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authorCampbell Barton <ideasman42@gmail.com>2018-07-15 00:16:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-15 00:16:34 +0300
commitcd1600413246a62156441f6e7910489b19ae5a28 (patch)
treec8e55d1235eaa441a0bffe5ccc1480f6a180c41c /source/blender/editors/manipulator_library
parentfc7c934cfc00bd58f5cb6114bc9ca1e2e07564e1 (diff)
WM: rename files, manipulator -> gizmo
Edit doxy files and header guards only.
Diffstat (limited to 'source/blender/editors/manipulator_library')
-rw-r--r--source/blender/editors/manipulator_library/CMakeLists.txt60
-rw-r--r--source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c141
-rw-r--r--source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c75
-rw-r--r--source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c813
-rw-r--r--source/blender/editors/manipulator_library/manipulator_draw_utils.c121
-rw-r--r--source/blender/editors/manipulator_library/manipulator_geometry.h54
-rw-r--r--source/blender/editors/manipulator_library/manipulator_library_intern.h111
-rw-r--r--source/blender/editors/manipulator_library/manipulator_library_presets.c150
-rw-r--r--source/blender/editors/manipulator_library/manipulator_library_utils.c256
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c225
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c492
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c322
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c1100
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c692
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c487
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c375
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c191
17 files changed, 0 insertions, 5665 deletions
diff --git a/source/blender/editors/manipulator_library/CMakeLists.txt b/source/blender/editors/manipulator_library/CMakeLists.txt
deleted file mode 100644
index 86e1bb3b6d7..00000000000
--- a/source/blender/editors/manipulator_library/CMakeLists.txt
+++ /dev/null
@@ -1,60 +0,0 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-set(INC
- ../include
- ../../blenkernel
- ../../blenlib
- ../../blentranslation
- ../../bmesh
- ../../depsgraph
- ../../gpu
- ../../makesdna
- ../../makesrna
- ../../windowmanager
- ../../../../intern/guardedalloc
- ../../../../intern/eigen
- ../../../../intern/glew-mx
-)
-
-set(INC_SYS
- ${GLEW_INCLUDE_PATH}
-)
-
-set(SRC
- manipulator_draw_utils.c
- manipulator_geometry.h
- manipulator_library_intern.h
- manipulator_library_presets.c
- manipulator_library_utils.c
- geometry/geom_arrow_manipulator.c
- geometry/geom_cube_manipulator.c
- geometry/geom_dial_manipulator.c
- manipulator_types/arrow2d_manipulator.c
- manipulator_types/arrow3d_manipulator.c
- manipulator_types/button2d_manipulator.c
- manipulator_types/cage2d_manipulator.c
- manipulator_types/cage3d_manipulator.c
- manipulator_types/dial3d_manipulator.c
- manipulator_types/grab3d_manipulator.c
- manipulator_types/primitive3d_manipulator.c
-)
-
-add_definitions(${GL_DEFINITIONS})
-
-blender_add_lib(bf_editor_manipulator_library "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c b/source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c
deleted file mode 100644
index 34f7d73589c..00000000000
--- a/source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c
+++ /dev/null
@@ -1,141 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file geom_arrow_manipulator.c
- * \ingroup wm
- */
-
-#include "../manipulator_geometry.h"
-
-static float verts[][3] = {
- {-0.000000, 0.012320, 0.000000},
- {-0.000000, 0.012320, 0.974306},
- {0.008711, 0.008711, 0.000000},
- {0.008711, 0.008711, 0.974306},
- {0.012320, -0.000000, 0.000000},
- {0.012320, -0.000000, 0.974306},
- {0.008711, -0.008711, 0.000000},
- {0.008711, -0.008711, 0.974306},
- {-0.000000, -0.012320, 0.000000},
- {-0.000000, -0.012320, 0.974306},
- {-0.008711, -0.008711, 0.000000},
- {-0.008711, -0.008711, 0.974306},
- {-0.012320, 0.000000, 0.000000},
- {-0.012320, 0.000000, 0.974306},
- {-0.008711, 0.008711, 0.000000},
- {-0.008711, 0.008711, 0.974306},
- {0.000000, 0.072555, 0.974306},
- {0.051304, 0.051304, 0.974306},
- {0.072555, -0.000000, 0.974306},
- {0.051304, -0.051304, 0.974306},
- {-0.000000, -0.072555, 0.974306},
- {-0.051304, -0.051304, 0.974306},
- {-0.072555, 0.000000, 0.974306},
- {-0.051304, 0.051304, 0.974306},
- {0.000000, -0.000000, 1.268098},
-};
-
-static float normals[][3] = {
- {0.000000, 0.776360, -0.630238},
- {0.000000, 0.594348, -0.804163},
- {0.548967, 0.548967, -0.630238},
- {0.420270, 0.420270, -0.804163},
- {0.776360, 0.000000, -0.630238},
- {0.594378, 0.000000, -0.804163},
- {0.548967, -0.548967, -0.630238},
- {0.420270, -0.420270, -0.804163},
- {0.000000, -0.776360, -0.630238},
- {0.000000, -0.594378, -0.804163},
- {-0.548967, -0.548967, -0.630238},
- {-0.420270, -0.420270, -0.804163},
- {-0.776360, 0.000000, -0.630238},
- {-0.594378, 0.000000, -0.804163},
- {-0.548967, 0.548967, -0.630238},
- {-0.420270, 0.420270, -0.804163},
- {0.000000, 0.843226, -0.537492},
- {0.596271, 0.596271, -0.537492},
- {0.843226, 0.000000, -0.537492},
- {0.596271, -0.596271, -0.537492},
- {0.000000, -0.843226, -0.537492},
- {-0.596271, -0.596271, -0.537492},
- {-0.843226, 0.000000, -0.537492},
- {-0.596271, 0.596271, -0.537492},
- {0.000000, 0.000000, 1.000000},
-};
-
-static unsigned short indices[] = {
- 1, 3, 2,
- 3, 5, 4,
- 5, 7, 6,
- 7, 9, 8,
- 9, 11, 10,
- 11, 13, 12,
- 5, 18, 19,
- 15, 1, 0,
- 13, 15, 14,
- 6, 10, 14,
- 11, 21, 22,
- 7, 19, 20,
- 13, 22, 23,
- 3, 17, 18,
- 9, 20, 21,
- 15, 23, 16,
- 1, 16, 17,
- 23, 22, 24,
- 21, 20, 24,
- 19, 18, 24,
- 17, 16, 24,
- 16, 23, 24,
- 22, 21, 24,
- 20, 19, 24,
- 18, 17, 24,
- 0, 1, 2,
- 2, 3, 4,
- 4, 5, 6,
- 6, 7, 8,
- 8, 9, 10,
- 10, 11, 12,
- 7, 5, 19,
- 14, 15, 0,
- 12, 13, 14,
- 14, 0, 2,
- 2, 4, 6,
- 6, 8, 10,
- 10, 12, 14,
- 14, 2, 6,
- 13, 11, 22,
- 9, 7, 20,
- 15, 13, 23,
- 5, 3, 18,
- 11, 9, 21,
- 1, 15, 16,
- 3, 1, 17,
-};
-
-ManipulatorGeomInfo wm_manipulator_geom_data_arrow = {
- .nverts = 25,
- .ntris = 46,
- .verts = verts,
- .normals = normals,
- .indices = indices,
-};
diff --git a/source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c b/source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c
deleted file mode 100644
index cee8e1e22ee..00000000000
--- a/source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file geom_cube_manipulator.c
- * \ingroup wm
- */
-
-#include "../manipulator_geometry.h"
-
-static const float verts[][3] = {
- {1.000000, 1.000000, -1.000000},
- {1.000000, -1.000000, -1.000000},
- {-1.000000, -1.000000, -1.000000},
- {-1.000000, 1.000000, -1.000000},
- {1.000000, 1.000000, 1.000000},
- {0.999999, -1.000001, 1.000000},
- {-1.000000, -1.000000, 1.000000},
- {-1.000000, 1.000000, 1.000000},
-};
-
-static const float normals[][3] = {
- {0.577349, 0.577349, -0.577349},
- {0.577349, -0.577349, -0.577349},
- {-0.577349, -0.577349, -0.577349},
- {-0.577349, 0.577349, -0.577349},
- {0.577349, 0.577349, 0.577349},
- {0.577349, -0.577349, 0.577349},
- {-0.577349, -0.577349, 0.577349},
- {-0.577349, 0.577349, 0.577349},
-};
-
-static const unsigned short indices[] = {
- 1, 2, 3,
- 7, 6, 5,
- 4, 5, 1,
- 5, 6, 2,
- 2, 6, 7,
- 0, 3, 7,
- 0, 1, 3,
- 4, 7, 5,
- 0, 4, 1,
- 1, 5, 2,
- 3, 2, 7,
- 4, 0, 7,
-};
-
-ManipulatorGeomInfo wm_manipulator_geom_data_cube = {
- .nverts = 8,
- .ntris = 12,
- .verts = verts,
- .normals = normals,
- .indices = indices,
-};
diff --git a/source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c b/source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c
deleted file mode 100644
index 811fc872a81..00000000000
--- a/source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c
+++ /dev/null
@@ -1,813 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file geom_dial_manipulator.c
- * \ingroup wm
- */
-
-#include "../manipulator_geometry.h"
-
-static const float verts[][3] = {
- {1.034000, 0.000000, 0.000000},
- {1.017000, 0.000000, 0.029445},
- {0.983000, 0.000000, 0.029445},
- {0.966000, 0.000000, 0.000000},
- {0.983000, 0.000000, -0.029445},
- {1.017000, 0.000000, -0.029445},
- {1.014132, 0.201723, 0.000000},
- {0.997459, 0.198407, 0.029445},
- {0.964112, 0.191774, 0.029445},
- {0.947439, 0.188457, 0.000000},
- {0.964112, 0.191774, -0.029445},
- {0.997459, 0.198407, -0.029445},
- {0.955292, 0.395695, 0.000000},
- {0.939586, 0.389189, 0.029445},
- {0.908174, 0.376178, 0.029445},
- {0.892468, 0.369672, 0.000000},
- {0.908174, 0.376178, -0.029445},
- {0.939586, 0.389189, -0.029445},
- {0.859740, 0.574460, 0.000000},
- {0.845605, 0.565015, 0.029445},
- {0.817335, 0.546126, 0.029445},
- {0.803200, 0.536681, 0.000000},
- {0.817335, 0.546126, -0.029445},
- {0.845605, 0.565015, -0.029445},
- {0.731148, 0.731148, 0.000000},
- {0.719128, 0.719128, 0.029445},
- {0.695086, 0.695086, 0.029445},
- {0.683065, 0.683065, 0.000000},
- {0.695086, 0.695086, -0.029445},
- {0.719128, 0.719128, -0.029445},
- {0.574460, 0.859740, 0.000000},
- {0.565015, 0.845605, 0.029445},
- {0.546125, 0.817335, 0.029445},
- {0.536681, 0.803200, 0.000000},
- {0.546125, 0.817335, -0.029445},
- {0.565015, 0.845605, -0.029445},
- {0.395695, 0.955291, 0.000000},
- {0.389189, 0.939585, 0.029445},
- {0.376178, 0.908173, 0.029445},
- {0.369672, 0.892467, 0.000000},
- {0.376178, 0.908173, -0.029445},
- {0.389189, 0.939585, -0.029445},
- {0.201724, 1.014132, 0.000000},
- {0.198407, 0.997459, 0.029445},
- {0.191774, 0.964112, 0.029445},
- {0.188457, 0.947439, 0.000000},
- {0.191774, 0.964112, -0.029445},
- {0.198407, 0.997459, -0.029445},
- {0.000000, 1.034000, 0.000000},
- {0.000000, 1.017000, 0.029445},
- {0.000000, 0.983000, 0.029445},
- {0.000000, 0.966000, 0.000000},
- {0.000000, 0.983000, -0.029445},
- {0.000000, 1.017000, -0.029445},
- {-0.201723, 1.014132, 0.000000},
- {-0.198407, 0.997459, 0.029445},
- {-0.191774, 0.964112, 0.029445},
- {-0.188457, 0.947439, 0.000000},
- {-0.191774, 0.964112, -0.029445},
- {-0.198407, 0.997459, -0.029445},
- {-0.395695, 0.955291, 0.000000},
- {-0.389189, 0.939585, 0.029445},
- {-0.376178, 0.908174, 0.029445},
- {-0.369672, 0.892468, 0.000000},
- {-0.376178, 0.908174, -0.029445},
- {-0.389189, 0.939585, -0.029445},
- {-0.574459, 0.859740, 0.000000},
- {-0.565015, 0.845605, 0.029445},
- {-0.546125, 0.817335, 0.029445},
- {-0.536681, 0.803200, 0.000000},
- {-0.546125, 0.817335, -0.029445},
- {-0.565015, 0.845605, -0.029445},
- {-0.731149, 0.731148, 0.000000},
- {-0.719128, 0.719127, 0.029445},
- {-0.695086, 0.695086, 0.029445},
- {-0.683065, 0.683065, 0.000000},
- {-0.695086, 0.695086, -0.029445},
- {-0.719128, 0.719127, -0.029445},
- {-0.859740, 0.574460, 0.000000},
- {-0.845604, 0.565015, 0.029445},
- {-0.817335, 0.546126, 0.029445},
- {-0.803200, 0.536681, 0.000000},
- {-0.817335, 0.546126, -0.029445},
- {-0.845604, 0.565015, -0.029445},
- {-0.955291, 0.395695, 0.000000},
- {-0.939585, 0.389189, 0.029445},
- {-0.908173, 0.376178, 0.029445},
- {-0.892468, 0.369672, 0.000000},
- {-0.908173, 0.376178, -0.029445},
- {-0.939585, 0.389189, -0.029445},
- {-1.014132, 0.201723, 0.000000},
- {-0.997459, 0.198407, 0.029445},
- {-0.964112, 0.191774, 0.029445},
- {-0.947439, 0.188457, 0.000000},
- {-0.964112, 0.191774, -0.029445},
- {-0.997459, 0.198407, -0.029445},
- {-1.034000, 0.000000, 0.000000},
- {-1.017000, 0.000000, 0.029445},
- {-0.983000, 0.000000, 0.029445},
- {-0.966000, 0.000000, 0.000000},
- {-0.983000, 0.000000, -0.029445},
- {-1.017000, 0.000000, -0.029445},
- {-1.014132, -0.201723, 0.000000},
- {-0.997459, -0.198407, 0.029445},
- {-0.964112, -0.191774, 0.029445},
- {-0.947439, -0.188457, 0.000000},
- {-0.964112, -0.191774, -0.029445},
- {-0.997459, -0.198407, -0.029445},
- {-0.955292, -0.395694, 0.000000},
- {-0.939586, -0.389189, 0.029445},
- {-0.908174, -0.376177, 0.029445},
- {-0.892468, -0.369672, 0.000000},
- {-0.908174, -0.376177, -0.029445},
- {-0.939586, -0.389189, -0.029445},
- {-0.859740, -0.574460, 0.000000},
- {-0.845604, -0.565015, 0.029445},
- {-0.817335, -0.546126, 0.029445},
- {-0.803200, -0.536681, 0.000000},
- {-0.817335, -0.546126, -0.029445},
- {-0.845604, -0.565015, -0.029445},
- {-0.731149, -0.731148, 0.000000},
- {-0.719128, -0.719127, 0.029445},
- {-0.695086, -0.695086, 0.029445},
- {-0.683065, -0.683065, 0.000000},
- {-0.695086, -0.695086, -0.029445},
- {-0.719128, -0.719127, -0.029445},
- {-0.574460, -0.859739, 0.000000},
- {-0.565015, -0.845604, 0.029445},
- {-0.546126, -0.817334, 0.029445},
- {-0.536681, -0.803199, 0.000000},
- {-0.546126, -0.817334, -0.029445},
- {-0.565015, -0.845604, -0.029445},
- {-0.395695, -0.955291, 0.000000},
- {-0.389189, -0.939585, 0.029445},
- {-0.376178, -0.908174, 0.029445},
- {-0.369672, -0.892468, 0.000000},
- {-0.376178, -0.908174, -0.029445},
- {-0.389189, -0.939585, -0.029445},
- {-0.201724, -1.014132, 0.000000},
- {-0.198407, -0.997459, 0.029445},
- {-0.191774, -0.964112, 0.029445},
- {-0.188458, -0.947438, 0.000000},
- {-0.191774, -0.964112, -0.029445},
- {-0.198407, -0.997459, -0.029445},
- {0.000000, -1.034000, 0.000000},
- {0.000000, -1.017000, 0.029445},
- {0.000000, -0.983000, 0.029445},
- {0.000000, -0.966000, 0.000000},
- {0.000000, -0.983000, -0.029445},
- {0.000000, -1.017000, -0.029445},
- {0.201723, -1.014132, 0.000000},
- {0.198407, -0.997459, 0.029445},
- {0.191773, -0.964112, 0.029445},
- {0.188457, -0.947439, 0.000000},
- {0.191773, -0.964112, -0.029445},
- {0.198407, -0.997459, -0.029445},
- {0.395695, -0.955291, 0.000000},
- {0.389189, -0.939585, 0.029445},
- {0.376178, -0.908173, 0.029445},
- {0.369672, -0.892467, 0.000000},
- {0.376178, -0.908173, -0.029445},
- {0.389189, -0.939585, -0.029445},
- {0.574460, -0.859740, 0.000000},
- {0.565015, -0.845605, 0.029445},
- {0.546125, -0.817335, 0.029445},
- {0.536681, -0.803200, 0.000000},
- {0.546125, -0.817335, -0.029445},
- {0.565015, -0.845605, -0.029445},
- {0.731148, -0.731149, 0.000000},
- {0.719127, -0.719128, 0.029445},
- {0.695086, -0.695086, 0.029445},
- {0.683065, -0.683066, 0.000000},
- {0.695086, -0.695086, -0.029445},
- {0.719127, -0.719128, -0.029445},
- {0.859740, -0.574460, 0.000000},
- {0.845605, -0.565015, 0.029445},
- {0.817335, -0.546126, 0.029445},
- {0.803200, -0.536681, 0.000000},
- {0.817335, -0.546126, -0.029445},
- {0.845605, -0.565015, -0.029445},
- {0.955291, -0.395695, 0.000000},
- {0.939585, -0.389189, 0.029445},
- {0.908173, -0.376178, 0.029445},
- {0.892467, -0.369673, 0.000000},
- {0.908173, -0.376178, -0.029445},
- {0.939585, -0.389189, -0.029445},
- {1.014132, -0.201723, 0.000000},
- {0.997459, -0.198407, 0.029445},
- {0.964112, -0.191774, 0.029445},
- {0.947439, -0.188457, 0.000000},
- {0.964112, -0.191774, -0.029445},
- {0.997459, -0.198407, -0.029445},
-};
-
-static const float normals[][3] = {
- {1.000000, 0.000000, 0.000000},
- {0.522691, 0.000000, 0.852504},
- {-0.475845, 0.000000, 0.879513},
- {-1.000000, 0.000000, 0.000000},
- {-0.475845, 0.000000, -0.879513},
- {0.522691, 0.000000, -0.852504},
- {0.980773, 0.195074, 0.000000},
- {0.512650, 0.101962, 0.852504},
- {-0.466689, -0.092807, 0.879513},
- {-0.980773, -0.195074, 0.000000},
- {-0.466689, -0.092807, -0.879513},
- {0.512650, 0.101962, -0.852504},
- {0.923856, 0.382672, 0.000000},
- {0.482894, 0.200018, 0.852504},
- {-0.439619, -0.182073, 0.879513},
- {-0.923856, -0.382672, 0.000000},
- {-0.439619, -0.182073, -0.879513},
- {0.482894, 0.200018, -0.852504},
- {0.831446, 0.555559, 0.000000},
- {0.434614, 0.290384, 0.852504},
- {-0.395642, -0.264351, 0.879513},
- {-0.831446, -0.555559, 0.000000},
- {-0.395642, -0.264351, -0.879513},
- {0.434614, 0.290384, -0.852504},
- {0.707083, 0.707083, 0.000000},
- {0.369610, 0.369610, 0.852504},
- {-0.336467, -0.336467, 0.879513},
- {-0.707083, -0.707083, 0.000000},
- {-0.336467, -0.336467, -0.879513},
- {0.369610, 0.369610, -0.852504},
- {0.555559, 0.831446, 0.000000},
- {0.290384, 0.434614, 0.852504},
- {-0.264351, -0.395642, 0.879513},
- {-0.555559, -0.831446, 0.000000},
- {-0.264351, -0.395642, -0.879513},
- {0.290384, 0.434614, -0.852504},
- {0.382672, 0.923856, 0.000000},
- {0.200018, 0.482894, 0.852504},
- {-0.182073, -0.439619, 0.879513},
- {-0.382672, -0.923856, 0.000000},
- {-0.182073, -0.439619, -0.879513},
- {0.200018, 0.482894, -0.852504},
- {0.195074, 0.980773, 0.000000},
- {0.101962, 0.512650, 0.852504},
- {-0.092807, -0.466689, 0.879513},
- {-0.195074, -0.980773, 0.000000},
- {-0.092807, -0.466689, -0.879513},
- {0.101962, 0.512650, -0.852504},
- {0.000000, 1.000000, 0.000000},
- {0.000000, 0.522691, 0.852504},
- {0.000000, -0.475845, 0.879513},
- {0.000000, -1.000000, 0.000000},
- {0.000000, -0.475845, -0.879513},
- {0.000000, 0.522691, -0.852504},
- {-0.195074, 0.980773, 0.000000},
- {-0.101962, 0.512650, 0.852504},
- {0.092807, -0.466689, 0.879513},
- {0.195074, -0.980773, 0.000000},
- {0.092807, -0.466689, -0.879513},
- {-0.101962, 0.512650, -0.852504},
- {-0.382672, 0.923856, 0.000000},
- {-0.200018, 0.482894, 0.852504},
- {0.182073, -0.439619, 0.879513},
- {0.382672, -0.923856, 0.000000},
- {0.182073, -0.439619, -0.879513},
- {-0.200018, 0.482894, -0.852504},
- {-0.555559, 0.831446, 0.000000},
- {-0.290384, 0.434614, 0.852504},
- {0.264351, -0.395642, 0.879513},
- {0.555559, -0.831446, 0.000000},
- {0.264351, -0.395642, -0.879513},
- {-0.290384, 0.434614, -0.852504},
- {-0.707083, 0.707083, 0.000000},
- {-0.369610, 0.369610, 0.852504},
- {0.336467, -0.336467, 0.879513},
- {0.707083, -0.707083, 0.000000},
- {0.336467, -0.336467, -0.879513},
- {-0.369610, 0.369610, -0.852504},
- {-0.831446, 0.555559, 0.000000},
- {-0.434614, 0.290384, 0.852504},
- {0.395642, -0.264351, 0.879513},
- {0.831446, -0.555559, 0.000000},
- {0.395642, -0.264351, -0.879513},
- {-0.434614, 0.290384, -0.852504},
- {-0.923856, 0.382672, 0.000000},
- {-0.482894, 0.200018, 0.852504},
- {0.439619, -0.182073, 0.879513},
- {0.923856, -0.382672, 0.000000},
- {0.439619, -0.182073, -0.879513},
- {-0.482894, 0.200018, -0.852504},
- {-0.980773, 0.195074, 0.000000},
- {-0.512650, 0.101962, 0.852504},
- {0.466689, -0.092807, 0.879513},
- {0.980773, -0.195074, 0.000000},
- {0.466689, -0.092807, -0.879513},
- {-0.512650, 0.101962, -0.852504},
- {-1.000000, 0.000000, 0.000000},
- {-0.522691, 0.000000, 0.852504},
- {0.475845, 0.000000, 0.879513},
- {1.000000, 0.000000, 0.000000},
- {0.475845, 0.000000, -0.879513},
- {-0.522691, 0.000000, -0.852504},
- {-0.980773, -0.195074, 0.000000},
- {-0.512650, -0.101962, 0.852504},
- {0.466689, 0.092807, 0.879513},
- {0.980773, 0.195074, 0.000000},
- {0.466689, 0.092807, -0.879513},
- {-0.512650, -0.101962, -0.852504},
- {-0.923856, -0.382672, 0.000000},
- {-0.482894, -0.200018, 0.852504},
- {0.439619, 0.182073, 0.879513},
- {0.923856, 0.382672, 0.000000},
- {0.439619, 0.182073, -0.879513},
- {-0.482894, -0.200018, -0.852504},
- {-0.831446, -0.555559, 0.000000},
- {-0.434614, -0.290384, 0.852504},
- {0.395642, 0.264351, 0.879513},
- {0.831446, 0.555559, 0.000000},
- {0.395642, 0.264351, -0.879513},
- {-0.434614, -0.290384, -0.852504},
- {-0.707083, -0.707083, 0.000000},
- {-0.369610, -0.369610, 0.852504},
- {0.336467, 0.336467, 0.879513},
- {0.707083, 0.707083, 0.000000},
- {0.336467, 0.336467, -0.879513},
- {-0.369610, -0.369610, -0.852504},
- {-0.555559, -0.831446, 0.000000},
- {-0.290384, -0.434614, 0.852504},
- {0.264351, 0.395642, 0.879513},
- {0.555559, 0.831446, 0.000000},
- {0.264351, 0.395642, -0.879513},
- {-0.290384, -0.434614, -0.852504},
- {-0.382672, -0.923856, 0.000000},
- {-0.200018, -0.482894, 0.852504},
- {0.182073, 0.439619, 0.879513},
- {0.382672, 0.923856, 0.000000},
- {0.182073, 0.439619, -0.879513},
- {-0.200018, -0.482894, -0.852504},
- {-0.195074, -0.980773, 0.000000},
- {-0.101962, -0.512650, 0.852504},
- {0.092807, 0.466689, 0.879513},
- {0.195074, 0.980773, 0.000000},
- {0.092807, 0.466689, -0.879513},
- {-0.101962, -0.512650, -0.852504},
- {0.000000, -1.000000, 0.000000},
- {0.000000, -0.522691, 0.852504},
- {0.000000, 0.475845, 0.879513},
- {0.000000, 1.000000, 0.000000},
- {0.000000, 0.475845, -0.879513},
- {0.000000, -0.522691, -0.852504},
- {0.195074, -0.980773, 0.000000},
- {0.101962, -0.512650, 0.852504},
- {-0.092807, 0.466689, 0.879513},
- {-0.195074, 0.980773, 0.000000},
- {-0.092807, 0.466689, -0.879513},
- {0.101962, -0.512650, -0.852504},
- {0.382672, -0.923856, 0.000000},
- {0.200018, -0.482894, 0.852504},
- {-0.182073, 0.439619, 0.879513},
- {-0.382672, 0.923856, 0.000000},
- {-0.182073, 0.439619, -0.879513},
- {0.200018, -0.482894, -0.852504},
- {0.555559, -0.831446, 0.000000},
- {0.290384, -0.434614, 0.852504},
- {-0.264351, 0.395642, 0.879513},
- {-0.555559, 0.831446, 0.000000},
- {-0.264351, 0.395642, -0.879513},
- {0.290384, -0.434614, -0.852504},
- {0.707083, -0.707083, 0.000000},
- {0.369610, -0.369610, 0.852504},
- {-0.336467, 0.336467, 0.879513},
- {-0.707083, 0.707083, 0.000000},
- {-0.336467, 0.336467, -0.879513},
- {0.369610, -0.369610, -0.852504},
- {0.831446, -0.555559, 0.000000},
- {0.434614, -0.290384, 0.852504},
- {-0.395642, 0.264351, 0.879513},
- {-0.831446, 0.555559, 0.000000},
- {-0.395642, 0.264351, -0.879513},
- {0.434614, -0.290384, -0.852504},
- {0.923856, -0.382672, 0.000000},
- {0.482894, -0.200018, 0.852504},
- {-0.439619, 0.182073, 0.879513},
- {-0.923856, 0.382672, 0.000000},
- {-0.439619, 0.182073, -0.879513},
- {0.482894, -0.200018, -0.852504},
- {0.980773, -0.195074, 0.000000},
- {0.512650, -0.101962, 0.852504},
- {-0.466689, 0.092807, 0.879513},
- {-0.980773, 0.195074, 0.000000},
- {-0.466689, 0.092807, -0.879513},
- {0.512650, -0.101962, -0.852504},
-};
-
-static const unsigned short indices[] = {
- 6, 7, 1,
- 7, 8, 2,
- 8, 9, 3,
- 9, 10, 4,
- 10, 11, 5,
- 5, 11, 6,
- 12, 13, 7,
- 13, 14, 8,
- 14, 15, 9,
- 15, 16, 10,
- 16, 17, 11,
- 11, 17, 12,
- 18, 19, 13,
- 13, 19, 20,
- 20, 21, 15,
- 15, 21, 22,
- 22, 23, 17,
- 17, 23, 18,
- 24, 25, 19,
- 19, 25, 26,
- 26, 27, 21,
- 21, 27, 28,
- 28, 29, 23,
- 23, 29, 24,
- 30, 31, 25,
- 25, 31, 32,
- 26, 32, 33,
- 27, 33, 34,
- 34, 35, 29,
- 29, 35, 30,
- 36, 37, 31,
- 31, 37, 38,
- 38, 39, 33,
- 39, 40, 34,
- 40, 41, 35,
- 35, 41, 36,
- 36, 42, 43,
- 43, 44, 38,
- 44, 45, 39,
- 45, 46, 40,
- 46, 47, 41,
- 47, 42, 36,
- 48, 49, 43,
- 49, 50, 44,
- 50, 51, 45,
- 51, 52, 46,
- 52, 53, 47,
- 47, 53, 48,
- 54, 55, 49,
- 49, 55, 56,
- 50, 56, 57,
- 57, 58, 52,
- 58, 59, 53,
- 53, 59, 54,
- 60, 61, 55,
- 55, 61, 62,
- 56, 62, 63,
- 63, 64, 58,
- 64, 65, 59,
- 59, 65, 60,
- 66, 67, 61,
- 61, 67, 68,
- 68, 69, 63,
- 69, 70, 64,
- 70, 71, 65,
- 71, 66, 60,
- 72, 73, 67,
- 73, 74, 68,
- 68, 74, 75,
- 75, 76, 70,
- 76, 77, 71,
- 71, 77, 72,
- 78, 79, 73,
- 79, 80, 74,
- 74, 80, 81,
- 81, 82, 76,
- 82, 83, 77,
- 83, 78, 72,
- 78, 84, 85,
- 85, 86, 80,
- 80, 86, 87,
- 87, 88, 82,
- 82, 88, 89,
- 89, 84, 78,
- 90, 91, 85,
- 91, 92, 86,
- 86, 92, 93,
- 93, 94, 88,
- 88, 94, 95,
- 95, 90, 84,
- 96, 97, 91,
- 97, 98, 92,
- 98, 99, 93,
- 99, 100, 94,
- 100, 101, 95,
- 101, 96, 90,
- 102, 103, 97,
- 103, 104, 98,
- 104, 105, 99,
- 99, 105, 106,
- 106, 107, 101,
- 101, 107, 102,
- 108, 109, 103,
- 103, 109, 110,
- 110, 111, 105,
- 105, 111, 112,
- 112, 113, 107,
- 107, 113, 108,
- 114, 115, 109,
- 115, 116, 110,
- 116, 117, 111,
- 111, 117, 118,
- 112, 118, 119,
- 113, 119, 114,
- 114, 120, 121,
- 121, 122, 116,
- 122, 123, 117,
- 117, 123, 124,
- 124, 125, 119,
- 125, 120, 114,
- 126, 127, 121,
- 121, 127, 128,
- 128, 129, 123,
- 123, 129, 130,
- 130, 131, 125,
- 125, 131, 126,
- 132, 133, 127,
- 133, 134, 128,
- 128, 134, 135,
- 135, 136, 130,
- 136, 137, 131,
- 131, 137, 132,
- 132, 138, 139,
- 133, 139, 140,
- 134, 140, 141,
- 141, 142, 136,
- 142, 143, 137,
- 143, 138, 132,
- 138, 144, 145,
- 139, 145, 146,
- 146, 147, 141,
- 141, 147, 148,
- 148, 149, 143,
- 149, 144, 138,
- 144, 150, 151,
- 151, 152, 146,
- 146, 152, 153,
- 153, 154, 148,
- 154, 155, 149,
- 155, 150, 144,
- 156, 157, 151,
- 151, 157, 158,
- 158, 159, 153,
- 159, 160, 154,
- 160, 161, 155,
- 155, 161, 156,
- 156, 162, 163,
- 163, 164, 158,
- 158, 164, 165,
- 165, 166, 160,
- 160, 166, 167,
- 167, 162, 156,
- 162, 168, 169,
- 169, 170, 164,
- 164, 170, 171,
- 165, 171, 172,
- 166, 172, 173,
- 173, 168, 162,
- 174, 175, 169,
- 175, 176, 170,
- 170, 176, 177,
- 177, 178, 172,
- 172, 178, 179,
- 173, 179, 174,
- 174, 180, 181,
- 181, 182, 176,
- 176, 182, 183,
- 183, 184, 178,
- 178, 184, 185,
- 179, 185, 180,
- 186, 187, 181,
- 187, 188, 182,
- 188, 189, 183,
- 183, 189, 190,
- 190, 191, 185,
- 191, 186, 180,
- 0, 1, 187,
- 1, 2, 188,
- 2, 3, 189,
- 3, 4, 190,
- 190, 4, 5,
- 191, 5, 0,
- 0, 6, 1,
- 1, 7, 2,
- 2, 8, 3,
- 3, 9, 4,
- 4, 10, 5,
- 0, 5, 6,
- 6, 12, 7,
- 7, 13, 8,
- 8, 14, 9,
- 9, 15, 10,
- 10, 16, 11,
- 6, 11, 12,
- 12, 18, 13,
- 14, 13, 20,
- 14, 20, 15,
- 16, 15, 22,
- 16, 22, 17,
- 12, 17, 18,
- 18, 24, 19,
- 20, 19, 26,
- 20, 26, 21,
- 22, 21, 28,
- 22, 28, 23,
- 18, 23, 24,
- 24, 30, 25,
- 26, 25, 32,
- 27, 26, 33,
- 28, 27, 34,
- 28, 34, 29,
- 24, 29, 30,
- 30, 36, 31,
- 32, 31, 38,
- 32, 38, 33,
- 33, 39, 34,
- 34, 40, 35,
- 30, 35, 36,
- 37, 36, 43,
- 37, 43, 38,
- 38, 44, 39,
- 39, 45, 40,
- 40, 46, 41,
- 41, 47, 36,
- 42, 48, 43,
- 43, 49, 44,
- 44, 50, 45,
- 45, 51, 46,
- 46, 52, 47,
- 42, 47, 48,
- 48, 54, 49,
- 50, 49, 56,
- 51, 50, 57,
- 51, 57, 52,
- 52, 58, 53,
- 48, 53, 54,
- 54, 60, 55,
- 56, 55, 62,
- 57, 56, 63,
- 57, 63, 58,
- 58, 64, 59,
- 54, 59, 60,
- 60, 66, 61,
- 62, 61, 68,
- 62, 68, 63,
- 63, 69, 64,
- 64, 70, 65,
- 65, 71, 60,
- 66, 72, 67,
- 67, 73, 68,
- 69, 68, 75,
- 69, 75, 70,
- 70, 76, 71,
- 66, 71, 72,
- 72, 78, 73,
- 73, 79, 74,
- 75, 74, 81,
- 75, 81, 76,
- 76, 82, 77,
- 77, 83, 72,
- 79, 78, 85,
- 79, 85, 80,
- 81, 80, 87,
- 81, 87, 82,
- 83, 82, 89,
- 83, 89, 78,
- 84, 90, 85,
- 85, 91, 86,
- 87, 86, 93,
- 87, 93, 88,
- 89, 88, 95,
- 89, 95, 84,
- 90, 96, 91,
- 91, 97, 92,
- 92, 98, 93,
- 93, 99, 94,
- 94, 100, 95,
- 95, 101, 90,
- 96, 102, 97,
- 97, 103, 98,
- 98, 104, 99,
- 100, 99, 106,
- 100, 106, 101,
- 96, 101, 102,
- 102, 108, 103,
- 104, 103, 110,
- 104, 110, 105,
- 106, 105, 112,
- 106, 112, 107,
- 102, 107, 108,
- 108, 114, 109,
- 109, 115, 110,
- 110, 116, 111,
- 112, 111, 118,
- 113, 112, 119,
- 108, 113, 114,
- 115, 114, 121,
- 115, 121, 116,
- 116, 122, 117,
- 118, 117, 124,
- 118, 124, 119,
- 119, 125, 114,
- 120, 126, 121,
- 122, 121, 128,
- 122, 128, 123,
- 124, 123, 130,
- 124, 130, 125,
- 120, 125, 126,
- 126, 132, 127,
- 127, 133, 128,
- 129, 128, 135,
- 129, 135, 130,
- 130, 136, 131,
- 126, 131, 132,
- 133, 132, 139,
- 134, 133, 140,
- 135, 134, 141,
- 135, 141, 136,
- 136, 142, 137,
- 137, 143, 132,
- 139, 138, 145,
- 140, 139, 146,
- 140, 146, 141,
- 142, 141, 148,
- 142, 148, 143,
- 143, 149, 138,
- 145, 144, 151,
- 145, 151, 146,
- 147, 146, 153,
- 147, 153, 148,
- 148, 154, 149,
- 149, 155, 144,
- 150, 156, 151,
- 152, 151, 158,
- 152, 158, 153,
- 153, 159, 154,
- 154, 160, 155,
- 150, 155, 156,
- 157, 156, 163,
- 157, 163, 158,
- 159, 158, 165,
- 159, 165, 160,
- 161, 160, 167,
- 161, 167, 156,
- 163, 162, 169,
- 163, 169, 164,
- 165, 164, 171,
- 166, 165, 172,
- 167, 166, 173,
- 167, 173, 162,
- 168, 174, 169,
- 169, 175, 170,
- 171, 170, 177,
- 171, 177, 172,
- 173, 172, 179,
- 168, 173, 174,
- 175, 174, 181,
- 175, 181, 176,
- 177, 176, 183,
- 177, 183, 178,
- 179, 178, 185,
- 174, 179, 180,
- 180, 186, 181,
- 181, 187, 182,
- 182, 188, 183,
- 184, 183, 190,
- 184, 190, 185,
- 185, 191, 180,
- 186, 0, 187,
- 187, 1, 188,
- 188, 2, 189,
- 189, 3, 190,
- 191, 190, 5,
- 186, 191, 0,
-};
-
-ManipulatorGeomInfo wm_manipulator_geom_data_dial = {
- .nverts = 192,
- .ntris = 384,
- .verts = verts,
- .normals = normals,
- .indices = indices,
-};
diff --git a/source/blender/editors/manipulator_library/manipulator_draw_utils.c b/source/blender/editors/manipulator_library/manipulator_draw_utils.c
deleted file mode 100644
index 80181c57115..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_draw_utils.c
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file manipulator_draw_utils.c
- * \ingroup wm
- */
-
-#include "BLI_listbase.h"
-#include "BLI_ghash.h"
-#include "BLI_math.h"
-#include "BLI_string.h"
-#include "BLI_string_utils.h"
-
-#include "BKE_context.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-
-#include "GPU_batch.h"
-#include "GPU_glew.h"
-#include "GPU_immediate.h"
-#include "GPU_state.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "RNA_access.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-/* only for own init/exit calls (wm_manipulatortype_init/wm_manipulatortype_free) */
-#include "wm.h"
-
-/* own includes */
-#include "manipulator_library_intern.h"
-
-/**
- * Main draw call for ManipulatorGeomInfo data
- */
-void wm_manipulator_geometryinfo_draw(const ManipulatorGeomInfo *info, const bool UNUSED(select), const float color[4])
-{
- /* TODO store the Batches inside the ManipulatorGeomInfo and updated it when geom changes
- * So we don't need to re-created and discard it every time */
-
- Gwn_VertBuf *vbo;
- Gwn_IndexBuf *el;
- Gwn_Batch *batch;
- Gwn_IndexBufBuilder elb = {0};
-
- Gwn_VertFormat format = {0};
- uint pos_id = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
-
- /* Elements */
- GWN_indexbuf_init(&elb, GWN_PRIM_TRIS, info->ntris, info->nverts);
- for (int i = 0; i < info->ntris; ++i) {
- const unsigned short *idx = &info->indices[i * 3];
- GWN_indexbuf_add_tri_verts(&elb, idx[0], idx[1], idx[2]);
- }
- el = GWN_indexbuf_build(&elb);
-
- vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, info->nverts);
-
- GWN_vertbuf_attr_fill(vbo, pos_id, info->verts);
-
- batch = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, el, GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
- GWN_batch_program_set_builtin(batch, GPU_SHADER_3D_UNIFORM_COLOR);
-
- GWN_batch_uniform_4fv(batch, "color", color);
-
- /* We may want to re-visit this, for now disable
- * since it causes issues leaving the GL state modified. */
-#if 0
- glEnable(GL_CULL_FACE);
- GPU_depth_test(true);
-#endif
-
- GWN_batch_draw(batch);
-
-#if 0
- GPU_depth_test(false);
- glDisable(GL_CULL_FACE);
-#endif
-
-
- GWN_batch_discard(batch);
-}
-
-void wm_manipulator_vec_draw(
- const float color[4], const float (*verts)[3], uint vert_count,
- uint pos, uint primitive_type)
-{
- immUniformColor4fv(color);
- immBegin(primitive_type, vert_count);
- for (int i = 0; i < vert_count; i++) {
- immVertex3fv(pos, verts[i]);
- }
- immEnd();
-}
diff --git a/source/blender/editors/manipulator_library/manipulator_geometry.h b/source/blender/editors/manipulator_library/manipulator_geometry.h
deleted file mode 100644
index 2083f9d4d31..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_geometry.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file manipulator_geometry.h
- * \ingroup wm
- *
- * \name Manipulator Geometry
- *
- * \brief Prototypes for arrays defining the manipulator geometry. The actual definitions can be found in files usually
- * called geom_xxx_manipulator.c
- */
-
-
-#ifndef __MANIPULATOR_GEOMETRY_H__
-#define __MANIPULATOR_GEOMETRY_H__
-
-typedef struct ManipulatorGeomInfo {
- int nverts;
- int ntris;
- const float (*verts)[3];
- const float (*normals)[3];
- const unsigned short *indices;
-} ManipulatorGeomInfo;
-
-/* arrow manipulator */
-extern ManipulatorGeomInfo wm_manipulator_geom_data_arrow;
-
-/* cube manipulator */
-extern ManipulatorGeomInfo wm_manipulator_geom_data_cube;
-
-/* dial manipulator */
-extern ManipulatorGeomInfo wm_manipulator_geom_data_dial;
-
-#endif /* __MANIPULATOR_GEOMETRY_H__ */
diff --git a/source/blender/editors/manipulator_library/manipulator_library_intern.h b/source/blender/editors/manipulator_library/manipulator_library_intern.h
deleted file mode 100644
index 55db99236e0..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_library_intern.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file manipulator_library_intern.h
- * \ingroup wm
- */
-
-#ifndef __MANIPULATOR_LIBRARY_INTERN_H__
-#define __MANIPULATOR_LIBRARY_INTERN_H__
-
-/* distance around which manipulators respond to input (and get highlighted) */
-#define MANIPULATOR_HOTSPOT 14.0f
-
-/**
- * Data for common interactions. Used in manipulator_library_utils.c functions.
- */
-typedef struct ManipulatorCommonData {
- int flag;
-
- float range_fac; /* factor for arrow min/max distance */
- float offset;
-
- /* property range for constrained manipulators */
- float range;
- /* min/max value for constrained manipulators */
- float min, max;
-} ManipulatorCommonData;
-
-typedef struct ManipulatorInteraction {
- float init_value; /* initial property value */
- float init_mval[2];
- float init_offset;
- float init_matrix_final[4][4];
- float init_matrix_basis[4][4];
-
- /* offset of last handling step */
- float prev_offset;
- /* Total offset added by precision tweaking.
- * Needed to allow toggling precision on/off without causing jumps */
- float precision_offset;
-} ManipulatorInteraction;
-
-/* ManipulatorCommonData->flag */
-enum {
- MANIPULATOR_CUSTOM_RANGE_SET = (1 << 0),
-};
-
-
-float manipulator_offset_from_value(
- ManipulatorCommonData *data, const float value,
- const bool constrained, const bool inverted);
-float manipulator_value_from_offset(
- ManipulatorCommonData *data, ManipulatorInteraction *inter, const float offset,
- const bool constrained, const bool inverted, const bool use_precision);
-
-void manipulator_property_data_update(
- struct wmManipulator *mpr, ManipulatorCommonData *data, wmManipulatorProperty *mpr_prop,
- const bool constrained, const bool inverted);
-
-void manipulator_property_value_reset(
- bContext *C, const struct wmManipulator *mpr, ManipulatorInteraction *inter, wmManipulatorProperty *mpr_prop);
-
-
-/* -------------------------------------------------------------------- */
-
-void manipulator_color_get(
- const struct wmManipulator *mpr, const bool highlight,
- float r_color[4]);
-
-bool manipulator_window_project_2d(
- bContext *C, const struct wmManipulator *mpr, const float mval[2], int axis, bool use_offset,
- float r_co[2]);
-
-bool manipulator_window_project_3d(
- bContext *C, const struct wmManipulator *mpr, const float mval[2], bool use_offset,
- float r_co[3]);
-
-/* -------------------------------------------------------------------- */
-/* Manipulator drawing */
-
-#include "manipulator_geometry.h"
-
-void wm_manipulator_geometryinfo_draw(const struct ManipulatorGeomInfo *info, const bool select, const float color[4]);
-void wm_manipulator_vec_draw(
- const float color[4], const float (*verts)[3], uint vert_count,
- uint pos, uint primitive_type);
-
-
-#endif /* __MANIPULATOR_LIBRARY_INTERN_H__ */
diff --git a/source/blender/editors/manipulator_library/manipulator_library_presets.c b/source/blender/editors/manipulator_library/manipulator_library_presets.c
deleted file mode 100644
index 12f07611722..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_library_presets.c
+++ /dev/null
@@ -1,150 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/manipulator_library/manipulator_library_presets.c
- * \ingroup wm
- *
- * \name Manipulator Lib Presets
- *
- * \brief Preset shapes that can be drawn from any manipulator type.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-
-#include "DNA_view3d_types.h"
-#include "DNA_object_types.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-
-#include "GPU_draw.h"
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-
-#include "DEG_depsgraph.h"
-
-#include "RNA_access.h"
-
-#include "WM_types.h"
-#include "WM_api.h"
-
-#include "ED_view3d.h"
-#include "ED_screen.h"
-
-/* own includes */
-#include "ED_manipulator_library.h" /* own include */
-#include "manipulator_library_intern.h" /* own include */
-
-/* TODO, this is to be used by RNA. might move to ED_manipulator_library */
-
-/**
- * Given a single axis, orient the matrix to a different direction.
- */
-static void single_axis_convert(
- int src_axis, float src_mat[4][4],
- int dst_axis, float dst_mat[4][4])
-{
- copy_m4_m4(dst_mat, src_mat);
- if (src_axis == dst_axis) {
- return;
- }
-
- float rotmat[3][3];
- mat3_from_axis_conversion_single(src_axis, dst_axis, rotmat);
- transpose_m3(rotmat);
- mul_m4_m4m3(dst_mat, src_mat, rotmat);
-}
-
-/**
- * Use for all geometry.
- */
-static void ed_manipulator_draw_preset_geometry(
- const struct wmManipulator *mpr, float mat[4][4], int select_id,
- const ManipulatorGeomInfo *info)
-{
- const bool is_select = (select_id != -1);
- const bool is_highlight = is_select && (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
-
- float color[4];
- manipulator_color_get(mpr, is_highlight, color);
-
- if (is_select) {
- GPU_select_load_id(select_id);
- }
-
- gpuPushMatrix();
- gpuMultMatrix(mat);
- wm_manipulator_geometryinfo_draw(info, is_select, color);
- gpuPopMatrix();
-
- if (is_select) {
- GPU_select_load_id(-1);
- }
-}
-
-void ED_manipulator_draw_preset_box(
- const struct wmManipulator *mpr, float mat[4][4], int select_id)
-{
- ed_manipulator_draw_preset_geometry(mpr, mat, select_id, &wm_manipulator_geom_data_cube);
-}
-
-void ED_manipulator_draw_preset_arrow(
- const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id)
-{
- float mat_rotate[4][4];
- single_axis_convert(OB_POSZ, mat, axis, mat_rotate);
- ed_manipulator_draw_preset_geometry(mpr, mat_rotate, select_id, &wm_manipulator_geom_data_arrow);
-}
-
-void ED_manipulator_draw_preset_circle(
- const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id)
-{
- float mat_rotate[4][4];
- single_axis_convert(OB_POSZ, mat, axis, mat_rotate);
- ed_manipulator_draw_preset_geometry(mpr, mat_rotate, select_id, &wm_manipulator_geom_data_dial);
-}
-
-void ED_manipulator_draw_preset_facemap(
- const bContext *C, const struct wmManipulator *mpr, struct Scene *scene, Object *ob, const int facemap, int select_id)
-{
- const bool is_select = (select_id != -1);
- const bool is_highlight = is_select && (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
-
- float color[4];
- manipulator_color_get(mpr, is_highlight, color);
-
- if (is_select) {
- GPU_select_load_id(select_id);
- }
-
- gpuPushMatrix();
- gpuMultMatrix(ob->obmat);
- ED_draw_object_facemap(CTX_data_depsgraph(C), scene, ob, color, facemap);
- gpuPopMatrix();
-
- if (is_select) {
- GPU_select_load_id(-1);
- }
-}
diff --git a/source/blender/editors/manipulator_library/manipulator_library_utils.c b/source/blender/editors/manipulator_library/manipulator_library_utils.c
deleted file mode 100644
index 957f0abdd71..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_library_utils.c
+++ /dev/null
@@ -1,256 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2015 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file manipulator_library_utils.c
- * \ingroup wm
- *
- * \name Manipulator Library Utilities
- *
- * \brief This file contains functions for common behaviors of manipulators.
- */
-
-#include "BLI_math.h"
-#include "BLI_listbase.h"
-
-#include "DNA_view3d_types.h"
-#include "DNA_screen_types.h"
-
-#include "BKE_context.h"
-
-#include "RNA_access.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_view3d.h"
-
-/* own includes */
-#include "manipulator_library_intern.h"
-
-/* factor for precision tweaking */
-#define MANIPULATOR_PRECISION_FAC 0.05f
-
-
-BLI_INLINE float manipulator_offset_from_value_constr(
- const float range_fac, const float min, const float range, const float value,
- const bool inverted)
-{
- return inverted ? (range_fac * (min + range - value) / range) : (range_fac * (value / range));
-}
-
-BLI_INLINE float manipulator_value_from_offset_constr(
- const float range_fac, const float min, const float range, const float value,
- const bool inverted)
-{
- return inverted ? (min + range - (value * range / range_fac)) : (value * range / range_fac);
-}
-
-float manipulator_offset_from_value(
- ManipulatorCommonData *data, const float value, const bool constrained, const bool inverted)
-{
- if (constrained)
- return manipulator_offset_from_value_constr(data->range_fac, data->min, data->range, value, inverted);
-
- return value;
-}
-
-float manipulator_value_from_offset(
- ManipulatorCommonData *data, ManipulatorInteraction *inter, const float offset,
- const bool constrained, const bool inverted, const bool use_precision)
-{
- const float max = data->min + data->range;
-
- if (use_precision) {
- /* add delta offset of this step to total precision_offset */
- inter->precision_offset += offset - inter->prev_offset;
- }
- inter->prev_offset = offset;
-
- float ofs_new = inter->init_offset + offset - inter->precision_offset * (1.0f - MANIPULATOR_PRECISION_FAC);
- float value;
-
- if (constrained) {
- value = manipulator_value_from_offset_constr(data->range_fac, data->min, data->range, ofs_new, inverted);
- }
- else {
- value = ofs_new;
- }
-
- /* clamp to custom range */
- if (data->flag & MANIPULATOR_CUSTOM_RANGE_SET) {
- CLAMP(value, data->min, max);
- }
-
- return value;
-}
-
-void manipulator_property_data_update(
- wmManipulator *mpr, ManipulatorCommonData *data, wmManipulatorProperty *mpr_prop,
- const bool constrained, const bool inverted)
-{
- if (mpr_prop->custom_func.value_get_fn != NULL) {
- /* pass */
- }
- else if (mpr_prop->prop != NULL) {
- /* pass */
- }
- else {
- data->offset = 0.0f;
- return;
- }
-
- float value = WM_manipulator_target_property_value_get(mpr, mpr_prop);
-
- if (constrained) {
- if ((data->flag & MANIPULATOR_CUSTOM_RANGE_SET) == 0) {
- float range[2];
- if (WM_manipulator_target_property_range_get(mpr, mpr_prop, range)) {
- data->range = range[1] - range[0];
- data->min = range[0];
- }
- else {
- BLI_assert(0);
- }
- }
- data->offset = manipulator_offset_from_value_constr(data->range_fac, data->min, data->range, value, inverted);
- }
- else {
- data->offset = value;
- }
-}
-
-void manipulator_property_value_reset(
- bContext *C, const wmManipulator *mpr, ManipulatorInteraction *inter,
- wmManipulatorProperty *mpr_prop)
-{
- WM_manipulator_target_property_value_set(C, mpr, mpr_prop, inter->init_value);
-}
-
-/* -------------------------------------------------------------------- */
-
-void manipulator_color_get(
- const wmManipulator *mpr, const bool highlight,
- float r_col[4])
-{
- if (highlight && !(mpr->flag & WM_MANIPULATOR_DRAW_HOVER)) {
- copy_v4_v4(r_col, mpr->color_hi);
- }
- else {
- copy_v4_v4(r_col, mpr->color);
- }
-}
-
-/* -------------------------------------------------------------------- */
-
-/**
- * Takes mouse coordinates and returns them in relation to the manipulator.
- * Both 2D & 3D supported, use so we can use 2D manipulators in the 3D view.
- */
-bool manipulator_window_project_2d(
- bContext *C, const struct wmManipulator *mpr, const float mval[2], int axis, bool use_offset,
- float r_co[2])
-{
- float mat[4][4];
- {
- float mat_identity[4][4];
- struct WM_ManipulatorMatrixParams params = {NULL};
- if (use_offset == false) {
- unit_m4(mat_identity);
- params.matrix_offset = mat_identity;
- }
- WM_manipulator_calc_matrix_final_params(mpr, &params, mat);
- }
-
- /* rotate mouse in relation to the center and relocate it */
- if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- /* For 3d views, transform 2D mouse pos onto plane. */
- View3D *v3d = CTX_wm_view3d(C);
- ARegion *ar = CTX_wm_region(C);
-
- float plane[4];
-
- plane_from_point_normal_v3(plane, mat[3], mat[2]);
-
- float ray_origin[3], ray_direction[3];
-
- if (ED_view3d_win_to_ray(CTX_data_depsgraph(C), ar, v3d, mval, ray_origin, ray_direction, false)) {
- float lambda;
- if (isect_ray_plane_v3(ray_origin, ray_direction, plane, &lambda, true)) {
- float co[3];
- madd_v3_v3v3fl(co, ray_origin, ray_direction, lambda);
- float imat[4][4];
- invert_m4_m4(imat, mat);
- mul_m4_v3(imat, co);
- r_co[0] = co[(axis + 1) % 3];
- r_co[1] = co[(axis + 2) % 3];
- return true;
- }
- }
- return false;
- }
- else {
- float co[3] = {mval[0], mval[1], 0.0f};
- float imat[4][4];
- invert_m4_m4(imat, mat);
- mul_mat3_m4_v3(imat, co);
- copy_v2_v2(r_co, co);
- return true;
- }
-}
-
-bool manipulator_window_project_3d(
- bContext *C, const struct wmManipulator *mpr, const float mval[2], bool use_offset,
- float r_co[3])
-{
- float mat[4][4];
- {
- float mat_identity[4][4];
- struct WM_ManipulatorMatrixParams params = {NULL};
- if (use_offset == false) {
- unit_m4(mat_identity);
- params.matrix_offset = mat_identity;
- }
- WM_manipulator_calc_matrix_final_params(mpr, &params, mat);
- }
-
- if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- View3D *v3d = CTX_wm_view3d(C);
- ARegion *ar = CTX_wm_region(C);
- /* Note: we might want a custom reference point passed in,
- * instead of the manipulator center. */
- ED_view3d_win_to_3d(v3d, ar, mat[3], mval, r_co);
- invert_m4(mat);
- mul_m4_v3(mat, r_co);
- return true;
- }
- else {
- float co[3] = {mval[0], mval[1], 0.0f};
- float imat[4][4];
- invert_m4_m4(imat, mat);
- mul_m4_v3(imat, co);
- copy_v2_v2(r_co, co);
- return true;
- }
-}
diff --git a/source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c
deleted file mode 100644
index 5acf1ab2d64..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c
+++ /dev/null
@@ -1,225 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file arrow2d_manipulator.c
- * \ingroup wm
- *
- * \name 2D Arrow Manipulator
- *
- * \brief Simple arrow manipulator which is dragged into a certain direction.
- */
-
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_rect.h"
-
-#include "DNA_windowmanager_types.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-
-#include "GPU_draw.h"
-#include "GPU_immediate.h"
-#include "GPU_matrix.h"
-#include "GPU_state.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_types.h"
-
-#include "ED_screen.h"
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "WM_api.h"
-
-#include "../manipulator_library_intern.h"
-
-static void arrow2d_draw_geom(wmManipulator *mpr, const float matrix[4][4], const float color[4])
-{
- const float size = 0.11f;
- const float size_breadth = size / 2.0f;
- const float size_length = size * 1.7f;
- /* Subtract the length so the arrow fits in the hotspot. */
- const float arrow_length = RNA_float_get(mpr->ptr, "length") - size_length;
- const float arrow_angle = RNA_float_get(mpr->ptr, "angle");
-
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix);
- gpuRotate2D(RAD2DEGF(arrow_angle));
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
- immUniformColor4fv(color);
-
- immBegin(GWN_PRIM_LINES, 2);
- immVertex2f(pos, 0.0f, 0.0f);
- immVertex2f(pos, 0.0f, arrow_length);
- immEnd();
-
- immBegin(GWN_PRIM_TRIS, 3);
- immVertex2f(pos, size_breadth, arrow_length);
- immVertex2f(pos, -size_breadth, arrow_length);
- immVertex2f(pos, 0.0f, arrow_length + size_length);
- immEnd();
-
- immUnbindProgram();
-
- gpuPopMatrix();
-}
-
-static void manipulator_arrow2d_draw(const bContext *UNUSED(C), wmManipulator *mpr)
-{
- float color[4];
-
- float matrix_final[4][4];
-
- manipulator_color_get(mpr, mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT, color);
-
- GPU_line_width(mpr->line_width);
-
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
- GPU_blend(true);
- arrow2d_draw_geom(mpr, matrix_final, color);
- GPU_blend(false);
-
- if (mpr->interaction_data) {
- ManipulatorInteraction *inter = mpr->interaction_data;
-
- GPU_blend(true);
- arrow2d_draw_geom(mpr, inter->init_matrix_final, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f});
- GPU_blend(false);
- }
-}
-
-static void manipulator_arrow2d_setup(wmManipulator *mpr)
-{
- mpr->flag |= WM_MANIPULATOR_DRAW_MODAL;
-}
-
-static int manipulator_arrow2d_invoke(
- bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *UNUSED(event))
-{
- ManipulatorInteraction *inter = MEM_callocN(sizeof(ManipulatorInteraction), __func__);
-
- copy_m4_m4(inter->init_matrix_basis, mpr->matrix_basis);
- WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final);
-
- mpr->interaction_data = inter;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int manipulator_arrow2d_test_select(
- bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
-{
- const float mval[2] = {event->mval[0], event->mval[1]};
- const float arrow_length = RNA_float_get(mpr->ptr, "length");
- const float arrow_angle = RNA_float_get(mpr->ptr, "angle");
- const float line_len = arrow_length * mpr->scale_final;
- float mval_local[2];
-
- copy_v2_v2(mval_local, mval);
- sub_v2_v2(mval_local, mpr->matrix_basis[3]);
-
- float line[2][2];
- line[0][0] = line[0][1] = line[1][0] = 0.0f;
- line[1][1] = line_len;
-
- /* rotate only if needed */
- if (arrow_angle != 0.0f) {
- float rot_point[2];
- copy_v2_v2(rot_point, line[1]);
- rotate_v2_v2fl(line[1], rot_point, arrow_angle);
- }
-
- /* arrow line intersection check */
- float isect_1[2], isect_2[2];
- const int isect = isect_line_sphere_v2(
- line[0], line[1], mval_local, MANIPULATOR_HOTSPOT + mpr->line_width * 0.5f,
- isect_1, isect_2);
-
- if (isect > 0) {
- float line_ext[2][2]; /* extended line for segment check including hotspot */
- copy_v2_v2(line_ext[0], line[0]);
- line_ext[1][0] = line[1][0] + MANIPULATOR_HOTSPOT * ((line[1][0] - line[0][0]) / line_len);
- line_ext[1][1] = line[1][1] + MANIPULATOR_HOTSPOT * ((line[1][1] - line[0][1]) / line_len);
-
- const float lambda_1 = line_point_factor_v2(isect_1, line_ext[0], line_ext[1]);
- if (isect == 1) {
- if (IN_RANGE_INCL(lambda_1, 0.0f, 1.0f)) {
- return 0;
- }
- }
- else {
- BLI_assert(isect == 2);
- const float lambda_2 = line_point_factor_v2(isect_2, line_ext[0], line_ext[1]);
- if (IN_RANGE_INCL(lambda_1, 0.0f, 1.0f) && IN_RANGE_INCL(lambda_2, 0.0f, 1.0f)) {
- return 0;
- }
- }
- }
-
- return -1;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name 2D Arrow Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_arrow_2d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_arrow_2d";
-
- /* api callbacks */
- wt->draw = manipulator_arrow2d_draw;
- wt->setup = manipulator_arrow2d_setup;
- wt->invoke = manipulator_arrow2d_invoke;
- wt->test_select = manipulator_arrow2d_test_select;
-
- wt->struct_size = sizeof(wmManipulator);
-
- /* rna */
- RNA_def_float(wt->srna, "length", 1.0f, 0.0f, FLT_MAX, "Arrow Line Length", "", 0.0f, FLT_MAX);
- RNA_def_float_rotation(
- wt->srna, "angle", 0, NULL, DEG2RADF(-360.0f), DEG2RADF(360.0f),
- "Roll", "", DEG2RADF(-360.0f), DEG2RADF(360.0f));
-}
-
-void ED_manipulatortypes_arrow_2d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_arrow_2d);
-}
-
-/** \} */
diff --git a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c
deleted file mode 100644
index 0430a12bc99..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c
+++ /dev/null
@@ -1,492 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file arrow3d_manipulator.c
- * \ingroup wm
- *
- * \name Arrow Manipulator
- *
- * 3D Manipulator
- *
- * \brief Simple arrow manipulator which is dragged into a certain direction.
- * The arrow head can have varying shapes, e.g. cone, box, etc.
- *
- * - `matrix[0]` is derived from Y and Z.
- * - `matrix[1]` is 'up' for manipulator types that have an up.
- * - `matrix[2]` is the arrow direction (for all arrowes).
- */
-
-#include "BIF_gl.h"
-
-#include "BLI_math.h"
-
-#include "DNA_view3d_types.h"
-
-#include "BKE_context.h"
-
-#include "GPU_draw.h"
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-#include "GPU_state.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_types.h"
-#include "WM_api.h"
-
-#include "ED_view3d.h"
-#include "ED_screen.h"
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "../manipulator_geometry.h"
-#include "../manipulator_library_intern.h"
-
-/* to use custom arrows exported to geom_arrow_manipulator.c */
-//#define USE_MANIPULATOR_CUSTOM_ARROWS
-
-typedef struct ArrowManipulator3D {
- wmManipulator manipulator;
- ManipulatorCommonData data;
-} ArrowManipulator3D;
-
-
-/* -------------------------------------------------------------------- */
-
-static void manipulator_arrow_matrix_basis_get(const wmManipulator *mpr, float r_matrix[4][4])
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
-
- copy_m4_m4(r_matrix, arrow->manipulator.matrix_basis);
- madd_v3_v3fl(r_matrix[3], arrow->manipulator.matrix_basis[2], arrow->data.offset);
-}
-
-static void arrow_draw_geom(const ArrowManipulator3D *arrow, const bool select, const float color[4])
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- bool unbind_shader = true;
- const int draw_style = RNA_enum_get(arrow->manipulator.ptr, "draw_style");
- const int draw_options = RNA_enum_get(arrow->manipulator.ptr, "draw_options");
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
-
- if (draw_style == ED_MANIPULATOR_ARROW_STYLE_CROSS) {
- immUniformColor4fv(color);
-
- immBegin(GWN_PRIM_LINES, 4);
- immVertex3f(pos, -1.0f, 0.0f, 0.0f);
- immVertex3f(pos, 1.0f, 0.0f, 0.0f);
- immVertex3f(pos, 0.0f, -1.0f, 0.0f);
- immVertex3f(pos, 0.0f, 1.0f, 0.0f);
- immEnd();
- }
- else if (draw_style == ED_MANIPULATOR_ARROW_STYLE_CONE) {
- float aspect[2];
- RNA_float_get_array(arrow->manipulator.ptr, "aspect", aspect);
- const float unitx = aspect[0];
- const float unity = aspect[1];
- const float vec[4][3] = {
- {-unitx, -unity, 0},
- { unitx, -unity, 0},
- { unitx, unity, 0},
- {-unitx, unity, 0},
- };
-
- GPU_line_width(arrow->manipulator.line_width);
- wm_manipulator_vec_draw(color, vec, ARRAY_SIZE(vec), pos, GWN_PRIM_LINE_LOOP);
- }
- else {
-#ifdef USE_MANIPULATOR_CUSTOM_ARROWS
- wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_arrow, select, color);
-#else
- const float arrow_length = RNA_float_get(arrow->manipulator.ptr, "length");
-
- const float vec[2][3] = {
- {0.0f, 0.0f, 0.0f},
- {0.0f, 0.0f, arrow_length},
- };
-
- if (draw_options & ED_MANIPULATOR_ARROW_DRAW_FLAG_STEM) {
- GPU_line_width(arrow->manipulator.line_width);
- wm_manipulator_vec_draw(color, vec, ARRAY_SIZE(vec), pos, GWN_PRIM_LINE_STRIP);
- }
- else {
- immUniformColor4fv(color);
- }
-
- /* *** draw arrow head *** */
-
- gpuPushMatrix();
-
- if (draw_style == ED_MANIPULATOR_ARROW_STYLE_BOX) {
- const float size = 0.05f;
-
- /* translate to line end with some extra offset so box starts exactly where line ends */
- gpuTranslate3f(0.0f, 0.0f, arrow_length + size);
- /* scale down to box size */
- gpuScale3f(size, size, size);
-
- /* draw cube */
- immUnbindProgram();
- unbind_shader = false;
- wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_cube, select, color);
- }
- else {
- BLI_assert(draw_style == ED_MANIPULATOR_ARROW_STYLE_NORMAL);
-
- const float len = 0.25f;
- const float width = 0.06f;
-
- /* translate to line end */
- gpuTranslate3f(0.0f, 0.0f, arrow_length);
-
- imm_draw_circle_fill_3d(pos, 0.0, 0.0, width, 8);
- imm_draw_cylinder_fill_3d(pos, width, 0.0, len, 8, 1);
- }
-
- gpuPopMatrix();
-#endif /* USE_MANIPULATOR_CUSTOM_ARROWS */
- }
-
- if (unbind_shader) {
- immUnbindProgram();
- }
-}
-
-static void arrow_draw_intern(ArrowManipulator3D *arrow, const bool select, const bool highlight)
-{
- wmManipulator *mpr = &arrow->manipulator;
- float color[4];
- float matrix_final[4][4];
-
- manipulator_color_get(mpr, highlight, color);
-
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
- GPU_blend(true);
- arrow_draw_geom(arrow, select, color);
- GPU_blend(false);
-
- gpuPopMatrix();
-
- if (mpr->interaction_data) {
- ManipulatorInteraction *inter = mpr->interaction_data;
-
- gpuPushMatrix();
- gpuMultMatrix(inter->init_matrix_final);
-
-
- GPU_blend(true);
- arrow_draw_geom(arrow, select, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f});
- GPU_blend(false);
-
- gpuPopMatrix();
- }
-}
-
-static void manipulator_arrow_draw_select(
- const bContext *UNUSED(C), wmManipulator *mpr,
- int select_id)
-{
- GPU_select_load_id(select_id);
- arrow_draw_intern((ArrowManipulator3D *)mpr, true, false);
-}
-
-static void manipulator_arrow_draw(const bContext *UNUSED(C), wmManipulator *mpr)
-{
- arrow_draw_intern((ArrowManipulator3D *)mpr, false, (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0);
-}
-
-/**
- * Calculate arrow offset independent from prop min value,
- * meaning the range will not be offset by min value first.
- */
-static int manipulator_arrow_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak tweak_flag)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
- ManipulatorInteraction *inter = mpr->interaction_data;
- View3D *v3d = CTX_wm_view3d(C);
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
-
- float offset[3];
- float facdir = 1.0f;
-
- /* (src, dst) */
- struct {
- float mval[2];
- float ray_origin[3], ray_direction[3];
- float location[3];
- } proj[2] = {
- {.mval = {UNPACK2(inter->init_mval)}},
- {.mval = {UNPACK2(event->mval)}},
- };
-
- float arrow_co[3];
- float arrow_no[3];
- copy_v3_v3(arrow_co, inter->init_matrix_basis[3]);
- normalize_v3_v3(arrow_no, arrow->manipulator.matrix_basis[2]);
-
- int ok = 0;
-
- for (int j = 0; j < 2; j++) {
- if (ED_view3d_win_to_ray(
- CTX_data_depsgraph(C),
- ar, v3d, proj[j].mval,
- proj[j].ray_origin, proj[j].ray_direction, false))
- {
- /* Force Y axis if we're view aligned */
- if (j == 0) {
- if (RAD2DEGF(acosf(dot_v3v3(proj[j].ray_direction, arrow->manipulator.matrix_basis[2]))) < 5.0f) {
- normalize_v3_v3(arrow_no, rv3d->viewinv[1]);
- }
- }
-
- float arrow_no_proj[3];
- project_plane_v3_v3v3(arrow_no_proj, arrow_no, proj[j].ray_direction);
-
- normalize_v3(arrow_no_proj);
-
- float plane[4];
- plane_from_point_normal_v3(plane, proj[j].ray_origin, arrow_no_proj);
-
- float lambda;
- if (isect_ray_plane_v3(arrow_co, arrow_no, plane, &lambda, false)) {
- madd_v3_v3v3fl(proj[j].location, arrow_co, arrow_no, lambda);
- ok++;
- }
- }
- }
-
- if (ok != 2) {
- return OPERATOR_RUNNING_MODAL;
- }
-
- sub_v3_v3v3(offset, proj[1].location, proj[0].location);
- facdir = dot_v3v3(arrow_no, offset) < 0.0f ? -1 : 1;
-
- ManipulatorCommonData *data = &arrow->data;
- const float ofs_new = facdir * len_v3(offset);
-
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
-
- /* set the property for the operator and call its modal function */
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- const int transform_flag = RNA_enum_get(arrow->manipulator.ptr, "transform");
- const bool constrained = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_CONSTRAINED) != 0;
- const bool inverted = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED) != 0;
- const bool use_precision = (tweak_flag & WM_MANIPULATOR_TWEAK_PRECISE) != 0;
- float value = manipulator_value_from_offset(data, inter, ofs_new, constrained, inverted, use_precision);
-
- WM_manipulator_target_property_value_set(C, mpr, mpr_prop, value);
- /* get clamped value */
- value = WM_manipulator_target_property_value_get(mpr, mpr_prop);
-
- data->offset = manipulator_offset_from_value(data, value, constrained, inverted);
- }
- else {
- data->offset = ofs_new;
- }
-
- /* tag the region for redraw */
- ED_region_tag_redraw(ar);
- WM_event_add_mousemove(C);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static void manipulator_arrow_setup(wmManipulator *mpr)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
-
- arrow->manipulator.flag |= WM_MANIPULATOR_DRAW_MODAL;
-
- arrow->data.range_fac = 1.0f;
-}
-
-static int manipulator_arrow_invoke(
- bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
- ManipulatorInteraction *inter = MEM_callocN(sizeof(ManipulatorInteraction), __func__);
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
-
- /* Some manipulators don't use properties. */
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- inter->init_value = WM_manipulator_target_property_value_get(mpr, mpr_prop);
- }
-
- inter->init_offset = arrow->data.offset;
-
- inter->init_mval[0] = event->mval[0];
- inter->init_mval[1] = event->mval[1];
-
- manipulator_arrow_matrix_basis_get(mpr, inter->init_matrix_basis);
- WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final);
-
- mpr->interaction_data = inter;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static void manipulator_arrow_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
- const int transform_flag = RNA_enum_get(arrow->manipulator.ptr, "transform");
- const bool constrained = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_CONSTRAINED) != 0;
- const bool inverted = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED) != 0;
- manipulator_property_data_update(mpr, &arrow->data, mpr_prop, constrained, inverted);
-}
-
-static void manipulator_arrow_exit(bContext *C, wmManipulator *mpr, const bool cancel)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
- ManipulatorCommonData *data = &arrow->data;
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
- const bool is_prop_valid = WM_manipulator_target_property_is_valid(mpr_prop);
-
- if (!cancel) {
- /* Assign incase applying the opetration needs an updated offset
- * editmesh bisect needs this. */
- if (is_prop_valid) {
- data->offset = WM_manipulator_target_property_value_get(mpr, mpr_prop);
- }
- return;
- }
-
- ManipulatorInteraction *inter = mpr->interaction_data;
- if (is_prop_valid) {
- manipulator_property_value_reset(C, mpr, inter, mpr_prop);
- }
- data->offset = inter->init_offset;
-}
-
-
-/* -------------------------------------------------------------------- */
-/** \name Arrow Manipulator API
- *
- * \{ */
-
-/**
- * Define a custom property UI range
- *
- * \note Needs to be called before WM_manipulator_target_property_def_rna!
- */
-void ED_manipulator_arrow3d_set_ui_range(wmManipulator *mpr, const float min, const float max)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
-
- BLI_assert(min < max);
- BLI_assert(!(WM_manipulator_target_property_is_valid(WM_manipulator_target_property_find(mpr, "offset")) &&
- "Make sure this function is called before WM_manipulator_target_property_def_rna"));
-
- arrow->data.range = max - min;
- arrow->data.min = min;
- arrow->data.flag |= MANIPULATOR_CUSTOM_RANGE_SET;
-}
-
-/**
- * Define a custom factor for arrow min/max distance
- *
- * \note Needs to be called before WM_manipulator_target_property_def_rna!
- */
-void ED_manipulator_arrow3d_set_range_fac(wmManipulator *mpr, const float range_fac)
-{
- ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
- BLI_assert(!(WM_manipulator_target_property_is_valid(WM_manipulator_target_property_find(mpr, "offset")) &&
- "Make sure this function is called before WM_manipulator_target_property_def_rna"));
-
- arrow->data.range_fac = range_fac;
-}
-
-static void MANIPULATOR_WT_arrow_3d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_arrow_3d";
-
- /* api callbacks */
- wt->draw = manipulator_arrow_draw;
- wt->draw_select = manipulator_arrow_draw_select;
- wt->matrix_basis_get = manipulator_arrow_matrix_basis_get;
- wt->modal = manipulator_arrow_modal;
- wt->setup = manipulator_arrow_setup;
- wt->invoke = manipulator_arrow_invoke;
- wt->property_update = manipulator_arrow_property_update;
- wt->exit = manipulator_arrow_exit;
-
- wt->struct_size = sizeof(ArrowManipulator3D);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_style_items[] = {
- {ED_MANIPULATOR_ARROW_STYLE_NORMAL, "NORMAL", 0, "Normal", ""},
- {ED_MANIPULATOR_ARROW_STYLE_CROSS, "CROSS", 0, "Cross", ""},
- {ED_MANIPULATOR_ARROW_STYLE_BOX, "BOX", 0, "Box", ""},
- {ED_MANIPULATOR_ARROW_STYLE_CONE, "CONE", 0, "Cone", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_draw_options_items[] = {
- {ED_MANIPULATOR_ARROW_DRAW_FLAG_STEM, "STEM", 0, "Stem", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_transform_items[] = {
- {ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED, "INVERT", 0, "Inverted", ""},
- {ED_MANIPULATOR_ARROW_XFORM_FLAG_CONSTRAINED, "CONSTRAIN", 0, "Constrained", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- RNA_def_enum(
- wt->srna, "draw_style", rna_enum_draw_style_items,
- ED_MANIPULATOR_ARROW_STYLE_NORMAL,
- "Draw Style", "");
- RNA_def_enum_flag(
- wt->srna, "draw_options", rna_enum_draw_options_items,
- ED_MANIPULATOR_ARROW_DRAW_FLAG_STEM,
- "Draw Options", "");
- RNA_def_enum_flag(
- wt->srna, "transform", rna_enum_transform_items,
- 0,
- "Transform", "");
-
- RNA_def_float(wt->srna, "length", 1.0f, 0.0f, FLT_MAX, "Arrow Line Length", "", 0.0f, FLT_MAX);
- RNA_def_float_vector(wt->srna, "aspect", 2, NULL, 0, FLT_MAX, "Aspect", "Cone/box style only", 0.0f, FLT_MAX);
-
- WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 1);
-}
-
-void ED_manipulatortypes_arrow_3d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_arrow_3d);
-}
-
-/** \} */
diff --git a/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c
deleted file mode 100644
index db33f457056..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c
+++ /dev/null
@@ -1,322 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file button2d_manipulator.c
- * \ingroup wm
- *
- * \name Button Manipulator
- *
- * 2D Manipulator, also works in 3D views.
- *
- * \brief Single click button action for use in manipulator groups.
- *
- * \note Currently only basic icon & vector-shape buttons are supported.
- *
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-#include "GPU_batch.h"
-#include "GPU_state.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-#include "RNA_enum_types.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_manipulator_library.h"
-
-#include "UI_interface.h"
-#include "UI_interface_icons.h"
-#include "UI_resources.h"
-
-/* own includes */
-#include "../manipulator_geometry.h"
-#include "../manipulator_library_intern.h"
-
-typedef struct ButtonManipulator2D {
- wmManipulator manipulator;
- bool is_init;
- /* Use an icon or shape */
- int icon;
- Gwn_Batch *shape_batch[2];
-} ButtonManipulator2D;
-
-#define CIRCLE_RESOLUTION 32
-
-/* -------------------------------------------------------------------- */
-
-static void button2d_geom_draw_backdrop(
- const wmManipulator *mpr, const float color[4], const bool select)
-{
- GPU_line_width(mpr->line_width);
-
- Gwn_VertFormat *format = immVertexFormat();
- uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
-
- immUniformColor4fv(color);
-
- /* TODO, other draw styles */
- imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, CIRCLE_RESOLUTION);
-
- immUnbindProgram();
-
- UNUSED_VARS(select);
-}
-
-static void button2d_draw_intern(
- const bContext *C, wmManipulator *mpr,
- const bool select, const bool highlight)
-{
- ButtonManipulator2D *button = (ButtonManipulator2D *)mpr;
-
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
- if (button->is_init == false) {
- button->is_init = true;
- PropertyRNA *prop = RNA_struct_find_property(mpr->ptr, "icon");
- if (RNA_property_is_set(mpr->ptr, prop)) {
- button->icon = RNA_property_enum_get(mpr->ptr, prop);
- }
- else {
- prop = RNA_struct_find_property(mpr->ptr, "shape");
- const uint polys_len = RNA_property_string_length(mpr->ptr, prop);
- /* We shouldn't need the +1, but a NULL char is set. */
- char *polys = MEM_mallocN(polys_len + 1, __func__);
- RNA_property_string_get(mpr->ptr, prop, polys);
- button->shape_batch[0] = GPU_batch_tris_from_poly_2d_encoded((uchar *)polys, polys_len, NULL);
- button->shape_batch[1] = GPU_batch_wire_from_poly_2d_encoded((uchar *)polys, polys_len, NULL);
- MEM_freeN(polys);
- }
- }
-
- float color[4];
- float matrix_final[4][4];
-
- manipulator_color_get(mpr, highlight, color);
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
-
- bool is_3d = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) != 0;
-
-
- if (draw_options & ED_MANIPULATOR_BUTTON_SHOW_HELPLINE) {
- float matrix_final_no_offset[4][4];
- WM_manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset);
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor4fv(color);
- GPU_line_width(mpr->line_width);
- immUniformColor4fv(color);
- immBegin(GWN_PRIM_LINE_STRIP, 2);
- immVertex3fv(pos, matrix_final[3]);
- immVertex3fv(pos, matrix_final_no_offset[3]);
- immEnd();
- immUnbindProgram();
- }
-
- bool need_to_pop = true;
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
-
- if (is_3d) {
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- float matrix_align[4][4];
- float matrix_final_unit[4][4];
- normalize_m4_m4(matrix_final_unit, matrix_final);
- mul_m4_m4m4(matrix_align, rv3d->viewmat, matrix_final_unit);
- zero_v3(matrix_align[3]);
- transpose_m4(matrix_align);
- gpuMultMatrix(matrix_align);
- }
-
- if (select) {
- BLI_assert(is_3d);
- button2d_geom_draw_backdrop(mpr, color, select);
- }
- else {
-
- GPU_blend(true);
- if (button->shape_batch[0] != NULL) {
- GPU_line_smooth(true);
- GPU_polygon_smooth(false);
- GPU_line_width(1.0f);
- for (uint i = 0; i < ARRAY_SIZE(button->shape_batch) && button->shape_batch[i]; i++) {
- /* Invert line color for wire. */
- GWN_batch_program_set_builtin(button->shape_batch[i], GPU_SHADER_2D_UNIFORM_COLOR);
- GWN_batch_uniform_4f(button->shape_batch[i], "color", UNPACK4(color));
- GWN_batch_draw(button->shape_batch[i]);
-
- if (draw_options & ED_MANIPULATOR_BUTTON_SHOW_OUTLINE) {
- color[0] = 1.0f - color[0];
- color[1] = 1.0f - color[1];
- color[2] = 1.0f - color[2];
- }
- }
- GPU_line_smooth(false);
- GPU_polygon_smooth(true);
- }
- else if (button->icon != ICON_NONE) {
- button2d_geom_draw_backdrop(mpr, color, select);
- float size[2];
- if (is_3d) {
- const float fac = 2.0f;
- gpuTranslate2f(-(fac / 2), -(fac / 2));
- gpuScale2f(fac / (ICON_DEFAULT_WIDTH * UI_DPI_FAC), fac / (ICON_DEFAULT_HEIGHT * UI_DPI_FAC));
- size[0] = 1.0f;
- size[1] = 1.0f;
- }
- else {
- size[0] = mpr->matrix_basis[3][0] - (ICON_DEFAULT_WIDTH / 2.0) * UI_DPI_FAC;
- size[1] = mpr->matrix_basis[3][1] - (ICON_DEFAULT_HEIGHT / 2.0) * UI_DPI_FAC;
- gpuPopMatrix();
- need_to_pop = false;
- }
- UI_icon_draw(size[0], size[1], button->icon);
- }
- GPU_blend(false);
- }
-
- if (need_to_pop) {
- gpuPopMatrix();
- }
-}
-
-static void manipulator_button2d_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
-{
- GPU_select_load_id(select_id);
- button2d_draw_intern(C, mpr, true, false);
-}
-
-static void manipulator_button2d_draw(const bContext *C, wmManipulator *mpr)
-{
- const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
-
- GPU_blend(true);
- button2d_draw_intern(C, mpr, false, is_highlight);
- GPU_blend(false);
-}
-
-static int manipulator_button2d_test_select(
- bContext *C, wmManipulator *mpr, const wmEvent *event)
-{
- float point_local[2];
-
- if (0) {
- /* correct, but unnecessarily slow. */
- if (manipulator_window_project_2d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false)
- {
- return -1;
- }
- }
- else {
- copy_v2_v2(point_local, (float[2]){UNPACK2(event->mval)});
- sub_v2_v2(point_local, mpr->matrix_basis[3]);
- mul_v2_fl(point_local, 1.0f / (mpr->scale_basis * UI_DPI_FAC));
- }
- /* The 'mpr->scale_final' is already applied when projecting. */
- if (len_squared_v2(point_local) < 1.0f) {
- return 0;
- }
-
- return -1;
-}
-
-static int manipulator_button2d_cursor_get(wmManipulator *mpr)
-{
- if (RNA_boolean_get(mpr->ptr, "show_drag")) {
- return BC_NSEW_SCROLLCURSOR;
- }
- return CURSOR_STD;
-}
-
-static void manipulator_button2d_free(wmManipulator *mpr)
-{
- ButtonManipulator2D *shape = (ButtonManipulator2D *)mpr;
-
- for (uint i = 0; i < ARRAY_SIZE(shape->shape_batch); i++) {
- GWN_BATCH_DISCARD_SAFE(shape->shape_batch[i]);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Button Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_button_2d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_button_2d";
-
- /* api callbacks */
- wt->draw = manipulator_button2d_draw;
- wt->draw_select = manipulator_button2d_draw_select;
- wt->test_select = manipulator_button2d_test_select;
- wt->cursor_get = manipulator_button2d_cursor_get;
- wt->free = manipulator_button2d_free;
-
- wt->struct_size = sizeof(ButtonManipulator2D);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_options[] = {
- {ED_MANIPULATOR_BUTTON_SHOW_OUTLINE, "OUTLINE", 0, "Outline", ""},
- {ED_MANIPULATOR_BUTTON_SHOW_HELPLINE, "HELPLINE", 0, "Help Line", ""},
- {0, NULL, 0, NULL, NULL}
- };
- PropertyRNA *prop;
-
- RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", "");
-
- prop = RNA_def_property(wt->srna, "icon", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, rna_enum_icon_items);
-
- /* Passed to 'GPU_batch_tris_from_poly_2d_encoded' */
- RNA_def_property(wt->srna, "shape", PROP_STRING, PROP_BYTESTRING);
-
- /* Currently only used for cursor display. */
- RNA_def_boolean(wt->srna, "show_drag", true, "Show Drag", "");
-}
-
-void ED_manipulatortypes_button_2d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_button_2d);
-}
-
-/** \} */ // Button Manipulator API
diff --git a/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c
deleted file mode 100644
index b7b19ccd634..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c
+++ /dev/null
@@ -1,1100 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file cage2d_manipulator.c
- * \ingroup wm
- *
- * \name Cage Manipulator
- *
- * 2D Manipulator
- *
- * \brief Rectangular manipulator acting as a 'cage' around its content.
- * Interacting scales or translates the manipulator.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-#include "BLI_dial_2d.h"
-#include "BLI_rect.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-
-#include "GPU_matrix.h"
-#include "GPU_shader.h"
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_select.h"
-#include "GPU_state.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "../manipulator_library_intern.h"
-
-#define MANIPULATOR_RESIZER_SIZE 10.0f
-#define MANIPULATOR_MARGIN_OFFSET_SCALE 1.5f
-
-static void manipulator_calc_rect_view_scale(
- const wmManipulator *mpr, const float dims[2], float scale[2])
-{
- float matrix_final_no_offset[4][4];
- float asp[2] = {1.0f, 1.0f};
- if (dims[0] > dims[1]) {
- asp[0] = dims[1] / dims[0];
- }
- else {
- asp[1] = dims[0] / dims[1];
- }
- float x_axis[3], y_axis[3];
- WM_manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset);
- mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, mpr->matrix_offset[0]);
- mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, mpr->matrix_offset[1]);
-
- mul_v2_v2(x_axis, asp);
- mul_v2_v2(y_axis, asp);
-
- scale[0] = 1.0f / len_v3(x_axis);
- scale[1] = 1.0f / len_v3(y_axis);
-}
-
-static void manipulator_calc_rect_view_margin(
- const wmManipulator *mpr, const float dims[2], float margin[2])
-{
- float handle_size;
- if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- handle_size = 0.15f;
- }
- else {
- handle_size = MANIPULATOR_RESIZER_SIZE;
- }
- handle_size *= mpr->scale_final;
- float scale_xy[2];
- manipulator_calc_rect_view_scale(mpr, dims, scale_xy);
- margin[0] = ((handle_size * scale_xy[0]));
- margin[1] = ((handle_size * scale_xy[1]));
-}
-
-/* -------------------------------------------------------------------- */
-
-static void manipulator_rect_pivot_from_scale_part(int part, float r_pt[2], bool r_constrain_axis[2])
-{
- bool x = true, y = true;
- switch (part) {
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X: { ARRAY_SET_ITEMS(r_pt, 0.5, 0.0); x = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X: { ARRAY_SET_ITEMS(r_pt, -0.5, 0.0); x = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y: { ARRAY_SET_ITEMS(r_pt, 0.0, 0.5); y = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y: { ARRAY_SET_ITEMS(r_pt, 0.0, -0.5); y = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y: { ARRAY_SET_ITEMS(r_pt, 0.5, 0.5); x = y = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y: { ARRAY_SET_ITEMS(r_pt, 0.5, -0.5); x = y = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y: { ARRAY_SET_ITEMS(r_pt, -0.5, 0.5); x = y = false; break; }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y: { ARRAY_SET_ITEMS(r_pt, -0.5, -0.5); x = y = false; break; }
- default: BLI_assert(0);
- }
- r_constrain_axis[0] = x;
- r_constrain_axis[1] = y;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Box Draw Style
- *
- * Useful for 3D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_BOX
- * \{ */
-
-static void cage2d_draw_box_corners(
- const rctf *r, const float margin[2], const float color[3])
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- immBegin(GWN_PRIM_LINES, 16);
-
- immVertex2f(pos, r->xmin, r->ymin + margin[1]);
- immVertex2f(pos, r->xmin, r->ymin);
- immVertex2f(pos, r->xmin, r->ymin);
- immVertex2f(pos, r->xmin + margin[0], r->ymin);
-
- immVertex2f(pos, r->xmax, r->ymin + margin[1]);
- immVertex2f(pos, r->xmax, r->ymin);
- immVertex2f(pos, r->xmax, r->ymin);
- immVertex2f(pos, r->xmax - margin[0], r->ymin);
-
- immVertex2f(pos, r->xmax, r->ymax - margin[1]);
- immVertex2f(pos, r->xmax, r->ymax);
- immVertex2f(pos, r->xmax, r->ymax);
- immVertex2f(pos, r->xmax - margin[0], r->ymax);
-
- immVertex2f(pos, r->xmin, r->ymax - margin[1]);
- immVertex2f(pos, r->xmin, r->ymax);
- immVertex2f(pos, r->xmin, r->ymax);
- immVertex2f(pos, r->xmin + margin[0], r->ymax);
-
- immEnd();
-
- immUnbindProgram();
-}
-
-static void cage2d_draw_box_interaction(
- const float color[4], const int highlighted,
- const float size[2], const float margin[2],
- const float line_width, const bool is_solid, const int draw_options)
-{
- /* 4 verts for translate, otherwise only 3 are used. */
- float verts[4][2];
- uint verts_len = 0;
- Gwn_PrimType prim_type = GWN_PRIM_NONE;
-
- switch (highlighted) {
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X:
- {
- rctf r = {
- .xmin = -size[0], .xmax = -size[0] + margin[0],
- .ymin = -size[1] + margin[1], .ymax = size[1] - margin[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin);
- ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymax);
- verts_len = 2;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax);
- ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymin);
- verts_len += 2;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X:
- {
- rctf r = {
- .xmin = size[0] - margin[0], .xmax = size[0],
- .ymin = -size[1] + margin[1], .ymax = size[1] - margin[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymin);
- ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax);
- verts_len = 2;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymax);
- ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin);
- verts_len += 2;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y:
- {
- rctf r = {
- .xmin = -size[0] + margin[0], .xmax = size[0] - margin[0],
- .ymin = -size[1], .ymax = -size[1] + margin[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin);
- ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymin);
- verts_len = 2;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax);
- ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymax);
- verts_len += 2;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y:
- {
- rctf r = {
- .xmin = -size[0] + margin[0], .xmax = size[0] - margin[0],
- .ymin = size[1] - margin[1], .ymax = size[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymax);
- ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax);
- verts_len = 2;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymin);
- ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin);
- verts_len += 2;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y:
- {
- rctf r = {
- .xmin = -size[0], .xmax = -size[0] + margin[0],
- .ymin = -size[1], .ymax = -size[1] + margin[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymin);
- ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax);
- ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymax);
- verts_len = 3;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin);
- verts_len += 1;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y:
- {
- rctf r = {
- .xmin = -size[0], .xmax = -size[0] + margin[0],
- .ymin = size[1] - margin[1], .ymax = size[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymax);
- ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymin);
- ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymin);
- verts_len = 3;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymax);
- verts_len += 1;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y:
- {
- rctf r = {
- .xmin = size[0] - margin[0], .xmax = size[0],
- .ymin = -size[1], .ymax = -size[1] + margin[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin);
- ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymax);
- ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax);
- verts_len = 3;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymin);
- verts_len += 1;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y:
- {
- rctf r = {
- .xmin = size[0] - margin[0], .xmax = size[0],
- .ymin = size[1] - margin[1], .ymax = size[1],
- };
- ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymax);
- ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymin);
- ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymin);
- verts_len = 3;
- if (is_solid) {
- ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymax);
- verts_len += 1;
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
- case ED_MANIPULATOR_CAGE2D_PART_ROTATE:
- {
- const float rotate_pt[2] = {0.0f, size[1] + margin[1]};
- const rctf r_rotate = {
- .xmin = rotate_pt[0] - margin[0] / 2.0f,
- .xmax = rotate_pt[0] + margin[0] / 2.0f,
- .ymin = rotate_pt[1] - margin[1] / 2.0f,
- .ymax = rotate_pt[1] + margin[1] / 2.0f,
- };
-
- ARRAY_SET_ITEMS(verts[0], r_rotate.xmin, r_rotate.ymin);
- ARRAY_SET_ITEMS(verts[1], r_rotate.xmin, r_rotate.ymax);
- ARRAY_SET_ITEMS(verts[2], r_rotate.xmax, r_rotate.ymax);
- ARRAY_SET_ITEMS(verts[3], r_rotate.xmax, r_rotate.ymin);
- verts_len = 4;
- if (is_solid) {
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- break;
- }
-
- case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE:
- if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- ARRAY_SET_ITEMS(verts[0], -margin[0] / 2, -margin[1] / 2);
- ARRAY_SET_ITEMS(verts[1], margin[0] / 2, margin[1] / 2);
- ARRAY_SET_ITEMS(verts[2], -margin[0] / 2, margin[1] / 2);
- ARRAY_SET_ITEMS(verts[3], margin[0] / 2, -margin[1] / 2);
- verts_len = 4;
- if (is_solid) {
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- prim_type = GWN_PRIM_LINES;
- }
- }
- else {
- /* Only used for 3D view selection, never displayed to the user. */
- ARRAY_SET_ITEMS(verts[0], -size[0], -size[1]);
- ARRAY_SET_ITEMS(verts[1], -size[0], size[1]);
- ARRAY_SET_ITEMS(verts[2], size[0], size[1]);
- ARRAY_SET_ITEMS(verts[3], size[0], -size[1]);
- verts_len = 4;
- if (is_solid) {
- prim_type = GWN_PRIM_TRI_FAN;
- }
- else {
- /* unreachable */
- BLI_assert(0);
- prim_type = GWN_PRIM_LINE_STRIP;
- }
- }
- break;
- default:
- return;
- }
-
- BLI_assert(prim_type != GWN_PRIM_NONE);
-
- Gwn_VertFormat *format = immVertexFormat();
- struct {
- uint pos, col;
- } attr_id = {
- .pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT),
- .col = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT),
- };
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
-
- {
- if (is_solid) {
- BLI_assert(ELEM(prim_type, GWN_PRIM_TRI_FAN));
- immBegin(prim_type, verts_len);
- immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f);
- for (uint i = 0; i < verts_len; i++) {
- immVertex2fv(attr_id.pos, verts[i]);
- }
- immEnd();
- }
- else {
- BLI_assert(ELEM(prim_type, GWN_PRIM_LINE_STRIP, GWN_PRIM_LINES));
- GPU_line_width(line_width + 3.0f);
-
- immBegin(prim_type, verts_len);
- immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f);
- for (uint i = 0; i < verts_len; i++) {
- immVertex2fv(attr_id.pos, verts[i]);
- }
- immEnd();
-
- GPU_line_width(line_width);
-
- immBegin(prim_type, verts_len);
- immAttrib3fv(attr_id.col, color);
- for (uint i = 0; i < verts_len; i++) {
- immVertex2fv(attr_id.pos, verts[i]);
- }
- immEnd();
- }
- }
-
- immUnbindProgram();
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Circle Draw Style
- *
- * Useful for 2D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE
- * \{ */
-
-static void imm_draw_point_aspect_2d(
- uint pos, float x, float y, float rad_x, float rad_y, bool solid)
-{
- immBegin(solid ? GWN_PRIM_TRI_FAN : GWN_PRIM_LINE_LOOP, 4);
- immVertex2f(pos, x - rad_x, y - rad_y);
- immVertex2f(pos, x - rad_x, y + rad_y);
- immVertex2f(pos, x + rad_x, y + rad_y);
- immVertex2f(pos, x + rad_x, y - rad_y);
- immEnd();
-}
-
-static void cage2d_draw_circle_wire(
- const rctf *r, const float margin[2], const float color[3],
- const int transform_flag, const int draw_options)
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- immBegin(GWN_PRIM_LINE_LOOP, 4);
- immVertex2f(pos, r->xmin, r->ymin);
- immVertex2f(pos, r->xmax, r->ymin);
- immVertex2f(pos, r->xmax, r->ymax);
- immVertex2f(pos, r->xmin, r->ymax);
- immEnd();
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
- immBegin(GWN_PRIM_LINE_LOOP, 2);
- immVertex2f(pos, BLI_rctf_cent_x(r), r->ymax);
- immVertex2f(pos, BLI_rctf_cent_x(r), r->ymax + margin[1]);
- immEnd();
- }
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- const float rad[2] = {margin[0] / 2, margin[1] / 2};
- const float center[2] = {BLI_rctf_cent_x(r), BLI_rctf_cent_y(r)};
-
- immBegin(GWN_PRIM_LINES, 4);
- immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]);
- immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]);
- immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]);
- immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]);
- immEnd();
- }
- }
-
- immUnbindProgram();
-}
-
-static void cage2d_draw_circle_handles(
- const rctf *r, const float margin[2], const float color[3],
- const int transform_flag,
- bool solid)
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- void (*circle_fn)(uint, float, float, float, float, int) =
- (solid) ? imm_draw_circle_fill_aspect_2d : imm_draw_circle_wire_aspect_2d;
- const int resolu = 12;
- const float rad[2] = {margin[0] / 3, margin[1] / 3};
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- /* should really divide by two, but looks too bulky. */
- {
- imm_draw_point_aspect_2d(pos, r->xmin, r->ymin, rad[0], rad[1], solid);
- imm_draw_point_aspect_2d(pos, r->xmax, r->ymin, rad[0], rad[1], solid);
- imm_draw_point_aspect_2d(pos, r->xmax, r->ymax, rad[0], rad[1], solid);
- imm_draw_point_aspect_2d(pos, r->xmin, r->ymax, rad[0], rad[1], solid);
- }
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
- const float handle[2] = {BLI_rctf_cent_x(r), r->ymax + (margin[1] * MANIPULATOR_MARGIN_OFFSET_SCALE)};
- circle_fn(pos, handle[0], handle[1], rad[0], rad[1], resolu);
- }
-
- immUnbindProgram();
-}
-
-/** \} */
-
-static void manipulator_cage2d_draw_intern(
- wmManipulator *mpr, const bool select, const bool highlight, const int select_id)
-{
- // const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
- float dims[2];
- RNA_float_get_array(mpr->ptr, "dimensions", dims);
- float matrix_final[4][4];
-
- const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
- const int draw_style = RNA_enum_get(mpr->ptr, "draw_style");
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
-
- const float size_real[2] = {dims[0] / 2.0f, dims[1] / 2.0f};
-
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
-
- float margin[2];
- manipulator_calc_rect_view_margin(mpr, dims, margin);
-
- /* Handy for quick testing draw (if it's outside bounds). */
- if (false) {
- GPU_blend(true);
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
- float s = 0.5f;
- immRectf(pos, -s, -s, s, s);
- immUnbindProgram();
- GPU_blend(false);
- }
-
- if (select) {
- /* expand for hotspot */
- const float size[2] = {size_real[0] + margin[0] / 2, size_real[1] + margin[1] / 2};
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) {
- int scale_parts[] = {
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X,
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X,
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y,
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y,
-
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y,
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y,
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y,
- ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y,
- };
- for (int i = 0; i < ARRAY_SIZE(scale_parts); i++) {
- GPU_select_load_id(select_id | scale_parts[i]);
- cage2d_draw_box_interaction(
- mpr->color, scale_parts[i], size, margin, mpr->line_width, true, draw_options);
- }
- }
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- const int transform_part = ED_MANIPULATOR_CAGE2D_PART_TRANSLATE;
- GPU_select_load_id(select_id | transform_part);
- cage2d_draw_box_interaction(
- mpr->color, transform_part, size, margin, mpr->line_width, true, draw_options);
- }
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
- cage2d_draw_box_interaction(
- mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size_real, margin, mpr->line_width, true, draw_options);
- }
- }
- else {
- const rctf r = {
- .xmin = -size_real[0],
- .ymin = -size_real[1],
- .xmax = size_real[0],
- .ymax = size_real[1],
- };
- if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_BOX) {
- /* corner manipulators */
- GPU_line_width(mpr->line_width + 3.0f);
- cage2d_draw_box_corners(&r, margin, (const float[3]){0, 0, 0});
-
- /* corner manipulators */
- float color[4];
- manipulator_color_get(mpr, highlight, color);
- GPU_line_width(mpr->line_width);
- cage2d_draw_box_corners(&r, margin, color);
-
- bool show = false;
- if (mpr->highlight_part == ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) {
- /* Only show if we're drawing the center handle
- * otherwise the entire rectangle is the hotspot. */
- if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- show = true;
- }
- }
- else {
- show = true;
- }
-
- if (show) {
- cage2d_draw_box_interaction(
- mpr->color, mpr->highlight_part, size_real, margin, mpr->line_width, false, draw_options);
- }
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
- cage2d_draw_box_interaction(
- mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size_real, margin, mpr->line_width, false, draw_options);
- }
- }
- else if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE) {
- float color[4];
- manipulator_color_get(mpr, highlight, color);
-
- GPU_line_smooth(true);
- GPU_blend(true);
-
- GPU_line_width(mpr->line_width + 3.0f);
- cage2d_draw_circle_wire(&r, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options);
- GPU_line_width(mpr->line_width);
- cage2d_draw_circle_wire(&r, margin, color, transform_flag, draw_options);
-
-
- /* corner manipulators */
- cage2d_draw_circle_handles(&r, margin, color, transform_flag, true);
- cage2d_draw_circle_handles(&r, margin, (const float[3]){0, 0, 0}, transform_flag, false);
-
- GPU_blend(false);
- GPU_line_smooth(false);
- }
- else {
- BLI_assert(0);
- }
- }
-
- GPU_line_width(1.0);
- gpuPopMatrix();
-}
-
-/**
- * For when we want to draw 2d cage in 3d views.
- */
-static void manipulator_cage2d_draw_select(const bContext *UNUSED(C), wmManipulator *mpr, int select_id)
-{
- manipulator_cage2d_draw_intern(mpr, true, false, select_id);
-}
-
-static void manipulator_cage2d_draw(const bContext *UNUSED(C), wmManipulator *mpr)
-{
- const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
- manipulator_cage2d_draw_intern(mpr, false, is_highlight, -1);
-}
-
-static int manipulator_cage2d_get_cursor(wmManipulator *mpr)
-{
- int highlight_part = mpr->highlight_part;
-
- if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- return BC_NSEW_SCROLLCURSOR;
- }
-
- switch (highlight_part) {
- case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE:
- return BC_NSEW_SCROLLCURSOR;
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X:
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X:
- return CURSOR_X_MOVE;
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y:
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y:
- return CURSOR_Y_MOVE;
-
- /* TODO diagonal cursor */
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y:
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y:
- return BC_NSEW_SCROLLCURSOR;
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y:
- case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y:
- return BC_NSEW_SCROLLCURSOR;
- case ED_MANIPULATOR_CAGE2D_PART_ROTATE:
- return BC_CROSSCURSOR;
- default:
- return CURSOR_STD;
- }
-}
-
-static int manipulator_cage2d_test_select(
- bContext *C, wmManipulator *mpr, const wmEvent *event)
-{
- float point_local[2];
- float dims[2];
- RNA_float_get_array(mpr->ptr, "dimensions", dims);
- const float size_real[2] = {dims[0] / 2.0f, dims[1] / 2.0f};
-
- if (manipulator_window_project_2d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false)
- {
- return -1;
- }
-
- float margin[2];
- manipulator_calc_rect_view_margin(mpr, dims, margin);
- /* expand for hotspot */
- const float size[2] = {size_real[0] + margin[0] / 2, size_real[1] + margin[1] / 2};
-
- const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- rctf r;
- if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- r.xmin = -margin[0] / 2;
- r.ymin = -margin[1] / 2;
- r.xmax = margin[0] / 2;
- r.ymax = margin[1] / 2;
- }
- else {
- r.xmin = -size[0] + margin[0];
- r.ymin = -size[1] + margin[1];
- r.xmax = size[0] - margin[0];
- r.ymax = size[1] - margin[1];
- };
- bool isect = BLI_rctf_isect_pt_v(&r, point_local);
- if (isect) {
- return ED_MANIPULATOR_CAGE2D_PART_TRANSLATE;
- }
- }
-
- /* if manipulator does not have a scale intersection, don't do it */
- if (transform_flag & (ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE | ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM)) {
- const rctf r_xmin = {.xmin = -size[0], .ymin = -size[1], .xmax = -size[0] + margin[0], .ymax = size[1]};
- const rctf r_xmax = {.xmin = size[0] - margin[0], .ymin = -size[1], .xmax = size[0], .ymax = size[1]};
- const rctf r_ymin = {.xmin = -size[0], .ymin = -size[1], .xmax = size[0], .ymax = -size[1] + margin[1]};
- const rctf r_ymax = {.xmin = -size[0], .ymin = size[1] - margin[1], .xmax = size[0], .ymax = size[1]};
-
- if (BLI_rctf_isect_pt_v(&r_xmin, point_local)) {
- if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y;
- }
- if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y;
- }
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X;
- }
- if (BLI_rctf_isect_pt_v(&r_xmax, point_local)) {
- if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y;
- }
- if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y;
- }
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X;
- }
- if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y;
- }
- if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y;
- }
- }
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) {
- /* Rotate:
- * (*) <-- hot spot is here!
- * +---+
- * | |
- * +---+ */
- const float r_rotate_pt[2] = {0.0f, size_real[1] + (margin[1] * MANIPULATOR_MARGIN_OFFSET_SCALE)};
- const rctf r_rotate = {
- .xmin = r_rotate_pt[0] - margin[0] / 2.0f,
- .xmax = r_rotate_pt[0] + margin[0] / 2.0f,
- .ymin = r_rotate_pt[1] - margin[1] / 2.0f,
- .ymax = r_rotate_pt[1] + margin[1] / 2.0f,
- };
-
- if (BLI_rctf_isect_pt_v(&r_rotate, point_local)) {
- return ED_MANIPULATOR_CAGE2D_PART_ROTATE;
- }
- }
-
- return -1;
-}
-
-typedef struct RectTransformInteraction {
- float orig_mouse[2];
- float orig_matrix_offset[4][4];
- float orig_matrix_final_no_offset[4][4];
- Dial *dial;
-} RectTransformInteraction;
-
-static void manipulator_cage2d_setup(wmManipulator *mpr)
-{
- mpr->flag |= WM_MANIPULATOR_DRAW_MODAL | WM_MANIPULATOR_DRAW_NO_SCALE;
-}
-
-static int manipulator_cage2d_invoke(
- bContext *C, wmManipulator *mpr, const wmEvent *event)
-{
- RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction");
-
- copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset);
- WM_manipulator_calc_matrix_final_no_offset(mpr, data->orig_matrix_final_no_offset);
-
- if (manipulator_window_project_2d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, data->orig_mouse) == 0)
- {
- zero_v2(data->orig_mouse);
- }
-
- mpr->interaction_data = data;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int manipulator_cage2d_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak UNUSED(tweak_flag))
-{
- /* For transform logic to be managable we operate in -0.5..0.5 2D space,
- * no matter the size of the rectangle, mouse coorts are scaled to unit space.
- * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment.
- *
- * - The cursor offset are multiplied by 'dims'.
- * - Matrix translation is also multiplied by 'dims'.
- */
- RectTransformInteraction *data = mpr->interaction_data;
- float point_local[2];
-
- float dims[2];
- RNA_float_get_array(mpr->ptr, "dimensions", dims);
-
- {
- float matrix_back[4][4];
- copy_m4_m4(matrix_back, mpr->matrix_offset);
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
-
- bool ok = manipulator_window_project_2d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, point_local);
- copy_m4_m4(mpr->matrix_offset, matrix_back);
- if (!ok) {
- return OPERATOR_RUNNING_MODAL;
- }
- }
-
- const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
- wmManipulatorProperty *mpr_prop;
-
- mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
- if (mpr_prop->type != NULL) {
- WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
- }
-
- if (mpr->highlight_part == ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) {
- /* do this to prevent clamping from changing size */
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
- mpr->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]);
- mpr->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]);
- }
- else if (mpr->highlight_part == ED_MANIPULATOR_CAGE2D_PART_ROTATE) {
-
-#define MUL_V2_V3_M4_FINAL(test_co, mouse_co) \
- mul_v3_m4v3(test_co, data->orig_matrix_final_no_offset, ((const float[3]){UNPACK2(mouse_co), 0.0}))
-
- float test_co[3];
-
- if (data->dial == NULL) {
- MUL_V2_V3_M4_FINAL(test_co, data->orig_matrix_offset[3]);
-
- data->dial = BLI_dial_initialize(test_co, FLT_EPSILON);
-
- MUL_V2_V3_M4_FINAL(test_co, data->orig_mouse);
- BLI_dial_angle(data->dial, test_co);
- }
-
- /* rotate */
- MUL_V2_V3_M4_FINAL(test_co, point_local);
- const float angle = BLI_dial_angle(data->dial, test_co);
-
- float matrix_space_inv[4][4];
- float matrix_rotate[4][4];
- float pivot[3];
-
- copy_v3_v3(pivot, data->orig_matrix_offset[3]);
-
- invert_m4_m4(matrix_space_inv, mpr->matrix_space);
-
- unit_m4(matrix_rotate);
- mul_m4_m4m4(matrix_rotate, matrix_rotate, matrix_space_inv);
- rotate_m4(matrix_rotate, 'Z', -angle);
- mul_m4_m4m4(matrix_rotate, matrix_rotate, mpr->matrix_space);
-
- zero_v3(matrix_rotate[3]);
- transform_pivot_set_m4(matrix_rotate, pivot);
-
- mul_m4_m4m4(mpr->matrix_offset, matrix_rotate, data->orig_matrix_offset);
-
-#undef MUL_V2_V3_M4_FINAL
- }
- else {
- /* scale */
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
- float pivot[2];
- bool constrain_axis[2] = {false};
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- manipulator_rect_pivot_from_scale_part(mpr->highlight_part, pivot, constrain_axis);
- }
- else {
- zero_v2(pivot);
- }
-
- /* Cursor deltas scaled to (-0.5..0.5). */
- float delta_orig[2], delta_curr[2];
- for (int i = 0; i < 2; i++) {
- delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
- delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
- }
-
- float scale[2] = {1.0f, 1.0f};
- for (int i = 0; i < 2; i++) {
- if (constrain_axis[i] == false) {
- if (delta_orig[i] < 0.0f) {
- delta_orig[i] *= -1.0f;
- delta_curr[i] *= -1.0f;
- }
- const int sign = signum_i(scale[i]);
-
- scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i]));
-
- if ((transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) {
- if (sign != signum_i(scale[i])) {
- scale[i] = 0.0f;
- }
- }
- }
- }
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) {
- if (constrain_axis[0] == false && constrain_axis[1] == false) {
- scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f;
- }
- else if (constrain_axis[0] == false) {
- scale[1] = scale[0];
- }
- else if (constrain_axis[1] == false) {
- scale[0] = scale[1];
- }
- else {
- BLI_assert(0);
- }
- }
-
- /* scale around pivot */
- float matrix_scale[4][4];
- unit_m4(matrix_scale);
-
- mul_v3_fl(matrix_scale[0], scale[0]);
- mul_v3_fl(matrix_scale[1], scale[1]);
-
- transform_pivot_set_m4(matrix_scale, (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], 0.0f});
- mul_m4_m4m4(mpr->matrix_offset, data->orig_matrix_offset, matrix_scale);
- }
-
- if (mpr_prop->type != NULL) {
- WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]);
- }
-
- /* tag the region for redraw */
- ED_region_tag_redraw(CTX_wm_region(C));
- WM_event_add_mousemove(C);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static void manipulator_cage2d_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
-{
- if (STREQ(mpr_prop->type->idname, "matrix")) {
- if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) {
- WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
- }
- else {
- BLI_assert(0);
- }
- }
- else {
- BLI_assert(0);
- }
-}
-
-static void manipulator_cage2d_exit(bContext *C, wmManipulator *mpr, const bool cancel)
-{
- RectTransformInteraction *data = mpr->interaction_data;
-
- MEM_SAFE_FREE(data->dial);
-
- if (!cancel)
- return;
-
- wmManipulatorProperty *mpr_prop;
-
- /* reset properties */
- mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
- if (mpr_prop->type != NULL) {
- WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]);
- }
-
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
-}
-
-
-/* -------------------------------------------------------------------- */
-/** \name Cage Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_cage_2d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_cage_2d";
-
- /* api callbacks */
- wt->draw = manipulator_cage2d_draw;
- wt->draw_select = manipulator_cage2d_draw_select;
- wt->test_select = manipulator_cage2d_test_select;
- wt->setup = manipulator_cage2d_setup;
- wt->invoke = manipulator_cage2d_invoke;
- wt->property_update = manipulator_cage2d_property_update;
- wt->modal = manipulator_cage2d_modal;
- wt->exit = manipulator_cage2d_exit;
- wt->cursor_get = manipulator_cage2d_get_cursor;
-
- wt->struct_size = sizeof(wmManipulator);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_style[] = {
- {ED_MANIPULATOR_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""},
- {ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_transform[] = {
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE, "ROTATE", 0, "Rotate", ""},
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_draw_options[] = {
- {ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static float unit_v2[2] = {1.0f, 1.0f};
- RNA_def_float_vector(wt->srna, "dimensions", 2, unit_v2, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
- RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
- RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "Draw Style", "");
- RNA_def_enum_flag(
- wt->srna, "draw_options", rna_enum_draw_options,
- ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", "");
-
- WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16);
-}
-
-void ED_manipulatortypes_cage_2d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_cage_2d);
-}
-
-/** \} */
diff --git a/source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c
deleted file mode 100644
index a907816b08f..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c
+++ /dev/null
@@ -1,692 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file cage3d_manipulator.c
- * \ingroup wm
- *
- * \name Cage Manipulator
- *
- * 2D Manipulator
- *
- * \brief Rectangular manipulator acting as a 'cage' around its content.
- * Interacting scales or translates the manipulator.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-#include "BLI_rect.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-
-#include "GPU_matrix.h"
-#include "GPU_shader.h"
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_select.h"
-#include "GPU_state.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "../manipulator_library_intern.h"
-
-#define MANIPULATOR_RESIZER_SIZE 10.0f
-#define MANIPULATOR_MARGIN_OFFSET_SCALE 1.5f
-
-static void manipulator_calc_matrix_final_no_offset(
- const wmManipulator *mpr, float orig_matrix_final_no_offset[4][4], bool use_space)
-{
- float mat_identity[4][4];
- struct WM_ManipulatorMatrixParams params = {NULL};
- unit_m4(mat_identity);
- if (use_space == false) {
- params.matrix_basis = mat_identity;
- }
- params.matrix_offset = mat_identity;
- WM_manipulator_calc_matrix_final_params(mpr, &params, orig_matrix_final_no_offset);
-}
-
-static void manipulator_calc_rect_view_scale(
- const wmManipulator *mpr, const float dims[3], float scale[3])
-{
- UNUSED_VARS(dims);
-
- /* Unlike cage2d, no need to correct for aspect. */
- float matrix_final_no_offset[4][4];
-
- float x_axis[3], y_axis[3], z_axis[3];
- manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset, false);
- mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, mpr->matrix_offset[0]);
- mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, mpr->matrix_offset[1]);
- mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, mpr->matrix_offset[2]);
-
- scale[0] = 1.0f / len_v3(x_axis);
- scale[1] = 1.0f / len_v3(y_axis);
- scale[2] = 1.0f / len_v3(z_axis);
-}
-
-static void manipulator_calc_rect_view_margin(
- const wmManipulator *mpr, const float dims[3], float margin[3])
-{
- float handle_size;
- if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- handle_size = 0.15f;
- }
- else {
- handle_size = MANIPULATOR_RESIZER_SIZE;
- }
- // XXX, the scale isn't taking offset into account, we need to calculate scale per handle!
- // handle_size *= mpr->scale_final;
-
- float scale_xyz[3];
- manipulator_calc_rect_view_scale(mpr, dims, scale_xyz);
- margin[0] = ((handle_size * scale_xyz[0]));
- margin[1] = ((handle_size * scale_xyz[1]));
- margin[2] = ((handle_size * scale_xyz[2]));
-}
-
-/* -------------------------------------------------------------------- */
-
-static void manipulator_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_constrain_axis[3])
-{
- if (part >= ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
- part <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z)
- {
- int index = (part - ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
- int range[3];
- range[2] = index % 3;
- index = index / 3;
- range[1] = index % 3;
- index = index / 3;
- range[0] = index % 3;
-
- const float sign[3] = {0.5f, 0.0f, -0.5f};
- for (int i = 0; i < 3; i++) {
- r_pt[i] = sign[range[i]];
- r_constrain_axis[i] = (range[i] == 1);
- }
- }
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Box Draw Style
- *
- * Useful for 3D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_BOX
- * \{ */
-
-static void cage3d_draw_box_corners(
- const float r[3], const float margin[3], const float color[3])
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- UNUSED_VARS(margin);
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
-
- immUnbindProgram();
-}
-
-static void cage3d_draw_box_interaction(
- const float color[4], const int highlighted,
- const float size[3], const float margin[3])
-{
- if (highlighted >= ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
- highlighted <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z)
- {
- int index = (highlighted - ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
- int range[3];
- range[2] = index % 3;
- index = index / 3;
- range[1] = index % 3;
- index = index / 3;
- range[0] = index % 3;
-
- const float sign[3] = {-1.0f, 0.0f, 1.0f};
- float co[3];
-
- for (int i = 0; i < 3; i++) {
- co[i] = size[i] * sign[range[i]];
- }
- const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
-
- {
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
- imm_draw_cube_fill_3d(pos, co, rad);
- immUnbindProgram();
- }
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Circle Draw Style
- *
- * Useful for 2D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE
- * \{ */
-
-static void imm_draw_point_aspect_3d(
- uint pos, const float co[3], const float rad[3], bool solid)
-{
- if (solid) {
- imm_draw_cube_fill_3d(pos, co, rad);
- }
- else {
- imm_draw_cube_wire_3d(pos, co, rad);
- }
-}
-
-static void cage3d_draw_circle_wire(
- const float r[3], const float margin[3], const float color[3],
- const int transform_flag, const int draw_options)
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
-
-#if 0
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- const float rad[2] = {margin[0] / 2, margin[1] / 2};
- const float center[2] = {0.0f, 0.0f};
-
- immBegin(GWN_PRIM_LINES, 4);
- immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]);
- immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]);
- immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]);
- immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]);
- immEnd();
- }
- }
-#else
- UNUSED_VARS(margin, transform_flag, draw_options);
-#endif
-
-
- immUnbindProgram();
-}
-
-static void cage3d_draw_circle_handles(
- const RegionView3D *rv3d, const float matrix_final[4][4],
- const float r[3], const float margin[3], const float color[3],
- bool solid, float scale)
-{
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- float sign[3] = {-1.0f, 0.0f, 1.0f};
- for (int x = 0; x < 3; x++) {
- for (int y = 0; y < 3; y++) {
- for (int z = 0; z < 3; z++) {
- if (x == 1 && y == 1 && z == 1) {
- continue;
- }
- const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]};
- float co_test[3];
- mul_v3_m4v3(co_test, matrix_final, co);
- float rad_scale[3];
- mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale);
- imm_draw_point_aspect_3d(pos, co, rad_scale, solid);
- }
- }
- }
-
- immUnbindProgram();
-}
-
-/** \} */
-
-static void manipulator_cage3d_draw_intern(
- RegionView3D *rv3d,
- wmManipulator *mpr, const bool select, const bool highlight, const int select_id)
-{
- // const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
- float dims[3];
- RNA_float_get_array(mpr->ptr, "dimensions", dims);
- float matrix_final[4][4];
-
- const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
- const int draw_style = RNA_enum_get(mpr->ptr, "draw_style");
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
-
- const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f};
-
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
-
- float margin[3];
- manipulator_calc_rect_view_margin(mpr, dims, margin);
-
- /* Handy for quick testing draw (if it's outside bounds). */
- if (false) {
- GPU_blend(true);
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
- float s = 0.5f;
- immRectf(pos, -s, -s, s, s);
- immUnbindProgram();
- GPU_blend(false);
- }
-
- if (select) {
- /* expand for hotspot */
-#if 0
- const float size[3] = {
- size_real[0] + margin[0] / 2,
- size_real[1] + margin[1] / 2,
- size_real[2] + margin[2] / 2,
- };
-#else
- /* just use same value for now. */
- const float size[3] = {UNPACK3(size_real)};
-#endif
-
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) {
- for (int i = ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z;
- i <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z;
- i++)
- {
- if (i == ED_MANIPULATOR_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) {
- continue;
- }
- GPU_select_load_id(select_id | i);
- cage3d_draw_box_interaction(
- mpr->color, i, size, margin);
- }
- }
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- const int transform_part = ED_MANIPULATOR_CAGE3D_PART_TRANSLATE;
- GPU_select_load_id(select_id | transform_part);
- cage3d_draw_box_interaction(
- mpr->color, transform_part, size, margin);
- }
- }
- else {
-#if 0
- const rctf _r = {
- .xmin = -size_real[0],
- .ymin = -size_real[1],
- .xmax = size_real[0],
- .ymax = size_real[1],
- };
-#endif
- if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_BOX) {
- /* corner manipulators */
- GPU_line_width(mpr->line_width + 3.0f);
- cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0});
-
- /* corner manipulators */
- float color[4];
- manipulator_color_get(mpr, highlight, color);
- GPU_line_width(mpr->line_width);
- cage3d_draw_box_corners(size_real, margin, color);
-
- bool show = false;
- if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_TRANSLATE) {
- /* Only show if we're drawing the center handle
- * otherwise the entire rectangle is the hotspot. */
- if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- show = true;
- }
- }
- else {
- show = true;
- }
-
- if (show) {
- cage3d_draw_box_interaction(
- mpr->color, mpr->highlight_part, size_real, margin);
- }
- }
- else if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE) {
- float color[4];
- manipulator_color_get(mpr, highlight, color);
-
- GPU_line_smooth(true);
- GPU_polygon_smooth(true);
- GPU_blend(true);
-
- GPU_line_width(mpr->line_width + 3.0f);
- cage3d_draw_circle_wire(size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options);
- GPU_line_width(mpr->line_width);
- cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options);
-
- /* corner manipulators */
- cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60);
- cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40);
-
- GPU_blend(false);
- GPU_polygon_smooth(false);
- GPU_line_smooth(false);
- }
- else {
- BLI_assert(0);
- }
- }
-
- GPU_line_width(1.0);
- gpuPopMatrix();
-}
-
-/**
- * For when we want to draw 3d cage in 3d views.
- */
-static void manipulator_cage3d_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
-{
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
- manipulator_cage3d_draw_intern(rv3d, mpr, true, false, select_id);
-}
-
-static void manipulator_cage3d_draw(const bContext *C, wmManipulator *mpr)
-{
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
- const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
- manipulator_cage3d_draw_intern(rv3d, mpr, false, is_highlight, -1);
-}
-
-static int manipulator_cage3d_get_cursor(wmManipulator *mpr)
-{
- if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
- return BC_NSEW_SCROLLCURSOR;
- }
-
- return CURSOR_STD;
-}
-
-typedef struct RectTransformInteraction {
- float orig_mouse[3];
- float orig_matrix_offset[4][4];
- float orig_matrix_final_no_offset[4][4];
-} RectTransformInteraction;
-
-static void manipulator_cage3d_setup(wmManipulator *mpr)
-{
- mpr->flag |= /* WM_MANIPULATOR_DRAW_MODAL | */ /* TODO */
- WM_MANIPULATOR_DRAW_NO_SCALE;
-}
-
-static int manipulator_cage3d_invoke(
- bContext *C, wmManipulator *mpr, const wmEvent *event)
-{
- RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction");
-
- copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset);
- manipulator_calc_matrix_final_no_offset(mpr, data->orig_matrix_final_no_offset, true);
-
- if (manipulator_window_project_3d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, false, data->orig_mouse) == 0)
- {
- zero_v3(data->orig_mouse);
- }
-
- mpr->interaction_data = data;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int manipulator_cage3d_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak UNUSED(tweak_flag))
-{
- /* For transform logic to be managable we operate in -0.5..0.5 2D space,
- * no matter the size of the rectangle, mouse coorts are scaled to unit space.
- * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment.
- *
- * - The cursor offset are multiplied by 'dims'.
- * - Matrix translation is also multiplied by 'dims'.
- */
- RectTransformInteraction *data = mpr->interaction_data;
- float point_local[3];
-
- float dims[3];
- RNA_float_get_array(mpr->ptr, "dimensions", dims);
-
- {
- float matrix_back[4][4];
- copy_m4_m4(matrix_back, mpr->matrix_offset);
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
-
- bool ok = manipulator_window_project_3d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, false, point_local);
- copy_m4_m4(mpr->matrix_offset, matrix_back);
- if (!ok) {
- return OPERATOR_RUNNING_MODAL;
- }
- }
-
- const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
- wmManipulatorProperty *mpr_prop;
-
- mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
- if (mpr_prop->type != NULL) {
- WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
- }
-
- if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_TRANSLATE) {
- /* do this to prevent clamping from changing size */
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
- mpr->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]);
- mpr->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]);
- mpr->matrix_offset[3][2] = data->orig_matrix_offset[3][2] + (point_local[2] - data->orig_mouse[2]);
- }
- else if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_ROTATE) {
- /* TODO (if needed) */
- }
- else {
- /* scale */
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
- float pivot[3];
- bool constrain_axis[3] = {false};
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
- manipulator_rect_pivot_from_scale_part(mpr->highlight_part, pivot, constrain_axis);
- }
- else {
- zero_v3(pivot);
- }
-
- /* Cursor deltas scaled to (-0.5..0.5). */
- float delta_orig[3], delta_curr[3];
-
- for (int i = 0; i < 3; i++) {
- delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
- delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
- }
-
- float scale[3] = {1.0f, 1.0f, 1.0f};
- for (int i = 0; i < 3; i++) {
- if (constrain_axis[i] == false) {
- if (delta_orig[i] < 0.0f) {
- delta_orig[i] *= -1.0f;
- delta_curr[i] *= -1.0f;
- }
- const int sign = signum_i(scale[i]);
-
- scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i]));
-
- if ((transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) {
- if (sign != signum_i(scale[i])) {
- scale[i] = 0.0f;
- }
- }
- }
- }
-
- if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) {
- if (constrain_axis[0] == false && constrain_axis[1] == false) {
- scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f;
- }
- else if (constrain_axis[0] == false) {
- scale[1] = scale[0];
- }
- else if (constrain_axis[1] == false) {
- scale[0] = scale[1];
- }
- else {
- BLI_assert(0);
- }
- }
-
- /* scale around pivot */
- float matrix_scale[4][4];
- unit_m4(matrix_scale);
-
- mul_v3_fl(matrix_scale[0], scale[0]);
- mul_v3_fl(matrix_scale[1], scale[1]);
- mul_v3_fl(matrix_scale[2], scale[2]);
-
- transform_pivot_set_m4(
- matrix_scale,
- (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]});
- mul_m4_m4m4(mpr->matrix_offset, data->orig_matrix_offset, matrix_scale);
- }
-
- if (mpr_prop->type != NULL) {
- WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]);
- }
-
- /* tag the region for redraw */
- ED_region_tag_redraw(CTX_wm_region(C));
- WM_event_add_mousemove(C);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static void manipulator_cage3d_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
-{
- if (STREQ(mpr_prop->type->idname, "matrix")) {
- if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) {
- WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
- }
- else {
- BLI_assert(0);
- }
- }
- else {
- BLI_assert(0);
- }
-}
-
-static void manipulator_cage3d_exit(bContext *C, wmManipulator *mpr, const bool cancel)
-{
- RectTransformInteraction *data = mpr->interaction_data;
-
- if (!cancel)
- return;
-
- wmManipulatorProperty *mpr_prop;
-
- /* reset properties */
- mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
- if (mpr_prop->type != NULL) {
- WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]);
- }
-
- copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
-}
-
-
-/* -------------------------------------------------------------------- */
-/** \name Cage Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_cage_3d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_cage_3d";
-
- /* api callbacks */
- wt->draw = manipulator_cage3d_draw;
- wt->draw_select = manipulator_cage3d_draw_select;
- wt->setup = manipulator_cage3d_setup;
- wt->invoke = manipulator_cage3d_invoke;
- wt->property_update = manipulator_cage3d_property_update;
- wt->modal = manipulator_cage3d_modal;
- wt->exit = manipulator_cage3d_exit;
- wt->cursor_get = manipulator_cage3d_get_cursor;
-
- wt->struct_size = sizeof(wmManipulator);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_style[] = {
- {ED_MANIPULATOR_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""},
- {ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_transform[] = {
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
- {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_draw_options[] = {
- {ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static float unit_v3[3] = {1.0f, 1.0f, 1.0f};
- RNA_def_float_vector(wt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
- RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
- RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "Draw Style", "");
- RNA_def_enum_flag(
- wt->srna, "draw_options", rna_enum_draw_options,
- ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", "");
-
- WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16);
-}
-
-void ED_manipulatortypes_cage_3d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_cage_3d);
-}
-
-/** \} */
diff --git a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
deleted file mode 100644
index 74ba8bd77a9..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
+++ /dev/null
@@ -1,487 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file dial3d_manipulator.c
- * \ingroup wm
- *
- * \name Dial Manipulator
- *
- * 3D Manipulator
- *
- * \brief Circle shaped manipulator for circular interaction.
- * Currently no own handling, use with operator only.
- *
- * - `matrix[0]` is derived from Y and Z.
- * - `matrix[1]` is 'up' when DialManipulator.use_start_y_axis is set.
- * - `matrix[2]` is the axis the dial rotates around (all dials).
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-#include "GPU_state.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "../manipulator_geometry.h"
-#include "../manipulator_library_intern.h"
-
-/* to use custom dials exported to geom_dial_manipulator.c */
-// #define USE_MANIPULATOR_CUSTOM_DIAL
-
-static int manipulator_dial_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak tweak_flag);
-
-typedef struct DialInteraction {
- float init_mval[2];
-
- /* only for when using properties */
- float init_prop_angle;
-
- /* cache the last angle to detect rotations bigger than -/+ PI */
- float last_angle;
- /* number of full rotations */
- int rotations;
-
- /* final output values, used for drawing */
- struct {
- float angle_ofs;
- float angle_delta;
- } output;
-} DialInteraction;
-
-#define DIAL_WIDTH 1.0f
-#define DIAL_RESOLUTION 48
-
-/* Could make option, negative to clip more (don't show when view aligned). */
-#define DIAL_CLIP_BIAS 0.02
-
-/**
- * We can't use this for the #wmManipulatorType.matrix_basis_get callback, it conflicts with depth picking.
- */
-static void dial_calc_matrix(const wmManipulator *mpr, float mat[4][4])
-{
- float rot[3][3];
- const float up[3] = {0.0f, 0.0f, 1.0f};
-
- rotation_between_vecs_to_mat3(rot, up, mpr->matrix_basis[2]);
- copy_m4_m3(mat, rot);
- copy_v3_v3(mat[3], mpr->matrix_basis[3]);
-}
-
-/* -------------------------------------------------------------------- */
-
-static void dial_geom_draw(
- const wmManipulator *mpr, const float color[4], const bool select,
- float axis_modal_mat[4][4], float clip_plane[4])
-{
-#ifdef USE_MANIPULATOR_CUSTOM_DIAL
- UNUSED_VARS(dial, col, axis_modal_mat, clip_plane);
- wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_dial, select);
-#else
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
- const bool filled = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL) != 0;
-
- GPU_line_width(mpr->line_width);
-
- Gwn_VertFormat *format = immVertexFormat();
- uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- if (clip_plane) {
- immBindBuiltinProgram(GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR);
- float clip_plane_f[4] = {clip_plane[0], clip_plane[1], clip_plane[2], clip_plane[3]};
- immUniform4fv("ClipPlane", clip_plane_f);
- immUniformMatrix4fv("ModelMatrix", axis_modal_mat);
- }
- else {
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- }
-
- immUniformColor4fv(color);
-
- if (filled) {
- imm_draw_circle_fill_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION);
- }
- else {
- imm_draw_circle_wire_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION);
- }
-
- immUnbindProgram();
-
- UNUSED_VARS(select);
-#endif
-}
-
-/**
- * Draws a line from (0, 0, 0) to \a co_outer, at \a angle.
- */
-static void dial_ghostarc_draw_helpline(const float angle, const float co_outer[3], const float color[4])
-{
- GPU_line_width(1.0f);
-
- gpuPushMatrix();
- gpuRotate3f(RAD2DEGF(angle), 0.0f, 0.0f, -1.0f);
-
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
-
- immUniformColor4fv(color);
-
- immBegin(GWN_PRIM_LINE_STRIP, 2);
- immVertex3f(pos, 0.0f, 0.0f, 0.0f);
- immVertex3fv(pos, co_outer);
- immEnd();
-
- immUnbindProgram();
-
- gpuPopMatrix();
-}
-
-static void dial_ghostarc_draw(
- const wmManipulator *mpr, const float angle_ofs, const float angle_delta, const float color[4])
-{
- const float width_inner = DIAL_WIDTH - mpr->line_width * 0.5f / U.manipulator_size;
-
- Gwn_VertFormat *format = immVertexFormat();
- uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor4fv(color);
- imm_draw_disk_partial_fill_2d(
- pos, 0, 0, 0.0, width_inner, DIAL_RESOLUTION, RAD2DEGF(angle_ofs), RAD2DEGF(angle_delta));
- immUnbindProgram();
-}
-
-static void dial_ghostarc_get_angles(
- struct Depsgraph *depsgraph,
- const wmManipulator *mpr,
- const wmEvent *event,
- const ARegion *ar, const View3D *v3d,
- float mat[4][4], const float co_outer[3],
- float *r_start, float *r_delta)
-{
- DialInteraction *inter = mpr->interaction_data;
- const RegionView3D *rv3d = ar->regiondata;
- const float mval[2] = {event->x - ar->winrct.xmin, event->y - ar->winrct.ymin};
-
- /* we might need to invert the direction of the angles */
- float view_vec[3], axis_vec[3];
- ED_view3d_global_to_vector(rv3d, mpr->matrix_basis[3], view_vec);
- normalize_v3_v3(axis_vec, mpr->matrix_basis[2]);
-
- float proj_outer_rel[3];
- mul_v3_project_m4_v3(proj_outer_rel, mat, co_outer);
- sub_v3_v3(proj_outer_rel, mpr->matrix_basis[3]);
-
- float proj_mval_new_rel[3];
- float proj_mval_init_rel[3];
- float dial_plane[4];
- float ray_co[3], ray_no[3];
- float ray_lambda;
-
- plane_from_point_normal_v3(dial_plane, mpr->matrix_basis[3], axis_vec);
-
- if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, inter->init_mval, ray_co, ray_no, false) ||
- !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false))
- {
- goto fail;
- }
- madd_v3_v3v3fl(proj_mval_init_rel, ray_co, ray_no, ray_lambda);
- sub_v3_v3(proj_mval_init_rel, mpr->matrix_basis[3]);
-
- if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, mval, ray_co, ray_no, false) ||
- !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false))
- {
- goto fail;
- }
- madd_v3_v3v3fl(proj_mval_new_rel, ray_co, ray_no, ray_lambda);
- sub_v3_v3(proj_mval_new_rel, mpr->matrix_basis[3]);
-
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
-
- /* Start direction from mouse or set by user */
- const float *proj_init_rel =
- (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y) ?
- mpr->matrix_basis[1] : proj_mval_init_rel;
-
- /* return angles */
- const float start = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_outer_rel, proj_init_rel, axis_vec));
- const float delta = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_mval_init_rel, proj_mval_new_rel, axis_vec));
-
- /* Change of sign, we passed the 180 degree threshold. This means we need to add a turn
- * to distinguish between transition from 0 to -1 and -PI to +PI, use comparison with PI/2.
- * Logic taken from BLI_dial_angle */
- if ((delta * inter->last_angle < 0.0f) &&
- (fabsf(inter->last_angle) > (float)M_PI_2))
- {
- if (inter->last_angle < 0.0f)
- inter->rotations--;
- else
- inter->rotations++;
- }
- inter->last_angle = delta;
-
- *r_start = start;
- *r_delta = fmod(delta + 2.0f * (float)M_PI * inter->rotations, 2 * (float)M_PI);
- return;
-
- /* If we can't project (unlikely). */
-fail:
- *r_start = 0.0;
- *r_delta = 0.0;
-}
-
-static void dial_draw_intern(
- const bContext *C, wmManipulator *mpr,
- const bool select, const bool highlight, float clip_plane[4])
-{
- float matrix_basis_adjust[4][4];
- float matrix_final[4][4];
- float color[4];
-
- BLI_assert(CTX_wm_area(C)->spacetype == SPACE_VIEW3D);
-
- manipulator_color_get(mpr, highlight, color);
-
- dial_calc_matrix(mpr, matrix_basis_adjust);
-
- WM_manipulator_calc_matrix_final_params(
- mpr, &((struct WM_ManipulatorMatrixParams) {
- .matrix_basis = (void *)matrix_basis_adjust,
- }), matrix_final);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
-
- /* draw rotation indicator arc first */
- if ((mpr->flag & WM_MANIPULATOR_DRAW_VALUE) &&
- (mpr->state & WM_MANIPULATOR_STATE_MODAL))
- {
- const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */
-
- DialInteraction *inter = mpr->interaction_data;
-
- /* XXX, View3D rotation manipulator doesn't call modal. */
- if (!WM_manipulator_target_property_is_valid_any(mpr)) {
- wmWindow *win = CTX_wm_window(C);
- manipulator_dial_modal((bContext *)C, mpr, win->eventstate, 0);
- }
-
- float angle_ofs = inter->output.angle_ofs;
- float angle_delta = inter->output.angle_delta;
-
- /* draw! */
- for (int i = 0; i < 2; i++) {
- GPU_polygon_smooth(false);
- dial_ghostarc_draw(mpr, angle_ofs, angle_delta, (const float[4]){0.8f, 0.8f, 0.8f, 0.4f});
- GPU_polygon_smooth(true);
-
- dial_ghostarc_draw_helpline(angle_ofs, co_outer, color); /* starting position */
- dial_ghostarc_draw_helpline(angle_ofs + angle_delta, co_outer, color); /* starting position + current value */
-
- if (i == 0) {
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
- if ((draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR) == 0) {
- break;
- }
- }
-
- angle_ofs += (float)M_PI;
- }
- }
-
- /* draw actual dial manipulator */
- dial_geom_draw(mpr, color, select, matrix_basis_adjust, clip_plane);
-
- gpuPopMatrix();
-}
-
-static void manipulator_dial_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
-{
- float clip_plane_buf[4];
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
- float *clip_plane = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP) ? clip_plane_buf : NULL;
-
- /* enable clipping if needed */
- if (clip_plane) {
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
-
- copy_v3_v3(clip_plane, rv3d->viewinv[2]);
- clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]);
- clip_plane[3] += DIAL_CLIP_BIAS * mpr->scale_final;
- glEnable(GL_CLIP_DISTANCE0);
- }
-
- GPU_select_load_id(select_id);
- dial_draw_intern(C, mpr, true, false, clip_plane);
-
- if (clip_plane) {
- glDisable(GL_CLIP_DISTANCE0);
- }
-}
-
-static void manipulator_dial_draw(const bContext *C, wmManipulator *mpr)
-{
- const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL;
- const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
- float clip_plane_buf[4];
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
- float *clip_plane = (!is_modal && (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP)) ? clip_plane_buf : NULL;
-
- /* enable clipping if needed */
- if (clip_plane) {
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
-
- copy_v3_v3(clip_plane, rv3d->viewinv[2]);
- clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]);
- clip_plane[3] += DIAL_CLIP_BIAS * mpr->scale_final;
-
- glEnable(GL_CLIP_DISTANCE0);
- }
-
- GPU_blend(true);
- dial_draw_intern(C, mpr, false, is_highlight, clip_plane);
- GPU_blend(false);
-
- if (clip_plane) {
- glDisable(GL_CLIP_DISTANCE0);
- }
-}
-
-static int manipulator_dial_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak UNUSED(tweak_flag))
-{
- const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */
- float angle_ofs, angle_delta;
-
- float matrix[4][4];
-
- dial_calc_matrix(mpr, matrix);
-
- dial_ghostarc_get_angles(
- CTX_data_depsgraph(C),
- mpr, event, CTX_wm_region(C), CTX_wm_view3d(C), matrix, co_outer, &angle_ofs, &angle_delta);
-
- DialInteraction *inter = mpr->interaction_data;
-
- inter->output.angle_delta = angle_delta;
- inter->output.angle_ofs = angle_ofs;
-
- /* set the property for the operator and call its modal function */
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- WM_manipulator_target_property_value_set(C, mpr, mpr_prop, inter->init_prop_angle + angle_delta);
- }
- return OPERATOR_RUNNING_MODAL;
-}
-
-
-static void manipulator_dial_setup(wmManipulator *mpr)
-{
- const float dir_default[3] = {0.0f, 0.0f, 1.0f};
-
- /* defaults */
- copy_v3_v3(mpr->matrix_basis[2], dir_default);
-}
-
-static int manipulator_dial_invoke(
- bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
-{
- DialInteraction *inter = MEM_callocN(sizeof(DialInteraction), __func__);
-
- inter->init_mval[0] = event->mval[0];
- inter->init_mval[1] = event->mval[1];
-
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- inter->init_prop_angle = WM_manipulator_target_property_value_get(mpr, mpr_prop);
- }
-
- mpr->interaction_data = inter;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Dial Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_dial_3d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_dial_3d";
-
- /* api callbacks */
- wt->draw = manipulator_dial_draw;
- wt->draw_select = manipulator_dial_draw_select;
- wt->setup = manipulator_dial_setup;
- wt->invoke = manipulator_dial_invoke;
- wt->modal = manipulator_dial_modal;
-
- wt->struct_size = sizeof(wmManipulator);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_options[] = {
- {ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP, "CLIP", 0, "Clipped", ""},
- {ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""},
- {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR, "ANGLE_MIRROR", 0, "Angle Mirror", ""},
- {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y, "ANGLE_START_Y", 0, "Angle Start Y", ""},
- {0, NULL, 0, NULL, NULL}
- };
- RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", "");
-
- WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 1);
-}
-
-void ED_manipulatortypes_dial_3d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_dial_3d);
-}
-
-/** \} */
diff --git a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
deleted file mode 100644
index 458dc2fd1c8..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
+++ /dev/null
@@ -1,375 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file grab3d_manipulator.c
- * \ingroup wm
- *
- * \name Grab Manipulator
- *
- * 3D Manipulator, also works in 2D views.
- *
- * \brief Simple manipulator to grab and translate.
- *
- * - `matrix[0]` is derived from Y and Z.
- * - `matrix[1]` currently not used.
- * - `matrix[2]` is the widget direction (for all manipulators).
- *
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-#include "GPU_state.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "../manipulator_geometry.h"
-#include "../manipulator_library_intern.h"
-
-typedef struct GrabManipulator3D {
- wmManipulator manipulator;
- /* Added to 'matrix_basis' when calculating the matrix. */
- float prop_co[3];
-} GrabManipulator3D;
-
-static void manipulator_grab_matrix_basis_get(const wmManipulator *mpr, float r_matrix[4][4])
-{
- GrabManipulator3D *grab = (GrabManipulator3D *)mpr;
-
- copy_m4_m4(r_matrix, grab->manipulator.matrix_basis);
- add_v3_v3(r_matrix[3], grab->prop_co);
-}
-
-static int manipulator_grab_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak tweak_flag);
-
-typedef struct GrabInteraction {
- float init_mval[2];
-
- /* only for when using properties */
- float init_prop_co[3];
-
- float init_matrix_final[4][4];
-} GrabInteraction;
-
-#define DIAL_RESOLUTION 32
-
-/* -------------------------------------------------------------------- */
-
-static void grab_geom_draw(
- const wmManipulator *mpr, const float color[4], const bool select, const int draw_options)
-{
-#ifdef USE_MANIPULATOR_CUSTOM_DIAL
- UNUSED_VARS(grab3d, col, axis_modal_mat);
- wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_grab3d, select);
-#else
- const int draw_style = RNA_enum_get(mpr->ptr, "draw_style");
- const bool filled = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL) != 0;
-
- GPU_line_width(mpr->line_width);
-
- Gwn_VertFormat *format = immVertexFormat();
- uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
-
- immUniformColor4fv(color);
-
- if (draw_style == ED_MANIPULATOR_GRAB_STYLE_RING_2D) {
- if (filled) {
- imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, DIAL_RESOLUTION);
- }
- else {
- imm_draw_circle_wire_2d(pos, 0, 0, 1.0f, DIAL_RESOLUTION);
- }
- }
- else if (draw_style == ED_MANIPULATOR_GRAB_STYLE_CROSS_2D) {
- immBegin(GWN_PRIM_LINES, 4);
- immVertex2f(pos, 1.0f, 1.0f);
- immVertex2f(pos, -1.0f, -1.0f);
-
- immVertex2f(pos, -1.0f, 1.0f);
- immVertex2f(pos, 1.0f, -1.0f);
- immEnd();
- }
- else {
- BLI_assert(0);
- }
-
- immUnbindProgram();
-
- UNUSED_VARS(select);
-#endif
-}
-
-static void grab3d_get_translate(
- const wmManipulator *mpr, const wmEvent *event, const ARegion *ar,
- float co_delta[3])
-{
- GrabInteraction *inter = mpr->interaction_data;
- const float mval_delta[2] = {
- event->mval[0] - inter->init_mval[0],
- event->mval[1] - inter->init_mval[1],
- };
-
- RegionView3D *rv3d = ar->regiondata;
- float co_ref[3];
- mul_v3_mat3_m4v3(co_ref, mpr->matrix_space, inter->init_prop_co);
- const float zfac = ED_view3d_calc_zfac(rv3d, co_ref, NULL);
-
- ED_view3d_win_to_delta(ar, mval_delta, co_delta, zfac);
-
- float matrix_space_inv[3][3];
- copy_m3_m4(matrix_space_inv, mpr->matrix_space);
- invert_m3(matrix_space_inv);
- mul_m3_v3(matrix_space_inv, co_delta);
-}
-
-static void grab3d_draw_intern(
- const bContext *C, wmManipulator *mpr,
- const bool select, const bool highlight)
-{
- GrabInteraction *inter = mpr->interaction_data;
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
- const bool align_view = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW) != 0;
- float color[4];
- float matrix_final[4][4];
- float matrix_align[4][4];
-
- manipulator_color_get(mpr, highlight, color);
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
-
- if (align_view) {
- float matrix_final_unit[4][4];
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- normalize_m4_m4(matrix_final_unit, matrix_final);
- mul_m4_m4m4(matrix_align, rv3d->viewmat, matrix_final_unit);
- zero_v3(matrix_align[3]);
- transpose_m4(matrix_align);
- gpuMultMatrix(matrix_align);
- }
-
- GPU_blend(true);
- grab_geom_draw(mpr, color, select, draw_options);
- GPU_blend(false);
- gpuPopMatrix();
-
- if (mpr->interaction_data) {
- gpuPushMatrix();
- gpuMultMatrix(inter->init_matrix_final);
-
- if (align_view) {
- gpuMultMatrix(matrix_align);
- }
-
- GPU_blend(true);
- grab_geom_draw(mpr, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f}, select, draw_options);
- GPU_blend(false);
- gpuPopMatrix();
- }
-}
-
-static void manipulator_grab_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
-{
- GPU_select_load_id(select_id);
- grab3d_draw_intern(C, mpr, true, false);
-}
-
-static void manipulator_grab_draw(const bContext *C, wmManipulator *mpr)
-{
- const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL;
- const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
-
- (void)is_modal;
-
- GPU_blend(true);
- grab3d_draw_intern(C, mpr, false, is_highlight);
- GPU_blend(false);
-}
-
-static int manipulator_grab_modal(
- bContext *C, wmManipulator *mpr, const wmEvent *event,
- eWM_ManipulatorTweak UNUSED(tweak_flag))
-{
- GrabManipulator3D *grab = (GrabManipulator3D *)mpr;
- GrabInteraction *inter = mpr->interaction_data;
- ARegion *ar = CTX_wm_region(C);
-
- float prop_delta[3];
- if (CTX_wm_area(C)->spacetype == SPACE_VIEW3D) {
- grab3d_get_translate(mpr, event, ar, prop_delta);
- }
- else {
- float mval_proj_init[2], mval_proj_curr[2];
- if ((manipulator_window_project_2d(
- C, mpr, inter->init_mval, 2, false, mval_proj_init) == false) ||
- (manipulator_window_project_2d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, mval_proj_curr) == false))
- {
- return OPERATOR_RUNNING_MODAL;
- }
- sub_v2_v2v2(prop_delta, mval_proj_curr, mval_proj_init);
- prop_delta[2] = 0.0f;
- }
- add_v3_v3v3(grab->prop_co, inter->init_prop_co, prop_delta);
-
- /* set the property for the operator and call its modal function */
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, grab->prop_co);
- }
- else {
- zero_v3(grab->prop_co);
- }
-
- ED_region_tag_redraw(ar);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int manipulator_grab_invoke(
- bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
-{
- GrabInteraction *inter = MEM_callocN(sizeof(GrabInteraction), __func__);
-
- inter->init_mval[0] = event->mval[0];
- inter->init_mval[1] = event->mval[1];
-
-#if 0
- copy_v3_v3(inter->init_prop_co, grab->prop_co);
-#else
- wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- WM_manipulator_target_property_value_get_array(mpr, mpr_prop, inter->init_prop_co);
- }
-#endif
-
- WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final);
-
- mpr->interaction_data = inter;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-
-static int manipulator_grab_test_select(
- bContext *C, wmManipulator *mpr, const wmEvent *event)
-{
- float point_local[2];
-
- if (manipulator_window_project_2d(
- C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false)
- {
- return -1;
- }
-
- /* The 'mpr->scale_final' is already applied when projecting. */
- if (len_squared_v2(point_local) < 1.0f) {
- return 0;
- }
-
- return -1;
-}
-
-static void manipulator_grab_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
-{
- GrabManipulator3D *grab = (GrabManipulator3D *)mpr;
- if (WM_manipulator_target_property_is_valid(mpr_prop)) {
- WM_manipulator_target_property_value_get_array(mpr, mpr_prop, grab->prop_co);
- }
- else {
- zero_v3(grab->prop_co);
- }
-}
-
-static int manipulator_grab_cursor_get(wmManipulator *UNUSED(mpr))
-{
- return BC_NSEW_SCROLLCURSOR;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Grab Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_grab_3d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_grab_3d";
-
- /* api callbacks */
- wt->draw = manipulator_grab_draw;
- wt->draw_select = manipulator_grab_draw_select;
- wt->test_select = manipulator_grab_test_select;
- wt->matrix_basis_get = manipulator_grab_matrix_basis_get;
- wt->invoke = manipulator_grab_invoke;
- wt->property_update = manipulator_grab_property_update;
- wt->modal = manipulator_grab_modal;
- wt->cursor_get = manipulator_grab_cursor_get;
-
- wt->struct_size = sizeof(GrabManipulator3D);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_style[] = {
- {ED_MANIPULATOR_GRAB_STYLE_RING_2D, "RING_2D", 0, "Ring", ""},
- {ED_MANIPULATOR_GRAB_STYLE_CROSS_2D, "CROSS_2D", 0, "Ring", ""},
- {0, NULL, 0, NULL, NULL}
- };
- static EnumPropertyItem rna_enum_draw_options[] = {
- {ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""},
- {ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW, "ALIGN_VIEW", 0, "Align View", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_GRAB_STYLE_RING_2D, "Draw Style", "");
- RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", "");
-
- WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 3);
-}
-
-void ED_manipulatortypes_grab_3d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_grab_3d);
-}
-
-/** \} */ // Grab Manipulator API
diff --git a/source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c
deleted file mode 100644
index 419873ccfff..00000000000
--- a/source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file primitive3d_manipulator.c
- * \ingroup wm
- *
- * \name Primitive Manipulator
- *
- * 3D Manipulator
- *
- * \brief Manipulator with primitive drawing type (plane, cube, etc.).
- * Currently only plane primitive supported without own handling, use with operator only.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math.h"
-
-#include "DNA_view3d_types.h"
-
-#include "BKE_context.h"
-
-#include "BIF_gl.h"
-
-#include "GPU_immediate.h"
-#include "GPU_matrix.h"
-#include "GPU_select.h"
-#include "GPU_state.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_manipulator_library.h"
-
-/* own includes */
-#include "../manipulator_library_intern.h"
-
-static float verts_plane[4][3] = {
- {-1, -1, 0},
- { 1, -1, 0},
- { 1, 1, 0},
- {-1, 1, 0},
-};
-
-
-/* -------------------------------------------------------------------- */
-
-static void manipulator_primitive_draw_geom(
- const float col_inner[4], const float col_outer[4], const int draw_style)
-{
- float (*verts)[3];
- uint vert_count = 0;
-
- if (draw_style == ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE) {
- verts = verts_plane;
- vert_count = ARRAY_SIZE(verts_plane);
- }
-
- if (vert_count > 0) {
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- wm_manipulator_vec_draw(col_inner, verts, vert_count, pos, GWN_PRIM_TRI_FAN);
- wm_manipulator_vec_draw(col_outer, verts, vert_count, pos, GWN_PRIM_LINE_LOOP);
- immUnbindProgram();
- }
-}
-
-static void manipulator_primitive_draw_intern(
- wmManipulator *mpr, const bool UNUSED(select),
- const bool highlight)
-{
- float color_inner[4], color_outer[4];
- float matrix_final[4][4];
- const int draw_style = RNA_enum_get(mpr->ptr, "draw_style");
-
- manipulator_color_get(mpr, highlight, color_outer);
- copy_v4_v4(color_inner, color_outer);
- color_inner[3] *= 0.5f;
-
- WM_manipulator_calc_matrix_final(mpr, matrix_final);
-
- gpuPushMatrix();
- gpuMultMatrix(matrix_final);
-
- GPU_blend(true);
- manipulator_primitive_draw_geom(color_inner, color_outer, draw_style);
- GPU_blend(false);
-
- gpuPopMatrix();
-
- if (mpr->interaction_data) {
- ManipulatorInteraction *inter = mpr->interaction_data;
-
- copy_v4_fl(color_inner, 0.5f);
- copy_v3_fl(color_outer, 0.5f);
- color_outer[3] = 0.8f;
-
- gpuPushMatrix();
- gpuMultMatrix(inter->init_matrix_final);
-
- GPU_blend(true);
- manipulator_primitive_draw_geom(color_inner, color_outer, draw_style);
- GPU_blend(false);
-
- gpuPopMatrix();
- }
-}
-
-static void manipulator_primitive_draw_select(
- const bContext *UNUSED(C), wmManipulator *mpr,
- int select_id)
-{
- GPU_select_load_id(select_id);
- manipulator_primitive_draw_intern(mpr, true, false);
-}
-
-static void manipulator_primitive_draw(const bContext *UNUSED(C), wmManipulator *mpr)
-{
- manipulator_primitive_draw_intern(
- mpr, false,
- (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT));
-}
-
-static void manipulator_primitive_setup(wmManipulator *mpr)
-{
- mpr->flag |= WM_MANIPULATOR_DRAW_MODAL;
-}
-
-static int manipulator_primitive_invoke(
- bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *UNUSED(event))
-{
- ManipulatorInteraction *inter = MEM_callocN(sizeof(ManipulatorInteraction), __func__);
-
- WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final);
-
- mpr->interaction_data = inter;
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Primitive Manipulator API
- *
- * \{ */
-
-static void MANIPULATOR_WT_primitive_3d(wmManipulatorType *wt)
-{
- /* identifiers */
- wt->idname = "MANIPULATOR_WT_primitive_3d";
-
- /* api callbacks */
- wt->draw = manipulator_primitive_draw;
- wt->draw_select = manipulator_primitive_draw_select;
- wt->setup = manipulator_primitive_setup;
- wt->invoke = manipulator_primitive_invoke;
-
- wt->struct_size = sizeof(wmManipulator);
-
- static EnumPropertyItem rna_enum_draw_style[] = {
- {ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE, "PLANE", 0, "Plane", ""},
- {0, NULL, 0, NULL, NULL}
- };
- RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE, "Draw Style", "");
-}
-
-void ED_manipulatortypes_primitive_3d(void)
-{
- WM_manipulatortype_append(MANIPULATOR_WT_primitive_3d);
-}
-
-/** \} */