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author | Campbell Barton <ideasman42@gmail.com> | 2017-06-17 18:34:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-06-17 18:34:41 +0300 |
commit | 54f0f87a4b715deeece0ceb6f78ab325ba598e35 (patch) | |
tree | 80b322f15ece4f301c8bfc5d4737a3a69d524878 /source/blender/editors/manipulator_library/arrow3d_manipulator.c | |
parent | a56de26704e653f71d6c0a289070117b02263270 (diff) |
Cleanup: use uint
Diffstat (limited to 'source/blender/editors/manipulator_library/arrow3d_manipulator.c')
-rw-r--r-- | source/blender/editors/manipulator_library/arrow3d_manipulator.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/manipulator_library/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/arrow3d_manipulator.c index 9e38945628f..f0f7470c058 100644 --- a/source/blender/editors/manipulator_library/arrow3d_manipulator.c +++ b/source/blender/editors/manipulator_library/arrow3d_manipulator.c @@ -99,7 +99,7 @@ static void manipulator_arrow_position_get(wmManipulator *mpr, float r_pos[3]) static void arrow_draw_geom(const ArrowManipulator3D *arrow, const bool select, const float color[4]) { - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT); + uint pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT); bool unbind_shader = true; immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); |