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authorSergey Sharybin <sergey.vfx@gmail.com>2013-08-21 14:12:42 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-08-21 14:12:42 +0400
commit1c2a657eee8ab8a10f74e348435ff054dea64eb9 (patch)
tree5a797d01be636aa2d25d4a616dd04a6038927130 /source/blender/editors/mask/mask_intern.h
parentec902a44fdd56a9ee55002993d6eb5a1b9fa1ff5 (diff)
Duplicate operator for masks
Topic says it all :) Jut implemented operator to duplicate mask points and segments between them (exactly the same behavior as Curve object duplication in edit mode). Does not copy animation, but that's tricky and likely not needed anyway.
Diffstat (limited to 'source/blender/editors/mask/mask_intern.h')
-rw-r--r--source/blender/editors/mask/mask_intern.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index bd148c48980..9374d970696 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -75,6 +75,8 @@ struct MaskSplinePoint *ED_mask_point_find_nearest(
void MASK_OT_layer_move(struct wmOperatorType *ot);
+void MASK_OT_duplicate(struct wmOperatorType *ot);
+
/* mask_relationships.c */
void MASK_OT_parent_set(struct wmOperatorType *ot);
void MASK_OT_parent_clear(struct wmOperatorType *ot);