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authorSergey Sharybin <sergey.vfx@gmail.com>2012-10-18 17:18:11 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-10-18 17:18:11 +0400
commit82329ba1c3437909b18f007345bf00ceec792965 (patch)
treeca749bc9c495f99a95131f73fed5e9960356e913 /source/blender/editors/mask/mask_draw.c
parentd396bf354607d4150b89f18f9a1560b2fc5a4ca2 (diff)
Fix #32851: Mouse click coordinates when adding and selecting mask vertices on undistorted footage are off
Diffstat (limited to 'source/blender/editors/mask/mask_draw.c')
-rw-r--r--source/blender/editors/mask/mask_draw.c79
1 files changed, 61 insertions, 18 deletions
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index a60b771d179..490389c6d0c 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -20,6 +20,7 @@
*
*
* Contributor(s): Blender Foundation,
+ * Campbell Barton,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
@@ -41,7 +42,9 @@
#include "DNA_mask_types.h"
#include "DNA_screen_types.h"
#include "DNA_object_types.h" /* SELECT */
+#include "DNA_space_types.h"
+#include "ED_clip.h"
#include "ED_mask.h" /* own include */
#include "ED_space_api.h"
#include "BIF_gl.h"
@@ -120,13 +123,22 @@ static void draw_spline_parents(MaskLayer *UNUSED(masklay), MaskSpline *spline)
}
#endif
+static void mask_point_undistort_pos(SpaceClip *sc, float r_co[2], float co[2])
+{
+ BKE_mask_coord_to_movieclip(sc->clip, &sc->user, r_co, co);
+ ED_clip_point_undistorted_pos(sc, r_co, r_co);
+ BKE_mask_coord_from_movieclip(sc->clip, &sc->user, r_co, r_co);
+}
+
/* return non-zero if spline is selected */
-static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
+static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline *spline,
const char UNUSED(draw_flag), const char draw_type)
{
const int is_spline_sel = (spline->flag & SELECT) && (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
unsigned char rgb_spline[4];
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ int undistort = FALSE;
int i, hsize, tot_feather_point;
float (*feather_points)[2], (*fp)[2];
@@ -134,6 +146,9 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
if (!spline->tot_point)
return;
+ if (sc)
+ undistort = sc->clip && sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT;
+
/* TODO, add this to sequence editor */
hsize = 4; /* UI_GetThemeValuef(TH_HANDLE_VERTEX_SIZE); */
@@ -151,8 +166,14 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
int j;
for (j = 0; j < point->tot_uw + 1; j++) {
+ float feather_point[2];
int sel = FALSE;
+ copy_v2_v2(feather_point, *fp);
+
+ if (undistort)
+ mask_point_undistort_pos(sc, feather_point, feather_point);
+
if (j == 0) {
sel = MASKPOINT_ISSEL_ANY(point);
}
@@ -171,7 +192,7 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
}
glBegin(GL_POINTS);
- glVertex2fv(*fp);
+ glVertex2fv(feather_point);
glEnd();
fp++;
@@ -188,11 +209,17 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
BezTriple *bezt = &point_deform->bezt;
float handle[2];
- float *vert = bezt->vec[1];
+ float vert[2];
int has_handle = BKE_mask_point_has_handle(point);
+ copy_v2_v2(vert, bezt->vec[1]);
BKE_mask_point_handle(point_deform, handle);
+ if (undistort) {
+ mask_point_undistort_pos(sc, vert, vert);
+ mask_point_undistort_pos(sc, handle, handle);
+ }
+
/* draw handle segment */
if (has_handle) {
@@ -265,7 +292,7 @@ static void mask_color_active_tint(unsigned char r_rgb[4], const unsigned char r
}
}
-static void mask_draw_curve_type(MaskSpline *spline, float (*points)[2], int tot_point,
+static void mask_draw_curve_type(const bContext *C, MaskSpline *spline, float (*orig_points)[2], int tot_point,
const short is_feather, const short is_smooth, const short is_active,
const unsigned char rgb_spline[4], const char draw_type)
{
@@ -273,6 +300,22 @@ static void mask_draw_curve_type(MaskSpline *spline, float (*points)[2], int tot
const unsigned char rgb_black[4] = {0x00, 0x00, 0x00, 0xff};
// const unsigned char rgb_white[4] = {0xff, 0xff, 0xff, 0xff};
unsigned char rgb_tmp[4];
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ float (*points)[2] = orig_points;
+
+ if (sc) {
+ int undistort = sc->clip && sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT;
+
+ if (undistort) {
+ int i;
+
+ points = MEM_callocN(2 * tot_point * sizeof(float), "undistorthed mask curve");
+
+ for (i = 0; i < tot_point; i++) {
+ mask_point_undistort_pos(sc, points[i], orig_points[i]);
+ }
+ }
+ }
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, points);
@@ -347,8 +390,6 @@ static void mask_draw_curve_type(MaskSpline *spline, float (*points)[2], int tot
glVertexPointer(2, GL_FLOAT, 0, points);
glDrawArrays(draw_method, 0, tot_point);
- glDrawArrays(draw_method, 0, tot_point);
-
if (is_smooth == FALSE && is_feather) {
glDisable(GL_BLEND);
}
@@ -358,9 +399,11 @@ static void mask_draw_curve_type(MaskSpline *spline, float (*points)[2], int tot
glDisableClientState(GL_VERTEX_ARRAY);
+ if (points != orig_points)
+ MEM_freeN(points);
}
-static void draw_spline_curve(MaskLayer *masklay, MaskSpline *spline,
+static void draw_spline_curve(const bContext *C, MaskLayer *masklay, MaskSpline *spline,
const char draw_flag, const char draw_type,
const short is_active,
int width, int height)
@@ -395,7 +438,7 @@ static void draw_spline_curve(MaskLayer *masklay, MaskSpline *spline,
/* draw feather */
mask_spline_feather_color_get(masklay, spline, is_spline_sel, rgb_tmp);
- mask_draw_curve_type(spline, feather_points, tot_feather_point,
+ mask_draw_curve_type(C, spline, feather_points, tot_feather_point,
TRUE, is_smooth, is_active,
rgb_tmp, draw_type);
@@ -414,7 +457,7 @@ static void draw_spline_curve(MaskLayer *masklay, MaskSpline *spline,
}
/* same as above */
- mask_draw_curve_type(spline, feather_points, tot_feather_point,
+ mask_draw_curve_type(C, spline, feather_points, tot_feather_point,
TRUE, is_smooth, is_active,
rgb_tmp, draw_type);
}
@@ -423,7 +466,7 @@ static void draw_spline_curve(MaskLayer *masklay, MaskSpline *spline,
/* draw main curve */
mask_spline_color_get(masklay, spline, is_spline_sel, rgb_tmp);
- mask_draw_curve_type(spline, diff_points, tot_diff_point,
+ mask_draw_curve_type(C, spline, diff_points, tot_diff_point,
FALSE, is_smooth, is_active,
rgb_tmp, draw_type);
MEM_freeN(diff_points);
@@ -436,7 +479,7 @@ static void draw_spline_curve(MaskLayer *masklay, MaskSpline *spline,
(void)draw_type;
}
-static void draw_masklays(Mask *mask, const char draw_flag, const char draw_type,
+static void draw_masklays(const bContext *C, Mask *mask, const char draw_flag,const char draw_type,
int width, int height)
{
MaskLayer *masklay;
@@ -453,13 +496,13 @@ static void draw_masklays(Mask *mask, const char draw_flag, const char draw_type
for (spline = masklay->splines.first; spline; spline = spline->next) {
/* draw curve itself first... */
- draw_spline_curve(masklay, spline, draw_flag, draw_type, is_active, width, height);
+ draw_spline_curve(C, masklay, spline, draw_flag, draw_type, is_active, width, height);
// draw_spline_parents(masklay, spline);
if (!(masklay->restrictflag & MASK_RESTRICT_SELECT)) {
/* ...and then handles over the curve so they're nicely visible */
- draw_spline_points(masklay, spline, draw_flag, draw_type);
+ draw_spline_points(C, masklay, spline, draw_flag, draw_type);
}
/* show undeform for testing */
@@ -467,9 +510,9 @@ static void draw_masklays(Mask *mask, const char draw_flag, const char draw_type
void *back = spline->points_deform;
spline->points_deform = NULL;
- draw_spline_curve(masklay, spline, draw_flag, draw_type, is_active, width, height);
+ draw_spline_curve(C, masklay, spline, draw_flag, draw_type, is_active, width, height);
// draw_spline_parents(masklay, spline);
- draw_spline_points(masklay, spline, draw_flag, draw_type);
+ draw_spline_points(C, masklay, spline, draw_flag, draw_type);
spline->points_deform = back;
}
}
@@ -489,7 +532,7 @@ void ED_mask_draw(const bContext *C,
ED_mask_get_size(sa, &width, &height);
- draw_masklays(mask, draw_flag, draw_type, width, height);
+ draw_masklays(C, mask, draw_flag, draw_type, width, height);
}
/* sets up the opengl context.
@@ -500,7 +543,7 @@ void ED_mask_draw_region(Mask *mask, ARegion *ar,
const float aspx, const float aspy,
const short do_scale_applied, const short do_post_draw,
float stabmat[4][4], /* optional - only used by clip */
- const bContext *C /* optional - only used when do_post_draw is set */
+ const bContext *C /* optional - only used when do_post_draw is set or called from clip editor */
)
{
struct View2D *v2d = &ar->v2d;
@@ -559,7 +602,7 @@ void ED_mask_draw_region(Mask *mask, ARegion *ar,
}
/* draw! */
- draw_masklays(mask, draw_flag, draw_type, width, height);
+ draw_masklays(C, mask, draw_flag, draw_type, width, height);
if (do_post_draw) {
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);