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authorCampbell Barton <ideasman42@gmail.com>2017-06-17 18:34:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-06-17 18:34:41 +0300
commit54f0f87a4b715deeece0ceb6f78ab325ba598e35 (patch)
tree80b322f15ece4f301c8bfc5d4737a3a69d524878 /source/blender/editors/manipulator_library/arrow3d_manipulator.c
parenta56de26704e653f71d6c0a289070117b02263270 (diff)
Cleanup: use uint
Diffstat (limited to 'source/blender/editors/manipulator_library/arrow3d_manipulator.c')
-rw-r--r--source/blender/editors/manipulator_library/arrow3d_manipulator.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/manipulator_library/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/arrow3d_manipulator.c
index 9e38945628f..f0f7470c058 100644
--- a/source/blender/editors/manipulator_library/arrow3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/arrow3d_manipulator.c
@@ -99,7 +99,7 @@ static void manipulator_arrow_position_get(wmManipulator *mpr, float r_pos[3])
static void arrow_draw_geom(const ArrowManipulator3D *arrow, const bool select, const float color[4])
{
- unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT);
+ uint pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT);
bool unbind_shader = true;
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);