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authorCampbell Barton <ideasman42@gmail.com>2014-02-03 11:55:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-03 12:35:44 +0400
commitd900f5be55d0812eb5c7dfd3ea47020c3edafd41 (patch)
tree7d5035e3dbafdcd4988e7ed57068e48c951a989a /source/blender/editors/mask
parenta948ae2c5167c49819241572d3aacb4e4bf5b6d7 (diff)
Code cleanup: use bools where possible
Diffstat (limited to 'source/blender/editors/mask')
-rw-r--r--source/blender/editors/mask/mask_add.c10
-rw-r--r--source/blender/editors/mask/mask_draw.c22
-rw-r--r--source/blender/editors/mask/mask_editaction.c2
-rw-r--r--source/blender/editors/mask/mask_intern.h2
-rw-r--r--source/blender/editors/mask/mask_ops.c7
-rw-r--r--source/blender/editors/mask/mask_select.c4
6 files changed, 24 insertions, 23 deletions
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index d2704923de1..7fa41c361bb 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -408,9 +408,9 @@ static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay,
int point_index;
float tangent_point[2];
float tangent_co[2];
- int do_cyclic_correct = FALSE;
- int do_recalc_src = FALSE; /* when extruding from endpoints only */
- int do_prev; /* use prev point rather then next?? */
+ bool do_cyclic_correct = false;
+ bool do_recalc_src = false; /* when extruding from endpoints only */
+ bool do_prev; /* use prev point rather then next?? */
if (!masklay) {
return FALSE;
@@ -584,8 +584,8 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
MaskSpline *spline = masklay->act_spline;
MaskSplinePoint *point = masklay->act_point;
- int is_sta = (point == spline->points);
- int is_end = (point == &spline->points[spline->tot_point - 1]);
+ const bool is_sta = (point == spline->points);
+ const bool is_end = (point == &spline->points[spline->tot_point - 1]);
/* then check are we overlapping the mouse */
if ((is_sta || is_end) && equals_v2v2(co, point->bezt.vec[1])) {
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 4cf4cd1ddba..24fcbd19fc1 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -56,7 +56,7 @@
#include "mask_intern.h" /* own include */
-static void mask_spline_color_get(MaskLayer *masklay, MaskSpline *spline, const int is_sel,
+static void mask_spline_color_get(MaskLayer *masklay, MaskSpline *spline, const bool is_sel,
unsigned char r_rgb[4])
{
if (is_sel) {
@@ -76,7 +76,7 @@ static void mask_spline_color_get(MaskLayer *masklay, MaskSpline *spline, const
r_rgb[3] = 255;
}
-static void mask_spline_feather_color_get(MaskLayer *UNUSED(masklay), MaskSpline *UNUSED(spline), const int is_sel,
+static void mask_spline_feather_color_get(MaskLayer *UNUSED(masklay), MaskSpline *UNUSED(spline), const bool is_sel,
unsigned char r_rgb[4])
{
if (is_sel) {
@@ -136,7 +136,7 @@ static void mask_point_undistort_pos(SpaceClip *sc, float r_co[2], const float c
static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline *spline,
const char UNUSED(draw_flag), const char draw_type)
{
- const int is_spline_sel = (spline->flag & SELECT) && (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
+ const bool is_spline_sel = (spline->flag & SELECT) && (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
unsigned char rgb_spline[4];
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -212,7 +212,7 @@ static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline
float handle[2];
float vert[2];
- int has_handle = BKE_mask_point_has_handle(point);
+ const bool has_handle = BKE_mask_point_has_handle(point);
copy_v2_v2(vert, bezt->vec[1]);
BKE_mask_point_handle(point_deform, handle);
@@ -295,7 +295,7 @@ static void mask_color_active_tint(unsigned char r_rgb[4], const unsigned char r
}
static void mask_draw_curve_type(const bContext *C, MaskSpline *spline, float (*orig_points)[2], int tot_point,
- const short is_feather, const short is_smooth, const short is_active,
+ const bool is_feather, const bool is_smooth, const bool is_active,
const unsigned char rgb_spline[4], const char draw_type)
{
const int draw_method = (spline->flag & MASK_SPLINE_CYCLIC) ? GL_LINE_LOOP : GL_LINE_STRIP;
@@ -407,7 +407,7 @@ static void mask_draw_curve_type(const bContext *C, MaskSpline *spline, float (*
static void draw_spline_curve(const bContext *C, MaskLayer *masklay, MaskSpline *spline,
const char draw_flag, const char draw_type,
- const short is_active,
+ const bool is_active,
int width, int height)
{
const unsigned int resol = max_ii(BKE_mask_spline_feather_resolution(spline, width, height),
@@ -415,9 +415,9 @@ static void draw_spline_curve(const bContext *C, MaskLayer *masklay, MaskSpline
unsigned char rgb_tmp[4];
- const short is_spline_sel = (spline->flag & SELECT) && (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
- const short is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH);
- const short is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
+ const bool is_spline_sel = (spline->flag & SELECT) && (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
+ const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
+ const bool is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
unsigned int tot_diff_point;
float (*diff_points)[2];
@@ -489,7 +489,7 @@ static void draw_masklays(const bContext *C, Mask *mask, const char draw_flag, c
for (masklay = mask->masklayers.first, i = 0; masklay; masklay = masklay->next, i++) {
MaskSpline *spline;
- const short is_active = (i == mask->masklay_act);
+ const bool is_active = (i == mask->masklay_act);
if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
continue;
@@ -623,7 +623,7 @@ void ED_mask_draw_region(Mask *mask, ARegion *ar,
const char draw_flag, const char draw_type, const char overlay_mode,
const int width_i, const int height_i, /* convert directly into aspect corrected vars */
const float aspx, const float aspy,
- const short do_scale_applied, const short do_draw_cb,
+ const bool do_scale_applied, const bool do_draw_cb,
float stabmat[4][4], /* optional - only used by clip */
const bContext *C /* optional - only used when do_post_draw is set or called from clip editor */
)
diff --git a/source/blender/editors/mask/mask_editaction.c b/source/blender/editors/mask/mask_editaction.c
index 20d49e89771..d4ac0338456 100644
--- a/source/blender/editors/mask/mask_editaction.c
+++ b/source/blender/editors/mask/mask_editaction.c
@@ -110,7 +110,7 @@ void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, short only
/* Selection Tools */
/* check if one of the frames in this layer is selected */
-short ED_masklayer_frame_select_check(MaskLayer *masklay)
+bool ED_masklayer_frame_select_check(MaskLayer *masklay)
{
MaskLayerShape *masklay_shape;
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index a666daaafde..62872e72cb4 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -73,7 +73,7 @@ bool ED_mask_feather_find_nearest(
struct MaskSplinePoint *ED_mask_point_find_nearest(
const struct bContext *C, struct Mask *mask, const float normal_co[2], const float threshold,
- struct MaskLayer **masklay_r, struct MaskSpline **spline_r, int *is_handle_r,
+ struct MaskLayer **masklay_r, struct MaskSpline **spline_r, bool *is_handle_r,
float *score);
void MASK_OT_layer_move(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 13ae17c6efd..2f7ffd92f90 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -60,7 +60,7 @@
/******************** utility functions *********************/
MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C, Mask *mask, const float normal_co[2], const float threshold,
- MaskLayer **masklay_r, MaskSpline **spline_r, int *is_handle_r,
+ MaskLayer **masklay_r, MaskSpline **spline_r, bool *is_handle_r,
float *score)
{
ScrArea *sa = CTX_wm_area(C);
@@ -471,8 +471,9 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
MaskSpline *spline, *cv_spline, *feather_spline;
MaskSplinePoint *point, *cv_point, *feather_point;
MaskSplinePointUW *uw = NULL;
- int is_handle = FALSE, width, height, action = SLIDE_ACTION_NONE;
- int slide_feather = RNA_boolean_get(op->ptr, "slide_feather");
+ int width, height, action = SLIDE_ACTION_NONE;
+ bool is_handle = false;
+ const bool slide_feather = RNA_boolean_get(op->ptr, "slide_feather");
float co[2], cv_score, feather_score;
const float threshold = 19;
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index 497aea27b26..16fd8414f22 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -256,7 +256,7 @@ static int select_exec(bContext *C, wmOperator *op)
bool deselect = RNA_boolean_get(op->ptr, "deselect");
bool toggle = RNA_boolean_get(op->ptr, "toggle");
- int is_handle = 0;
+ bool is_handle = 0;
const float threshold = 19;
RNA_float_get_array(op->ptr, "location", co);
@@ -703,7 +703,7 @@ static int mask_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
float co[2];
int do_select = !RNA_boolean_get(op->ptr, "deselect");
- int is_handle = 0;
+ bool is_handle = false;
const float threshold = 19;
bool changed = false;