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authorSergey Sharybin <sergey.vfx@gmail.com>2013-08-27 00:23:26 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-08-27 00:23:26 +0400
commit03dbae07d346dcfb5cdaeeeea3585f642cd90d31 (patch)
tree866db44539cf778c636cd774f524970d434c77d3 /source/blender/editors/mask/mask_add.c
parent11aa7a76fab53809f891ab8ff7898a2dd70005b8 (diff)
Mask primitives
Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review!
Diffstat (limited to 'source/blender/editors/mask/mask_add.c')
-rw-r--r--source/blender/editors/mask/mask_add.c156
1 files changed, 156 insertions, 0 deletions
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 9c270144a0a..4cc9d3b59b1 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -737,3 +737,159 @@ void MASK_OT_add_feather_vertex(wmOperatorType *ot)
RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX,
"Location", "Location of vertex in normalized space", -1.0f, 1.0f);
}
+
+/******************** common primitive functions *********************/
+
+static int create_primitive_from_points(bContext *C, wmOperator *op, const float (*points)[2],
+ int num_points, char handle_type)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ Scene *scene = CTX_data_scene(C);
+ Mask *mask;
+ MaskLayer *mask_layer;
+ MaskSpline *new_spline;
+ float scale, location[2], frame_size[2];
+ int i, width, height;
+ int size = RNA_float_get(op->ptr, "size");
+
+ ED_mask_get_size(sa, &width, &height);
+ scale = (float)size / max_ii(width, height);
+
+ /* Get location in mask space. */
+ frame_size[0] = width;
+ frame_size[1] = height;
+ RNA_float_get_array(op->ptr, "location", location);
+ location[0] /= width;
+ location[1] /= height;
+ BKE_mask_coord_from_frame(location, location, frame_size);
+
+ /* Make it so new primitive is centered to mouse location. */
+ location[0] -= 0.5f * scale;
+ location[1] -= 0.5f * scale;
+
+ mask_layer = ED_mask_layer_ensure(C);
+ mask = CTX_data_edit_mask(C);
+
+ ED_mask_select_toggle_all(mask, SEL_DESELECT);
+
+ new_spline = BKE_mask_spline_add(mask_layer);
+ new_spline->flag = MASK_SPLINE_CYCLIC | SELECT;
+ new_spline->tot_point = num_points;
+ new_spline->points = MEM_recallocN(new_spline->points,
+ sizeof(MaskSplinePoint) * new_spline->tot_point);
+
+ mask_layer->act_spline = new_spline;
+ mask_layer->act_point = NULL;
+
+ for (i = 0; i < num_points; i++) {
+ MaskSplinePoint *new_point = &new_spline->points[i];
+
+ copy_v2_v2(new_point->bezt.vec[1], points[i]);
+ mul_v2_fl(new_point->bezt.vec[1], scale);
+ add_v2_v2(new_point->bezt.vec[1], location);
+
+ new_point->bezt.h1 = handle_type;
+ new_point->bezt.h2 = handle_type;
+ BKE_mask_point_select_set(new_point, true);
+ }
+
+ WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
+
+ /* TODO: only update this spline */
+ BKE_mask_update_display(mask, CFRA);
+
+ return OPERATOR_FINISHED;
+}
+
+static int primitive_add_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ ScrArea *sa = CTX_wm_area(C);
+ float cursor[2];
+ int width, height;
+
+ ED_mask_get_size(sa, &width, &height);
+ ED_mask_cursor_location_get(sa, cursor);
+
+ cursor[0] *= width;
+ cursor[1] *= height;
+
+ RNA_float_set_array(op->ptr, "location", cursor);
+
+ return op->type->exec(C, op);
+}
+
+static void define_prinitive_add_properties(wmOperatorType *ot)
+{
+ RNA_def_float(ot->srna, "size", 100, -FLT_MAX, FLT_MAX,
+ "Size", "Size of new circle", -FLT_MAX, FLT_MAX);
+ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX,
+ "Location", "Location of new circle", -FLT_MAX, FLT_MAX);
+}
+
+/******************** primitive add circle *********************/
+
+static int primitive_circle_add_exec(bContext *C, wmOperator *op)
+{
+ const float points[4][2] = {{0.0f, 0.5f},
+ {0.5f, 1.0f},
+ {1.0f, 0.5f},
+ {0.5f, 0.0f}};
+ int num_points = sizeof(points) / (2 * sizeof(float));
+
+ create_primitive_from_points(C, op, points, num_points, HD_AUTO);
+
+ return OPERATOR_FINISHED;
+}
+
+void MASK_OT_primitive_circle_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Circle";
+ ot->description = "Add new circle-shaped spline";
+ ot->idname = "MASK_OT_primitive_circle_add";
+
+ /* api callbacks */
+ ot->exec = primitive_circle_add_exec;
+ ot->invoke = primitive_add_invoke;
+ ot->poll = ED_operator_mask;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ define_prinitive_add_properties(ot);
+}
+
+/******************** primitive add suqare *********************/
+
+static int primitive_square_add_exec(bContext *C, wmOperator *op)
+{
+ const float points[4][2] = {{0.0f, 0.0f},
+ {0.0f, 1.0f},
+ {1.0f, 1.0f},
+ {1.0f, 0.0f}};
+ int num_points = sizeof(points) / (2 * sizeof(float));
+
+ create_primitive_from_points(C, op, points, num_points, HD_VECT);
+
+ return OPERATOR_FINISHED;
+}
+
+void MASK_OT_primitive_square_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Square";
+ ot->description = "Add new square-shaped spline";
+ ot->idname = "MASK_OT_primitive_square_add";
+
+ /* api callbacks */
+ ot->exec = primitive_square_add_exec;
+ ot->invoke = primitive_add_invoke;
+ ot->poll = ED_operator_mask;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ define_prinitive_add_properties(ot);
+}