dbf799..99a31e039c8 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -81,6 +81,7 @@ static void ui_add_link(bContext *C, uiBut *from, uiBut *to); #define BUTTON_TOOLTIP_DELAY 0.500 #define BUTTON_FLASH_DELAY 0.020 +#define MENU_SCROLL_INTERVAL 0.1 #define BUTTON_AUTO_OPEN_THRESH 0.3 #define BUTTON_MOUSE_TOWARDS_THRESH 1.0 @@ -4743,6 +4744,8 @@ static uiBut *ui_but_find_mouse_over(ARegion *ar, int x, int y) continue; if(but->flag & UI_HIDDEN) continue; + if(but->flag & UI_SCROLLED) + continue; if(ui_but_contains_pt(but, mx, my)) butover= but; } @@ -5572,6 +5575,76 @@ static int ui_mouse_motion_towards_check(uiBlock *block, uiPopupBlockHandle *men return menu->dotowards; } +static char ui_menu_scroll_test(uiBlock *block, int my) +{ + if(block->flag & (UI_BLOCK_CLIPTOP|UI_BLOCK_CLIPBOTTOM)) { + if(block->flag & UI_BLOCK_CLIPTOP) + if(my > block->maxy-14) + return 't'; + if(block->flag & UI_BLOCK_CLIPBOTTOM) + if(my < block->miny+14) + return 'b'; + } + return 0; +} + +static int ui_menu_scroll(ARegion *ar, uiBlock *block, int my) +{ + char test= ui_menu_scroll_test(block, my); + + if(test) { + uiBut *b1= block->buttons.first; + uiBut *b2= block->buttons.last; + uiBut *bnext; + uiBut *bprev; + int dy= 0; + + /* get first and last visible buttons */ + while(b1 && ui_but_next(b1) && (b1->flag & UI_SCROLLED)) + b1= ui_but_next(b1); + while(b2 && ui_but_prev(b2) && (b2->flag & UI_SCROLLED)) + b2= ui_but_prev(b2); + /* skips separators */ + bnext= ui_but_next(b1); + bprev= ui_but_prev(b2); + + if(bnext==NULL || bprev==NULL) + return 0; + + if(test=='t') { + /* bottom button is first button */ + if(b1->y1 < b2->y1) + dy= bnext->y1 - b1->y1; + /* bottom button is last button */ + else + dy= bprev->y1 - b2->y1; + } + else if(test=='b') { + /* bottom button is first button */ + if(b1->y1 < b2->y1) + dy= b1->y1 - bnext->y1; + /* bottom button is last button */ + else + dy= b2->y1 - bprev->y1; + } + if(dy) { + + for(b1= block->buttons.first; b1; b1= b1->next) { + b1->y1 -= dy; + b1->y2 -= dy; + } + /* set flags again */ + ui_popup_block_scrolltest(block); + + ED_region_tag_redraw(ar); + + return 1; + } + } + + return 0; +} + static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle *menu, int UNUSED(topmenu)) { ARegion *ar; @@ -5603,11 +5676,22 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle * and don't handle events */ ui_mouse_motion_towards_init(menu, mx, my, 1); } - else if(event->type != TIMER) { + else if(event->type == TIMER) { + if(event->customdata == menu->scrolltimer) + ui_menu_scroll(ar, block, my); + } + else { /* for ui_mouse_motion_towards_block */ - if(event->type == MOUSEMOVE) + if(event->type == MOUSEMOVE) { ui_mouse_motion_towards_init(menu, mx, my, 0); - + + /* add menu scroll timer, if needed */ + if(ui_menu_scroll_test(block, my)) + if(menu->scrolltimer==NULL) + menu->scrolltimer= + WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, MENU_SCROLL_INTERVAL); + } + /* first block own event func */ if(block->block_event_func && block->block_event_func(C, block, event)); /* events not for active search menu button */ diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index 037cc22f879..b92097d124b 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -945,6 +945,7 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al Icon *icon = NULL; DrawInfo *di = NULL; IconImage *iimg; + float fdraw_size= UI_DPI_FAC*draw_size; int w, h; icon = BKE_icon_get(icon_id); @@ -965,8 +966,8 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al } /* scale width and height according to aspect */ - w = (int)(draw_size/aspect + 0.5f); - h = (int)(draw_size/aspect + 0.5f); + w = (int)(fdraw_size/aspect + 0.5f); + h = (int)(fdraw_size/aspect + 0.5f); if(di->type == ICON_TYPE_VECTOR) { /* vector icons use the uiBlock transformation, they are not drawn diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index e95b544d0c0..d185e839fdd 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -45,6 +45,7 @@ struct uiHandleButtonData; struct wmEvent; struct wmOperatorType; struct wmWindow; +struct wmTimer; struct uiStyle; struct uiWidgetColors; struct uiLayout; @@ -107,8 +108,8 @@ typedef enum { #define UI_PANEL_MINY 70 /* uiBut->flag */ -#define UI_SELECT 1 /* use when the button is pressed */ -/*#define UI_MOUSE_OVER 2*/ /*UNUSED, free flag*/ +#define UI_SELECT 1 /* use when the button is pressed */ +#define UI_SCROLLED 2 /* temp hidden, scrolled away */ #define UI_ACTIVE 4 #define UI_HAS_ICON 8 #define UI_TEXTINPUT 16 @@ -395,6 +396,8 @@ struct uiPopupBlockHandle { void (*popup_func)(struct bContext *C, void *arg, int event); void (*cancel_func)(void *arg); void *popup_arg; + + struct wmTimer *scrolltimer; /* for operator popups */ struct wmOperatorType *optype; @@ -416,9 +419,11 @@ void ui_block_func_ICONTEXTROW(struct bContext *C, uiLayout *layout, void *arg_b struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but); void ui_tooltip_free(struct bContext *C, struct ARegion *ar); -uiBut *ui_popup_menu_memory(uiBlock *block, uiBut *but); +uiBut *ui_popup_menu_memory(struct uiBlock *block, struct uiBut *but); + +float *ui_block_hsv_get(struct uiBlock *block); +void ui_popup_block_scrolltest(struct uiBlock *block); -float *ui_block_hsv_get(uiBlock *block); /* searchbox for string button */ ARegion *ui_searchbox_create(struct bContext *C, struct ARegion *butregion, uiBut *but); diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index 6677f2b1bae..42017f749be 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -334,10 +334,13 @@ static void uiPanelPop(uiBlock *UNUSED(block)) void UI_DrawTriIcon(float x, float y, char dir) { if(dir=='h') { - ui_draw_anti_tria( x-3,y-5, x-3,y+5, x+7,y ); + ui_draw_anti_tria( x-3, y-5, x-3, y+5, x+7,y ); } - else { - ui_draw_anti_tria( x-5,y+3, x+5,y+3, x,y-7); + else if(dir=='t') { + ui_draw_anti_tria( x-5, y-7, x+5, y-7, x, y+3); + } + else { /* 'v' = vertical, down */ + ui_draw_anti_tria( x-5, y+3, x+5, y+3, x, y-7); } } diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 8b20406e036..623651083d2 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -67,7 +67,6 @@ #include "interface_intern.h" -#define MENU_BUTTON_HEIGHT 20 #define MENU_SEPR_HEIGHT 6 #define B_NOP -1 #define MENU_SHADOW_SIDE 8 @@ -675,7 +674,7 @@ int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int icon int uiSearchBoxhHeight(void) { - return SEARCH_ITEMS*MENU_BUTTON_HEIGHT + 2*MENU_TOP; + return SEARCH_ITEMS*UI_UNIT_Y + 2*MENU_TOP; } /* ar is the search box itself */ @@ -972,8 +971,6 @@ static void ui_searchbox_region_free_cb(ARegion *ar) ar->regiondata= NULL; } -static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block); - ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) { uiStyle *style= U.uistyles.first; // XXX pass on as arg @@ -1229,18 +1226,26 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, if(but) { int left=0, right=0, top=0, down=0; int winx, winy; - int offscreen; + // int offscreen; wm_window_get_size(window, &winx, &winy); if(block->direction & UI_CENTER) center= ysize/2; else center= 0; - + + /* check if there's space at all */ if( butrct.xmin-xsize > 0.0f) left= 1; if( butrct.xmax+xsize < winx) right= 1; if( butrct.ymin-ysize+center > 0.0f) down= 1; if( butrct.ymax+ysize-center < winy) top= 1; + if(top==0 && down==0) { + if (butrct.ymin-ysize < winy-butrct.ymax-ysize) + top= 1; + else + down= 1; + } + dir1= block->direction & UI_DIRECTION; /* secundary directions */ @@ -1305,7 +1310,7 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, if(top==0 && down==0) { if(dir1==UI_LEFT || dir1==UI_RIGHT) { // align with bottom of screen - yof= ysize; + // yof= ysize; (not with menu scrolls) } } @@ -1320,15 +1325,16 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, // apply requested offset in the block xof += block->xofs/block->aspect; yof += block->yofs/block->aspect; - +#if 0 /* clamp to window bounds, could be made into an option if its ever annoying */ if( (offscreen= (block->miny+yof)) < 0) yof -= offscreen; /* bottom */ else if((offscreen= (block->maxy+yof)-winy) > 0) yof -= offscreen; /* top */ if( (offscreen= (block->minx+xof)) < 0) xof -= offscreen; /* left */ else if((offscreen= (block->maxx+xof)-winx) > 0) xof -= offscreen; /* right */ +#endif } - /* apply */ + /* apply offset, buttons in window coords */ for(bt= block->buttons.first; bt; bt= bt->next) { ui_block_to_window_fl(butregion, but->block, &bt->x1, &bt->y1); @@ -1402,6 +1408,62 @@ static void ui_block_region_draw(const bContext *C, ARegion *ar) uiDrawBlock(C, block); } +static void ui_popup_block_clip(wmWindow *window, uiBlock *block) +{ + int winx, winy; + + wm_window_get_size(window, &winx, &winy); + + if(block->minx < MENU_SHADOW_SIDE) + block->minx= MENU_SHADOW_SIDE; + if(block->maxx > winx-MENU_SHADOW_SIDE) + block->maxx= winx-MENU_SHADOW_SIDE; + + if(block->miny < MENU_SHADOW_BOTTOM) + block->miny= MENU_SHADOW_BOTTOM; + if(block->maxy > winy-MENU_TOP) + block->maxy= winy-MENU_TOP; +} + +void ui_popup_block_scrolltest(uiBlock *block) +{ + uiBut *bt; + + block->flag &= ~(UI_BLOCK_CLIPBOTTOM|UI_BLOCK_CLIPTOP); + + for(bt= block->buttons.first; bt; bt= bt->next) + bt->flag &= ~UI_SCROLLED; + + if(block->buttons.first==block->buttons.last) + return; + + /* mark buttons that are outside boundary and the ones next to it for arrow(s) */ + for(bt= block->buttons.first; bt; bt= bt->next) { + if(bt->y1 < block->miny) { + bt->flag |= UI_SCROLLED; + block->flag |= UI_BLOCK_CLIPBOTTOM; + /* make space for arrow */ + if(bt->y2 < block->miny +10) { + if(bt->next && bt->next->y1 > bt->y1) + bt->next->flag |= UI_SCROLLED; + if(bt->prev && bt->prev->y1 > bt->y1) + bt->prev->flag |= UI_SCROLLED; + } + } + if(bt->y2 > block->maxy) { + bt->flag |= UI_SCROLLED; + block->flag |= UI_BLOCK_CLIPTOP; + /* make space for arrow */ + if(bt->y1 > block->maxy -10) { + if(bt->next && bt->next->y2 < bt->y2) + bt->next->flag |= UI_SCROLLED; + if(bt->prev && bt->prev->y2 < bt->y2) + bt->prev->flag |= UI_SCROLLED; + } + } + } +} + uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut *but, uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func, void *arg) { wmWindow *window= CTX_wm_window(C); @@ -1472,6 +1534,9 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut block->flag |= UI_BLOCK_POPUP|UI_BLOCK_NUMSELECT; } + /* clip block with window boundary */ + ui_popup_block_clip(window, block); + /* the block and buttons were positioned in window space as in 2.4x, now * these menu blocks are regions so we bring it back to region space. * additionally we add some padding for the menu shadow or rounded menus */ @@ -1479,7 +1544,7 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut ar->winrct.xmax= block->maxx + MENU_SHADOW_SIDE; ar->winrct.ymin= block->miny - MENU_SHADOW_BOTTOM; ar->winrct.ymax= block->maxy + MENU_TOP; - + block->minx -= ar->winrct.xmin; block->maxx -= ar->winrct.xmin; block->miny -= ar->winrct.ymin; @@ -1491,12 +1556,15 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut bt->y1 -= ar->winrct.ymin; bt->y2 -= ar->winrct.ymin; } - + block->flag |= UI_BLOCK_LOOP; /* adds subwindow */ ED_region_init(C, ar); + /* checks which buttons are visible, sets flags to prevent draw (do after region init) */ + ui_popup_block_scrolltest(block); + /* get winmat now that we actually have the subwindow */ wmSubWindowSet(window, ar->swinid); @@ -1511,6 +1579,10 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut void ui_popup_block_free(bContext *C, uiPopupBlockHandle *handle) { ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region); + + if(handle->scrolltimer) + WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), handle->scrolltimer); + MEM_freeN(handle); } @@ -2171,7 +2243,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi the offset is negative because we are inverse moving the block to be under the mouse */ offset[0]= -(bt->x1 + 0.8f*(bt->x2 - bt->x1)); - offset[1]= -(bt->y1 + 0.5f*MENU_BUTTON_HEIGHT); + offset[1]= -(bt->y1 + 0.5f*UI_UNIT_Y); } else { /* position mouse at 0.8*width of the button and below the tile @@ -2180,7 +2252,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi for(bt=block->buttons.first; bt; bt=bt->next) offset[0]= MIN2(offset[0], -(bt->x1 + 0.8f*(bt->x2 - bt->x1))); - offset[1]= 1.5*MENU_BUTTON_HEIGHT; + offset[1]= 1.5*UI_UNIT_Y; } block->minbounds= minwidth; @@ -2284,10 +2356,10 @@ uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon) if(icon) { sprintf(titlestr, " %s", title); - uiDefIconTextBut(pup->block, LABEL, 0, icon, titlestr, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, ""); + uiDefIconTextBut(pup->block, LABEL, 0, icon, titlestr, 0, 0, 200, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); } else { - but= uiDefBut(pup->block, LABEL, 0, title, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, ""); + but= uiDefBut(pup->block, LABEL, 0, title, 0, 0, 200, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); but->flag= UI_TEXT_LEFT; } } diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 69e3a1792c6..37c8c43e107 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -751,7 +751,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob, Modif if ((ob->type==OB_MESH) && modifier_couldBeCage(scene, md) && (index <= lastCageIndex)) { /* -- convert to rna ? */ - but = uiDefIconButBitI(block, TOG, eModifierMode_OnCage, 0, ICON_MESH_DATA, 0, 0, 16, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode"); + but = uiDefIconButBitI(block, TOG, eModifierMode_OnCage, 0, ICON_MESH_DATA, 0, 0, UI_UNIT_X-2, UI_UNIT_Y, &md->mode, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode"); if (index < cageIndex) uiButSetFlag(but, UI_BUT_DISABLED); uiButSetFunc(but, modifiers_setOnCage, ob, md); @@ -763,7 +763,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob, Modif if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) { /* add disabled pre-tesselated button, so users could have message for this modifiers */ - but = uiDefIconButBitI(block, TOG, eModifierMode_ApplyOnSpline, 0, ICON_SURFACE_DATA, 0, 0, 16, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "This modifier could be applied on splines' points only"); + but = uiDefIconButBitI(block, TOG, eModifierMode_ApplyOnSpline, 0, ICON_SURFACE_DATA, 0, 0, UI_UNIT_X-2, UI_UNIT_Y, &md->mode, 0.0, 0.0, 0.0, 0.0, "This modifier could be applied on splines' points only"); uiButSetFlag(but, UI_BUT_DISABLED); } else if (mti->type != eModifierTypeType_Constructive) { /* constructive modifiers tesselates curve before applying */ @@ -1993,7 +1993,7 @@ void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, const char *propname, else if(used_prop && RNA_property_boolean_get_index(used_ptr, used_prop, layer)) icon = ICON_LAYER_USED; - but= uiDefAutoButR(block, ptr, prop, layer, "", icon, 0, 0, 10, 10); + but= uiDefAutoButR(block, ptr, prop, layer, "", icon, 0, 0, UI_UNIT_X/2, UI_UNIT_Y/2); uiButSetFunc(but, handle_layer_buttons, but, SET_INT_IN_POINTER(layer)); but->type= TOG; } diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 58ed1e31b81..f767a432cd0 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -771,7 +771,7 @@ static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), rcti *rect) /* icons have been standardized... and this call draws in untransformed coordinates */ -#define ICON_HEIGHT 16.0f +#define ICON_HEIGHT UI_DPI_FAC*16.0f static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect) { @@ -3081,6 +3081,18 @@ void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect) else wt->draw(&wt->wcol, rect, 0, 0); + if(block) { + if(block->flag & UI_BLOCK_CLIPTOP) { + /* XXX no scaling for UI here yet */ + glColor3ubv((unsigned char*)wt->wcol.text); + UI_DrawTriIcon((rect->xmax+rect->xmin)/2, rect->ymax-8, 't'); + } + if(block->flag & UI_BLOCK_CLIPBOTTOM) { + /* XXX no scaling for UI here yet */ + glColor3ubv((unsigned char*)wt->wcol.text); + UI_DrawTriIcon((rect->xmax+rect->xmin)/2, rect->ymin+10, 'v'); + } + } } void ui_draw_search_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect) diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 1a2a2906f1a..6d4d88da270 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1578,6 +1578,8 @@ void init_userdef_do_versions(void) } if (U.dragthreshold == 0 ) U.dragthreshold= 5; + if (U.widget_unit==0) + U.widget_unit= (U.dpi * 20 + 36)/72; /* funny name, but it is GE stuff, moves userdef stuff to engine */ // XXX space_set_commmandline_options(); 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