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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-01-27 13:41:16 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-01-27 13:42:46 +0400 |
commit | 1d12c3fd534b8307ac01f8f0eb6e0ee61c1bd6e4 (patch) | |
tree | 4ac7cd082b81ec63f840e7f55ac513e2cbe6016b /source/blender/editors/mask/mask_intern.h | |
parent | bee6c1779e9337fbc0b34d9747b4aeb647b44cfa (diff) |
Implement clipboard for mask splines
So now it's possible to copy-paste splines between layers.
Implementation is pretty much straightforward and duplicates
some logic which we've got in sequencer/tracking clipboards.
Will work on a common routine for clipboards later, for now
it's not so much crucial to have.
Diffstat (limited to 'source/blender/editors/mask/mask_intern.h')
-rw-r--r-- | source/blender/editors/mask/mask_intern.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h index 09ca2290781..9461922ef78 100644 --- a/source/blender/editors/mask/mask_intern.h +++ b/source/blender/editors/mask/mask_intern.h @@ -79,6 +79,8 @@ struct MaskSplinePoint *ED_mask_point_find_nearest( void MASK_OT_layer_move(struct wmOperatorType *ot); void MASK_OT_duplicate(struct wmOperatorType *ot); +void MASK_OT_copy_splines(struct wmOperatorType *ot); +void MASK_OT_paste_splines(struct wmOperatorType *ot); /* mask_relationships.c */ void MASK_OT_parent_set(struct wmOperatorType *ot); |