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authorBastien Montagne <montagne29@wanadoo.fr>2012-07-03 23:09:07 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-07-03 23:09:07 +0400
commit468ef74ed74d2173a06d94b2f571b32c5b77cb2d (patch)
tree3e68a5bc04a19d0a9e1f9eac50379b5ef3721acc /source/blender/editors/mask/mask_draw.c
parent14b2c348c81a1219e64499eb89f399baebca529a (diff)
More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).
Diffstat (limited to 'source/blender/editors/mask/mask_draw.c')
-rw-r--r--source/blender/editors/mask/mask_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 83337a18223..f080b9f96e7 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -192,9 +192,9 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
/* this could be split into its own loop */
if (draw_type == MASK_DT_OUTLINE) {
- const unsigned char rgb_grey[4] = {0x60, 0x60, 0x60, 0xff};
+ const unsigned char rgb_gray[4] = {0x60, 0x60, 0x60, 0xff};
glLineWidth(3);
- glColor4ubv(rgb_grey);
+ glColor4ubv(rgb_gray);
glBegin(GL_LINES);
glVertex3fv(vert);
glVertex3fv(handle);