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authorCampbell Barton <ideasman42@gmail.com>2020-04-03 08:21:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-03 08:21:24 +0300
commit600a627f6e326f4542a876e6e82f771cd3da218f (patch)
tree9df2dd448e8da7b885d8cf8e56645a062f6d842c /source/blender/editors/mask
parent04fe37f93116bd3b276ebe86d9fa53f18223ee6a (diff)
Cleanup: use abbreviated names for unsigned types in editors
Diffstat (limited to 'source/blender/editors/mask')
-rw-r--r--source/blender/editors/mask/mask_draw.c50
-rw-r--r--source/blender/editors/mask/mask_query.c4
2 files changed, 26 insertions, 28 deletions
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 2fda383ebb7..91c02408f95 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -57,7 +57,7 @@
static void mask_spline_color_get(MaskLayer *mask_layer,
MaskSpline *spline,
const bool is_sel,
- unsigned char r_rgb[4])
+ uchar r_rgb[4])
{
if (is_sel) {
if (mask_layer->act_spline == spline) {
@@ -79,7 +79,7 @@ static void mask_spline_color_get(MaskLayer *mask_layer,
static void mask_spline_feather_color_get(MaskLayer *UNUSED(mask_layer),
MaskSpline *UNUSED(spline),
const bool is_sel,
- unsigned char r_rgb[4])
+ uchar r_rgb[4])
{
if (is_sel) {
r_rgb[1] = 255;
@@ -124,7 +124,7 @@ static void draw_single_handle(const MaskLayer *mask_layer,
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- const unsigned char rgb_gray[4] = {0x60, 0x60, 0x60, 0xff};
+ const uchar rgb_gray[4] = {0x60, 0x60, 0x60, 0xff};
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor3ubv(rgb_gray);
@@ -194,7 +194,7 @@ static void draw_spline_points(const bContext *C,
(mask_layer->restrictflag & MASK_RESTRICT_SELECT) == 0;
const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
- unsigned char rgb_spline[4];
+ uchar rgb_spline[4];
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
SpaceClip *sc = CTX_wm_space_clip(C);
bool undistort = false;
@@ -368,28 +368,26 @@ static void draw_spline_points(const bContext *C,
}
}
-static void mask_color_active_tint(unsigned char r_rgb[4],
- const unsigned char rgb[4],
- const bool is_active)
+static void mask_color_active_tint(uchar r_rgb[4], const uchar rgb[4], const bool is_active)
{
if (!is_active) {
- r_rgb[0] = (unsigned char)((((int)(rgb[0])) + 128) / 2);
- r_rgb[1] = (unsigned char)((((int)(rgb[1])) + 128) / 2);
- r_rgb[2] = (unsigned char)((((int)(rgb[2])) + 128) / 2);
+ r_rgb[0] = (uchar)((((int)(rgb[0])) + 128) / 2);
+ r_rgb[1] = (uchar)((((int)(rgb[1])) + 128) / 2);
+ r_rgb[2] = (uchar)((((int)(rgb[2])) + 128) / 2);
r_rgb[3] = rgb[3];
}
else {
- *(unsigned int *)r_rgb = *(const unsigned int *)rgb;
+ *(uint *)r_rgb = *(const uint *)rgb;
}
}
-static void mask_draw_array(unsigned int pos,
+static void mask_draw_array(uint pos,
GPUPrimType prim_type,
const float (*points)[2],
- unsigned int vertex_len)
+ uint vertex_len)
{
immBegin(prim_type, vertex_len);
- for (unsigned int i = 0; i < vertex_len; i++) {
+ for (uint i = 0; i < vertex_len; i++) {
immVertex2fv(pos, points[i]);
}
immEnd();
@@ -401,13 +399,13 @@ static void mask_draw_curve_type(const bContext *C,
int tot_point,
const bool is_feather,
const bool is_active,
- const unsigned char rgb_spline[4],
+ const uchar rgb_spline[4],
const char draw_type)
{
const GPUPrimType draw_method = (spline->flag & MASK_SPLINE_CYCLIC) ? GPU_PRIM_LINE_LOOP :
GPU_PRIM_LINE_STRIP;
- const unsigned char rgb_black[4] = {0x00, 0x00, 0x00, 0xff};
- unsigned char rgb_tmp[4];
+ const uchar rgb_black[4] = {0x00, 0x00, 0x00, 0xff};
+ uchar rgb_tmp[4];
SpaceClip *sc = CTX_wm_space_clip(C);
float(*points)[2] = orig_points;
@@ -469,9 +467,9 @@ static void mask_draw_curve_type(const bContext *C,
}
if (is_feather) {
- rgb_tmp[0] = (unsigned char)(((short)rgb_tmp[0] + (short)rgb_spline[0]) / 2);
- rgb_tmp[1] = (unsigned char)(((short)rgb_tmp[1] + (short)rgb_spline[1]) / 2);
- rgb_tmp[2] = (unsigned char)(((short)rgb_tmp[2] + (short)rgb_spline[2]) / 2);
+ rgb_tmp[0] = (uchar)(((short)rgb_tmp[0] + (short)rgb_spline[0]) / 2);
+ rgb_tmp[1] = (uchar)(((short)rgb_tmp[1] + (short)rgb_spline[1]) / 2);
+ rgb_tmp[2] = (uchar)(((short)rgb_tmp[2] + (short)rgb_spline[2]) / 2);
}
mask_color_active_tint(rgb_tmp, rgb_tmp, is_active);
@@ -525,20 +523,20 @@ static void draw_spline_curve(const bContext *C,
const int width,
const int height)
{
- const unsigned int resol = max_ii(BKE_mask_spline_feather_resolution(spline, width, height),
- BKE_mask_spline_resolution(spline, width, height));
+ const uint resol = max_ii(BKE_mask_spline_feather_resolution(spline, width, height),
+ BKE_mask_spline_resolution(spline, width, height));
- unsigned char rgb_tmp[4];
+ uchar rgb_tmp[4];
const bool is_spline_sel = (spline->flag & SELECT) &&
(mask_layer->restrictflag & MASK_RESTRICT_SELECT) == 0;
const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
const bool is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
- unsigned int tot_diff_point;
+ uint tot_diff_point;
float(*diff_points)[2];
- unsigned int tot_feather_point;
+ uint tot_feather_point;
float(*feather_points)[2];
diff_points = BKE_mask_spline_differentiate_with_resolution(spline, &tot_diff_point, resol);
@@ -801,7 +799,7 @@ void ED_mask_draw_frames(
return;
}
- unsigned int num_lines = BLI_listbase_count(&mask_layer->splines_shapes);
+ uint num_lines = BLI_listbase_count(&mask_layer->splines_shapes);
if (num_lines == 0) {
return;
}
diff --git a/source/blender/editors/mask/mask_query.c b/source/blender/editors/mask/mask_query.c
index 8caf5f2ed7b..6b1bb0a08e2 100644
--- a/source/blender/editors/mask/mask_query.c
+++ b/source/blender/editors/mask/mask_query.c
@@ -99,13 +99,13 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
for (i = 0, cur_point_eval = use_deform ? spline_eval->points_deform : spline_eval->points;
i < spline_eval->tot_point;
i++, cur_point_eval++) {
- unsigned int tot_diff_point;
+ uint tot_diff_point;
float *diff_points = BKE_mask_point_segment_diff(
spline_eval, cur_point_eval, width, height, &tot_diff_point);
if (diff_points) {
int j, tot_point;
- unsigned int tot_feather_point;
+ uint tot_feather_point;
float *feather_points = NULL, *points;
if (feather) {