diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 00:16:34 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 00:16:34 +0300 |
commit | cd1600413246a62156441f6e7910489b19ae5a28 (patch) | |
tree | c8e55d1235eaa441a0bffe5ccc1480f6a180c41c /source/blender/editors/manipulator_library | |
parent | fc7c934cfc00bd58f5cb6114bc9ca1e2e07564e1 (diff) |
WM: rename files, manipulator -> gizmo
Edit doxy files and header guards only.
Diffstat (limited to 'source/blender/editors/manipulator_library')
17 files changed, 0 insertions, 5665 deletions
diff --git a/source/blender/editors/manipulator_library/CMakeLists.txt b/source/blender/editors/manipulator_library/CMakeLists.txt deleted file mode 100644 index 86e1bb3b6d7..00000000000 --- a/source/blender/editors/manipulator_library/CMakeLists.txt +++ /dev/null @@ -1,60 +0,0 @@ -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ***** END GPL LICENSE BLOCK ***** - -set(INC - ../include - ../../blenkernel - ../../blenlib - ../../blentranslation - ../../bmesh - ../../depsgraph - ../../gpu - ../../makesdna - ../../makesrna - ../../windowmanager - ../../../../intern/guardedalloc - ../../../../intern/eigen - ../../../../intern/glew-mx -) - -set(INC_SYS - ${GLEW_INCLUDE_PATH} -) - -set(SRC - manipulator_draw_utils.c - manipulator_geometry.h - manipulator_library_intern.h - manipulator_library_presets.c - manipulator_library_utils.c - geometry/geom_arrow_manipulator.c - geometry/geom_cube_manipulator.c - geometry/geom_dial_manipulator.c - manipulator_types/arrow2d_manipulator.c - manipulator_types/arrow3d_manipulator.c - manipulator_types/button2d_manipulator.c - manipulator_types/cage2d_manipulator.c - manipulator_types/cage3d_manipulator.c - manipulator_types/dial3d_manipulator.c - manipulator_types/grab3d_manipulator.c - manipulator_types/primitive3d_manipulator.c -) - -add_definitions(${GL_DEFINITIONS}) - -blender_add_lib(bf_editor_manipulator_library "${SRC}" "${INC}" "${INC_SYS}") diff --git a/source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c b/source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c deleted file mode 100644 index 34f7d73589c..00000000000 --- a/source/blender/editors/manipulator_library/geometry/geom_arrow_manipulator.c +++ /dev/null @@ -1,141 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 Blender Foundation. - * All rights reserved. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file geom_arrow_manipulator.c - * \ingroup wm - */ - -#include "../manipulator_geometry.h" - -static float verts[][3] = { - {-0.000000, 0.012320, 0.000000}, - {-0.000000, 0.012320, 0.974306}, - {0.008711, 0.008711, 0.000000}, - {0.008711, 0.008711, 0.974306}, - {0.012320, -0.000000, 0.000000}, - {0.012320, -0.000000, 0.974306}, - {0.008711, -0.008711, 0.000000}, - {0.008711, -0.008711, 0.974306}, - {-0.000000, -0.012320, 0.000000}, - {-0.000000, -0.012320, 0.974306}, - {-0.008711, -0.008711, 0.000000}, - {-0.008711, -0.008711, 0.974306}, - {-0.012320, 0.000000, 0.000000}, - {-0.012320, 0.000000, 0.974306}, - {-0.008711, 0.008711, 0.000000}, - {-0.008711, 0.008711, 0.974306}, - {0.000000, 0.072555, 0.974306}, - {0.051304, 0.051304, 0.974306}, - {0.072555, -0.000000, 0.974306}, - {0.051304, -0.051304, 0.974306}, - {-0.000000, -0.072555, 0.974306}, - {-0.051304, -0.051304, 0.974306}, - {-0.072555, 0.000000, 0.974306}, - {-0.051304, 0.051304, 0.974306}, - {0.000000, -0.000000, 1.268098}, -}; - -static float normals[][3] = { - {0.000000, 0.776360, -0.630238}, - {0.000000, 0.594348, -0.804163}, - {0.548967, 0.548967, -0.630238}, - {0.420270, 0.420270, -0.804163}, - {0.776360, 0.000000, -0.630238}, - {0.594378, 0.000000, -0.804163}, - {0.548967, -0.548967, -0.630238}, - {0.420270, -0.420270, -0.804163}, - {0.000000, -0.776360, -0.630238}, - {0.000000, -0.594378, -0.804163}, - {-0.548967, -0.548967, -0.630238}, - {-0.420270, -0.420270, -0.804163}, - {-0.776360, 0.000000, -0.630238}, - {-0.594378, 0.000000, -0.804163}, - {-0.548967, 0.548967, -0.630238}, - {-0.420270, 0.420270, -0.804163}, - {0.000000, 0.843226, -0.537492}, - {0.596271, 0.596271, -0.537492}, - {0.843226, 0.000000, -0.537492}, - {0.596271, -0.596271, -0.537492}, - {0.000000, -0.843226, -0.537492}, - {-0.596271, -0.596271, -0.537492}, - {-0.843226, 0.000000, -0.537492}, - {-0.596271, 0.596271, -0.537492}, - {0.000000, 0.000000, 1.000000}, -}; - -static unsigned short indices[] = { - 1, 3, 2, - 3, 5, 4, - 5, 7, 6, - 7, 9, 8, - 9, 11, 10, - 11, 13, 12, - 5, 18, 19, - 15, 1, 0, - 13, 15, 14, - 6, 10, 14, - 11, 21, 22, - 7, 19, 20, - 13, 22, 23, - 3, 17, 18, - 9, 20, 21, - 15, 23, 16, - 1, 16, 17, - 23, 22, 24, - 21, 20, 24, - 19, 18, 24, - 17, 16, 24, - 16, 23, 24, - 22, 21, 24, - 20, 19, 24, - 18, 17, 24, - 0, 1, 2, - 2, 3, 4, - 4, 5, 6, - 6, 7, 8, - 8, 9, 10, - 10, 11, 12, - 7, 5, 19, - 14, 15, 0, - 12, 13, 14, - 14, 0, 2, - 2, 4, 6, - 6, 8, 10, - 10, 12, 14, - 14, 2, 6, - 13, 11, 22, - 9, 7, 20, - 15, 13, 23, - 5, 3, 18, - 11, 9, 21, - 1, 15, 16, - 3, 1, 17, -}; - -ManipulatorGeomInfo wm_manipulator_geom_data_arrow = { - .nverts = 25, - .ntris = 46, - .verts = verts, - .normals = normals, - .indices = indices, -}; diff --git a/source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c b/source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c deleted file mode 100644 index cee8e1e22ee..00000000000 --- a/source/blender/editors/manipulator_library/geometry/geom_cube_manipulator.c +++ /dev/null @@ -1,75 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 Blender Foundation. - * All rights reserved. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file geom_cube_manipulator.c - * \ingroup wm - */ - -#include "../manipulator_geometry.h" - -static const float verts[][3] = { - {1.000000, 1.000000, -1.000000}, - {1.000000, -1.000000, -1.000000}, - {-1.000000, -1.000000, -1.000000}, - {-1.000000, 1.000000, -1.000000}, - {1.000000, 1.000000, 1.000000}, - {0.999999, -1.000001, 1.000000}, - {-1.000000, -1.000000, 1.000000}, - {-1.000000, 1.000000, 1.000000}, -}; - -static const float normals[][3] = { - {0.577349, 0.577349, -0.577349}, - {0.577349, -0.577349, -0.577349}, - {-0.577349, -0.577349, -0.577349}, - {-0.577349, 0.577349, -0.577349}, - {0.577349, 0.577349, 0.577349}, - {0.577349, -0.577349, 0.577349}, - {-0.577349, -0.577349, 0.577349}, - {-0.577349, 0.577349, 0.577349}, -}; - -static const unsigned short indices[] = { - 1, 2, 3, - 7, 6, 5, - 4, 5, 1, - 5, 6, 2, - 2, 6, 7, - 0, 3, 7, - 0, 1, 3, - 4, 7, 5, - 0, 4, 1, - 1, 5, 2, - 3, 2, 7, - 4, 0, 7, -}; - -ManipulatorGeomInfo wm_manipulator_geom_data_cube = { - .nverts = 8, - .ntris = 12, - .verts = verts, - .normals = normals, - .indices = indices, -}; diff --git a/source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c b/source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c deleted file mode 100644 index 811fc872a81..00000000000 --- a/source/blender/editors/manipulator_library/geometry/geom_dial_manipulator.c +++ /dev/null @@ -1,813 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 Blender Foundation. - * All rights reserved. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file geom_dial_manipulator.c - * \ingroup wm - */ - -#include "../manipulator_geometry.h" - -static const float verts[][3] = { - {1.034000, 0.000000, 0.000000}, - {1.017000, 0.000000, 0.029445}, - {0.983000, 0.000000, 0.029445}, - {0.966000, 0.000000, 0.000000}, - {0.983000, 0.000000, -0.029445}, - {1.017000, 0.000000, -0.029445}, - {1.014132, 0.201723, 0.000000}, - {0.997459, 0.198407, 0.029445}, - {0.964112, 0.191774, 0.029445}, - {0.947439, 0.188457, 0.000000}, - {0.964112, 0.191774, -0.029445}, - {0.997459, 0.198407, -0.029445}, - {0.955292, 0.395695, 0.000000}, - {0.939586, 0.389189, 0.029445}, - {0.908174, 0.376178, 0.029445}, - {0.892468, 0.369672, 0.000000}, - {0.908174, 0.376178, -0.029445}, - {0.939586, 0.389189, -0.029445}, - {0.859740, 0.574460, 0.000000}, - {0.845605, 0.565015, 0.029445}, - {0.817335, 0.546126, 0.029445}, - {0.803200, 0.536681, 0.000000}, - {0.817335, 0.546126, -0.029445}, - {0.845605, 0.565015, -0.029445}, - {0.731148, 0.731148, 0.000000}, - {0.719128, 0.719128, 0.029445}, - {0.695086, 0.695086, 0.029445}, - {0.683065, 0.683065, 0.000000}, - {0.695086, 0.695086, -0.029445}, - {0.719128, 0.719128, -0.029445}, - {0.574460, 0.859740, 0.000000}, - {0.565015, 0.845605, 0.029445}, - {0.546125, 0.817335, 0.029445}, - {0.536681, 0.803200, 0.000000}, - {0.546125, 0.817335, -0.029445}, - {0.565015, 0.845605, -0.029445}, - {0.395695, 0.955291, 0.000000}, - {0.389189, 0.939585, 0.029445}, - {0.376178, 0.908173, 0.029445}, - {0.369672, 0.892467, 0.000000}, - {0.376178, 0.908173, -0.029445}, - {0.389189, 0.939585, -0.029445}, - {0.201724, 1.014132, 0.000000}, - {0.198407, 0.997459, 0.029445}, - {0.191774, 0.964112, 0.029445}, - {0.188457, 0.947439, 0.000000}, - {0.191774, 0.964112, -0.029445}, - {0.198407, 0.997459, -0.029445}, - {0.000000, 1.034000, 0.000000}, - {0.000000, 1.017000, 0.029445}, - {0.000000, 0.983000, 0.029445}, - {0.000000, 0.966000, 0.000000}, - {0.000000, 0.983000, -0.029445}, - {0.000000, 1.017000, -0.029445}, - {-0.201723, 1.014132, 0.000000}, - {-0.198407, 0.997459, 0.029445}, - {-0.191774, 0.964112, 0.029445}, - {-0.188457, 0.947439, 0.000000}, - {-0.191774, 0.964112, -0.029445}, - {-0.198407, 0.997459, -0.029445}, - {-0.395695, 0.955291, 0.000000}, - {-0.389189, 0.939585, 0.029445}, - {-0.376178, 0.908174, 0.029445}, - {-0.369672, 0.892468, 0.000000}, - {-0.376178, 0.908174, -0.029445}, - {-0.389189, 0.939585, -0.029445}, - {-0.574459, 0.859740, 0.000000}, - {-0.565015, 0.845605, 0.029445}, - {-0.546125, 0.817335, 0.029445}, - {-0.536681, 0.803200, 0.000000}, - {-0.546125, 0.817335, -0.029445}, - {-0.565015, 0.845605, -0.029445}, - {-0.731149, 0.731148, 0.000000}, - {-0.719128, 0.719127, 0.029445}, - {-0.695086, 0.695086, 0.029445}, - {-0.683065, 0.683065, 0.000000}, - {-0.695086, 0.695086, -0.029445}, - {-0.719128, 0.719127, -0.029445}, - {-0.859740, 0.574460, 0.000000}, - {-0.845604, 0.565015, 0.029445}, - {-0.817335, 0.546126, 0.029445}, - {-0.803200, 0.536681, 0.000000}, - {-0.817335, 0.546126, -0.029445}, - {-0.845604, 0.565015, -0.029445}, - {-0.955291, 0.395695, 0.000000}, - {-0.939585, 0.389189, 0.029445}, - {-0.908173, 0.376178, 0.029445}, - {-0.892468, 0.369672, 0.000000}, - {-0.908173, 0.376178, -0.029445}, - {-0.939585, 0.389189, -0.029445}, - {-1.014132, 0.201723, 0.000000}, - {-0.997459, 0.198407, 0.029445}, - {-0.964112, 0.191774, 0.029445}, - {-0.947439, 0.188457, 0.000000}, - {-0.964112, 0.191774, -0.029445}, - {-0.997459, 0.198407, -0.029445}, - {-1.034000, 0.000000, 0.000000}, - {-1.017000, 0.000000, 0.029445}, - {-0.983000, 0.000000, 0.029445}, - {-0.966000, 0.000000, 0.000000}, - {-0.983000, 0.000000, -0.029445}, - {-1.017000, 0.000000, -0.029445}, - {-1.014132, -0.201723, 0.000000}, - {-0.997459, -0.198407, 0.029445}, - {-0.964112, -0.191774, 0.029445}, - {-0.947439, -0.188457, 0.000000}, - {-0.964112, -0.191774, -0.029445}, - {-0.997459, -0.198407, -0.029445}, - {-0.955292, -0.395694, 0.000000}, - {-0.939586, -0.389189, 0.029445}, - {-0.908174, -0.376177, 0.029445}, - {-0.892468, -0.369672, 0.000000}, - {-0.908174, -0.376177, -0.029445}, - {-0.939586, -0.389189, -0.029445}, - {-0.859740, -0.574460, 0.000000}, - {-0.845604, -0.565015, 0.029445}, - {-0.817335, -0.546126, 0.029445}, - {-0.803200, -0.536681, 0.000000}, - {-0.817335, -0.546126, -0.029445}, - {-0.845604, -0.565015, -0.029445}, - {-0.731149, -0.731148, 0.000000}, - {-0.719128, -0.719127, 0.029445}, - {-0.695086, -0.695086, 0.029445}, - {-0.683065, -0.683065, 0.000000}, - {-0.695086, -0.695086, -0.029445}, - {-0.719128, -0.719127, -0.029445}, - {-0.574460, -0.859739, 0.000000}, - {-0.565015, -0.845604, 0.029445}, - {-0.546126, -0.817334, 0.029445}, - {-0.536681, -0.803199, 0.000000}, - {-0.546126, -0.817334, -0.029445}, - {-0.565015, -0.845604, -0.029445}, - {-0.395695, -0.955291, 0.000000}, - {-0.389189, -0.939585, 0.029445}, - {-0.376178, -0.908174, 0.029445}, - {-0.369672, -0.892468, 0.000000}, - {-0.376178, -0.908174, -0.029445}, - {-0.389189, -0.939585, -0.029445}, - {-0.201724, -1.014132, 0.000000}, - {-0.198407, -0.997459, 0.029445}, - {-0.191774, -0.964112, 0.029445}, - {-0.188458, -0.947438, 0.000000}, - {-0.191774, -0.964112, -0.029445}, - {-0.198407, -0.997459, -0.029445}, - {0.000000, -1.034000, 0.000000}, - {0.000000, -1.017000, 0.029445}, - {0.000000, -0.983000, 0.029445}, - {0.000000, -0.966000, 0.000000}, - {0.000000, -0.983000, -0.029445}, - {0.000000, -1.017000, -0.029445}, - {0.201723, -1.014132, 0.000000}, - {0.198407, -0.997459, 0.029445}, - {0.191773, -0.964112, 0.029445}, - {0.188457, -0.947439, 0.000000}, - {0.191773, -0.964112, -0.029445}, - {0.198407, -0.997459, -0.029445}, - {0.395695, -0.955291, 0.000000}, - {0.389189, -0.939585, 0.029445}, - {0.376178, -0.908173, 0.029445}, - {0.369672, -0.892467, 0.000000}, - {0.376178, -0.908173, -0.029445}, - {0.389189, -0.939585, -0.029445}, - {0.574460, -0.859740, 0.000000}, - {0.565015, -0.845605, 0.029445}, - {0.546125, -0.817335, 0.029445}, - {0.536681, -0.803200, 0.000000}, - {0.546125, -0.817335, -0.029445}, - {0.565015, -0.845605, -0.029445}, - {0.731148, -0.731149, 0.000000}, - {0.719127, -0.719128, 0.029445}, - {0.695086, -0.695086, 0.029445}, - {0.683065, -0.683066, 0.000000}, - {0.695086, -0.695086, -0.029445}, - {0.719127, -0.719128, -0.029445}, - {0.859740, -0.574460, 0.000000}, - {0.845605, -0.565015, 0.029445}, - {0.817335, -0.546126, 0.029445}, - {0.803200, -0.536681, 0.000000}, - {0.817335, -0.546126, -0.029445}, - {0.845605, -0.565015, -0.029445}, - {0.955291, -0.395695, 0.000000}, - {0.939585, -0.389189, 0.029445}, - {0.908173, -0.376178, 0.029445}, - {0.892467, -0.369673, 0.000000}, - {0.908173, -0.376178, -0.029445}, - {0.939585, -0.389189, -0.029445}, - {1.014132, -0.201723, 0.000000}, - {0.997459, -0.198407, 0.029445}, - {0.964112, -0.191774, 0.029445}, - {0.947439, -0.188457, 0.000000}, - {0.964112, -0.191774, -0.029445}, - {0.997459, -0.198407, -0.029445}, -}; - -static const float normals[][3] = { - {1.000000, 0.000000, 0.000000}, - {0.522691, 0.000000, 0.852504}, - {-0.475845, 0.000000, 0.879513}, - {-1.000000, 0.000000, 0.000000}, - {-0.475845, 0.000000, -0.879513}, - {0.522691, 0.000000, -0.852504}, - {0.980773, 0.195074, 0.000000}, - {0.512650, 0.101962, 0.852504}, - {-0.466689, -0.092807, 0.879513}, - {-0.980773, -0.195074, 0.000000}, - {-0.466689, -0.092807, -0.879513}, - {0.512650, 0.101962, -0.852504}, - {0.923856, 0.382672, 0.000000}, - {0.482894, 0.200018, 0.852504}, - {-0.439619, -0.182073, 0.879513}, - {-0.923856, -0.382672, 0.000000}, - {-0.439619, -0.182073, -0.879513}, - {0.482894, 0.200018, -0.852504}, - {0.831446, 0.555559, 0.000000}, - {0.434614, 0.290384, 0.852504}, - {-0.395642, -0.264351, 0.879513}, - {-0.831446, -0.555559, 0.000000}, - {-0.395642, -0.264351, -0.879513}, - {0.434614, 0.290384, -0.852504}, - {0.707083, 0.707083, 0.000000}, - {0.369610, 0.369610, 0.852504}, - {-0.336467, -0.336467, 0.879513}, - {-0.707083, -0.707083, 0.000000}, - {-0.336467, -0.336467, -0.879513}, - {0.369610, 0.369610, -0.852504}, - {0.555559, 0.831446, 0.000000}, - {0.290384, 0.434614, 0.852504}, - {-0.264351, -0.395642, 0.879513}, - {-0.555559, -0.831446, 0.000000}, - {-0.264351, -0.395642, -0.879513}, - {0.290384, 0.434614, -0.852504}, - {0.382672, 0.923856, 0.000000}, - {0.200018, 0.482894, 0.852504}, - {-0.182073, -0.439619, 0.879513}, - {-0.382672, -0.923856, 0.000000}, - {-0.182073, -0.439619, -0.879513}, - {0.200018, 0.482894, -0.852504}, - {0.195074, 0.980773, 0.000000}, - {0.101962, 0.512650, 0.852504}, - {-0.092807, -0.466689, 0.879513}, - {-0.195074, -0.980773, 0.000000}, - {-0.092807, -0.466689, -0.879513}, - {0.101962, 0.512650, -0.852504}, - {0.000000, 1.000000, 0.000000}, - {0.000000, 0.522691, 0.852504}, - {0.000000, -0.475845, 0.879513}, - {0.000000, -1.000000, 0.000000}, - {0.000000, -0.475845, -0.879513}, - {0.000000, 0.522691, -0.852504}, - {-0.195074, 0.980773, 0.000000}, - {-0.101962, 0.512650, 0.852504}, - {0.092807, -0.466689, 0.879513}, - {0.195074, -0.980773, 0.000000}, - {0.092807, -0.466689, -0.879513}, - {-0.101962, 0.512650, -0.852504}, - {-0.382672, 0.923856, 0.000000}, - {-0.200018, 0.482894, 0.852504}, - {0.182073, -0.439619, 0.879513}, - {0.382672, -0.923856, 0.000000}, - {0.182073, -0.439619, -0.879513}, - {-0.200018, 0.482894, -0.852504}, - {-0.555559, 0.831446, 0.000000}, - {-0.290384, 0.434614, 0.852504}, - {0.264351, -0.395642, 0.879513}, - {0.555559, -0.831446, 0.000000}, - {0.264351, -0.395642, -0.879513}, - {-0.290384, 0.434614, -0.852504}, - {-0.707083, 0.707083, 0.000000}, - {-0.369610, 0.369610, 0.852504}, - {0.336467, -0.336467, 0.879513}, - {0.707083, -0.707083, 0.000000}, - {0.336467, -0.336467, -0.879513}, - {-0.369610, 0.369610, -0.852504}, - {-0.831446, 0.555559, 0.000000}, - {-0.434614, 0.290384, 0.852504}, - {0.395642, -0.264351, 0.879513}, - {0.831446, -0.555559, 0.000000}, - {0.395642, -0.264351, -0.879513}, - {-0.434614, 0.290384, -0.852504}, - {-0.923856, 0.382672, 0.000000}, - {-0.482894, 0.200018, 0.852504}, - {0.439619, -0.182073, 0.879513}, - {0.923856, -0.382672, 0.000000}, - {0.439619, -0.182073, -0.879513}, - {-0.482894, 0.200018, -0.852504}, - {-0.980773, 0.195074, 0.000000}, - {-0.512650, 0.101962, 0.852504}, - {0.466689, -0.092807, 0.879513}, - {0.980773, -0.195074, 0.000000}, - {0.466689, -0.092807, -0.879513}, - {-0.512650, 0.101962, -0.852504}, - {-1.000000, 0.000000, 0.000000}, - {-0.522691, 0.000000, 0.852504}, - {0.475845, 0.000000, 0.879513}, - {1.000000, 0.000000, 0.000000}, - {0.475845, 0.000000, -0.879513}, - {-0.522691, 0.000000, -0.852504}, - {-0.980773, -0.195074, 0.000000}, - {-0.512650, -0.101962, 0.852504}, - {0.466689, 0.092807, 0.879513}, - {0.980773, 0.195074, 0.000000}, - {0.466689, 0.092807, -0.879513}, - {-0.512650, -0.101962, -0.852504}, - {-0.923856, -0.382672, 0.000000}, - {-0.482894, -0.200018, 0.852504}, - {0.439619, 0.182073, 0.879513}, - {0.923856, 0.382672, 0.000000}, - {0.439619, 0.182073, -0.879513}, - {-0.482894, -0.200018, -0.852504}, - {-0.831446, -0.555559, 0.000000}, - {-0.434614, -0.290384, 0.852504}, - {0.395642, 0.264351, 0.879513}, - {0.831446, 0.555559, 0.000000}, - {0.395642, 0.264351, -0.879513}, - {-0.434614, -0.290384, -0.852504}, - {-0.707083, -0.707083, 0.000000}, - {-0.369610, -0.369610, 0.852504}, - {0.336467, 0.336467, 0.879513}, - {0.707083, 0.707083, 0.000000}, - {0.336467, 0.336467, -0.879513}, - {-0.369610, -0.369610, -0.852504}, - {-0.555559, -0.831446, 0.000000}, - {-0.290384, -0.434614, 0.852504}, - {0.264351, 0.395642, 0.879513}, - {0.555559, 0.831446, 0.000000}, - {0.264351, 0.395642, -0.879513}, - {-0.290384, -0.434614, -0.852504}, - {-0.382672, -0.923856, 0.000000}, - {-0.200018, -0.482894, 0.852504}, - {0.182073, 0.439619, 0.879513}, - {0.382672, 0.923856, 0.000000}, - {0.182073, 0.439619, -0.879513}, - {-0.200018, -0.482894, -0.852504}, - {-0.195074, -0.980773, 0.000000}, - {-0.101962, -0.512650, 0.852504}, - {0.092807, 0.466689, 0.879513}, - {0.195074, 0.980773, 0.000000}, - {0.092807, 0.466689, -0.879513}, - {-0.101962, -0.512650, -0.852504}, - {0.000000, -1.000000, 0.000000}, - {0.000000, -0.522691, 0.852504}, - {0.000000, 0.475845, 0.879513}, - {0.000000, 1.000000, 0.000000}, - {0.000000, 0.475845, -0.879513}, - {0.000000, -0.522691, -0.852504}, - {0.195074, -0.980773, 0.000000}, - {0.101962, -0.512650, 0.852504}, - {-0.092807, 0.466689, 0.879513}, - {-0.195074, 0.980773, 0.000000}, - {-0.092807, 0.466689, -0.879513}, - {0.101962, -0.512650, -0.852504}, - {0.382672, -0.923856, 0.000000}, - {0.200018, -0.482894, 0.852504}, - {-0.182073, 0.439619, 0.879513}, - {-0.382672, 0.923856, 0.000000}, - {-0.182073, 0.439619, -0.879513}, - {0.200018, -0.482894, -0.852504}, - {0.555559, -0.831446, 0.000000}, - {0.290384, -0.434614, 0.852504}, - {-0.264351, 0.395642, 0.879513}, - {-0.555559, 0.831446, 0.000000}, - {-0.264351, 0.395642, -0.879513}, - {0.290384, -0.434614, -0.852504}, - {0.707083, -0.707083, 0.000000}, - {0.369610, -0.369610, 0.852504}, - {-0.336467, 0.336467, 0.879513}, - {-0.707083, 0.707083, 0.000000}, - {-0.336467, 0.336467, -0.879513}, - {0.369610, -0.369610, -0.852504}, - {0.831446, -0.555559, 0.000000}, - {0.434614, -0.290384, 0.852504}, - {-0.395642, 0.264351, 0.879513}, - {-0.831446, 0.555559, 0.000000}, - {-0.395642, 0.264351, -0.879513}, - {0.434614, -0.290384, -0.852504}, - {0.923856, -0.382672, 0.000000}, - {0.482894, -0.200018, 0.852504}, - {-0.439619, 0.182073, 0.879513}, - {-0.923856, 0.382672, 0.000000}, - {-0.439619, 0.182073, -0.879513}, - {0.482894, -0.200018, -0.852504}, - {0.980773, -0.195074, 0.000000}, - {0.512650, -0.101962, 0.852504}, - {-0.466689, 0.092807, 0.879513}, - {-0.980773, 0.195074, 0.000000}, - {-0.466689, 0.092807, -0.879513}, - {0.512650, -0.101962, -0.852504}, -}; - -static const unsigned short indices[] = { - 6, 7, 1, - 7, 8, 2, - 8, 9, 3, - 9, 10, 4, - 10, 11, 5, - 5, 11, 6, - 12, 13, 7, - 13, 14, 8, - 14, 15, 9, - 15, 16, 10, - 16, 17, 11, - 11, 17, 12, - 18, 19, 13, - 13, 19, 20, - 20, 21, 15, - 15, 21, 22, - 22, 23, 17, - 17, 23, 18, - 24, 25, 19, - 19, 25, 26, - 26, 27, 21, - 21, 27, 28, - 28, 29, 23, - 23, 29, 24, - 30, 31, 25, - 25, 31, 32, - 26, 32, 33, - 27, 33, 34, - 34, 35, 29, - 29, 35, 30, - 36, 37, 31, - 31, 37, 38, - 38, 39, 33, - 39, 40, 34, - 40, 41, 35, - 35, 41, 36, - 36, 42, 43, - 43, 44, 38, - 44, 45, 39, - 45, 46, 40, - 46, 47, 41, - 47, 42, 36, - 48, 49, 43, - 49, 50, 44, - 50, 51, 45, - 51, 52, 46, - 52, 53, 47, - 47, 53, 48, - 54, 55, 49, - 49, 55, 56, - 50, 56, 57, - 57, 58, 52, - 58, 59, 53, - 53, 59, 54, - 60, 61, 55, - 55, 61, 62, - 56, 62, 63, - 63, 64, 58, - 64, 65, 59, - 59, 65, 60, - 66, 67, 61, - 61, 67, 68, - 68, 69, 63, - 69, 70, 64, - 70, 71, 65, - 71, 66, 60, - 72, 73, 67, - 73, 74, 68, - 68, 74, 75, - 75, 76, 70, - 76, 77, 71, - 71, 77, 72, - 78, 79, 73, - 79, 80, 74, - 74, 80, 81, - 81, 82, 76, - 82, 83, 77, - 83, 78, 72, - 78, 84, 85, - 85, 86, 80, - 80, 86, 87, - 87, 88, 82, - 82, 88, 89, - 89, 84, 78, - 90, 91, 85, - 91, 92, 86, - 86, 92, 93, - 93, 94, 88, - 88, 94, 95, - 95, 90, 84, - 96, 97, 91, - 97, 98, 92, - 98, 99, 93, - 99, 100, 94, - 100, 101, 95, - 101, 96, 90, - 102, 103, 97, - 103, 104, 98, - 104, 105, 99, - 99, 105, 106, - 106, 107, 101, - 101, 107, 102, - 108, 109, 103, - 103, 109, 110, - 110, 111, 105, - 105, 111, 112, - 112, 113, 107, - 107, 113, 108, - 114, 115, 109, - 115, 116, 110, - 116, 117, 111, - 111, 117, 118, - 112, 118, 119, - 113, 119, 114, - 114, 120, 121, - 121, 122, 116, - 122, 123, 117, - 117, 123, 124, - 124, 125, 119, - 125, 120, 114, - 126, 127, 121, - 121, 127, 128, - 128, 129, 123, - 123, 129, 130, - 130, 131, 125, - 125, 131, 126, - 132, 133, 127, - 133, 134, 128, - 128, 134, 135, - 135, 136, 130, - 136, 137, 131, - 131, 137, 132, - 132, 138, 139, - 133, 139, 140, - 134, 140, 141, - 141, 142, 136, - 142, 143, 137, - 143, 138, 132, - 138, 144, 145, - 139, 145, 146, - 146, 147, 141, - 141, 147, 148, - 148, 149, 143, - 149, 144, 138, - 144, 150, 151, - 151, 152, 146, - 146, 152, 153, - 153, 154, 148, - 154, 155, 149, - 155, 150, 144, - 156, 157, 151, - 151, 157, 158, - 158, 159, 153, - 159, 160, 154, - 160, 161, 155, - 155, 161, 156, - 156, 162, 163, - 163, 164, 158, - 158, 164, 165, - 165, 166, 160, - 160, 166, 167, - 167, 162, 156, - 162, 168, 169, - 169, 170, 164, - 164, 170, 171, - 165, 171, 172, - 166, 172, 173, - 173, 168, 162, - 174, 175, 169, - 175, 176, 170, - 170, 176, 177, - 177, 178, 172, - 172, 178, 179, - 173, 179, 174, - 174, 180, 181, - 181, 182, 176, - 176, 182, 183, - 183, 184, 178, - 178, 184, 185, - 179, 185, 180, - 186, 187, 181, - 187, 188, 182, - 188, 189, 183, - 183, 189, 190, - 190, 191, 185, - 191, 186, 180, - 0, 1, 187, - 1, 2, 188, - 2, 3, 189, - 3, 4, 190, - 190, 4, 5, - 191, 5, 0, - 0, 6, 1, - 1, 7, 2, - 2, 8, 3, - 3, 9, 4, - 4, 10, 5, - 0, 5, 6, - 6, 12, 7, - 7, 13, 8, - 8, 14, 9, - 9, 15, 10, - 10, 16, 11, - 6, 11, 12, - 12, 18, 13, - 14, 13, 20, - 14, 20, 15, - 16, 15, 22, - 16, 22, 17, - 12, 17, 18, - 18, 24, 19, - 20, 19, 26, - 20, 26, 21, - 22, 21, 28, - 22, 28, 23, - 18, 23, 24, - 24, 30, 25, - 26, 25, 32, - 27, 26, 33, - 28, 27, 34, - 28, 34, 29, - 24, 29, 30, - 30, 36, 31, - 32, 31, 38, - 32, 38, 33, - 33, 39, 34, - 34, 40, 35, - 30, 35, 36, - 37, 36, 43, - 37, 43, 38, - 38, 44, 39, - 39, 45, 40, - 40, 46, 41, - 41, 47, 36, - 42, 48, 43, - 43, 49, 44, - 44, 50, 45, - 45, 51, 46, - 46, 52, 47, - 42, 47, 48, - 48, 54, 49, - 50, 49, 56, - 51, 50, 57, - 51, 57, 52, - 52, 58, 53, - 48, 53, 54, - 54, 60, 55, - 56, 55, 62, - 57, 56, 63, - 57, 63, 58, - 58, 64, 59, - 54, 59, 60, - 60, 66, 61, - 62, 61, 68, - 62, 68, 63, - 63, 69, 64, - 64, 70, 65, - 65, 71, 60, - 66, 72, 67, - 67, 73, 68, - 69, 68, 75, - 69, 75, 70, - 70, 76, 71, - 66, 71, 72, - 72, 78, 73, - 73, 79, 74, - 75, 74, 81, - 75, 81, 76, - 76, 82, 77, - 77, 83, 72, - 79, 78, 85, - 79, 85, 80, - 81, 80, 87, - 81, 87, 82, - 83, 82, 89, - 83, 89, 78, - 84, 90, 85, - 85, 91, 86, - 87, 86, 93, - 87, 93, 88, - 89, 88, 95, - 89, 95, 84, - 90, 96, 91, - 91, 97, 92, - 92, 98, 93, - 93, 99, 94, - 94, 100, 95, - 95, 101, 90, - 96, 102, 97, - 97, 103, 98, - 98, 104, 99, - 100, 99, 106, - 100, 106, 101, - 96, 101, 102, - 102, 108, 103, - 104, 103, 110, - 104, 110, 105, - 106, 105, 112, - 106, 112, 107, - 102, 107, 108, - 108, 114, 109, - 109, 115, 110, - 110, 116, 111, - 112, 111, 118, - 113, 112, 119, - 108, 113, 114, - 115, 114, 121, - 115, 121, 116, - 116, 122, 117, - 118, 117, 124, - 118, 124, 119, - 119, 125, 114, - 120, 126, 121, - 122, 121, 128, - 122, 128, 123, - 124, 123, 130, - 124, 130, 125, - 120, 125, 126, - 126, 132, 127, - 127, 133, 128, - 129, 128, 135, - 129, 135, 130, - 130, 136, 131, - 126, 131, 132, - 133, 132, 139, - 134, 133, 140, - 135, 134, 141, - 135, 141, 136, - 136, 142, 137, - 137, 143, 132, - 139, 138, 145, - 140, 139, 146, - 140, 146, 141, - 142, 141, 148, - 142, 148, 143, - 143, 149, 138, - 145, 144, 151, - 145, 151, 146, - 147, 146, 153, - 147, 153, 148, - 148, 154, 149, - 149, 155, 144, - 150, 156, 151, - 152, 151, 158, - 152, 158, 153, - 153, 159, 154, - 154, 160, 155, - 150, 155, 156, - 157, 156, 163, - 157, 163, 158, - 159, 158, 165, - 159, 165, 160, - 161, 160, 167, - 161, 167, 156, - 163, 162, 169, - 163, 169, 164, - 165, 164, 171, - 166, 165, 172, - 167, 166, 173, - 167, 173, 162, - 168, 174, 169, - 169, 175, 170, - 171, 170, 177, - 171, 177, 172, - 173, 172, 179, - 168, 173, 174, - 175, 174, 181, - 175, 181, 176, - 177, 176, 183, - 177, 183, 178, - 179, 178, 185, - 174, 179, 180, - 180, 186, 181, - 181, 187, 182, - 182, 188, 183, - 184, 183, 190, - 184, 190, 185, - 185, 191, 180, - 186, 0, 187, - 187, 1, 188, - 188, 2, 189, - 189, 3, 190, - 191, 190, 5, - 186, 191, 0, -}; - -ManipulatorGeomInfo wm_manipulator_geom_data_dial = { - .nverts = 192, - .ntris = 384, - .verts = verts, - .normals = normals, - .indices = indices, -}; diff --git a/source/blender/editors/manipulator_library/manipulator_draw_utils.c b/source/blender/editors/manipulator_library/manipulator_draw_utils.c deleted file mode 100644 index 80181c57115..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_draw_utils.c +++ /dev/null @@ -1,121 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2014 Blender Foundation. - * All rights reserved. - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file manipulator_draw_utils.c - * \ingroup wm - */ - -#include "BLI_listbase.h" -#include "BLI_ghash.h" -#include "BLI_math.h" -#include "BLI_string.h" -#include "BLI_string_utils.h" - -#include "BKE_context.h" - -#include "ED_screen.h" -#include "ED_view3d.h" - -#include "GPU_batch.h" -#include "GPU_glew.h" -#include "GPU_immediate.h" -#include "GPU_state.h" - -#include "MEM_guardedalloc.h" - -#include "RNA_access.h" - -#include "WM_api.h" -#include "WM_types.h" - -/* only for own init/exit calls (wm_manipulatortype_init/wm_manipulatortype_free) */ -#include "wm.h" - -/* own includes */ -#include "manipulator_library_intern.h" - -/** - * Main draw call for ManipulatorGeomInfo data - */ -void wm_manipulator_geometryinfo_draw(const ManipulatorGeomInfo *info, const bool UNUSED(select), const float color[4]) -{ - /* TODO store the Batches inside the ManipulatorGeomInfo and updated it when geom changes - * So we don't need to re-created and discard it every time */ - - Gwn_VertBuf *vbo; - Gwn_IndexBuf *el; - Gwn_Batch *batch; - Gwn_IndexBufBuilder elb = {0}; - - Gwn_VertFormat format = {0}; - uint pos_id = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - - /* Elements */ - GWN_indexbuf_init(&elb, GWN_PRIM_TRIS, info->ntris, info->nverts); - for (int i = 0; i < info->ntris; ++i) { - const unsigned short *idx = &info->indices[i * 3]; - GWN_indexbuf_add_tri_verts(&elb, idx[0], idx[1], idx[2]); - } - el = GWN_indexbuf_build(&elb); - - vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, info->nverts); - - GWN_vertbuf_attr_fill(vbo, pos_id, info->verts); - - batch = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, el, GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX); - GWN_batch_program_set_builtin(batch, GPU_SHADER_3D_UNIFORM_COLOR); - - GWN_batch_uniform_4fv(batch, "color", color); - - /* We may want to re-visit this, for now disable - * since it causes issues leaving the GL state modified. */ -#if 0 - glEnable(GL_CULL_FACE); - GPU_depth_test(true); -#endif - - GWN_batch_draw(batch); - -#if 0 - GPU_depth_test(false); - glDisable(GL_CULL_FACE); -#endif - - - GWN_batch_discard(batch); -} - -void wm_manipulator_vec_draw( - const float color[4], const float (*verts)[3], uint vert_count, - uint pos, uint primitive_type) -{ - immUniformColor4fv(color); - immBegin(primitive_type, vert_count); - for (int i = 0; i < vert_count; i++) { - immVertex3fv(pos, verts[i]); - } - immEnd(); -} diff --git a/source/blender/editors/manipulator_library/manipulator_geometry.h b/source/blender/editors/manipulator_library/manipulator_geometry.h deleted file mode 100644 index 2083f9d4d31..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_geometry.h +++ /dev/null @@ -1,54 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 Blender Foundation. - * All rights reserved. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file manipulator_geometry.h - * \ingroup wm - * - * \name Manipulator Geometry - * - * \brief Prototypes for arrays defining the manipulator geometry. The actual definitions can be found in files usually - * called geom_xxx_manipulator.c - */ - - -#ifndef __MANIPULATOR_GEOMETRY_H__ -#define __MANIPULATOR_GEOMETRY_H__ - -typedef struct ManipulatorGeomInfo { - int nverts; - int ntris; - const float (*verts)[3]; - const float (*normals)[3]; - const unsigned short *indices; -} ManipulatorGeomInfo; - -/* arrow manipulator */ -extern ManipulatorGeomInfo wm_manipulator_geom_data_arrow; - -/* cube manipulator */ -extern ManipulatorGeomInfo wm_manipulator_geom_data_cube; - -/* dial manipulator */ -extern ManipulatorGeomInfo wm_manipulator_geom_data_dial; - -#endif /* __MANIPULATOR_GEOMETRY_H__ */ diff --git a/source/blender/editors/manipulator_library/manipulator_library_intern.h b/source/blender/editors/manipulator_library/manipulator_library_intern.h deleted file mode 100644 index 55db99236e0..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_library_intern.h +++ /dev/null @@ -1,111 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 Blender Foundation. - * All rights reserved. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file manipulator_library_intern.h - * \ingroup wm - */ - -#ifndef __MANIPULATOR_LIBRARY_INTERN_H__ -#define __MANIPULATOR_LIBRARY_INTERN_H__ - -/* distance around which manipulators respond to input (and get highlighted) */ -#define MANIPULATOR_HOTSPOT 14.0f - -/** - * Data for common interactions. Used in manipulator_library_utils.c functions. - */ -typedef struct ManipulatorCommonData { - int flag; - - float range_fac; /* factor for arrow min/max distance */ - float offset; - - /* property range for constrained manipulators */ - float range; - /* min/max value for constrained manipulators */ - float min, max; -} ManipulatorCommonData; - -typedef struct ManipulatorInteraction { - float init_value; /* initial property value */ - float init_mval[2]; - float init_offset; - float init_matrix_final[4][4]; - float init_matrix_basis[4][4]; - - /* offset of last handling step */ - float prev_offset; - /* Total offset added by precision tweaking. - * Needed to allow toggling precision on/off without causing jumps */ - float precision_offset; -} ManipulatorInteraction; - -/* ManipulatorCommonData->flag */ -enum { - MANIPULATOR_CUSTOM_RANGE_SET = (1 << 0), -}; - - -float manipulator_offset_from_value( - ManipulatorCommonData *data, const float value, - const bool constrained, const bool inverted); -float manipulator_value_from_offset( - ManipulatorCommonData *data, ManipulatorInteraction *inter, const float offset, - const bool constrained, const bool inverted, const bool use_precision); - -void manipulator_property_data_update( - struct wmManipulator *mpr, ManipulatorCommonData *data, wmManipulatorProperty *mpr_prop, - const bool constrained, const bool inverted); - -void manipulator_property_value_reset( - bContext *C, const struct wmManipulator *mpr, ManipulatorInteraction *inter, wmManipulatorProperty *mpr_prop); - - -/* -------------------------------------------------------------------- */ - -void manipulator_color_get( - const struct wmManipulator *mpr, const bool highlight, - float r_color[4]); - -bool manipulator_window_project_2d( - bContext *C, const struct wmManipulator *mpr, const float mval[2], int axis, bool use_offset, - float r_co[2]); - -bool manipulator_window_project_3d( - bContext *C, const struct wmManipulator *mpr, const float mval[2], bool use_offset, - float r_co[3]); - -/* -------------------------------------------------------------------- */ -/* Manipulator drawing */ - -#include "manipulator_geometry.h" - -void wm_manipulator_geometryinfo_draw(const struct ManipulatorGeomInfo *info, const bool select, const float color[4]); -void wm_manipulator_vec_draw( - const float color[4], const float (*verts)[3], uint vert_count, - uint pos, uint primitive_type); - - -#endif /* __MANIPULATOR_LIBRARY_INTERN_H__ */ diff --git a/source/blender/editors/manipulator_library/manipulator_library_presets.c b/source/blender/editors/manipulator_library/manipulator_library_presets.c deleted file mode 100644 index 12f07611722..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_library_presets.c +++ /dev/null @@ -1,150 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/editors/manipulator_library/manipulator_library_presets.c - * \ingroup wm - * - * \name Manipulator Lib Presets - * - * \brief Preset shapes that can be drawn from any manipulator type. - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" - -#include "DNA_view3d_types.h" -#include "DNA_object_types.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" - -#include "GPU_draw.h" -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_matrix.h" -#include "GPU_select.h" - -#include "DEG_depsgraph.h" - -#include "RNA_access.h" - -#include "WM_types.h" -#include "WM_api.h" - -#include "ED_view3d.h" -#include "ED_screen.h" - -/* own includes */ -#include "ED_manipulator_library.h" /* own include */ -#include "manipulator_library_intern.h" /* own include */ - -/* TODO, this is to be used by RNA. might move to ED_manipulator_library */ - -/** - * Given a single axis, orient the matrix to a different direction. - */ -static void single_axis_convert( - int src_axis, float src_mat[4][4], - int dst_axis, float dst_mat[4][4]) -{ - copy_m4_m4(dst_mat, src_mat); - if (src_axis == dst_axis) { - return; - } - - float rotmat[3][3]; - mat3_from_axis_conversion_single(src_axis, dst_axis, rotmat); - transpose_m3(rotmat); - mul_m4_m4m3(dst_mat, src_mat, rotmat); -} - -/** - * Use for all geometry. - */ -static void ed_manipulator_draw_preset_geometry( - const struct wmManipulator *mpr, float mat[4][4], int select_id, - const ManipulatorGeomInfo *info) -{ - const bool is_select = (select_id != -1); - const bool is_highlight = is_select && (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - - float color[4]; - manipulator_color_get(mpr, is_highlight, color); - - if (is_select) { - GPU_select_load_id(select_id); - } - - gpuPushMatrix(); - gpuMultMatrix(mat); - wm_manipulator_geometryinfo_draw(info, is_select, color); - gpuPopMatrix(); - - if (is_select) { - GPU_select_load_id(-1); - } -} - -void ED_manipulator_draw_preset_box( - const struct wmManipulator *mpr, float mat[4][4], int select_id) -{ - ed_manipulator_draw_preset_geometry(mpr, mat, select_id, &wm_manipulator_geom_data_cube); -} - -void ED_manipulator_draw_preset_arrow( - const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id) -{ - float mat_rotate[4][4]; - single_axis_convert(OB_POSZ, mat, axis, mat_rotate); - ed_manipulator_draw_preset_geometry(mpr, mat_rotate, select_id, &wm_manipulator_geom_data_arrow); -} - -void ED_manipulator_draw_preset_circle( - const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id) -{ - float mat_rotate[4][4]; - single_axis_convert(OB_POSZ, mat, axis, mat_rotate); - ed_manipulator_draw_preset_geometry(mpr, mat_rotate, select_id, &wm_manipulator_geom_data_dial); -} - -void ED_manipulator_draw_preset_facemap( - const bContext *C, const struct wmManipulator *mpr, struct Scene *scene, Object *ob, const int facemap, int select_id) -{ - const bool is_select = (select_id != -1); - const bool is_highlight = is_select && (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - - float color[4]; - manipulator_color_get(mpr, is_highlight, color); - - if (is_select) { - GPU_select_load_id(select_id); - } - - gpuPushMatrix(); - gpuMultMatrix(ob->obmat); - ED_draw_object_facemap(CTX_data_depsgraph(C), scene, ob, color, facemap); - gpuPopMatrix(); - - if (is_select) { - GPU_select_load_id(-1); - } -} diff --git a/source/blender/editors/manipulator_library/manipulator_library_utils.c b/source/blender/editors/manipulator_library/manipulator_library_utils.c deleted file mode 100644 index 957f0abdd71..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_library_utils.c +++ /dev/null @@ -1,256 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2015 Blender Foundation. - * All rights reserved. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file manipulator_library_utils.c - * \ingroup wm - * - * \name Manipulator Library Utilities - * - * \brief This file contains functions for common behaviors of manipulators. - */ - -#include "BLI_math.h" -#include "BLI_listbase.h" - -#include "DNA_view3d_types.h" -#include "DNA_screen_types.h" - -#include "BKE_context.h" - -#include "RNA_access.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_view3d.h" - -/* own includes */ -#include "manipulator_library_intern.h" - -/* factor for precision tweaking */ -#define MANIPULATOR_PRECISION_FAC 0.05f - - -BLI_INLINE float manipulator_offset_from_value_constr( - const float range_fac, const float min, const float range, const float value, - const bool inverted) -{ - return inverted ? (range_fac * (min + range - value) / range) : (range_fac * (value / range)); -} - -BLI_INLINE float manipulator_value_from_offset_constr( - const float range_fac, const float min, const float range, const float value, - const bool inverted) -{ - return inverted ? (min + range - (value * range / range_fac)) : (value * range / range_fac); -} - -float manipulator_offset_from_value( - ManipulatorCommonData *data, const float value, const bool constrained, const bool inverted) -{ - if (constrained) - return manipulator_offset_from_value_constr(data->range_fac, data->min, data->range, value, inverted); - - return value; -} - -float manipulator_value_from_offset( - ManipulatorCommonData *data, ManipulatorInteraction *inter, const float offset, - const bool constrained, const bool inverted, const bool use_precision) -{ - const float max = data->min + data->range; - - if (use_precision) { - /* add delta offset of this step to total precision_offset */ - inter->precision_offset += offset - inter->prev_offset; - } - inter->prev_offset = offset; - - float ofs_new = inter->init_offset + offset - inter->precision_offset * (1.0f - MANIPULATOR_PRECISION_FAC); - float value; - - if (constrained) { - value = manipulator_value_from_offset_constr(data->range_fac, data->min, data->range, ofs_new, inverted); - } - else { - value = ofs_new; - } - - /* clamp to custom range */ - if (data->flag & MANIPULATOR_CUSTOM_RANGE_SET) { - CLAMP(value, data->min, max); - } - - return value; -} - -void manipulator_property_data_update( - wmManipulator *mpr, ManipulatorCommonData *data, wmManipulatorProperty *mpr_prop, - const bool constrained, const bool inverted) -{ - if (mpr_prop->custom_func.value_get_fn != NULL) { - /* pass */ - } - else if (mpr_prop->prop != NULL) { - /* pass */ - } - else { - data->offset = 0.0f; - return; - } - - float value = WM_manipulator_target_property_value_get(mpr, mpr_prop); - - if (constrained) { - if ((data->flag & MANIPULATOR_CUSTOM_RANGE_SET) == 0) { - float range[2]; - if (WM_manipulator_target_property_range_get(mpr, mpr_prop, range)) { - data->range = range[1] - range[0]; - data->min = range[0]; - } - else { - BLI_assert(0); - } - } - data->offset = manipulator_offset_from_value_constr(data->range_fac, data->min, data->range, value, inverted); - } - else { - data->offset = value; - } -} - -void manipulator_property_value_reset( - bContext *C, const wmManipulator *mpr, ManipulatorInteraction *inter, - wmManipulatorProperty *mpr_prop) -{ - WM_manipulator_target_property_value_set(C, mpr, mpr_prop, inter->init_value); -} - -/* -------------------------------------------------------------------- */ - -void manipulator_color_get( - const wmManipulator *mpr, const bool highlight, - float r_col[4]) -{ - if (highlight && !(mpr->flag & WM_MANIPULATOR_DRAW_HOVER)) { - copy_v4_v4(r_col, mpr->color_hi); - } - else { - copy_v4_v4(r_col, mpr->color); - } -} - -/* -------------------------------------------------------------------- */ - -/** - * Takes mouse coordinates and returns them in relation to the manipulator. - * Both 2D & 3D supported, use so we can use 2D manipulators in the 3D view. - */ -bool manipulator_window_project_2d( - bContext *C, const struct wmManipulator *mpr, const float mval[2], int axis, bool use_offset, - float r_co[2]) -{ - float mat[4][4]; - { - float mat_identity[4][4]; - struct WM_ManipulatorMatrixParams params = {NULL}; - if (use_offset == false) { - unit_m4(mat_identity); - params.matrix_offset = mat_identity; - } - WM_manipulator_calc_matrix_final_params(mpr, ¶ms, mat); - } - - /* rotate mouse in relation to the center and relocate it */ - if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) { - /* For 3d views, transform 2D mouse pos onto plane. */ - View3D *v3d = CTX_wm_view3d(C); - ARegion *ar = CTX_wm_region(C); - - float plane[4]; - - plane_from_point_normal_v3(plane, mat[3], mat[2]); - - float ray_origin[3], ray_direction[3]; - - if (ED_view3d_win_to_ray(CTX_data_depsgraph(C), ar, v3d, mval, ray_origin, ray_direction, false)) { - float lambda; - if (isect_ray_plane_v3(ray_origin, ray_direction, plane, &lambda, true)) { - float co[3]; - madd_v3_v3v3fl(co, ray_origin, ray_direction, lambda); - float imat[4][4]; - invert_m4_m4(imat, mat); - mul_m4_v3(imat, co); - r_co[0] = co[(axis + 1) % 3]; - r_co[1] = co[(axis + 2) % 3]; - return true; - } - } - return false; - } - else { - float co[3] = {mval[0], mval[1], 0.0f}; - float imat[4][4]; - invert_m4_m4(imat, mat); - mul_mat3_m4_v3(imat, co); - copy_v2_v2(r_co, co); - return true; - } -} - -bool manipulator_window_project_3d( - bContext *C, const struct wmManipulator *mpr, const float mval[2], bool use_offset, - float r_co[3]) -{ - float mat[4][4]; - { - float mat_identity[4][4]; - struct WM_ManipulatorMatrixParams params = {NULL}; - if (use_offset == false) { - unit_m4(mat_identity); - params.matrix_offset = mat_identity; - } - WM_manipulator_calc_matrix_final_params(mpr, ¶ms, mat); - } - - if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) { - View3D *v3d = CTX_wm_view3d(C); - ARegion *ar = CTX_wm_region(C); - /* Note: we might want a custom reference point passed in, - * instead of the manipulator center. */ - ED_view3d_win_to_3d(v3d, ar, mat[3], mval, r_co); - invert_m4(mat); - mul_m4_v3(mat, r_co); - return true; - } - else { - float co[3] = {mval[0], mval[1], 0.0f}; - float imat[4][4]; - invert_m4_m4(imat, mat); - mul_m4_v3(imat, co); - copy_v2_v2(r_co, co); - return true; - } -} diff --git a/source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c deleted file mode 100644 index 5acf1ab2d64..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/arrow2d_manipulator.c +++ /dev/null @@ -1,225 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2016 Blender Foundation. - * All rights reserved. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file arrow2d_manipulator.c - * \ingroup wm - * - * \name 2D Arrow Manipulator - * - * \brief Simple arrow manipulator which is dragged into a certain direction. - */ - -#include "BLI_listbase.h" -#include "BLI_math.h" -#include "BLI_rect.h" - -#include "DNA_windowmanager_types.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" - -#include "GPU_draw.h" -#include "GPU_immediate.h" -#include "GPU_matrix.h" -#include "GPU_state.h" - -#include "MEM_guardedalloc.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_types.h" - -#include "ED_screen.h" -#include "ED_manipulator_library.h" - -/* own includes */ -#include "WM_api.h" - -#include "../manipulator_library_intern.h" - -static void arrow2d_draw_geom(wmManipulator *mpr, const float matrix[4][4], const float color[4]) -{ - const float size = 0.11f; - const float size_breadth = size / 2.0f; - const float size_length = size * 1.7f; - /* Subtract the length so the arrow fits in the hotspot. */ - const float arrow_length = RNA_float_get(mpr->ptr, "length") - size_length; - const float arrow_angle = RNA_float_get(mpr->ptr, "angle"); - - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - - gpuPushMatrix(); - gpuMultMatrix(matrix); - gpuRotate2D(RAD2DEGF(arrow_angle)); - - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - - immUniformColor4fv(color); - - immBegin(GWN_PRIM_LINES, 2); - immVertex2f(pos, 0.0f, 0.0f); - immVertex2f(pos, 0.0f, arrow_length); - immEnd(); - - immBegin(GWN_PRIM_TRIS, 3); - immVertex2f(pos, size_breadth, arrow_length); - immVertex2f(pos, -size_breadth, arrow_length); - immVertex2f(pos, 0.0f, arrow_length + size_length); - immEnd(); - - immUnbindProgram(); - - gpuPopMatrix(); -} - -static void manipulator_arrow2d_draw(const bContext *UNUSED(C), wmManipulator *mpr) -{ - float color[4]; - - float matrix_final[4][4]; - - manipulator_color_get(mpr, mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT, color); - - GPU_line_width(mpr->line_width); - - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - GPU_blend(true); - arrow2d_draw_geom(mpr, matrix_final, color); - GPU_blend(false); - - if (mpr->interaction_data) { - ManipulatorInteraction *inter = mpr->interaction_data; - - GPU_blend(true); - arrow2d_draw_geom(mpr, inter->init_matrix_final, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f}); - GPU_blend(false); - } -} - -static void manipulator_arrow2d_setup(wmManipulator *mpr) -{ - mpr->flag |= WM_MANIPULATOR_DRAW_MODAL; -} - -static int manipulator_arrow2d_invoke( - bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *UNUSED(event)) -{ - ManipulatorInteraction *inter = MEM_callocN(sizeof(ManipulatorInteraction), __func__); - - copy_m4_m4(inter->init_matrix_basis, mpr->matrix_basis); - WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final); - - mpr->interaction_data = inter; - - return OPERATOR_RUNNING_MODAL; -} - -static int manipulator_arrow2d_test_select( - bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event) -{ - const float mval[2] = {event->mval[0], event->mval[1]}; - const float arrow_length = RNA_float_get(mpr->ptr, "length"); - const float arrow_angle = RNA_float_get(mpr->ptr, "angle"); - const float line_len = arrow_length * mpr->scale_final; - float mval_local[2]; - - copy_v2_v2(mval_local, mval); - sub_v2_v2(mval_local, mpr->matrix_basis[3]); - - float line[2][2]; - line[0][0] = line[0][1] = line[1][0] = 0.0f; - line[1][1] = line_len; - - /* rotate only if needed */ - if (arrow_angle != 0.0f) { - float rot_point[2]; - copy_v2_v2(rot_point, line[1]); - rotate_v2_v2fl(line[1], rot_point, arrow_angle); - } - - /* arrow line intersection check */ - float isect_1[2], isect_2[2]; - const int isect = isect_line_sphere_v2( - line[0], line[1], mval_local, MANIPULATOR_HOTSPOT + mpr->line_width * 0.5f, - isect_1, isect_2); - - if (isect > 0) { - float line_ext[2][2]; /* extended line for segment check including hotspot */ - copy_v2_v2(line_ext[0], line[0]); - line_ext[1][0] = line[1][0] + MANIPULATOR_HOTSPOT * ((line[1][0] - line[0][0]) / line_len); - line_ext[1][1] = line[1][1] + MANIPULATOR_HOTSPOT * ((line[1][1] - line[0][1]) / line_len); - - const float lambda_1 = line_point_factor_v2(isect_1, line_ext[0], line_ext[1]); - if (isect == 1) { - if (IN_RANGE_INCL(lambda_1, 0.0f, 1.0f)) { - return 0; - } - } - else { - BLI_assert(isect == 2); - const float lambda_2 = line_point_factor_v2(isect_2, line_ext[0], line_ext[1]); - if (IN_RANGE_INCL(lambda_1, 0.0f, 1.0f) && IN_RANGE_INCL(lambda_2, 0.0f, 1.0f)) { - return 0; - } - } - } - - return -1; -} - -/* -------------------------------------------------------------------- */ -/** \name 2D Arrow Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_arrow_2d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_arrow_2d"; - - /* api callbacks */ - wt->draw = manipulator_arrow2d_draw; - wt->setup = manipulator_arrow2d_setup; - wt->invoke = manipulator_arrow2d_invoke; - wt->test_select = manipulator_arrow2d_test_select; - - wt->struct_size = sizeof(wmManipulator); - - /* rna */ - RNA_def_float(wt->srna, "length", 1.0f, 0.0f, FLT_MAX, "Arrow Line Length", "", 0.0f, FLT_MAX); - RNA_def_float_rotation( - wt->srna, "angle", 0, NULL, DEG2RADF(-360.0f), DEG2RADF(360.0f), - "Roll", "", DEG2RADF(-360.0f), DEG2RADF(360.0f)); -} - -void ED_manipulatortypes_arrow_2d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_arrow_2d); -} - -/** \} */ diff --git a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c deleted file mode 100644 index 0430a12bc99..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c +++ /dev/null @@ -1,492 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2014 Blender Foundation. - * All rights reserved. - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file arrow3d_manipulator.c - * \ingroup wm - * - * \name Arrow Manipulator - * - * 3D Manipulator - * - * \brief Simple arrow manipulator which is dragged into a certain direction. - * The arrow head can have varying shapes, e.g. cone, box, etc. - * - * - `matrix[0]` is derived from Y and Z. - * - `matrix[1]` is 'up' for manipulator types that have an up. - * - `matrix[2]` is the arrow direction (for all arrowes). - */ - -#include "BIF_gl.h" - -#include "BLI_math.h" - -#include "DNA_view3d_types.h" - -#include "BKE_context.h" - -#include "GPU_draw.h" -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_matrix.h" -#include "GPU_select.h" -#include "GPU_state.h" - -#include "MEM_guardedalloc.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_types.h" -#include "WM_api.h" - -#include "ED_view3d.h" -#include "ED_screen.h" -#include "ED_manipulator_library.h" - -/* own includes */ -#include "../manipulator_geometry.h" -#include "../manipulator_library_intern.h" - -/* to use custom arrows exported to geom_arrow_manipulator.c */ -//#define USE_MANIPULATOR_CUSTOM_ARROWS - -typedef struct ArrowManipulator3D { - wmManipulator manipulator; - ManipulatorCommonData data; -} ArrowManipulator3D; - - -/* -------------------------------------------------------------------- */ - -static void manipulator_arrow_matrix_basis_get(const wmManipulator *mpr, float r_matrix[4][4]) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - - copy_m4_m4(r_matrix, arrow->manipulator.matrix_basis); - madd_v3_v3fl(r_matrix[3], arrow->manipulator.matrix_basis[2], arrow->data.offset); -} - -static void arrow_draw_geom(const ArrowManipulator3D *arrow, const bool select, const float color[4]) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - bool unbind_shader = true; - const int draw_style = RNA_enum_get(arrow->manipulator.ptr, "draw_style"); - const int draw_options = RNA_enum_get(arrow->manipulator.ptr, "draw_options"); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - - if (draw_style == ED_MANIPULATOR_ARROW_STYLE_CROSS) { - immUniformColor4fv(color); - - immBegin(GWN_PRIM_LINES, 4); - immVertex3f(pos, -1.0f, 0.0f, 0.0f); - immVertex3f(pos, 1.0f, 0.0f, 0.0f); - immVertex3f(pos, 0.0f, -1.0f, 0.0f); - immVertex3f(pos, 0.0f, 1.0f, 0.0f); - immEnd(); - } - else if (draw_style == ED_MANIPULATOR_ARROW_STYLE_CONE) { - float aspect[2]; - RNA_float_get_array(arrow->manipulator.ptr, "aspect", aspect); - const float unitx = aspect[0]; - const float unity = aspect[1]; - const float vec[4][3] = { - {-unitx, -unity, 0}, - { unitx, -unity, 0}, - { unitx, unity, 0}, - {-unitx, unity, 0}, - }; - - GPU_line_width(arrow->manipulator.line_width); - wm_manipulator_vec_draw(color, vec, ARRAY_SIZE(vec), pos, GWN_PRIM_LINE_LOOP); - } - else { -#ifdef USE_MANIPULATOR_CUSTOM_ARROWS - wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_arrow, select, color); -#else - const float arrow_length = RNA_float_get(arrow->manipulator.ptr, "length"); - - const float vec[2][3] = { - {0.0f, 0.0f, 0.0f}, - {0.0f, 0.0f, arrow_length}, - }; - - if (draw_options & ED_MANIPULATOR_ARROW_DRAW_FLAG_STEM) { - GPU_line_width(arrow->manipulator.line_width); - wm_manipulator_vec_draw(color, vec, ARRAY_SIZE(vec), pos, GWN_PRIM_LINE_STRIP); - } - else { - immUniformColor4fv(color); - } - - /* *** draw arrow head *** */ - - gpuPushMatrix(); - - if (draw_style == ED_MANIPULATOR_ARROW_STYLE_BOX) { - const float size = 0.05f; - - /* translate to line end with some extra offset so box starts exactly where line ends */ - gpuTranslate3f(0.0f, 0.0f, arrow_length + size); - /* scale down to box size */ - gpuScale3f(size, size, size); - - /* draw cube */ - immUnbindProgram(); - unbind_shader = false; - wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_cube, select, color); - } - else { - BLI_assert(draw_style == ED_MANIPULATOR_ARROW_STYLE_NORMAL); - - const float len = 0.25f; - const float width = 0.06f; - - /* translate to line end */ - gpuTranslate3f(0.0f, 0.0f, arrow_length); - - imm_draw_circle_fill_3d(pos, 0.0, 0.0, width, 8); - imm_draw_cylinder_fill_3d(pos, width, 0.0, len, 8, 1); - } - - gpuPopMatrix(); -#endif /* USE_MANIPULATOR_CUSTOM_ARROWS */ - } - - if (unbind_shader) { - immUnbindProgram(); - } -} - -static void arrow_draw_intern(ArrowManipulator3D *arrow, const bool select, const bool highlight) -{ - wmManipulator *mpr = &arrow->manipulator; - float color[4]; - float matrix_final[4][4]; - - manipulator_color_get(mpr, highlight, color); - - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - GPU_blend(true); - arrow_draw_geom(arrow, select, color); - GPU_blend(false); - - gpuPopMatrix(); - - if (mpr->interaction_data) { - ManipulatorInteraction *inter = mpr->interaction_data; - - gpuPushMatrix(); - gpuMultMatrix(inter->init_matrix_final); - - - GPU_blend(true); - arrow_draw_geom(arrow, select, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f}); - GPU_blend(false); - - gpuPopMatrix(); - } -} - -static void manipulator_arrow_draw_select( - const bContext *UNUSED(C), wmManipulator *mpr, - int select_id) -{ - GPU_select_load_id(select_id); - arrow_draw_intern((ArrowManipulator3D *)mpr, true, false); -} - -static void manipulator_arrow_draw(const bContext *UNUSED(C), wmManipulator *mpr) -{ - arrow_draw_intern((ArrowManipulator3D *)mpr, false, (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0); -} - -/** - * Calculate arrow offset independent from prop min value, - * meaning the range will not be offset by min value first. - */ -static int manipulator_arrow_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak tweak_flag) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - ManipulatorInteraction *inter = mpr->interaction_data; - View3D *v3d = CTX_wm_view3d(C); - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - - float offset[3]; - float facdir = 1.0f; - - /* (src, dst) */ - struct { - float mval[2]; - float ray_origin[3], ray_direction[3]; - float location[3]; - } proj[2] = { - {.mval = {UNPACK2(inter->init_mval)}}, - {.mval = {UNPACK2(event->mval)}}, - }; - - float arrow_co[3]; - float arrow_no[3]; - copy_v3_v3(arrow_co, inter->init_matrix_basis[3]); - normalize_v3_v3(arrow_no, arrow->manipulator.matrix_basis[2]); - - int ok = 0; - - for (int j = 0; j < 2; j++) { - if (ED_view3d_win_to_ray( - CTX_data_depsgraph(C), - ar, v3d, proj[j].mval, - proj[j].ray_origin, proj[j].ray_direction, false)) - { - /* Force Y axis if we're view aligned */ - if (j == 0) { - if (RAD2DEGF(acosf(dot_v3v3(proj[j].ray_direction, arrow->manipulator.matrix_basis[2]))) < 5.0f) { - normalize_v3_v3(arrow_no, rv3d->viewinv[1]); - } - } - - float arrow_no_proj[3]; - project_plane_v3_v3v3(arrow_no_proj, arrow_no, proj[j].ray_direction); - - normalize_v3(arrow_no_proj); - - float plane[4]; - plane_from_point_normal_v3(plane, proj[j].ray_origin, arrow_no_proj); - - float lambda; - if (isect_ray_plane_v3(arrow_co, arrow_no, plane, &lambda, false)) { - madd_v3_v3v3fl(proj[j].location, arrow_co, arrow_no, lambda); - ok++; - } - } - } - - if (ok != 2) { - return OPERATOR_RUNNING_MODAL; - } - - sub_v3_v3v3(offset, proj[1].location, proj[0].location); - facdir = dot_v3v3(arrow_no, offset) < 0.0f ? -1 : 1; - - ManipulatorCommonData *data = &arrow->data; - const float ofs_new = facdir * len_v3(offset); - - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - - /* set the property for the operator and call its modal function */ - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - const int transform_flag = RNA_enum_get(arrow->manipulator.ptr, "transform"); - const bool constrained = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_CONSTRAINED) != 0; - const bool inverted = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED) != 0; - const bool use_precision = (tweak_flag & WM_MANIPULATOR_TWEAK_PRECISE) != 0; - float value = manipulator_value_from_offset(data, inter, ofs_new, constrained, inverted, use_precision); - - WM_manipulator_target_property_value_set(C, mpr, mpr_prop, value); - /* get clamped value */ - value = WM_manipulator_target_property_value_get(mpr, mpr_prop); - - data->offset = manipulator_offset_from_value(data, value, constrained, inverted); - } - else { - data->offset = ofs_new; - } - - /* tag the region for redraw */ - ED_region_tag_redraw(ar); - WM_event_add_mousemove(C); - - return OPERATOR_RUNNING_MODAL; -} - -static void manipulator_arrow_setup(wmManipulator *mpr) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - - arrow->manipulator.flag |= WM_MANIPULATOR_DRAW_MODAL; - - arrow->data.range_fac = 1.0f; -} - -static int manipulator_arrow_invoke( - bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - ManipulatorInteraction *inter = MEM_callocN(sizeof(ManipulatorInteraction), __func__); - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - - /* Some manipulators don't use properties. */ - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - inter->init_value = WM_manipulator_target_property_value_get(mpr, mpr_prop); - } - - inter->init_offset = arrow->data.offset; - - inter->init_mval[0] = event->mval[0]; - inter->init_mval[1] = event->mval[1]; - - manipulator_arrow_matrix_basis_get(mpr, inter->init_matrix_basis); - WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final); - - mpr->interaction_data = inter; - - return OPERATOR_RUNNING_MODAL; -} - -static void manipulator_arrow_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - const int transform_flag = RNA_enum_get(arrow->manipulator.ptr, "transform"); - const bool constrained = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_CONSTRAINED) != 0; - const bool inverted = (transform_flag & ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED) != 0; - manipulator_property_data_update(mpr, &arrow->data, mpr_prop, constrained, inverted); -} - -static void manipulator_arrow_exit(bContext *C, wmManipulator *mpr, const bool cancel) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - ManipulatorCommonData *data = &arrow->data; - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - const bool is_prop_valid = WM_manipulator_target_property_is_valid(mpr_prop); - - if (!cancel) { - /* Assign incase applying the opetration needs an updated offset - * editmesh bisect needs this. */ - if (is_prop_valid) { - data->offset = WM_manipulator_target_property_value_get(mpr, mpr_prop); - } - return; - } - - ManipulatorInteraction *inter = mpr->interaction_data; - if (is_prop_valid) { - manipulator_property_value_reset(C, mpr, inter, mpr_prop); - } - data->offset = inter->init_offset; -} - - -/* -------------------------------------------------------------------- */ -/** \name Arrow Manipulator API - * - * \{ */ - -/** - * Define a custom property UI range - * - * \note Needs to be called before WM_manipulator_target_property_def_rna! - */ -void ED_manipulator_arrow3d_set_ui_range(wmManipulator *mpr, const float min, const float max) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - - BLI_assert(min < max); - BLI_assert(!(WM_manipulator_target_property_is_valid(WM_manipulator_target_property_find(mpr, "offset")) && - "Make sure this function is called before WM_manipulator_target_property_def_rna")); - - arrow->data.range = max - min; - arrow->data.min = min; - arrow->data.flag |= MANIPULATOR_CUSTOM_RANGE_SET; -} - -/** - * Define a custom factor for arrow min/max distance - * - * \note Needs to be called before WM_manipulator_target_property_def_rna! - */ -void ED_manipulator_arrow3d_set_range_fac(wmManipulator *mpr, const float range_fac) -{ - ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; - BLI_assert(!(WM_manipulator_target_property_is_valid(WM_manipulator_target_property_find(mpr, "offset")) && - "Make sure this function is called before WM_manipulator_target_property_def_rna")); - - arrow->data.range_fac = range_fac; -} - -static void MANIPULATOR_WT_arrow_3d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_arrow_3d"; - - /* api callbacks */ - wt->draw = manipulator_arrow_draw; - wt->draw_select = manipulator_arrow_draw_select; - wt->matrix_basis_get = manipulator_arrow_matrix_basis_get; - wt->modal = manipulator_arrow_modal; - wt->setup = manipulator_arrow_setup; - wt->invoke = manipulator_arrow_invoke; - wt->property_update = manipulator_arrow_property_update; - wt->exit = manipulator_arrow_exit; - - wt->struct_size = sizeof(ArrowManipulator3D); - - /* rna */ - static EnumPropertyItem rna_enum_draw_style_items[] = { - {ED_MANIPULATOR_ARROW_STYLE_NORMAL, "NORMAL", 0, "Normal", ""}, - {ED_MANIPULATOR_ARROW_STYLE_CROSS, "CROSS", 0, "Cross", ""}, - {ED_MANIPULATOR_ARROW_STYLE_BOX, "BOX", 0, "Box", ""}, - {ED_MANIPULATOR_ARROW_STYLE_CONE, "CONE", 0, "Cone", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_draw_options_items[] = { - {ED_MANIPULATOR_ARROW_DRAW_FLAG_STEM, "STEM", 0, "Stem", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_transform_items[] = { - {ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED, "INVERT", 0, "Inverted", ""}, - {ED_MANIPULATOR_ARROW_XFORM_FLAG_CONSTRAINED, "CONSTRAIN", 0, "Constrained", ""}, - {0, NULL, 0, NULL, NULL} - }; - - RNA_def_enum( - wt->srna, "draw_style", rna_enum_draw_style_items, - ED_MANIPULATOR_ARROW_STYLE_NORMAL, - "Draw Style", ""); - RNA_def_enum_flag( - wt->srna, "draw_options", rna_enum_draw_options_items, - ED_MANIPULATOR_ARROW_DRAW_FLAG_STEM, - "Draw Options", ""); - RNA_def_enum_flag( - wt->srna, "transform", rna_enum_transform_items, - 0, - "Transform", ""); - - RNA_def_float(wt->srna, "length", 1.0f, 0.0f, FLT_MAX, "Arrow Line Length", "", 0.0f, FLT_MAX); - RNA_def_float_vector(wt->srna, "aspect", 2, NULL, 0, FLT_MAX, "Aspect", "Cone/box style only", 0.0f, FLT_MAX); - - WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 1); -} - -void ED_manipulatortypes_arrow_3d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_arrow_3d); -} - -/** \} */ diff --git a/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c deleted file mode 100644 index db33f457056..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c +++ /dev/null @@ -1,322 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file button2d_manipulator.c - * \ingroup wm - * - * \name Button Manipulator - * - * 2D Manipulator, also works in 3D views. - * - * \brief Single click button action for use in manipulator groups. - * - * \note Currently only basic icon & vector-shape buttons are supported. - * - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" -#include "BIF_glutil.h" - -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_matrix.h" -#include "GPU_select.h" -#include "GPU_batch.h" -#include "GPU_state.h" - -#include "RNA_access.h" -#include "RNA_define.h" -#include "RNA_enum_types.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_screen.h" -#include "ED_view3d.h" -#include "ED_manipulator_library.h" - -#include "UI_interface.h" -#include "UI_interface_icons.h" -#include "UI_resources.h" - -/* own includes */ -#include "../manipulator_geometry.h" -#include "../manipulator_library_intern.h" - -typedef struct ButtonManipulator2D { - wmManipulator manipulator; - bool is_init; - /* Use an icon or shape */ - int icon; - Gwn_Batch *shape_batch[2]; -} ButtonManipulator2D; - -#define CIRCLE_RESOLUTION 32 - -/* -------------------------------------------------------------------- */ - -static void button2d_geom_draw_backdrop( - const wmManipulator *mpr, const float color[4], const bool select) -{ - GPU_line_width(mpr->line_width); - - Gwn_VertFormat *format = immVertexFormat(); - uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - - immUniformColor4fv(color); - - /* TODO, other draw styles */ - imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, CIRCLE_RESOLUTION); - - immUnbindProgram(); - - UNUSED_VARS(select); -} - -static void button2d_draw_intern( - const bContext *C, wmManipulator *mpr, - const bool select, const bool highlight) -{ - ButtonManipulator2D *button = (ButtonManipulator2D *)mpr; - - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - if (button->is_init == false) { - button->is_init = true; - PropertyRNA *prop = RNA_struct_find_property(mpr->ptr, "icon"); - if (RNA_property_is_set(mpr->ptr, prop)) { - button->icon = RNA_property_enum_get(mpr->ptr, prop); - } - else { - prop = RNA_struct_find_property(mpr->ptr, "shape"); - const uint polys_len = RNA_property_string_length(mpr->ptr, prop); - /* We shouldn't need the +1, but a NULL char is set. */ - char *polys = MEM_mallocN(polys_len + 1, __func__); - RNA_property_string_get(mpr->ptr, prop, polys); - button->shape_batch[0] = GPU_batch_tris_from_poly_2d_encoded((uchar *)polys, polys_len, NULL); - button->shape_batch[1] = GPU_batch_wire_from_poly_2d_encoded((uchar *)polys, polys_len, NULL); - MEM_freeN(polys); - } - } - - float color[4]; - float matrix_final[4][4]; - - manipulator_color_get(mpr, highlight, color); - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - - bool is_3d = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) != 0; - - - if (draw_options & ED_MANIPULATOR_BUTTON_SHOW_HELPLINE) { - float matrix_final_no_offset[4][4]; - WM_manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset); - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor4fv(color); - GPU_line_width(mpr->line_width); - immUniformColor4fv(color); - immBegin(GWN_PRIM_LINE_STRIP, 2); - immVertex3fv(pos, matrix_final[3]); - immVertex3fv(pos, matrix_final_no_offset[3]); - immEnd(); - immUnbindProgram(); - } - - bool need_to_pop = true; - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - - if (is_3d) { - RegionView3D *rv3d = CTX_wm_region_view3d(C); - float matrix_align[4][4]; - float matrix_final_unit[4][4]; - normalize_m4_m4(matrix_final_unit, matrix_final); - mul_m4_m4m4(matrix_align, rv3d->viewmat, matrix_final_unit); - zero_v3(matrix_align[3]); - transpose_m4(matrix_align); - gpuMultMatrix(matrix_align); - } - - if (select) { - BLI_assert(is_3d); - button2d_geom_draw_backdrop(mpr, color, select); - } - else { - - GPU_blend(true); - if (button->shape_batch[0] != NULL) { - GPU_line_smooth(true); - GPU_polygon_smooth(false); - GPU_line_width(1.0f); - for (uint i = 0; i < ARRAY_SIZE(button->shape_batch) && button->shape_batch[i]; i++) { - /* Invert line color for wire. */ - GWN_batch_program_set_builtin(button->shape_batch[i], GPU_SHADER_2D_UNIFORM_COLOR); - GWN_batch_uniform_4f(button->shape_batch[i], "color", UNPACK4(color)); - GWN_batch_draw(button->shape_batch[i]); - - if (draw_options & ED_MANIPULATOR_BUTTON_SHOW_OUTLINE) { - color[0] = 1.0f - color[0]; - color[1] = 1.0f - color[1]; - color[2] = 1.0f - color[2]; - } - } - GPU_line_smooth(false); - GPU_polygon_smooth(true); - } - else if (button->icon != ICON_NONE) { - button2d_geom_draw_backdrop(mpr, color, select); - float size[2]; - if (is_3d) { - const float fac = 2.0f; - gpuTranslate2f(-(fac / 2), -(fac / 2)); - gpuScale2f(fac / (ICON_DEFAULT_WIDTH * UI_DPI_FAC), fac / (ICON_DEFAULT_HEIGHT * UI_DPI_FAC)); - size[0] = 1.0f; - size[1] = 1.0f; - } - else { - size[0] = mpr->matrix_basis[3][0] - (ICON_DEFAULT_WIDTH / 2.0) * UI_DPI_FAC; - size[1] = mpr->matrix_basis[3][1] - (ICON_DEFAULT_HEIGHT / 2.0) * UI_DPI_FAC; - gpuPopMatrix(); - need_to_pop = false; - } - UI_icon_draw(size[0], size[1], button->icon); - } - GPU_blend(false); - } - - if (need_to_pop) { - gpuPopMatrix(); - } -} - -static void manipulator_button2d_draw_select(const bContext *C, wmManipulator *mpr, int select_id) -{ - GPU_select_load_id(select_id); - button2d_draw_intern(C, mpr, true, false); -} - -static void manipulator_button2d_draw(const bContext *C, wmManipulator *mpr) -{ - const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - - GPU_blend(true); - button2d_draw_intern(C, mpr, false, is_highlight); - GPU_blend(false); -} - -static int manipulator_button2d_test_select( - bContext *C, wmManipulator *mpr, const wmEvent *event) -{ - float point_local[2]; - - if (0) { - /* correct, but unnecessarily slow. */ - if (manipulator_window_project_2d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false) - { - return -1; - } - } - else { - copy_v2_v2(point_local, (float[2]){UNPACK2(event->mval)}); - sub_v2_v2(point_local, mpr->matrix_basis[3]); - mul_v2_fl(point_local, 1.0f / (mpr->scale_basis * UI_DPI_FAC)); - } - /* The 'mpr->scale_final' is already applied when projecting. */ - if (len_squared_v2(point_local) < 1.0f) { - return 0; - } - - return -1; -} - -static int manipulator_button2d_cursor_get(wmManipulator *mpr) -{ - if (RNA_boolean_get(mpr->ptr, "show_drag")) { - return BC_NSEW_SCROLLCURSOR; - } - return CURSOR_STD; -} - -static void manipulator_button2d_free(wmManipulator *mpr) -{ - ButtonManipulator2D *shape = (ButtonManipulator2D *)mpr; - - for (uint i = 0; i < ARRAY_SIZE(shape->shape_batch); i++) { - GWN_BATCH_DISCARD_SAFE(shape->shape_batch[i]); - } -} - -/** \} */ - -/* -------------------------------------------------------------------- */ -/** \name Button Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_button_2d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_button_2d"; - - /* api callbacks */ - wt->draw = manipulator_button2d_draw; - wt->draw_select = manipulator_button2d_draw_select; - wt->test_select = manipulator_button2d_test_select; - wt->cursor_get = manipulator_button2d_cursor_get; - wt->free = manipulator_button2d_free; - - wt->struct_size = sizeof(ButtonManipulator2D); - - /* rna */ - static EnumPropertyItem rna_enum_draw_options[] = { - {ED_MANIPULATOR_BUTTON_SHOW_OUTLINE, "OUTLINE", 0, "Outline", ""}, - {ED_MANIPULATOR_BUTTON_SHOW_HELPLINE, "HELPLINE", 0, "Help Line", ""}, - {0, NULL, 0, NULL, NULL} - }; - PropertyRNA *prop; - - RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", ""); - - prop = RNA_def_property(wt->srna, "icon", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_items(prop, rna_enum_icon_items); - - /* Passed to 'GPU_batch_tris_from_poly_2d_encoded' */ - RNA_def_property(wt->srna, "shape", PROP_STRING, PROP_BYTESTRING); - - /* Currently only used for cursor display. */ - RNA_def_boolean(wt->srna, "show_drag", true, "Show Drag", ""); -} - -void ED_manipulatortypes_button_2d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_button_2d); -} - -/** \} */ // Button Manipulator API diff --git a/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c deleted file mode 100644 index b7b19ccd634..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c +++ /dev/null @@ -1,1100 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2014 Blender Foundation. - * All rights reserved. - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file cage2d_manipulator.c - * \ingroup wm - * - * \name Cage Manipulator - * - * 2D Manipulator - * - * \brief Rectangular manipulator acting as a 'cage' around its content. - * Interacting scales or translates the manipulator. - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" -#include "BLI_dial_2d.h" -#include "BLI_rect.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" - -#include "GPU_matrix.h" -#include "GPU_shader.h" -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_select.h" -#include "GPU_state.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_screen.h" -#include "ED_view3d.h" -#include "ED_manipulator_library.h" - -/* own includes */ -#include "../manipulator_library_intern.h" - -#define MANIPULATOR_RESIZER_SIZE 10.0f -#define MANIPULATOR_MARGIN_OFFSET_SCALE 1.5f - -static void manipulator_calc_rect_view_scale( - const wmManipulator *mpr, const float dims[2], float scale[2]) -{ - float matrix_final_no_offset[4][4]; - float asp[2] = {1.0f, 1.0f}; - if (dims[0] > dims[1]) { - asp[0] = dims[1] / dims[0]; - } - else { - asp[1] = dims[0] / dims[1]; - } - float x_axis[3], y_axis[3]; - WM_manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset); - mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, mpr->matrix_offset[0]); - mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, mpr->matrix_offset[1]); - - mul_v2_v2(x_axis, asp); - mul_v2_v2(y_axis, asp); - - scale[0] = 1.0f / len_v3(x_axis); - scale[1] = 1.0f / len_v3(y_axis); -} - -static void manipulator_calc_rect_view_margin( - const wmManipulator *mpr, const float dims[2], float margin[2]) -{ - float handle_size; - if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) { - handle_size = 0.15f; - } - else { - handle_size = MANIPULATOR_RESIZER_SIZE; - } - handle_size *= mpr->scale_final; - float scale_xy[2]; - manipulator_calc_rect_view_scale(mpr, dims, scale_xy); - margin[0] = ((handle_size * scale_xy[0])); - margin[1] = ((handle_size * scale_xy[1])); -} - -/* -------------------------------------------------------------------- */ - -static void manipulator_rect_pivot_from_scale_part(int part, float r_pt[2], bool r_constrain_axis[2]) -{ - bool x = true, y = true; - switch (part) { - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X: { ARRAY_SET_ITEMS(r_pt, 0.5, 0.0); x = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X: { ARRAY_SET_ITEMS(r_pt, -0.5, 0.0); x = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y: { ARRAY_SET_ITEMS(r_pt, 0.0, 0.5); y = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y: { ARRAY_SET_ITEMS(r_pt, 0.0, -0.5); y = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y: { ARRAY_SET_ITEMS(r_pt, 0.5, 0.5); x = y = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y: { ARRAY_SET_ITEMS(r_pt, 0.5, -0.5); x = y = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y: { ARRAY_SET_ITEMS(r_pt, -0.5, 0.5); x = y = false; break; } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y: { ARRAY_SET_ITEMS(r_pt, -0.5, -0.5); x = y = false; break; } - default: BLI_assert(0); - } - r_constrain_axis[0] = x; - r_constrain_axis[1] = y; -} - -/* -------------------------------------------------------------------- */ -/** \name Box Draw Style - * - * Useful for 3D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_BOX - * \{ */ - -static void cage2d_draw_box_corners( - const rctf *r, const float margin[2], const float color[3]) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3fv(color); - - immBegin(GWN_PRIM_LINES, 16); - - immVertex2f(pos, r->xmin, r->ymin + margin[1]); - immVertex2f(pos, r->xmin, r->ymin); - immVertex2f(pos, r->xmin, r->ymin); - immVertex2f(pos, r->xmin + margin[0], r->ymin); - - immVertex2f(pos, r->xmax, r->ymin + margin[1]); - immVertex2f(pos, r->xmax, r->ymin); - immVertex2f(pos, r->xmax, r->ymin); - immVertex2f(pos, r->xmax - margin[0], r->ymin); - - immVertex2f(pos, r->xmax, r->ymax - margin[1]); - immVertex2f(pos, r->xmax, r->ymax); - immVertex2f(pos, r->xmax, r->ymax); - immVertex2f(pos, r->xmax - margin[0], r->ymax); - - immVertex2f(pos, r->xmin, r->ymax - margin[1]); - immVertex2f(pos, r->xmin, r->ymax); - immVertex2f(pos, r->xmin, r->ymax); - immVertex2f(pos, r->xmin + margin[0], r->ymax); - - immEnd(); - - immUnbindProgram(); -} - -static void cage2d_draw_box_interaction( - const float color[4], const int highlighted, - const float size[2], const float margin[2], - const float line_width, const bool is_solid, const int draw_options) -{ - /* 4 verts for translate, otherwise only 3 are used. */ - float verts[4][2]; - uint verts_len = 0; - Gwn_PrimType prim_type = GWN_PRIM_NONE; - - switch (highlighted) { - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X: - { - rctf r = { - .xmin = -size[0], .xmax = -size[0] + margin[0], - .ymin = -size[1] + margin[1], .ymax = size[1] - margin[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin); - ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymax); - verts_len = 2; - if (is_solid) { - ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax); - ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymin); - verts_len += 2; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X: - { - rctf r = { - .xmin = size[0] - margin[0], .xmax = size[0], - .ymin = -size[1] + margin[1], .ymax = size[1] - margin[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymin); - ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax); - verts_len = 2; - if (is_solid) { - ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymax); - ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin); - verts_len += 2; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y: - { - rctf r = { - .xmin = -size[0] + margin[0], .xmax = size[0] - margin[0], - .ymin = -size[1], .ymax = -size[1] + margin[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin); - ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymin); - verts_len = 2; - if (is_solid) { - ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax); - ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymax); - verts_len += 2; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y: - { - rctf r = { - .xmin = -size[0] + margin[0], .xmax = size[0] - margin[0], - .ymin = size[1] - margin[1], .ymax = size[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymax); - ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax); - verts_len = 2; - if (is_solid) { - ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymin); - ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin); - verts_len += 2; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y: - { - rctf r = { - .xmin = -size[0], .xmax = -size[0] + margin[0], - .ymin = -size[1], .ymax = -size[1] + margin[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymin); - ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax); - ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymax); - verts_len = 3; - if (is_solid) { - ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin); - verts_len += 1; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y: - { - rctf r = { - .xmin = -size[0], .xmax = -size[0] + margin[0], - .ymin = size[1] - margin[1], .ymax = size[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymax); - ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymin); - ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymin); - verts_len = 3; - if (is_solid) { - ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymax); - verts_len += 1; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y: - { - rctf r = { - .xmin = size[0] - margin[0], .xmax = size[0], - .ymin = -size[1], .ymax = -size[1] + margin[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin); - ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymax); - ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax); - verts_len = 3; - if (is_solid) { - ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymin); - verts_len += 1; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y: - { - rctf r = { - .xmin = size[0] - margin[0], .xmax = size[0], - .ymin = size[1] - margin[1], .ymax = size[1], - }; - ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymax); - ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymin); - ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymin); - verts_len = 3; - if (is_solid) { - ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymax); - verts_len += 1; - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - case ED_MANIPULATOR_CAGE2D_PART_ROTATE: - { - const float rotate_pt[2] = {0.0f, size[1] + margin[1]}; - const rctf r_rotate = { - .xmin = rotate_pt[0] - margin[0] / 2.0f, - .xmax = rotate_pt[0] + margin[0] / 2.0f, - .ymin = rotate_pt[1] - margin[1] / 2.0f, - .ymax = rotate_pt[1] + margin[1] / 2.0f, - }; - - ARRAY_SET_ITEMS(verts[0], r_rotate.xmin, r_rotate.ymin); - ARRAY_SET_ITEMS(verts[1], r_rotate.xmin, r_rotate.ymax); - ARRAY_SET_ITEMS(verts[2], r_rotate.xmax, r_rotate.ymax); - ARRAY_SET_ITEMS(verts[3], r_rotate.xmax, r_rotate.ymin); - verts_len = 4; - if (is_solid) { - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINE_STRIP; - } - break; - } - - case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE: - if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - ARRAY_SET_ITEMS(verts[0], -margin[0] / 2, -margin[1] / 2); - ARRAY_SET_ITEMS(verts[1], margin[0] / 2, margin[1] / 2); - ARRAY_SET_ITEMS(verts[2], -margin[0] / 2, margin[1] / 2); - ARRAY_SET_ITEMS(verts[3], margin[0] / 2, -margin[1] / 2); - verts_len = 4; - if (is_solid) { - prim_type = GWN_PRIM_TRI_FAN; - } - else { - prim_type = GWN_PRIM_LINES; - } - } - else { - /* Only used for 3D view selection, never displayed to the user. */ - ARRAY_SET_ITEMS(verts[0], -size[0], -size[1]); - ARRAY_SET_ITEMS(verts[1], -size[0], size[1]); - ARRAY_SET_ITEMS(verts[2], size[0], size[1]); - ARRAY_SET_ITEMS(verts[3], size[0], -size[1]); - verts_len = 4; - if (is_solid) { - prim_type = GWN_PRIM_TRI_FAN; - } - else { - /* unreachable */ - BLI_assert(0); - prim_type = GWN_PRIM_LINE_STRIP; - } - } - break; - default: - return; - } - - BLI_assert(prim_type != GWN_PRIM_NONE); - - Gwn_VertFormat *format = immVertexFormat(); - struct { - uint pos, col; - } attr_id = { - .pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT), - .col = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT), - }; - immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR); - - { - if (is_solid) { - BLI_assert(ELEM(prim_type, GWN_PRIM_TRI_FAN)); - immBegin(prim_type, verts_len); - immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f); - for (uint i = 0; i < verts_len; i++) { - immVertex2fv(attr_id.pos, verts[i]); - } - immEnd(); - } - else { - BLI_assert(ELEM(prim_type, GWN_PRIM_LINE_STRIP, GWN_PRIM_LINES)); - GPU_line_width(line_width + 3.0f); - - immBegin(prim_type, verts_len); - immAttrib3f(attr_id.col, 0.0f, 0.0f, 0.0f); - for (uint i = 0; i < verts_len; i++) { - immVertex2fv(attr_id.pos, verts[i]); - } - immEnd(); - - GPU_line_width(line_width); - - immBegin(prim_type, verts_len); - immAttrib3fv(attr_id.col, color); - for (uint i = 0; i < verts_len; i++) { - immVertex2fv(attr_id.pos, verts[i]); - } - immEnd(); - } - } - - immUnbindProgram(); -} - -/** \} */ - -/* -------------------------------------------------------------------- */ -/** \name Circle Draw Style - * - * Useful for 2D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE - * \{ */ - -static void imm_draw_point_aspect_2d( - uint pos, float x, float y, float rad_x, float rad_y, bool solid) -{ - immBegin(solid ? GWN_PRIM_TRI_FAN : GWN_PRIM_LINE_LOOP, 4); - immVertex2f(pos, x - rad_x, y - rad_y); - immVertex2f(pos, x - rad_x, y + rad_y); - immVertex2f(pos, x + rad_x, y + rad_y); - immVertex2f(pos, x + rad_x, y - rad_y); - immEnd(); -} - -static void cage2d_draw_circle_wire( - const rctf *r, const float margin[2], const float color[3], - const int transform_flag, const int draw_options) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3fv(color); - - immBegin(GWN_PRIM_LINE_LOOP, 4); - immVertex2f(pos, r->xmin, r->ymin); - immVertex2f(pos, r->xmax, r->ymin); - immVertex2f(pos, r->xmax, r->ymax); - immVertex2f(pos, r->xmin, r->ymax); - immEnd(); - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) { - immBegin(GWN_PRIM_LINE_LOOP, 2); - immVertex2f(pos, BLI_rctf_cent_x(r), r->ymax); - immVertex2f(pos, BLI_rctf_cent_x(r), r->ymax + margin[1]); - immEnd(); - } - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - const float rad[2] = {margin[0] / 2, margin[1] / 2}; - const float center[2] = {BLI_rctf_cent_x(r), BLI_rctf_cent_y(r)}; - - immBegin(GWN_PRIM_LINES, 4); - immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]); - immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]); - immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]); - immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]); - immEnd(); - } - } - - immUnbindProgram(); -} - -static void cage2d_draw_circle_handles( - const rctf *r, const float margin[2], const float color[3], - const int transform_flag, - bool solid) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - void (*circle_fn)(uint, float, float, float, float, int) = - (solid) ? imm_draw_circle_fill_aspect_2d : imm_draw_circle_wire_aspect_2d; - const int resolu = 12; - const float rad[2] = {margin[0] / 3, margin[1] / 3}; - - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3fv(color); - - /* should really divide by two, but looks too bulky. */ - { - imm_draw_point_aspect_2d(pos, r->xmin, r->ymin, rad[0], rad[1], solid); - imm_draw_point_aspect_2d(pos, r->xmax, r->ymin, rad[0], rad[1], solid); - imm_draw_point_aspect_2d(pos, r->xmax, r->ymax, rad[0], rad[1], solid); - imm_draw_point_aspect_2d(pos, r->xmin, r->ymax, rad[0], rad[1], solid); - } - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) { - const float handle[2] = {BLI_rctf_cent_x(r), r->ymax + (margin[1] * MANIPULATOR_MARGIN_OFFSET_SCALE)}; - circle_fn(pos, handle[0], handle[1], rad[0], rad[1], resolu); - } - - immUnbindProgram(); -} - -/** \} */ - -static void manipulator_cage2d_draw_intern( - wmManipulator *mpr, const bool select, const bool highlight, const int select_id) -{ - // const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0; - float dims[2]; - RNA_float_get_array(mpr->ptr, "dimensions", dims); - float matrix_final[4][4]; - - const int transform_flag = RNA_enum_get(mpr->ptr, "transform"); - const int draw_style = RNA_enum_get(mpr->ptr, "draw_style"); - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - - const float size_real[2] = {dims[0] / 2.0f, dims[1] / 2.0f}; - - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - - float margin[2]; - manipulator_calc_rect_view_margin(mpr, dims, margin); - - /* Handy for quick testing draw (if it's outside bounds). */ - if (false) { - GPU_blend(true); - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor4fv((const float[4]){1, 1, 1, 0.5f}); - float s = 0.5f; - immRectf(pos, -s, -s, s, s); - immUnbindProgram(); - GPU_blend(false); - } - - if (select) { - /* expand for hotspot */ - const float size[2] = {size_real[0] + margin[0] / 2, size_real[1] + margin[1] / 2}; - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) { - int scale_parts[] = { - ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X, - ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X, - ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y, - ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y, - - ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y, - ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y, - ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y, - ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y, - }; - for (int i = 0; i < ARRAY_SIZE(scale_parts); i++) { - GPU_select_load_id(select_id | scale_parts[i]); - cage2d_draw_box_interaction( - mpr->color, scale_parts[i], size, margin, mpr->line_width, true, draw_options); - } - } - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - const int transform_part = ED_MANIPULATOR_CAGE2D_PART_TRANSLATE; - GPU_select_load_id(select_id | transform_part); - cage2d_draw_box_interaction( - mpr->color, transform_part, size, margin, mpr->line_width, true, draw_options); - } - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) { - cage2d_draw_box_interaction( - mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size_real, margin, mpr->line_width, true, draw_options); - } - } - else { - const rctf r = { - .xmin = -size_real[0], - .ymin = -size_real[1], - .xmax = size_real[0], - .ymax = size_real[1], - }; - if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_BOX) { - /* corner manipulators */ - GPU_line_width(mpr->line_width + 3.0f); - cage2d_draw_box_corners(&r, margin, (const float[3]){0, 0, 0}); - - /* corner manipulators */ - float color[4]; - manipulator_color_get(mpr, highlight, color); - GPU_line_width(mpr->line_width); - cage2d_draw_box_corners(&r, margin, color); - - bool show = false; - if (mpr->highlight_part == ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) { - /* Only show if we're drawing the center handle - * otherwise the entire rectangle is the hotspot. */ - if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - show = true; - } - } - else { - show = true; - } - - if (show) { - cage2d_draw_box_interaction( - mpr->color, mpr->highlight_part, size_real, margin, mpr->line_width, false, draw_options); - } - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) { - cage2d_draw_box_interaction( - mpr->color, ED_MANIPULATOR_CAGE2D_PART_ROTATE, size_real, margin, mpr->line_width, false, draw_options); - } - } - else if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE) { - float color[4]; - manipulator_color_get(mpr, highlight, color); - - GPU_line_smooth(true); - GPU_blend(true); - - GPU_line_width(mpr->line_width + 3.0f); - cage2d_draw_circle_wire(&r, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options); - GPU_line_width(mpr->line_width); - cage2d_draw_circle_wire(&r, margin, color, transform_flag, draw_options); - - - /* corner manipulators */ - cage2d_draw_circle_handles(&r, margin, color, transform_flag, true); - cage2d_draw_circle_handles(&r, margin, (const float[3]){0, 0, 0}, transform_flag, false); - - GPU_blend(false); - GPU_line_smooth(false); - } - else { - BLI_assert(0); - } - } - - GPU_line_width(1.0); - gpuPopMatrix(); -} - -/** - * For when we want to draw 2d cage in 3d views. - */ -static void manipulator_cage2d_draw_select(const bContext *UNUSED(C), wmManipulator *mpr, int select_id) -{ - manipulator_cage2d_draw_intern(mpr, true, false, select_id); -} - -static void manipulator_cage2d_draw(const bContext *UNUSED(C), wmManipulator *mpr) -{ - const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - manipulator_cage2d_draw_intern(mpr, false, is_highlight, -1); -} - -static int manipulator_cage2d_get_cursor(wmManipulator *mpr) -{ - int highlight_part = mpr->highlight_part; - - if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) { - return BC_NSEW_SCROLLCURSOR; - } - - switch (highlight_part) { - case ED_MANIPULATOR_CAGE2D_PART_TRANSLATE: - return BC_NSEW_SCROLLCURSOR; - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X: - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X: - return CURSOR_X_MOVE; - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y: - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y: - return CURSOR_Y_MOVE; - - /* TODO diagonal cursor */ - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y: - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y: - return BC_NSEW_SCROLLCURSOR; - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y: - case ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y: - return BC_NSEW_SCROLLCURSOR; - case ED_MANIPULATOR_CAGE2D_PART_ROTATE: - return BC_CROSSCURSOR; - default: - return CURSOR_STD; - } -} - -static int manipulator_cage2d_test_select( - bContext *C, wmManipulator *mpr, const wmEvent *event) -{ - float point_local[2]; - float dims[2]; - RNA_float_get_array(mpr->ptr, "dimensions", dims); - const float size_real[2] = {dims[0] / 2.0f, dims[1] / 2.0f}; - - if (manipulator_window_project_2d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false) - { - return -1; - } - - float margin[2]; - manipulator_calc_rect_view_margin(mpr, dims, margin); - /* expand for hotspot */ - const float size[2] = {size_real[0] + margin[0] / 2, size_real[1] + margin[1] / 2}; - - const int transform_flag = RNA_enum_get(mpr->ptr, "transform"); - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - rctf r; - if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - r.xmin = -margin[0] / 2; - r.ymin = -margin[1] / 2; - r.xmax = margin[0] / 2; - r.ymax = margin[1] / 2; - } - else { - r.xmin = -size[0] + margin[0]; - r.ymin = -size[1] + margin[1]; - r.xmax = size[0] - margin[0]; - r.ymax = size[1] - margin[1]; - }; - bool isect = BLI_rctf_isect_pt_v(&r, point_local); - if (isect) { - return ED_MANIPULATOR_CAGE2D_PART_TRANSLATE; - } - } - - /* if manipulator does not have a scale intersection, don't do it */ - if (transform_flag & (ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE | ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM)) { - const rctf r_xmin = {.xmin = -size[0], .ymin = -size[1], .xmax = -size[0] + margin[0], .ymax = size[1]}; - const rctf r_xmax = {.xmin = size[0] - margin[0], .ymin = -size[1], .xmax = size[0], .ymax = size[1]}; - const rctf r_ymin = {.xmin = -size[0], .ymin = -size[1], .xmax = size[0], .ymax = -size[1] + margin[1]}; - const rctf r_ymax = {.xmin = -size[0], .ymin = size[1] - margin[1], .xmax = size[0], .ymax = size[1]}; - - if (BLI_rctf_isect_pt_v(&r_xmin, point_local)) { - if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MIN_Y; - } - if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X_MAX_Y; - } - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_X; - } - if (BLI_rctf_isect_pt_v(&r_xmax, point_local)) { - if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MIN_Y; - } - if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X_MAX_Y; - } - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_X; - } - if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MIN_Y; - } - if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_SCALE_MAX_Y; - } - } - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE) { - /* Rotate: - * (*) <-- hot spot is here! - * +---+ - * | | - * +---+ */ - const float r_rotate_pt[2] = {0.0f, size_real[1] + (margin[1] * MANIPULATOR_MARGIN_OFFSET_SCALE)}; - const rctf r_rotate = { - .xmin = r_rotate_pt[0] - margin[0] / 2.0f, - .xmax = r_rotate_pt[0] + margin[0] / 2.0f, - .ymin = r_rotate_pt[1] - margin[1] / 2.0f, - .ymax = r_rotate_pt[1] + margin[1] / 2.0f, - }; - - if (BLI_rctf_isect_pt_v(&r_rotate, point_local)) { - return ED_MANIPULATOR_CAGE2D_PART_ROTATE; - } - } - - return -1; -} - -typedef struct RectTransformInteraction { - float orig_mouse[2]; - float orig_matrix_offset[4][4]; - float orig_matrix_final_no_offset[4][4]; - Dial *dial; -} RectTransformInteraction; - -static void manipulator_cage2d_setup(wmManipulator *mpr) -{ - mpr->flag |= WM_MANIPULATOR_DRAW_MODAL | WM_MANIPULATOR_DRAW_NO_SCALE; -} - -static int manipulator_cage2d_invoke( - bContext *C, wmManipulator *mpr, const wmEvent *event) -{ - RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction"); - - copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset); - WM_manipulator_calc_matrix_final_no_offset(mpr, data->orig_matrix_final_no_offset); - - if (manipulator_window_project_2d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, data->orig_mouse) == 0) - { - zero_v2(data->orig_mouse); - } - - mpr->interaction_data = data; - - return OPERATOR_RUNNING_MODAL; -} - -static int manipulator_cage2d_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak UNUSED(tweak_flag)) -{ - /* For transform logic to be managable we operate in -0.5..0.5 2D space, - * no matter the size of the rectangle, mouse coorts are scaled to unit space. - * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment. - * - * - The cursor offset are multiplied by 'dims'. - * - Matrix translation is also multiplied by 'dims'. - */ - RectTransformInteraction *data = mpr->interaction_data; - float point_local[2]; - - float dims[2]; - RNA_float_get_array(mpr->ptr, "dimensions", dims); - - { - float matrix_back[4][4]; - copy_m4_m4(matrix_back, mpr->matrix_offset); - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); - - bool ok = manipulator_window_project_2d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, point_local); - copy_m4_m4(mpr->matrix_offset, matrix_back); - if (!ok) { - return OPERATOR_RUNNING_MODAL; - } - } - - const int transform_flag = RNA_enum_get(mpr->ptr, "transform"); - wmManipulatorProperty *mpr_prop; - - mpr_prop = WM_manipulator_target_property_find(mpr, "matrix"); - if (mpr_prop->type != NULL) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]); - } - - if (mpr->highlight_part == ED_MANIPULATOR_CAGE2D_PART_TRANSLATE) { - /* do this to prevent clamping from changing size */ - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); - mpr->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]); - mpr->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]); - } - else if (mpr->highlight_part == ED_MANIPULATOR_CAGE2D_PART_ROTATE) { - -#define MUL_V2_V3_M4_FINAL(test_co, mouse_co) \ - mul_v3_m4v3(test_co, data->orig_matrix_final_no_offset, ((const float[3]){UNPACK2(mouse_co), 0.0})) - - float test_co[3]; - - if (data->dial == NULL) { - MUL_V2_V3_M4_FINAL(test_co, data->orig_matrix_offset[3]); - - data->dial = BLI_dial_initialize(test_co, FLT_EPSILON); - - MUL_V2_V3_M4_FINAL(test_co, data->orig_mouse); - BLI_dial_angle(data->dial, test_co); - } - - /* rotate */ - MUL_V2_V3_M4_FINAL(test_co, point_local); - const float angle = BLI_dial_angle(data->dial, test_co); - - float matrix_space_inv[4][4]; - float matrix_rotate[4][4]; - float pivot[3]; - - copy_v3_v3(pivot, data->orig_matrix_offset[3]); - - invert_m4_m4(matrix_space_inv, mpr->matrix_space); - - unit_m4(matrix_rotate); - mul_m4_m4m4(matrix_rotate, matrix_rotate, matrix_space_inv); - rotate_m4(matrix_rotate, 'Z', -angle); - mul_m4_m4m4(matrix_rotate, matrix_rotate, mpr->matrix_space); - - zero_v3(matrix_rotate[3]); - transform_pivot_set_m4(matrix_rotate, pivot); - - mul_m4_m4m4(mpr->matrix_offset, matrix_rotate, data->orig_matrix_offset); - -#undef MUL_V2_V3_M4_FINAL - } - else { - /* scale */ - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); - float pivot[2]; - bool constrain_axis[2] = {false}; - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - manipulator_rect_pivot_from_scale_part(mpr->highlight_part, pivot, constrain_axis); - } - else { - zero_v2(pivot); - } - - /* Cursor deltas scaled to (-0.5..0.5). */ - float delta_orig[2], delta_curr[2]; - for (int i = 0; i < 2; i++) { - delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; - delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; - } - - float scale[2] = {1.0f, 1.0f}; - for (int i = 0; i < 2; i++) { - if (constrain_axis[i] == false) { - if (delta_orig[i] < 0.0f) { - delta_orig[i] *= -1.0f; - delta_curr[i] *= -1.0f; - } - const int sign = signum_i(scale[i]); - - scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i])); - - if ((transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) { - if (sign != signum_i(scale[i])) { - scale[i] = 0.0f; - } - } - } - } - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) { - if (constrain_axis[0] == false && constrain_axis[1] == false) { - scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f; - } - else if (constrain_axis[0] == false) { - scale[1] = scale[0]; - } - else if (constrain_axis[1] == false) { - scale[0] = scale[1]; - } - else { - BLI_assert(0); - } - } - - /* scale around pivot */ - float matrix_scale[4][4]; - unit_m4(matrix_scale); - - mul_v3_fl(matrix_scale[0], scale[0]); - mul_v3_fl(matrix_scale[1], scale[1]); - - transform_pivot_set_m4(matrix_scale, (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], 0.0f}); - mul_m4_m4m4(mpr->matrix_offset, data->orig_matrix_offset, matrix_scale); - } - - if (mpr_prop->type != NULL) { - WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]); - } - - /* tag the region for redraw */ - ED_region_tag_redraw(CTX_wm_region(C)); - WM_event_add_mousemove(C); - - return OPERATOR_RUNNING_MODAL; -} - -static void manipulator_cage2d_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop) -{ - if (STREQ(mpr_prop->type->idname, "matrix")) { - if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]); - } - else { - BLI_assert(0); - } - } - else { - BLI_assert(0); - } -} - -static void manipulator_cage2d_exit(bContext *C, wmManipulator *mpr, const bool cancel) -{ - RectTransformInteraction *data = mpr->interaction_data; - - MEM_SAFE_FREE(data->dial); - - if (!cancel) - return; - - wmManipulatorProperty *mpr_prop; - - /* reset properties */ - mpr_prop = WM_manipulator_target_property_find(mpr, "matrix"); - if (mpr_prop->type != NULL) { - WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]); - } - - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); -} - - -/* -------------------------------------------------------------------- */ -/** \name Cage Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_cage_2d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_cage_2d"; - - /* api callbacks */ - wt->draw = manipulator_cage2d_draw; - wt->draw_select = manipulator_cage2d_draw_select; - wt->test_select = manipulator_cage2d_test_select; - wt->setup = manipulator_cage2d_setup; - wt->invoke = manipulator_cage2d_invoke; - wt->property_update = manipulator_cage2d_property_update; - wt->modal = manipulator_cage2d_modal; - wt->exit = manipulator_cage2d_exit; - wt->cursor_get = manipulator_cage2d_get_cursor; - - wt->struct_size = sizeof(wmManipulator); - - /* rna */ - static EnumPropertyItem rna_enum_draw_style[] = { - {ED_MANIPULATOR_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""}, - {ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_transform[] = { - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""}, - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_ROTATE, "ROTATE", 0, "Rotate", ""}, - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""}, - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_draw_options[] = { - {ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""}, - {0, NULL, 0, NULL, NULL} - }; - static float unit_v2[2] = {1.0f, 1.0f}; - RNA_def_float_vector(wt->srna, "dimensions", 2, unit_v2, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX); - RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", ""); - RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "Draw Style", ""); - RNA_def_enum_flag( - wt->srna, "draw_options", rna_enum_draw_options, - ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", ""); - - WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16); -} - -void ED_manipulatortypes_cage_2d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_cage_2d); -} - -/** \} */ diff --git a/source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c deleted file mode 100644 index a907816b08f..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/cage3d_manipulator.c +++ /dev/null @@ -1,692 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2014 Blender Foundation. - * All rights reserved. - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file cage3d_manipulator.c - * \ingroup wm - * - * \name Cage Manipulator - * - * 2D Manipulator - * - * \brief Rectangular manipulator acting as a 'cage' around its content. - * Interacting scales or translates the manipulator. - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" -#include "BLI_rect.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" - -#include "GPU_matrix.h" -#include "GPU_shader.h" -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_select.h" -#include "GPU_state.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_screen.h" -#include "ED_view3d.h" -#include "ED_manipulator_library.h" - -/* own includes */ -#include "../manipulator_library_intern.h" - -#define MANIPULATOR_RESIZER_SIZE 10.0f -#define MANIPULATOR_MARGIN_OFFSET_SCALE 1.5f - -static void manipulator_calc_matrix_final_no_offset( - const wmManipulator *mpr, float orig_matrix_final_no_offset[4][4], bool use_space) -{ - float mat_identity[4][4]; - struct WM_ManipulatorMatrixParams params = {NULL}; - unit_m4(mat_identity); - if (use_space == false) { - params.matrix_basis = mat_identity; - } - params.matrix_offset = mat_identity; - WM_manipulator_calc_matrix_final_params(mpr, ¶ms, orig_matrix_final_no_offset); -} - -static void manipulator_calc_rect_view_scale( - const wmManipulator *mpr, const float dims[3], float scale[3]) -{ - UNUSED_VARS(dims); - - /* Unlike cage2d, no need to correct for aspect. */ - float matrix_final_no_offset[4][4]; - - float x_axis[3], y_axis[3], z_axis[3]; - manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset, false); - mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, mpr->matrix_offset[0]); - mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, mpr->matrix_offset[1]); - mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, mpr->matrix_offset[2]); - - scale[0] = 1.0f / len_v3(x_axis); - scale[1] = 1.0f / len_v3(y_axis); - scale[2] = 1.0f / len_v3(z_axis); -} - -static void manipulator_calc_rect_view_margin( - const wmManipulator *mpr, const float dims[3], float margin[3]) -{ - float handle_size; - if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) { - handle_size = 0.15f; - } - else { - handle_size = MANIPULATOR_RESIZER_SIZE; - } - // XXX, the scale isn't taking offset into account, we need to calculate scale per handle! - // handle_size *= mpr->scale_final; - - float scale_xyz[3]; - manipulator_calc_rect_view_scale(mpr, dims, scale_xyz); - margin[0] = ((handle_size * scale_xyz[0])); - margin[1] = ((handle_size * scale_xyz[1])); - margin[2] = ((handle_size * scale_xyz[2])); -} - -/* -------------------------------------------------------------------- */ - -static void manipulator_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_constrain_axis[3]) -{ - if (part >= ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z && - part <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) - { - int index = (part - ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z); - int range[3]; - range[2] = index % 3; - index = index / 3; - range[1] = index % 3; - index = index / 3; - range[0] = index % 3; - - const float sign[3] = {0.5f, 0.0f, -0.5f}; - for (int i = 0; i < 3; i++) { - r_pt[i] = sign[range[i]]; - r_constrain_axis[i] = (range[i] == 1); - } - } -} - -/* -------------------------------------------------------------------- */ -/** \name Box Draw Style - * - * Useful for 3D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_BOX - * \{ */ - -static void cage3d_draw_box_corners( - const float r[3], const float margin[3], const float color[3]) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - UNUSED_VARS(margin); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); - - imm_draw_cube_wire_3d(pos, (float[3]){0}, r); - - immUnbindProgram(); -} - -static void cage3d_draw_box_interaction( - const float color[4], const int highlighted, - const float size[3], const float margin[3]) -{ - if (highlighted >= ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z && - highlighted <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) - { - int index = (highlighted - ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z); - int range[3]; - range[2] = index % 3; - index = index / 3; - range[1] = index % 3; - index = index / 3; - range[0] = index % 3; - - const float sign[3] = {-1.0f, 0.0f, 1.0f}; - float co[3]; - - for (int i = 0; i < 3; i++) { - co[i] = size[i] * sign[range[i]]; - } - const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; - - { - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); - imm_draw_cube_fill_3d(pos, co, rad); - immUnbindProgram(); - } - } -} - -/** \} */ - -/* -------------------------------------------------------------------- */ -/** \name Circle Draw Style - * - * Useful for 2D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE - * \{ */ - -static void imm_draw_point_aspect_3d( - uint pos, const float co[3], const float rad[3], bool solid) -{ - if (solid) { - imm_draw_cube_fill_3d(pos, co, rad); - } - else { - imm_draw_cube_wire_3d(pos, co, rad); - } -} - -static void cage3d_draw_circle_wire( - const float r[3], const float margin[3], const float color[3], - const int transform_flag, const int draw_options) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); - - imm_draw_cube_wire_3d(pos, (float[3]){0}, r); - -#if 0 - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - const float rad[2] = {margin[0] / 2, margin[1] / 2}; - const float center[2] = {0.0f, 0.0f}; - - immBegin(GWN_PRIM_LINES, 4); - immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]); - immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]); - immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]); - immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]); - immEnd(); - } - } -#else - UNUSED_VARS(margin, transform_flag, draw_options); -#endif - - - immUnbindProgram(); -} - -static void cage3d_draw_circle_handles( - const RegionView3D *rv3d, const float matrix_final[4][4], - const float r[3], const float margin[3], const float color[3], - bool solid, float scale) -{ - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor3fv(color); - - float sign[3] = {-1.0f, 0.0f, 1.0f}; - for (int x = 0; x < 3; x++) { - for (int y = 0; y < 3; y++) { - for (int z = 0; z < 3; z++) { - if (x == 1 && y == 1 && z == 1) { - continue; - } - const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]}; - float co_test[3]; - mul_v3_m4v3(co_test, matrix_final, co); - float rad_scale[3]; - mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale); - imm_draw_point_aspect_3d(pos, co, rad_scale, solid); - } - } - } - - immUnbindProgram(); -} - -/** \} */ - -static void manipulator_cage3d_draw_intern( - RegionView3D *rv3d, - wmManipulator *mpr, const bool select, const bool highlight, const int select_id) -{ - // const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0; - float dims[3]; - RNA_float_get_array(mpr->ptr, "dimensions", dims); - float matrix_final[4][4]; - - const int transform_flag = RNA_enum_get(mpr->ptr, "transform"); - const int draw_style = RNA_enum_get(mpr->ptr, "draw_style"); - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - - const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f}; - - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - - float margin[3]; - manipulator_calc_rect_view_margin(mpr, dims, margin); - - /* Handy for quick testing draw (if it's outside bounds). */ - if (false) { - GPU_blend(true); - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor4fv((const float[4]){1, 1, 1, 0.5f}); - float s = 0.5f; - immRectf(pos, -s, -s, s, s); - immUnbindProgram(); - GPU_blend(false); - } - - if (select) { - /* expand for hotspot */ -#if 0 - const float size[3] = { - size_real[0] + margin[0] / 2, - size_real[1] + margin[1] / 2, - size_real[2] + margin[2] / 2, - }; -#else - /* just use same value for now. */ - const float size[3] = {UNPACK3(size_real)}; -#endif - - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) { - for (int i = ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z; - i <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z; - i++) - { - if (i == ED_MANIPULATOR_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) { - continue; - } - GPU_select_load_id(select_id | i); - cage3d_draw_box_interaction( - mpr->color, i, size, margin); - } - } - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - const int transform_part = ED_MANIPULATOR_CAGE3D_PART_TRANSLATE; - GPU_select_load_id(select_id | transform_part); - cage3d_draw_box_interaction( - mpr->color, transform_part, size, margin); - } - } - else { -#if 0 - const rctf _r = { - .xmin = -size_real[0], - .ymin = -size_real[1], - .xmax = size_real[0], - .ymax = size_real[1], - }; -#endif - if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_BOX) { - /* corner manipulators */ - GPU_line_width(mpr->line_width + 3.0f); - cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0}); - - /* corner manipulators */ - float color[4]; - manipulator_color_get(mpr, highlight, color); - GPU_line_width(mpr->line_width); - cage3d_draw_box_corners(size_real, margin, color); - - bool show = false; - if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_TRANSLATE) { - /* Only show if we're drawing the center handle - * otherwise the entire rectangle is the hotspot. */ - if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { - show = true; - } - } - else { - show = true; - } - - if (show) { - cage3d_draw_box_interaction( - mpr->color, mpr->highlight_part, size_real, margin); - } - } - else if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE) { - float color[4]; - manipulator_color_get(mpr, highlight, color); - - GPU_line_smooth(true); - GPU_polygon_smooth(true); - GPU_blend(true); - - GPU_line_width(mpr->line_width + 3.0f); - cage3d_draw_circle_wire(size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options); - GPU_line_width(mpr->line_width); - cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options); - - /* corner manipulators */ - cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60); - cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40); - - GPU_blend(false); - GPU_polygon_smooth(false); - GPU_line_smooth(false); - } - else { - BLI_assert(0); - } - } - - GPU_line_width(1.0); - gpuPopMatrix(); -} - -/** - * For when we want to draw 3d cage in 3d views. - */ -static void manipulator_cage3d_draw_select(const bContext *C, wmManipulator *mpr, int select_id) -{ - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - manipulator_cage3d_draw_intern(rv3d, mpr, true, false, select_id); -} - -static void manipulator_cage3d_draw(const bContext *C, wmManipulator *mpr) -{ - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - manipulator_cage3d_draw_intern(rv3d, mpr, false, is_highlight, -1); -} - -static int manipulator_cage3d_get_cursor(wmManipulator *mpr) -{ - if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) { - return BC_NSEW_SCROLLCURSOR; - } - - return CURSOR_STD; -} - -typedef struct RectTransformInteraction { - float orig_mouse[3]; - float orig_matrix_offset[4][4]; - float orig_matrix_final_no_offset[4][4]; -} RectTransformInteraction; - -static void manipulator_cage3d_setup(wmManipulator *mpr) -{ - mpr->flag |= /* WM_MANIPULATOR_DRAW_MODAL | */ /* TODO */ - WM_MANIPULATOR_DRAW_NO_SCALE; -} - -static int manipulator_cage3d_invoke( - bContext *C, wmManipulator *mpr, const wmEvent *event) -{ - RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction"); - - copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset); - manipulator_calc_matrix_final_no_offset(mpr, data->orig_matrix_final_no_offset, true); - - if (manipulator_window_project_3d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, false, data->orig_mouse) == 0) - { - zero_v3(data->orig_mouse); - } - - mpr->interaction_data = data; - - return OPERATOR_RUNNING_MODAL; -} - -static int manipulator_cage3d_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak UNUSED(tweak_flag)) -{ - /* For transform logic to be managable we operate in -0.5..0.5 2D space, - * no matter the size of the rectangle, mouse coorts are scaled to unit space. - * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment. - * - * - The cursor offset are multiplied by 'dims'. - * - Matrix translation is also multiplied by 'dims'. - */ - RectTransformInteraction *data = mpr->interaction_data; - float point_local[3]; - - float dims[3]; - RNA_float_get_array(mpr->ptr, "dimensions", dims); - - { - float matrix_back[4][4]; - copy_m4_m4(matrix_back, mpr->matrix_offset); - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); - - bool ok = manipulator_window_project_3d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, false, point_local); - copy_m4_m4(mpr->matrix_offset, matrix_back); - if (!ok) { - return OPERATOR_RUNNING_MODAL; - } - } - - const int transform_flag = RNA_enum_get(mpr->ptr, "transform"); - wmManipulatorProperty *mpr_prop; - - mpr_prop = WM_manipulator_target_property_find(mpr, "matrix"); - if (mpr_prop->type != NULL) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]); - } - - if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_TRANSLATE) { - /* do this to prevent clamping from changing size */ - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); - mpr->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]); - mpr->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]); - mpr->matrix_offset[3][2] = data->orig_matrix_offset[3][2] + (point_local[2] - data->orig_mouse[2]); - } - else if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_ROTATE) { - /* TODO (if needed) */ - } - else { - /* scale */ - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); - float pivot[3]; - bool constrain_axis[3] = {false}; - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) { - manipulator_rect_pivot_from_scale_part(mpr->highlight_part, pivot, constrain_axis); - } - else { - zero_v3(pivot); - } - - /* Cursor deltas scaled to (-0.5..0.5). */ - float delta_orig[3], delta_curr[3]; - - for (int i = 0; i < 3; i++) { - delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; - delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; - } - - float scale[3] = {1.0f, 1.0f, 1.0f}; - for (int i = 0; i < 3; i++) { - if (constrain_axis[i] == false) { - if (delta_orig[i] < 0.0f) { - delta_orig[i] *= -1.0f; - delta_curr[i] *= -1.0f; - } - const int sign = signum_i(scale[i]); - - scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i])); - - if ((transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) { - if (sign != signum_i(scale[i])) { - scale[i] = 0.0f; - } - } - } - } - - if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) { - if (constrain_axis[0] == false && constrain_axis[1] == false) { - scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f; - } - else if (constrain_axis[0] == false) { - scale[1] = scale[0]; - } - else if (constrain_axis[1] == false) { - scale[0] = scale[1]; - } - else { - BLI_assert(0); - } - } - - /* scale around pivot */ - float matrix_scale[4][4]; - unit_m4(matrix_scale); - - mul_v3_fl(matrix_scale[0], scale[0]); - mul_v3_fl(matrix_scale[1], scale[1]); - mul_v3_fl(matrix_scale[2], scale[2]); - - transform_pivot_set_m4( - matrix_scale, - (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]}); - mul_m4_m4m4(mpr->matrix_offset, data->orig_matrix_offset, matrix_scale); - } - - if (mpr_prop->type != NULL) { - WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]); - } - - /* tag the region for redraw */ - ED_region_tag_redraw(CTX_wm_region(C)); - WM_event_add_mousemove(C); - - return OPERATOR_RUNNING_MODAL; -} - -static void manipulator_cage3d_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop) -{ - if (STREQ(mpr_prop->type->idname, "matrix")) { - if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]); - } - else { - BLI_assert(0); - } - } - else { - BLI_assert(0); - } -} - -static void manipulator_cage3d_exit(bContext *C, wmManipulator *mpr, const bool cancel) -{ - RectTransformInteraction *data = mpr->interaction_data; - - if (!cancel) - return; - - wmManipulatorProperty *mpr_prop; - - /* reset properties */ - mpr_prop = WM_manipulator_target_property_find(mpr, "matrix"); - if (mpr_prop->type != NULL) { - WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]); - } - - copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset); -} - - -/* -------------------------------------------------------------------- */ -/** \name Cage Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_cage_3d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_cage_3d"; - - /* api callbacks */ - wt->draw = manipulator_cage3d_draw; - wt->draw_select = manipulator_cage3d_draw_select; - wt->setup = manipulator_cage3d_setup; - wt->invoke = manipulator_cage3d_invoke; - wt->property_update = manipulator_cage3d_property_update; - wt->modal = manipulator_cage3d_modal; - wt->exit = manipulator_cage3d_exit; - wt->cursor_get = manipulator_cage3d_get_cursor; - - wt->struct_size = sizeof(wmManipulator); - - /* rna */ - static EnumPropertyItem rna_enum_draw_style[] = { - {ED_MANIPULATOR_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""}, - {ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_transform[] = { - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""}, - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""}, - {ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_draw_options[] = { - {ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""}, - {0, NULL, 0, NULL, NULL} - }; - static float unit_v3[3] = {1.0f, 1.0f, 1.0f}; - RNA_def_float_vector(wt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX); - RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", ""); - RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "Draw Style", ""); - RNA_def_enum_flag( - wt->srna, "draw_options", rna_enum_draw_options, - ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", ""); - - WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16); -} - -void ED_manipulatortypes_cage_3d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_cage_3d); -} - -/** \} */ diff --git a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c deleted file mode 100644 index 74ba8bd77a9..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c +++ /dev/null @@ -1,487 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2014 Blender Foundation. - * All rights reserved. - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file dial3d_manipulator.c - * \ingroup wm - * - * \name Dial Manipulator - * - * 3D Manipulator - * - * \brief Circle shaped manipulator for circular interaction. - * Currently no own handling, use with operator only. - * - * - `matrix[0]` is derived from Y and Z. - * - `matrix[1]` is 'up' when DialManipulator.use_start_y_axis is set. - * - `matrix[2]` is the axis the dial rotates around (all dials). - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" -#include "BIF_glutil.h" - -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_matrix.h" -#include "GPU_select.h" -#include "GPU_state.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_screen.h" -#include "ED_view3d.h" -#include "ED_manipulator_library.h" - -/* own includes */ -#include "../manipulator_geometry.h" -#include "../manipulator_library_intern.h" - -/* to use custom dials exported to geom_dial_manipulator.c */ -// #define USE_MANIPULATOR_CUSTOM_DIAL - -static int manipulator_dial_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak tweak_flag); - -typedef struct DialInteraction { - float init_mval[2]; - - /* only for when using properties */ - float init_prop_angle; - - /* cache the last angle to detect rotations bigger than -/+ PI */ - float last_angle; - /* number of full rotations */ - int rotations; - - /* final output values, used for drawing */ - struct { - float angle_ofs; - float angle_delta; - } output; -} DialInteraction; - -#define DIAL_WIDTH 1.0f -#define DIAL_RESOLUTION 48 - -/* Could make option, negative to clip more (don't show when view aligned). */ -#define DIAL_CLIP_BIAS 0.02 - -/** - * We can't use this for the #wmManipulatorType.matrix_basis_get callback, it conflicts with depth picking. - */ -static void dial_calc_matrix(const wmManipulator *mpr, float mat[4][4]) -{ - float rot[3][3]; - const float up[3] = {0.0f, 0.0f, 1.0f}; - - rotation_between_vecs_to_mat3(rot, up, mpr->matrix_basis[2]); - copy_m4_m3(mat, rot); - copy_v3_v3(mat[3], mpr->matrix_basis[3]); -} - -/* -------------------------------------------------------------------- */ - -static void dial_geom_draw( - const wmManipulator *mpr, const float color[4], const bool select, - float axis_modal_mat[4][4], float clip_plane[4]) -{ -#ifdef USE_MANIPULATOR_CUSTOM_DIAL - UNUSED_VARS(dial, col, axis_modal_mat, clip_plane); - wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_dial, select); -#else - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - const bool filled = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL) != 0; - - GPU_line_width(mpr->line_width); - - Gwn_VertFormat *format = immVertexFormat(); - uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - - if (clip_plane) { - immBindBuiltinProgram(GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR); - float clip_plane_f[4] = {clip_plane[0], clip_plane[1], clip_plane[2], clip_plane[3]}; - immUniform4fv("ClipPlane", clip_plane_f); - immUniformMatrix4fv("ModelMatrix", axis_modal_mat); - } - else { - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - } - - immUniformColor4fv(color); - - if (filled) { - imm_draw_circle_fill_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION); - } - else { - imm_draw_circle_wire_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION); - } - - immUnbindProgram(); - - UNUSED_VARS(select); -#endif -} - -/** - * Draws a line from (0, 0, 0) to \a co_outer, at \a angle. - */ -static void dial_ghostarc_draw_helpline(const float angle, const float co_outer[3], const float color[4]) -{ - GPU_line_width(1.0f); - - gpuPushMatrix(); - gpuRotate3f(RAD2DEGF(angle), 0.0f, 0.0f, -1.0f); - - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - - immUniformColor4fv(color); - - immBegin(GWN_PRIM_LINE_STRIP, 2); - immVertex3f(pos, 0.0f, 0.0f, 0.0f); - immVertex3fv(pos, co_outer); - immEnd(); - - immUnbindProgram(); - - gpuPopMatrix(); -} - -static void dial_ghostarc_draw( - const wmManipulator *mpr, const float angle_ofs, const float angle_delta, const float color[4]) -{ - const float width_inner = DIAL_WIDTH - mpr->line_width * 0.5f / U.manipulator_size; - - Gwn_VertFormat *format = immVertexFormat(); - uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - immUniformColor4fv(color); - imm_draw_disk_partial_fill_2d( - pos, 0, 0, 0.0, width_inner, DIAL_RESOLUTION, RAD2DEGF(angle_ofs), RAD2DEGF(angle_delta)); - immUnbindProgram(); -} - -static void dial_ghostarc_get_angles( - struct Depsgraph *depsgraph, - const wmManipulator *mpr, - const wmEvent *event, - const ARegion *ar, const View3D *v3d, - float mat[4][4], const float co_outer[3], - float *r_start, float *r_delta) -{ - DialInteraction *inter = mpr->interaction_data; - const RegionView3D *rv3d = ar->regiondata; - const float mval[2] = {event->x - ar->winrct.xmin, event->y - ar->winrct.ymin}; - - /* we might need to invert the direction of the angles */ - float view_vec[3], axis_vec[3]; - ED_view3d_global_to_vector(rv3d, mpr->matrix_basis[3], view_vec); - normalize_v3_v3(axis_vec, mpr->matrix_basis[2]); - - float proj_outer_rel[3]; - mul_v3_project_m4_v3(proj_outer_rel, mat, co_outer); - sub_v3_v3(proj_outer_rel, mpr->matrix_basis[3]); - - float proj_mval_new_rel[3]; - float proj_mval_init_rel[3]; - float dial_plane[4]; - float ray_co[3], ray_no[3]; - float ray_lambda; - - plane_from_point_normal_v3(dial_plane, mpr->matrix_basis[3], axis_vec); - - if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, inter->init_mval, ray_co, ray_no, false) || - !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false)) - { - goto fail; - } - madd_v3_v3v3fl(proj_mval_init_rel, ray_co, ray_no, ray_lambda); - sub_v3_v3(proj_mval_init_rel, mpr->matrix_basis[3]); - - if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, mval, ray_co, ray_no, false) || - !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false)) - { - goto fail; - } - madd_v3_v3v3fl(proj_mval_new_rel, ray_co, ray_no, ray_lambda); - sub_v3_v3(proj_mval_new_rel, mpr->matrix_basis[3]); - - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - - /* Start direction from mouse or set by user */ - const float *proj_init_rel = - (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y) ? - mpr->matrix_basis[1] : proj_mval_init_rel; - - /* return angles */ - const float start = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_outer_rel, proj_init_rel, axis_vec)); - const float delta = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_mval_init_rel, proj_mval_new_rel, axis_vec)); - - /* Change of sign, we passed the 180 degree threshold. This means we need to add a turn - * to distinguish between transition from 0 to -1 and -PI to +PI, use comparison with PI/2. - * Logic taken from BLI_dial_angle */ - if ((delta * inter->last_angle < 0.0f) && - (fabsf(inter->last_angle) > (float)M_PI_2)) - { - if (inter->last_angle < 0.0f) - inter->rotations--; - else - inter->rotations++; - } - inter->last_angle = delta; - - *r_start = start; - *r_delta = fmod(delta + 2.0f * (float)M_PI * inter->rotations, 2 * (float)M_PI); - return; - - /* If we can't project (unlikely). */ -fail: - *r_start = 0.0; - *r_delta = 0.0; -} - -static void dial_draw_intern( - const bContext *C, wmManipulator *mpr, - const bool select, const bool highlight, float clip_plane[4]) -{ - float matrix_basis_adjust[4][4]; - float matrix_final[4][4]; - float color[4]; - - BLI_assert(CTX_wm_area(C)->spacetype == SPACE_VIEW3D); - - manipulator_color_get(mpr, highlight, color); - - dial_calc_matrix(mpr, matrix_basis_adjust); - - WM_manipulator_calc_matrix_final_params( - mpr, &((struct WM_ManipulatorMatrixParams) { - .matrix_basis = (void *)matrix_basis_adjust, - }), matrix_final); - - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - - /* draw rotation indicator arc first */ - if ((mpr->flag & WM_MANIPULATOR_DRAW_VALUE) && - (mpr->state & WM_MANIPULATOR_STATE_MODAL)) - { - const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */ - - DialInteraction *inter = mpr->interaction_data; - - /* XXX, View3D rotation manipulator doesn't call modal. */ - if (!WM_manipulator_target_property_is_valid_any(mpr)) { - wmWindow *win = CTX_wm_window(C); - manipulator_dial_modal((bContext *)C, mpr, win->eventstate, 0); - } - - float angle_ofs = inter->output.angle_ofs; - float angle_delta = inter->output.angle_delta; - - /* draw! */ - for (int i = 0; i < 2; i++) { - GPU_polygon_smooth(false); - dial_ghostarc_draw(mpr, angle_ofs, angle_delta, (const float[4]){0.8f, 0.8f, 0.8f, 0.4f}); - GPU_polygon_smooth(true); - - dial_ghostarc_draw_helpline(angle_ofs, co_outer, color); /* starting position */ - dial_ghostarc_draw_helpline(angle_ofs + angle_delta, co_outer, color); /* starting position + current value */ - - if (i == 0) { - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - if ((draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR) == 0) { - break; - } - } - - angle_ofs += (float)M_PI; - } - } - - /* draw actual dial manipulator */ - dial_geom_draw(mpr, color, select, matrix_basis_adjust, clip_plane); - - gpuPopMatrix(); -} - -static void manipulator_dial_draw_select(const bContext *C, wmManipulator *mpr, int select_id) -{ - float clip_plane_buf[4]; - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - float *clip_plane = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP) ? clip_plane_buf : NULL; - - /* enable clipping if needed */ - if (clip_plane) { - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - - copy_v3_v3(clip_plane, rv3d->viewinv[2]); - clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]); - clip_plane[3] += DIAL_CLIP_BIAS * mpr->scale_final; - glEnable(GL_CLIP_DISTANCE0); - } - - GPU_select_load_id(select_id); - dial_draw_intern(C, mpr, true, false, clip_plane); - - if (clip_plane) { - glDisable(GL_CLIP_DISTANCE0); - } -} - -static void manipulator_dial_draw(const bContext *C, wmManipulator *mpr) -{ - const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL; - const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - float clip_plane_buf[4]; - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - float *clip_plane = (!is_modal && (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP)) ? clip_plane_buf : NULL; - - /* enable clipping if needed */ - if (clip_plane) { - ARegion *ar = CTX_wm_region(C); - RegionView3D *rv3d = ar->regiondata; - - copy_v3_v3(clip_plane, rv3d->viewinv[2]); - clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]); - clip_plane[3] += DIAL_CLIP_BIAS * mpr->scale_final; - - glEnable(GL_CLIP_DISTANCE0); - } - - GPU_blend(true); - dial_draw_intern(C, mpr, false, is_highlight, clip_plane); - GPU_blend(false); - - if (clip_plane) { - glDisable(GL_CLIP_DISTANCE0); - } -} - -static int manipulator_dial_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak UNUSED(tweak_flag)) -{ - const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */ - float angle_ofs, angle_delta; - - float matrix[4][4]; - - dial_calc_matrix(mpr, matrix); - - dial_ghostarc_get_angles( - CTX_data_depsgraph(C), - mpr, event, CTX_wm_region(C), CTX_wm_view3d(C), matrix, co_outer, &angle_ofs, &angle_delta); - - DialInteraction *inter = mpr->interaction_data; - - inter->output.angle_delta = angle_delta; - inter->output.angle_ofs = angle_ofs; - - /* set the property for the operator and call its modal function */ - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - WM_manipulator_target_property_value_set(C, mpr, mpr_prop, inter->init_prop_angle + angle_delta); - } - return OPERATOR_RUNNING_MODAL; -} - - -static void manipulator_dial_setup(wmManipulator *mpr) -{ - const float dir_default[3] = {0.0f, 0.0f, 1.0f}; - - /* defaults */ - copy_v3_v3(mpr->matrix_basis[2], dir_default); -} - -static int manipulator_dial_invoke( - bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event) -{ - DialInteraction *inter = MEM_callocN(sizeof(DialInteraction), __func__); - - inter->init_mval[0] = event->mval[0]; - inter->init_mval[1] = event->mval[1]; - - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - inter->init_prop_angle = WM_manipulator_target_property_value_get(mpr, mpr_prop); - } - - mpr->interaction_data = inter; - - return OPERATOR_RUNNING_MODAL; -} - -/* -------------------------------------------------------------------- */ -/** \name Dial Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_dial_3d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_dial_3d"; - - /* api callbacks */ - wt->draw = manipulator_dial_draw; - wt->draw_select = manipulator_dial_draw_select; - wt->setup = manipulator_dial_setup; - wt->invoke = manipulator_dial_invoke; - wt->modal = manipulator_dial_modal; - - wt->struct_size = sizeof(wmManipulator); - - /* rna */ - static EnumPropertyItem rna_enum_draw_options[] = { - {ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP, "CLIP", 0, "Clipped", ""}, - {ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""}, - {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR, "ANGLE_MIRROR", 0, "Angle Mirror", ""}, - {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y, "ANGLE_START_Y", 0, "Angle Start Y", ""}, - {0, NULL, 0, NULL, NULL} - }; - RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", ""); - - WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 1); -} - -void ED_manipulatortypes_dial_3d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_dial_3d); -} - -/** \} */ diff --git a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c deleted file mode 100644 index 458dc2fd1c8..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c +++ /dev/null @@ -1,375 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file grab3d_manipulator.c - * \ingroup wm - * - * \name Grab Manipulator - * - * 3D Manipulator, also works in 2D views. - * - * \brief Simple manipulator to grab and translate. - * - * - `matrix[0]` is derived from Y and Z. - * - `matrix[1]` currently not used. - * - `matrix[2]` is the widget direction (for all manipulators). - * - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" -#include "BIF_glutil.h" - -#include "GPU_immediate.h" -#include "GPU_immediate_util.h" -#include "GPU_matrix.h" -#include "GPU_select.h" -#include "GPU_state.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_screen.h" -#include "ED_view3d.h" -#include "ED_manipulator_library.h" - -/* own includes */ -#include "../manipulator_geometry.h" -#include "../manipulator_library_intern.h" - -typedef struct GrabManipulator3D { - wmManipulator manipulator; - /* Added to 'matrix_basis' when calculating the matrix. */ - float prop_co[3]; -} GrabManipulator3D; - -static void manipulator_grab_matrix_basis_get(const wmManipulator *mpr, float r_matrix[4][4]) -{ - GrabManipulator3D *grab = (GrabManipulator3D *)mpr; - - copy_m4_m4(r_matrix, grab->manipulator.matrix_basis); - add_v3_v3(r_matrix[3], grab->prop_co); -} - -static int manipulator_grab_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak tweak_flag); - -typedef struct GrabInteraction { - float init_mval[2]; - - /* only for when using properties */ - float init_prop_co[3]; - - float init_matrix_final[4][4]; -} GrabInteraction; - -#define DIAL_RESOLUTION 32 - -/* -------------------------------------------------------------------- */ - -static void grab_geom_draw( - const wmManipulator *mpr, const float color[4], const bool select, const int draw_options) -{ -#ifdef USE_MANIPULATOR_CUSTOM_DIAL - UNUSED_VARS(grab3d, col, axis_modal_mat); - wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_grab3d, select); -#else - const int draw_style = RNA_enum_get(mpr->ptr, "draw_style"); - const bool filled = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL) != 0; - - GPU_line_width(mpr->line_width); - - Gwn_VertFormat *format = immVertexFormat(); - uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - - immUniformColor4fv(color); - - if (draw_style == ED_MANIPULATOR_GRAB_STYLE_RING_2D) { - if (filled) { - imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, DIAL_RESOLUTION); - } - else { - imm_draw_circle_wire_2d(pos, 0, 0, 1.0f, DIAL_RESOLUTION); - } - } - else if (draw_style == ED_MANIPULATOR_GRAB_STYLE_CROSS_2D) { - immBegin(GWN_PRIM_LINES, 4); - immVertex2f(pos, 1.0f, 1.0f); - immVertex2f(pos, -1.0f, -1.0f); - - immVertex2f(pos, -1.0f, 1.0f); - immVertex2f(pos, 1.0f, -1.0f); - immEnd(); - } - else { - BLI_assert(0); - } - - immUnbindProgram(); - - UNUSED_VARS(select); -#endif -} - -static void grab3d_get_translate( - const wmManipulator *mpr, const wmEvent *event, const ARegion *ar, - float co_delta[3]) -{ - GrabInteraction *inter = mpr->interaction_data; - const float mval_delta[2] = { - event->mval[0] - inter->init_mval[0], - event->mval[1] - inter->init_mval[1], - }; - - RegionView3D *rv3d = ar->regiondata; - float co_ref[3]; - mul_v3_mat3_m4v3(co_ref, mpr->matrix_space, inter->init_prop_co); - const float zfac = ED_view3d_calc_zfac(rv3d, co_ref, NULL); - - ED_view3d_win_to_delta(ar, mval_delta, co_delta, zfac); - - float matrix_space_inv[3][3]; - copy_m3_m4(matrix_space_inv, mpr->matrix_space); - invert_m3(matrix_space_inv); - mul_m3_v3(matrix_space_inv, co_delta); -} - -static void grab3d_draw_intern( - const bContext *C, wmManipulator *mpr, - const bool select, const bool highlight) -{ - GrabInteraction *inter = mpr->interaction_data; - const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); - const bool align_view = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW) != 0; - float color[4]; - float matrix_final[4][4]; - float matrix_align[4][4]; - - manipulator_color_get(mpr, highlight, color); - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - - if (align_view) { - float matrix_final_unit[4][4]; - RegionView3D *rv3d = CTX_wm_region_view3d(C); - normalize_m4_m4(matrix_final_unit, matrix_final); - mul_m4_m4m4(matrix_align, rv3d->viewmat, matrix_final_unit); - zero_v3(matrix_align[3]); - transpose_m4(matrix_align); - gpuMultMatrix(matrix_align); - } - - GPU_blend(true); - grab_geom_draw(mpr, color, select, draw_options); - GPU_blend(false); - gpuPopMatrix(); - - if (mpr->interaction_data) { - gpuPushMatrix(); - gpuMultMatrix(inter->init_matrix_final); - - if (align_view) { - gpuMultMatrix(matrix_align); - } - - GPU_blend(true); - grab_geom_draw(mpr, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f}, select, draw_options); - GPU_blend(false); - gpuPopMatrix(); - } -} - -static void manipulator_grab_draw_select(const bContext *C, wmManipulator *mpr, int select_id) -{ - GPU_select_load_id(select_id); - grab3d_draw_intern(C, mpr, true, false); -} - -static void manipulator_grab_draw(const bContext *C, wmManipulator *mpr) -{ - const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL; - const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; - - (void)is_modal; - - GPU_blend(true); - grab3d_draw_intern(C, mpr, false, is_highlight); - GPU_blend(false); -} - -static int manipulator_grab_modal( - bContext *C, wmManipulator *mpr, const wmEvent *event, - eWM_ManipulatorTweak UNUSED(tweak_flag)) -{ - GrabManipulator3D *grab = (GrabManipulator3D *)mpr; - GrabInteraction *inter = mpr->interaction_data; - ARegion *ar = CTX_wm_region(C); - - float prop_delta[3]; - if (CTX_wm_area(C)->spacetype == SPACE_VIEW3D) { - grab3d_get_translate(mpr, event, ar, prop_delta); - } - else { - float mval_proj_init[2], mval_proj_curr[2]; - if ((manipulator_window_project_2d( - C, mpr, inter->init_mval, 2, false, mval_proj_init) == false) || - (manipulator_window_project_2d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, mval_proj_curr) == false)) - { - return OPERATOR_RUNNING_MODAL; - } - sub_v2_v2v2(prop_delta, mval_proj_curr, mval_proj_init); - prop_delta[2] = 0.0f; - } - add_v3_v3v3(grab->prop_co, inter->init_prop_co, prop_delta); - - /* set the property for the operator and call its modal function */ - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, grab->prop_co); - } - else { - zero_v3(grab->prop_co); - } - - ED_region_tag_redraw(ar); - - return OPERATOR_RUNNING_MODAL; -} - -static int manipulator_grab_invoke( - bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event) -{ - GrabInteraction *inter = MEM_callocN(sizeof(GrabInteraction), __func__); - - inter->init_mval[0] = event->mval[0]; - inter->init_mval[1] = event->mval[1]; - -#if 0 - copy_v3_v3(inter->init_prop_co, grab->prop_co); -#else - wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, inter->init_prop_co); - } -#endif - - WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final); - - mpr->interaction_data = inter; - - return OPERATOR_RUNNING_MODAL; -} - - -static int manipulator_grab_test_select( - bContext *C, wmManipulator *mpr, const wmEvent *event) -{ - float point_local[2]; - - if (manipulator_window_project_2d( - C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false) - { - return -1; - } - - /* The 'mpr->scale_final' is already applied when projecting. */ - if (len_squared_v2(point_local) < 1.0f) { - return 0; - } - - return -1; -} - -static void manipulator_grab_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop) -{ - GrabManipulator3D *grab = (GrabManipulator3D *)mpr; - if (WM_manipulator_target_property_is_valid(mpr_prop)) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, grab->prop_co); - } - else { - zero_v3(grab->prop_co); - } -} - -static int manipulator_grab_cursor_get(wmManipulator *UNUSED(mpr)) -{ - return BC_NSEW_SCROLLCURSOR; -} - -/* -------------------------------------------------------------------- */ -/** \name Grab Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_grab_3d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_grab_3d"; - - /* api callbacks */ - wt->draw = manipulator_grab_draw; - wt->draw_select = manipulator_grab_draw_select; - wt->test_select = manipulator_grab_test_select; - wt->matrix_basis_get = manipulator_grab_matrix_basis_get; - wt->invoke = manipulator_grab_invoke; - wt->property_update = manipulator_grab_property_update; - wt->modal = manipulator_grab_modal; - wt->cursor_get = manipulator_grab_cursor_get; - - wt->struct_size = sizeof(GrabManipulator3D); - - /* rna */ - static EnumPropertyItem rna_enum_draw_style[] = { - {ED_MANIPULATOR_GRAB_STYLE_RING_2D, "RING_2D", 0, "Ring", ""}, - {ED_MANIPULATOR_GRAB_STYLE_CROSS_2D, "CROSS_2D", 0, "Ring", ""}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem rna_enum_draw_options[] = { - {ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""}, - {ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW, "ALIGN_VIEW", 0, "Align View", ""}, - {0, NULL, 0, NULL, NULL} - }; - - RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_GRAB_STYLE_RING_2D, "Draw Style", ""); - RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", ""); - - WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 3); -} - -void ED_manipulatortypes_grab_3d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_grab_3d); -} - -/** \} */ // Grab Manipulator API diff --git a/source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c deleted file mode 100644 index 419873ccfff..00000000000 --- a/source/blender/editors/manipulator_library/manipulator_types/primitive3d_manipulator.c +++ /dev/null @@ -1,191 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file primitive3d_manipulator.c - * \ingroup wm - * - * \name Primitive Manipulator - * - * 3D Manipulator - * - * \brief Manipulator with primitive drawing type (plane, cube, etc.). - * Currently only plane primitive supported without own handling, use with operator only. - */ - -#include "MEM_guardedalloc.h" - -#include "BLI_math.h" - -#include "DNA_view3d_types.h" - -#include "BKE_context.h" - -#include "BIF_gl.h" - -#include "GPU_immediate.h" -#include "GPU_matrix.h" -#include "GPU_select.h" -#include "GPU_state.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_api.h" -#include "WM_types.h" - -#include "ED_manipulator_library.h" - -/* own includes */ -#include "../manipulator_library_intern.h" - -static float verts_plane[4][3] = { - {-1, -1, 0}, - { 1, -1, 0}, - { 1, 1, 0}, - {-1, 1, 0}, -}; - - -/* -------------------------------------------------------------------- */ - -static void manipulator_primitive_draw_geom( - const float col_inner[4], const float col_outer[4], const int draw_style) -{ - float (*verts)[3]; - uint vert_count = 0; - - if (draw_style == ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE) { - verts = verts_plane; - vert_count = ARRAY_SIZE(verts_plane); - } - - if (vert_count > 0) { - uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); - wm_manipulator_vec_draw(col_inner, verts, vert_count, pos, GWN_PRIM_TRI_FAN); - wm_manipulator_vec_draw(col_outer, verts, vert_count, pos, GWN_PRIM_LINE_LOOP); - immUnbindProgram(); - } -} - -static void manipulator_primitive_draw_intern( - wmManipulator *mpr, const bool UNUSED(select), - const bool highlight) -{ - float color_inner[4], color_outer[4]; - float matrix_final[4][4]; - const int draw_style = RNA_enum_get(mpr->ptr, "draw_style"); - - manipulator_color_get(mpr, highlight, color_outer); - copy_v4_v4(color_inner, color_outer); - color_inner[3] *= 0.5f; - - WM_manipulator_calc_matrix_final(mpr, matrix_final); - - gpuPushMatrix(); - gpuMultMatrix(matrix_final); - - GPU_blend(true); - manipulator_primitive_draw_geom(color_inner, color_outer, draw_style); - GPU_blend(false); - - gpuPopMatrix(); - - if (mpr->interaction_data) { - ManipulatorInteraction *inter = mpr->interaction_data; - - copy_v4_fl(color_inner, 0.5f); - copy_v3_fl(color_outer, 0.5f); - color_outer[3] = 0.8f; - - gpuPushMatrix(); - gpuMultMatrix(inter->init_matrix_final); - - GPU_blend(true); - manipulator_primitive_draw_geom(color_inner, color_outer, draw_style); - GPU_blend(false); - - gpuPopMatrix(); - } -} - -static void manipulator_primitive_draw_select( - const bContext *UNUSED(C), wmManipulator *mpr, - int select_id) -{ - GPU_select_load_id(select_id); - manipulator_primitive_draw_intern(mpr, true, false); -} - -static void manipulator_primitive_draw(const bContext *UNUSED(C), wmManipulator *mpr) -{ - manipulator_primitive_draw_intern( - mpr, false, - (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT)); -} - -static void manipulator_primitive_setup(wmManipulator *mpr) -{ - mpr->flag |= WM_MANIPULATOR_DRAW_MODAL; -} - -static int manipulator_primitive_invoke( - bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *UNUSED(event)) -{ - ManipulatorInteraction *inter = MEM_callocN(sizeof(ManipulatorInteraction), __func__); - - WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final); - - mpr->interaction_data = inter; - - return OPERATOR_RUNNING_MODAL; -} - -/* -------------------------------------------------------------------- */ -/** \name Primitive Manipulator API - * - * \{ */ - -static void MANIPULATOR_WT_primitive_3d(wmManipulatorType *wt) -{ - /* identifiers */ - wt->idname = "MANIPULATOR_WT_primitive_3d"; - - /* api callbacks */ - wt->draw = manipulator_primitive_draw; - wt->draw_select = manipulator_primitive_draw_select; - wt->setup = manipulator_primitive_setup; - wt->invoke = manipulator_primitive_invoke; - - wt->struct_size = sizeof(wmManipulator); - - static EnumPropertyItem rna_enum_draw_style[] = { - {ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE, "PLANE", 0, "Plane", ""}, - {0, NULL, 0, NULL, NULL} - }; - RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE, "Draw Style", ""); -} - -void ED_manipulatortypes_primitive_3d(void) -{ - WM_manipulatortype_append(MANIPULATOR_WT_primitive_3d); -} - -/** \} */ |