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author | Richard Antalik <richardantalik@gmail.com> | 2019-02-23 17:14:44 +0300 |
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committer | Richard Antalik <richardantalik@gmail.com> | 2019-02-23 17:14:44 +0300 |
commit | 6bcdcc96c2548e0ee5e18acc37915aedee6329e0 (patch) | |
tree | 92fb7e5870dd89a9a0db6f5373d7ca2d1d38a185 /source/blender/editors/interface | |
parent | 6eb59c57782724cdcbc1564356f2c2e2619c01ec (diff) |
Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw
This caused text in strips to "jump around"
There was a comment in UI_view2d_zoom_cache_reset:
While scaling we can accumulate fonts at many sizes (~20 or so).
Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244].
Reviewed by: Brecht
Differential revision: https://developer.blender.org/D4389
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r-- | source/blender/editors/interface/view2d.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 6ac8d83da92..bb49f024bc3 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -2572,6 +2572,8 @@ void UI_view2d_text_cache_draw(ARegion *ar) /* investigate using BLF_ascender() */ const int font_id = BLF_default(); + + BLF_set_default(); const float default_height = g_v2d_strings ? BLF_height(font_id, "28", 3) : 0.0f; wmOrtho2_region_pixelspace(ar); |