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author | Campbell Barton <ideasman42@gmail.com> | 2015-04-20 18:33:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-04-20 18:50:21 +0300 |
commit | 0626d27bf62e41bf34191d011fe0e52a4c622ec6 (patch) | |
tree | 9f9f3710d6336fb506deae053ad9557abcf1fbec /source/blender/editors/mask/mask_add.c | |
parent | 60e8e2013246e2c6b9675a9d7e634fe1c1ba9e75 (diff) |
Editmesh select nearest fixes
- distance from edge check wasn't clamping 0-1
- vertex bias wasn't taking pixelsize into account.
- index & pass counter were floats
Also some improvements
- use BMesh lookup tables when available.
- use structs to avoid issues getting out of sync.
Diffstat (limited to 'source/blender/editors/mask/mask_add.c')
0 files changed, 0 insertions, 0 deletions