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authorBrecht Van Lommel <brecht@blender.org>2021-08-04 18:46:55 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-08-04 20:18:34 +0300
commit8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch)
tree29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/editors/mask/mask_add.c
parent10b9621079823048e73d4677413bc5e59f833dcf (diff)
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives us a visibility_flag rather than restrictflag that can be extended with more flags.
Diffstat (limited to 'source/blender/editors/mask/mask_add.c')
-rw-r--r--source/blender/editors/mask/mask_add.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index ad71f4d9da7..110f4541e8f 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -521,7 +521,7 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
MaskLayer *mask_layer = BKE_mask_layer_active(mask);
- if (mask_layer && mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer && mask_layer->visibility_flag & (MASK_HIDE_VIEW | MASK_HIDE_SELECT)) {
mask_layer = NULL;
}