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authorTon Roosendaal <ton@blender.org>2011-03-10 14:11:26 +0300
committerTon Roosendaal <ton@blender.org>2011-03-10 14:11:26 +0300
commit476eadbcb12ca26afe0f535c5e359759d3684cf0 (patch)
tree97a3b6c3b91d548033c7c43fe819996b0f3562aa /source/blender/editors/interface
parent0e74ed595210373beb4d3c4beb48d99756ff0ca4 (diff)
Bugfix #26437
- Tooltip-hanging fix made the 'active' button be removed when mouse enters another subwindow. Caused by commit of a week ago. - Reverted the eventsystem change that sets 'active subwindow' before it calls modal handlers. This made editors become active on using menus, buttons, or other modal ops. Side effect is that for transform operators called via toolbar, the overlay-extra draw with helplines now gets skipped. Will check on good ways for it.
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r--source/blender/editors/interface/interface_handlers.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 7c3cb006225..91380d20f41 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -4608,7 +4608,8 @@ void uiFreeActiveButtons(const bContext *C, bScreen *screen)
uiHandleButtonData *data= but->active;
if(data->menu==NULL && data->searchbox==NULL)
- ui_button_active_free(C, but);
+ if(data->state == BUTTON_STATE_HIGHLIGHT)
+ ui_button_active_free(C, but);
}
}
}